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Author Topic: Snes9x4D for RS-90 OpenDingux  (Read 4389 times)

drowsnug (OP)

  • Posts: 20
Snes9x4D for RS-90 OpenDingux
« on: February 04, 2020, 01:01:03 pm »
I ported Snes9x4D to RS-90.

opk file link.
https://drive.google.com/open?id=1ZuLYaDCMqfzV5JlUFAnsnfJh82_vE90j

Have fun!

(2020.2.6)
Display scaling quality improved. Please download updated opk file.
« Last Edit: February 06, 2020, 02:44:28 pm by drowsnug »

tophuntyer99

  • Posts: 30
Re: Snes9x4D for RS-90 OpenDingux
« Reply #1 on: February 10, 2020, 09:50:58 am »
Does it work with retrofw2.0?

drowsnug (OP)

  • Posts: 20
Re: Snes9x4D for RS-90 OpenDingux
« Reply #2 on: February 11, 2020, 08:54:06 am »
Does it work with retrofw2.0?

No, It does work only on RS-90.

kokokool

  • Posts: 102
Re: Snes9x4D for RS-90 OpenDingux
« Reply #3 on: February 18, 2020, 12:43:09 pm »
Impressive outcome!!!
It works very well. Although, button mappibg settings gets resetted at any reboot.

Can you make/fix the same for:

- mame4all for rs90 ( this was at work in progress status but. No one finished.

- atari universe ( 800xl mainly)

- Commodore 64

- Fix Nintendo audio issue ( sounds very out of tempo )

Hope you can build more opks

Regards!


Enviado desde mi iPhone utilizando Tapatalk

Cralex

  • Posts: 58
Re: Snes9x4D for RS-90 OpenDingux
« Reply #4 on: October 06, 2020, 03:13:59 am »
Hello! I am a big fan of your Snex9x4D port, as the button remapping feature is very useful on a device like this. Since OpenDingux was just updated and a new buildroot was released (https://zcrc.me/opendingux/2020/10/04/opendingux-release-20201004.html) would you mind updating your emulator? It still works, but there are some graphical glitches now. Thank you so much!

drowsnug (OP)

  • Posts: 20
Re: Snes9x4D for RS-90 OpenDingux
« Reply #5 on: October 10, 2020, 04:37:41 pm »
Hi, Cralex.

I have recompiled snes9x4d by new toolchain, but nothing has improved at all.

Sorry I couldn't meet your request. :'(

 

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