Author Topic: [RELEASE] FreeDoom RG350 Repack v1.4  (Read 900 times)

_-Caleb-_ (OP)

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[RELEASE] FreeDoom RG350 Repack v1.4
« on: May 23, 2020, 10:30:07 am »


What is and what isn't this:

What isn't.
Isn't a new game, compilation or engine.

What is.
Is a repack of FreeDoom using the original .opk client (https://github.com/JohnnyonFlame/odamex) with the last stable wad files (10-2019) the legacy version (The "original" wad include in FreeDoom 0.8-beta1 (05-2012) and one installer for a better control scheme with a detailed readme files and  multilingual info (Name, description and manuals) [ESP-ING]

This opk has 4 launchers, FreeDoom Legacy, FreeDoom Phase I, FreeDoom Phase 2 in the games section and the keys scheme installer in the settings section.

Hope you can enjoy it.

Downloads
https://drive.google.com/file/d/1ATccXvmjT2UZyRENzTghiaL5JJO2Jkp3/view?usp=sharing
In ROGUE APP STORE

Regards.


Code: [Select]
Changelog:
==========

v1.4

Solved an issue with simplemenu building a WAD selector.
Added some old-school estetic to the launch proccess. (Thanks [member=49544]eduardofilo[/member] for the help!)
Removed all the desktops and created one new wiht a selector.
Added a new icon and zipped the old_ones in the .opk for legacy pruposes.
Added the control scheme readme into this file.
Added an image for every version for ROGUE APP STORE and Forums, also saved in the OPK with the Gimp_file.
Removed D4V WAD

v1.3

Added support for auto compress and decompress the savegames before and after start, then we can see all the slots just for one game.
Added initial support for D4V Mod, but isn't compatible with odamex, keep the files in the .opk for the future migration to prboom+350.
If there are existing saves due to a forced reset, battery drain or old saves. These will be saved in the internal memory in the following folder: /usr/local/home/.odamex/old_savegames_FECHA.tar.gz)
They can be unzipped on the console itself using the uncompressor utility or on a computer with 7zip or similar.
Little improves in the icons.

v 1.2
Improved the readme file
Improved the control scheme readme file


v 1.1b
Added shotcurt in settings section with the installer of the best control scheme.

v 1.1a
Added Spanish language resources
Reverted Doom Engine (Back to Odamex)
Added FreeDoom Credits
Added Odamex Credits
Added "exit" on the script's endline

v 1.1 (NOT RELEASED)
Changing Odamex engine for Prboom+.
« Last Edit: July 09, 2020, 06:34:18 pm by _-Caleb-_ »
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RG350 user

ace9094

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Re: FreeDoom RG350 Repack v1.2
« Reply #1 on: May 23, 2020, 11:20:02 am »
Awesome thanks for upload :)
Dingoo A320, GCW0, RS-97 x2, Revo-K101, RS-90, PSP, GameGadget, New 3DS 128GB, PS Vita 200GB, RS-45, Gamebox Advance and a few other obscure devices

_-Caleb-_ (OP)

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Re: FreeDoom RG350 Repack v1.2
« Reply #2 on: May 23, 2020, 12:07:50 pm »
Awesome thanks for upload :)

Thank you for download, hope you like
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RG350 user

_-Caleb-_ (OP)

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Re: FreeDoom RG350 Repack v1.3
« Reply #3 on: May 25, 2020, 12:03:25 pm »
Updated to the 1.3
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RG350 user

Jellyfish

  • Posts: 29
Re: [RELEASE] FreeDoom RG350 Repack v1.3
« Reply #4 on: June 06, 2020, 02:58:06 am »
Can this run 'regular' Doom and PWADs?

_-Caleb-_ (OP)

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Re: [RELEASE] FreeDoom RG350 Repack v1.3
« Reply #5 on: June 11, 2020, 05:56:06 pm »
Can this run 'regular' Doom and PWADs?

Hi!

Of course, Freedoom is a IWad, the pack uses the ODAMEX Client.

In fact a friend and myself are working in some PWAD packs using FreeDoom and/or FreeDoom 2 as iWADS :-)

Hope we can finish next week :-)

EDIT: Released today :-)
« Last Edit: June 11, 2020, 07:53:04 pm by _-Caleb-_ »
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RG350 user

_-Caleb-_ (OP)

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Re: [RELEASE] FreeDoom RG350 Repack v1.4
« Reply #6 on: July 09, 2020, 06:34:33 pm »
Updated!
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RG350 user

 

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