Author Topic: Bring on the RG-350 (jz4770 based) handheld  (Read 114999 times)

darkasian777

  • Posts: 10
Re: Bring on the RG-350 (jz4770 based) handheld
« Reply #220 on: January 21, 2020, 01:49:03 am »
Mine arrived yesterday, I've been obsessed with it, it's awesome! Best emulation handheld ever, beats LDK Game. I have a few questions if anyone can help:

1. Any restrictions on what SD card I can use? Would I be able to use a 200 GB micro sd card?

2. FBA - how do I go to the emulator menu when I'm playing a game? (for save state, etc) the start+select button doesn't do anything, neither does the power button.

3. Is there a way to transfer PS1 save states from LDK Game into the PS1 emulator in RG350? I think the emulator is the same, but on RG350 I couldnt find the savestate or the PS1 emu folder.



Thanks

ace9094

  • Posts: 766
Re: Bring on the RG-350 (jz4770 based) handheld
« Reply #221 on: January 21, 2020, 02:52:53 am »
Mine arrived yesterday, I've been obsessed with it, it's awesome! Best emulation handheld ever, beats LDK Game. I have a few questions if anyone can help:

I'll Try :)

1. Any restrictions on what SD card I can use? Would I be able to use a 200 GB micro sd card?

I "Think" 128GB is the limit, however I haven't tried above 128GB... A lot of devices say "Max 128GB" but when an SD Card above the limit is formated and used they are fine... That said if you dont already have a 200GB card, and you are buying a card for the RG-350 then get 128GB to be sure.... I doubt you will need more than that.

2. FBA - how do I go to the emulator menu when I'm playing a game? (for save state, etc) the start+select button doesn't do anything, neither does the power button.

Hold L1, R1, and press Select :) There is a version of FBA which uses power button for the menu )

3. Is there a way to transfer PS1 save states from LDK Game into the PS1 emulator in RG350? I think the emulator is the same, but on RG350 I couldnt find the savestate or the PS1 emu folder.

I dont think so... But have you tried copying the MCR file ? (It is the Memory Card file) Save the game using a save point in the game then, copy the MCR to your 350 and load the game... Then create a new save state file...  That might work  :)

Good Luck, let me know if it works...

Dingoo A320, GCW0, RS-97 x2, Revo-K101, RS-90, PSP, GameGadget, New 3DS 128GB, PS Vita 200GB, RS-45, Gamebox Advance and a few other obscure devices

darkasian777

  • Posts: 10
Re: Bring on the RG-350 (jz4770 based) handheld
« Reply #222 on: January 22, 2020, 07:09:32 pm »
ace9094, thank you!

I'll try copying the MCR file, good idea.


I have one more question-- how do I overclock the CPU? In the LDK Game I could press select on an emulator icon and go to a menu that would allow me to overclock. I don't see that option in the RG350.

DaveC1964

  • Posts: 65
Re: Bring on the RG-350 (jz4770 based) handheld
« Reply #223 on: April 17, 2020, 04:52:37 am »
Okay my RG-350 has arrived, what a beauty! I love it already, though I didn't get much time.

I did try XMAME v2.0 and can confirm that so far it's working very nicely.

I'm just going to tweak a few things over the next couple days and then will release something.

It has been awhile since I have been into these things.

The RG350 seems like an up to date version of the old GP2X, which is a good thing...

pcercuei

  • Posts: 1728
    • My devblog
Re: Bring on the RG-350 (jz4770 based) handheld
« Reply #224 on: April 17, 2020, 12:56:44 pm »
Okay my RG-350 has arrived, what a beauty! I love it already, though I didn't get much time.

I did try XMAME v2.0 and can confirm that so far it's working very nicely.

I'm just going to tweak a few things over the next couple days and then will release something.

It has been awhile since I have been into these things.
Well I certainly remember the nickname. Welcome!

eltehero

  • Posts: 338
Re: Bring on the RG-350 (jz4770 based) handheld
« Reply #225 on: April 17, 2020, 03:40:44 pm »
Okay my RG-350 has arrived, what a beauty! I love it already, though I didn't get much time.

I did try XMAME v2.0 and can confirm that so far it's working very nicely.

I'm just going to tweak a few things over the next couple days and then will release something.

It has been awhile since I have been into these things.

The RG350 seems like an up to date version of the old GP2X, which is a good thing...


Well a lot has happened in retro handheld gaming since those GP2X days and I still have mine.
There is actually an new upgraded version of the rg350 just released in metal called rg350m which looks beautiful but it is more expensive than the regular version. The CPU is the same but it improves on a few things like the dpad and analog controller layout.

Slaanesh, any news on your new xmame2.0? I dont want to pressure you in releasing it but it seems to be taking forever and many of us are looking forward to it.

DaveC1964

  • Posts: 65
Re: Bring on the RG-350 (jz4770 based) handheld
« Reply #226 on: April 20, 2020, 05:41:27 am »
Well I certainly remember the nickname. Welcome!
Yeah the last thing I did with these was the Pandora project.

The 350 is just something I bought on impulse.  It seems to be nice for what it is.  I have the itch to mod it to make a swappable 3500 Mah battery for it where when one drains you can easily swap it for a new one.

Is there some kind of repository for the emus, and which are the latest versions etc or do you just need to google around to find them?  For example I can't find Colecovision, Vectrex or Intellivision anywhere but I have seen them on You tube.
« Last Edit: April 20, 2020, 06:28:08 am by DaveC1964 »


pcercuei

  • Posts: 1728
    • My devblog
Re: Bring on the RG-350 (jz4770 based) handheld
« Reply #228 on: April 20, 2020, 02:04:28 pm »
You can use the GCW Zero library too: http://www.gcw-zero.com/downloads

rchrdcrg

  • Posts: 9
Re: Bring on the RG-350 (jz4770 based) handheld
« Reply #229 on: April 20, 2020, 03:26:25 pm »
Okay my RG-350 has arrived, what a beauty! I love it already, though I didn't get much time.

I did try XMAME v2.0 and can confirm that so far it's working very nicely.

I'm just going to tweak a few things over the next couple days and then will release something.

Just got my RG350 a month ago and just heard you were working on this update, but I see this is the last message you ever posted. Hope everything is ok! I was really excited to see XMAME was getting updated!!!

elea

  • Posts: 63
Re: Bring on the RG-350 (jz4770 based) handheld
« Reply #230 on: April 20, 2020, 07:04:24 pm »
@slaanesh it would be fabulous to see xmame 2.0! It's still my favourite emu for the RG350 and would be greeted with cheers by many  8)

eltehero

  • Posts: 338
Re: Bring on the RG-350 (jz4770 based) handheld
« Reply #231 on: April 20, 2020, 07:16:45 pm »
@slaanesh it would be fabulous to see xmame 2.0! It's still my favourite emu for the RG350 and would be greeted with cheers by many  8)

absolutely and would be awesome on the rg350m as well

DaveC1964

  • Posts: 65
Re: Bring on the RG-350 (jz4770 based) handheld
« Reply #232 on: April 21, 2020, 06:23:54 am »
@slaanesh it would be fabulous to see xmame 2.0! It's still my favourite emu for the RG350 and would be greeted with cheers by many  8)
What is the current latest XMAME and where can I get it?  I tried the one in the github but it seems older and I was dumb enough to over write the one that came in the firmware.  Now vertical games don't rotate counterclockwise so I can use the stick and buttons to play.

fosamax

  • Posts: 330
Re: Bring on the RG-350 (jz4770 based) handheld
« Reply #233 on: April 21, 2020, 07:33:42 am »
You should be able to find it here :  https://rs97.bitgala.xyz/RG-350/

DaveC1964

  • Posts: 65
Re: Bring on the RG-350 (jz4770 based) handheld
« Reply #234 on: April 22, 2020, 12:48:03 am »
Thank for the info.

How do I get XMAME to play vertical shooters etc with the screen rotated the right way where I can use the stick and the BUTTONS on the bottom.  Every version I tried to download gives me the screen the opposite way, where the screen is oriented in vertical mode with the d-pad and stick on the bottom.   I have seen it the other way but can't find that version.

fosamax

  • Posts: 330
Re: Bring on the RG-350 (jz4770 based) handheld
« Reply #235 on: April 22, 2020, 10:35:20 am »
http://wagnerstechtalk.com/rg350tips/#Configure_XMAME

You should see the option you request on that how to (even if it's for dual stick control here). I did'nt test it anyway.

mainly Start + L for bringing Mame Menu.

DaveC1964

  • Posts: 65
Re: Bring on the RG-350 (jz4770 based) handheld
« Reply #236 on: April 24, 2020, 05:42:59 am »
http://wagnerstechtalk.com/rg350tips/#Configure_XMAME

You should see the option you request on that how to (even if it's for dual stick control here). I did'nt test it anyway.

mainly Start + L for bringing Mame Menu.
Yeah I know about that it only sets controls though.  Mine shows up like the picture but I need to rotate the screen 180 degrees to use the other controls.  The one that came with it did that but as I said I screwed up and over wrote that one like an idiot thinking I had a newer version.


Recce

  • Posts: 58

davidgilmour

  • Posts: 345
Re: Bring on the RG-350 (jz4770 based) handheld
« Reply #238 on: May 20, 2020, 01:26:18 pm »
Okay my RG-350 has arrived, what a beauty! I love it already, though I didn't get much time.

I did try XMAME v2.0 and can confirm that so far it's working very nicely.

I'm just going to tweak a few things over the next couple days and then will release something.

Hi Slaanesh , can you give us an update on XMame 2.0 ? Keep up the good work. Xmame 1.3 is still my most played emulator and I am forever grateful that you released this back in 2014 🙏🙏🙏

Xaijiqq

  • Posts: 450
Re: Bring on the RG-350 (jz4770 based) handheld
« Reply #239 on: May 20, 2020, 06:13:13 pm »
http://wagnerstechtalk.com/rg350tips/#Configure_XMAME

You should see the option you request on that how to (even if it's for dual stick control here). I did'nt test it anyway.

mainly Start + L for bringing Mame Menu.
Yeah I know about that it only sets controls though.  Mine shows up like the picture but I need to rotate the screen 180 degrees to use the other controls.  The one that came with it did that but as I said I screwed up and over wrote that one like an idiot thinking I had a newer version.

to play in tate mode with buttons change video rotation to 'portrait' you may need to update to v.1.3