Hey all! RG350P here. Absolutely love Super Mario RPG running at its native resolution! It looks incredible!
One of the things that got me so excited about the RG350 was that it more or less runs Super Mario RPG at a full 60FPS which is quite the task. It dips into the low 50s in "large" areas with lots of characters like Mushroom Kingdom but still that's pretty damn impressive.
Anyway that was on the September 2nd 2017 build of PocketSNES. I just tried to update PocketSNES with the following two pages:https://github.com/m45t3r/PocketSNES/releases
I don't know what the differences is between these two versions but both work on the RG350, both are over THREE YEARS newer than the one I was using, and BOTH give me way worse FPS performance compared to the 2017 release.
Does anyone know why this is? In Super Mario RPG, the game kinda runs at 60 fps but I get completely random FPS drops in things like battles which never happened on the 2017 release. Also Mushroom Kingdom runs at like 25 FPS instead of ~53 that I get on the 2017 release.
So in short, why is the older version of PocketSNES so much faster for me? Am I the only one? Is there any way to fix this on the newer versions or do I have to stick with the older one forever?