• HomeBoards
  • RulesRules
  • HelpHelp
  • WikiWiki
  • Donate

Author Topic: FBA for RG-350 by nobk r19 split default ROM settings in 2 types  (Read 19216 times)

goldmojo

  • Posts: 60
Re: FBA for RG-350 by nobk r19 split default ROM settings in 2 types
« Reply #40 on: July 12, 2020, 09:11:03 am »
In which version do these controls exist ?

Is it in nobk .35 or .44 or any other version ?
If you provide the link to the sources, I will have a look.

Could you also send the exact name of the rom you are using (exact zip name) ?
« Last Edit: July 12, 2020, 10:18:34 am by goldmojo »

LvL99Bard

  • Posts: 11
Re: FBA for RG-350 by nobk r19 split default ROM settings in 2 types
« Reply #41 on: July 12, 2020, 11:06:10 am »

>In which version do these controls exist?

In this version FBA(Explorer)_2019-12-24.opk you can control driving games like Out Run with the D-Pad and Analogue. whilst the controls work, the vertical explorer problem hasnt been fixed. I rather use your updated version of FBA. If the driving controls worked it would be perfect

The version is available here -

https://mega.nz/file/Gfwl0DiQ#PwmHnPI1PodemqX6MBXILjpe4DFhqbiEqJesltf79M8

>Could you also send the exact name of the rom you are using (exact zip name)

outrun.zip

Thanks for your help

LvL99Bard

  • Posts: 11
Re: FBA for RG-350 by nobk r19 split default ROM settings in 2 types
« Reply #42 on: July 12, 2020, 11:06:31 am »
>In which version do these controls exist?

In this version FBA(Explorer)_2019-12-24.opk you can control driving games like Out Run with the D-Pad and Analogue. whilst the controls work, the vertical explorer problem hasnt been fixed. I rather use your updated version of FBA. If the driving controls worked it would be perfect

The version is available here -

https://mega.nz/file/Gfwl0DiQ#PwmHnPI1PodemqX6MBXILjpe4DFhqbiEqJesltf79M8

>Could you also send the exact name of the rom you are using (exact zip name)

outrun.zip

Thanks for your help

goldmojo

  • Posts: 60
Re: FBA for RG-350 by nobk r19 split default ROM settings in 2 types
« Reply #43 on: July 12, 2020, 11:34:12 am »
Thank you for these precious informations, I think that I found what was wrong.
It seems to be a regression introduced in r7 release.

You can test this new release :
https://github.com/goldmojo/fba-sdl/releases

Sega control issue should be fixed, could you test and confirm that everything is ok now ?

This version is cumulative with previous work from nobk r19 + SeongGino + command line vertical games fix.
« Last Edit: July 12, 2020, 11:41:44 am by goldmojo »

LvL99Bard

  • Posts: 11
Re: FBA for RG-350 by nobk r19 split default ROM settings in 2 types
« Reply #44 on: July 12, 2020, 11:51:05 am »
Yep. Confirmed! Everything ive tried so far seems to be working. Controls are back for Chase HQ and Out Run. Thanks for fixing it!

goldmojo

  • Posts: 60
Re: FBA for RG-350 by nobk r19 split default ROM settings in 2 types
« Reply #45 on: July 12, 2020, 11:58:46 am »
Thank you, I will create a new Pull request to nobk but he doesn't seem active.

I will continue to publish fixes on my fork page here :
https://github.com/goldmojo/fba-sdl/releases

Maybe my pull requests will be one day in nobk r20 ...
« Last Edit: July 12, 2020, 12:39:49 pm by goldmojo »

LvL99Bard

  • Posts: 11
Re: FBA for RG-350 by nobk r19 split default ROM settings in 2 types
« Reply #46 on: July 12, 2020, 12:10:11 pm »
Id love a fix for the Vice C64 emulator that would enable games to be launched direct from SimpleMenu. I know theres a Vice(Explorer).opk mod, but that comes bundled with separate launchers for CBM128, Vic20. I wish i knew a way how to delete these from the .opk so i could just have a lone C64 explorer.

Sorry if im being cheeky and asking

goldmojo

  • Posts: 60
Re: FBA for RG-350 by nobk r19 split default ROM settings in 2 types
« Reply #47 on: July 12, 2020, 12:34:29 pm »
Id love a fix for the Vice C64 emulator that would enable games to be launched direct from SimpleMenu. I know theres a Vice(Explorer).opk mod, but that comes bundled with separate launchers for CBM128, Vic20. I wish i knew a way how to delete these from the .opk so i could just have a lone C64 explorer.

Sorry if im being cheeky and asking

It should be a new thread ;)
I will help you on this by PM (check you inbox in top-right of the forum screen).
« Last Edit: July 12, 2020, 12:41:00 pm by goldmojo »

DaveC1964

  • Posts: 65
Re: FBA for RG-350 by nobk r19 split default ROM settings in 2 types
« Reply #48 on: July 13, 2020, 06:08:48 am »
Do you know why VICE does not allow .PRG files to be loaded on the RG 350?  All other versions of VICE load these files and some games are only available in that format. 

For FBA do you know how to get sound samples to work (Donkey Kong etc)?   Also if I just want one icon (for setup/vertical mode) how do I get rid of the other one as I don't need that and it just confuses things (the one that uses system browser)?

Thanks.
« Last Edit: July 13, 2020, 06:39:50 am by DaveC1964 »

goldmojo

  • Posts: 60
Re: FBA for RG-350 by nobk r19 split default ROM settings in 2 types
« Reply #49 on: July 13, 2020, 11:52:46 am »
Do you know why VICE does not allow .PRG files to be loaded on the RG 350?  All other versions of VICE load these files and some games are only available in that format. 
I don't use VICE, I have no idea.
For FBA do you know how to get sound samples to work (Donkey Kong etc)?   Also if I just want one icon (for setup/vertical mode) how do I get rid of the other one as I don't need that and it just confuses things (the one that uses system browser)?
Samples should go to $HOME/.fba/samples

You can get rid of icons just by removing associated .desktop file in OPK (in your use case, it is fba_ux.gcw0.desktop).
To do it, you need OpenPackageCreator : https://github.com/Harteex/OpenPackageCreator/releases
- Use this command to expend opk : unsquashfs.exe fba.opk
- Remove anything you don't need in created directory named squashfs-root
- Build your new opk with this command : mksquashfs.exe squashfs-root fba_new.opk
That is quite easy.

goldmojo

  • Posts: 60
Re: FBA for RG-350 by nobk r19 split default ROM settings in 2 types
« Reply #50 on: July 13, 2020, 11:55:04 am »
Pitty Sega arcade games are unplayable due to the lack of controls
Hello goodfodder,

It is fixed in this latest release :
https://github.com/goldmojo/fba-sdl/releases

Sega control issue should be fixed.

This version is cumulative with previous work from nobk r19 + SeongGino + command line vertical games fix.

goodfodder

  • Posts: 34
Re: FBA for RG-350 by nobk r19 split default ROM settings in 2 types
« Reply #51 on: July 13, 2020, 11:57:13 am »
Awesome, thanks for your hard work

DaveC1964

  • Posts: 65
Re: FBA for RG-350 by nobk r19 split default ROM settings in 2 types
« Reply #52 on: July 13, 2020, 04:08:30 pm »

Samples should go to $HOME/.fba/samples

You can get rid of icons just by removing associated .desktop file in OPK (in your use case, it is fba_ux.gcw0.desktop).
To do it, you need OpenPackageCreator : https://github.com/Harteex/OpenPackageCreator/releases
- Use this command to expend opk : unsquashfs.exe fba.opk
- Remove anything you don't need in created directory named squashfs-root
- Build your new opk with this command : mksquashfs.exe squashfs-root fba_new.opk
That is quite easy.

I have the samples in there but it doesn't work.  They are zipped, should they be?  Do the samples work for you?  I tested Donkey Kong but the sampled sounds are missing.

Couldn't there be separate .OPKs for the different FBA versions?  This gives the option for users to put the FBA version they want on the system without icon clutter.   Doing what you suggest is a lot of messing around and would be undone every time there is an update.  I don't see any logic that makes sense to have multiple versions in one .OPK.

Thanks.

Pender666

  • Posts: 5
Re: FBA for RG-350 by nobk r19 split default ROM settings in 2 types
« Reply #53 on: July 13, 2020, 11:50:25 pm »
Pitty Sega arcade games are unplayable due to the lack of controls
Hello goodfodder,

It is fixed in this latest release :
https://github.com/goldmojo/fba-sdl/releases

Sega control issue should be fixed.

This version is cumulative with previous work from nobk r19 + SeongGino + command line vertical games fix.

Thanks for the update. Do you think it is possible to fix saving nvram to keep dipswitched? And Sega games like altered best and hang on are always on hardest difficult setting. And about the scaling of Chelnov - atomic runner, gauntlet 1 and 2, karnov, Kung Fu master, pit fighter, s.p.y., tmnt 1, vendetta and most of neogeo games.

Yan

  • Posts: 33
Re: FBA for RG-350 by nobk r19 split default ROM settings in 2 types
« Reply #54 on: July 18, 2020, 04:28:35 pm »
Pitty Sega arcade games are unplayable due to the lack of controls
Hello goodfodder,

It is fixed in this latest release :
https://github.com/goldmojo/fba-sdl/releases

Sega control issue should be fixed.

This version is cumulative with previous work from nobk r19 + SeongGino + command line vertical games fix.

Could you please sync the source code with FB Neo and specify the .dat version so that people can build a full rom-set?

dezign999

  • Posts: 11
Re: FBA for RG-350 by nobk r19 split default ROM settings in 2 types
« Reply #55 on: July 28, 2020, 03:43:52 am »
Quote

Samples should go to $HOME/.fba/samples


Cannot get this to work for samples. Anyone have sound samples working?

DaveC1964

  • Posts: 65
Re: FBA for RG-350 by nobk r19 split default ROM settings in 2 types
« Reply #56 on: July 30, 2020, 11:02:37 pm »
@goldmojo

I still can't get samples working in FBA.  Is there a way you could help me figure it out?  I am at a loss.  If you can't get them working either could you let us know that too so we can stop trying?

Thanks for everything.

goldmojo

  • Posts: 60
Re: FBA for RG-350 by nobk r19 split default ROM settings in 2 types
« Reply #57 on: July 30, 2020, 11:08:26 pm »
Hello,
I actually can't test, I checked the code and it seems ok.
Please check that the samples have the correct zip name.
I will update the thread asap.
See you !

DaveC1964

  • Posts: 65
Re: FBA for RG-350 by nobk r19 split default ROM settings in 2 types
« Reply #58 on: July 31, 2020, 04:47:16 am »
Hello,
I actually can't test, I checked the code and it seems ok.
Please check that the samples have the correct zip name.
I will update the thread asap.
See you !
I used the zipped samples that were supposed to go with the FBA version used.  It seems I am not the only one having an issue as someone else on this board in another thread can't get them working either.  Not sure what is the reason. 

I guess you don't have access to a RG350 or RG350M to test? 

Thanks again.
« Last Edit: August 07, 2020, 11:45:33 pm by DaveC1964 »

Drumaster

  • Posts: 42
Re: FBA for RG-350 by nobk r19 split default ROM settings in 2 types
« Reply #59 on: August 06, 2020, 08:21:50 am »
Thanks a lot for these updates!

Would it be easy to allow games running without ANY scale? I mean even with the option to 'Off' in FBA, CPS1/2/3 games are still downsized to 320 instead of being virtually displayed in 384 (with 64 invisible pixels out of the screen). I like to have pixel perfect at least for the sprites on those systems.

MAME4ALL allows that for instance.

Thanks for the work anyway. :)

 

Post a new topic