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Author Topic: [RELEASE] Super Mario War port for RG-350  (Read 2417 times)

bbruno5 (OP)

  • Posts: 12
[RELEASE] Super Mario War port for RG-350
« on: June 28, 2020, 08:58:05 pm »
I've ported this amazing game today, and decided to share with all. Originally, ported to dingoo, xbox, pc, etc. Now, working via opk for RG-350  :D
Works with until four players, I didn't tested yet, but believe it works with multiple external controllers, just like in xbox.

The controls works in the first run with directionals, start and select, but you can change it in Controls section.

Tested in Rogue firmware.

Known issues: Setting filters causes crash due to segmentation fault.


« Last Edit: July 01, 2020, 01:32:18 am by bbruno5 »
PAP KIII plus 4Gb

_-Caleb-_

  • Posts: 71
    • Profile in GP32Spain
Re: [RELEASE] Super Mario War port for RG-350
« Reply #1 on: June 29, 2020, 01:02:35 pm »
Hi!

Played a lot in my wiz... then a BIG THANKS for the work!!!!!!!!!

:-D
- Nullum Gratuitum Prandium -
RG350 user

rchrdcrg

  • Posts: 8
Re: [RELEASE] Super Mario War port for RG-350
« Reply #2 on: August 30, 2020, 12:45:25 am »
OMGOMGOMGOMGOMGOMG! One of my favorite indie games ever, now with a proper port!

ajsuson

  • Posts: 19
Re: [RELEASE] Super Mario War port for RG-350
« Reply #3 on: October 11, 2020, 01:20:19 pm »
Not bad.

 

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