Author Topic: Dual analog controls for Doom  (Read 1143 times)

Tron2k (OP)

  • Posts: 12
Dual analog controls for Doom
« on: November 15, 2019, 08:28:38 am »
I'm running Doom on my RG350 through prboom+. I figure this was built for the gcw0 and has no R analog support only L analog. Yet I play freedoom and it starts out the box with strafe enabled to the R analog. I also tried prboom and choclatedoom.

Is anyone working on a Dingux doom engine to support the RG350's dual analogs? Or am I missing how to map it to prboom+? I need this so bad.

nvllsvm

  • Posts: 3
Re: Dual analog controls for Doom
« Reply #1 on: November 16, 2019, 12:53:57 am »
Use Odamex: https://mega.nz/#!r7RgXayb!G7rBiScGLmImemceUL69iNo0ZIFgPA5YnqyNlErA3so

It's just the oda_freedoom.opk with freedoom removed and a launcher script added. All buttons work once mapped.

Tron2k (OP)

  • Posts: 12
Re: Dual analog controls for Doom
« Reply #2 on: November 16, 2019, 09:44:44 am »
Thank you. This solved the issue. Now do you know of a way to run the sigil.wad from this. I know sigil requires having a doom.wad installed, i have them in the same folder. Is this only possible with gzdoom?

 

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