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Other Portable Consoles => ESP32 based Consoles => Topic started by: davidgilmour on July 19, 2018, 12:27:39 pm
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Anyone like it?
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I have one, and it's good enough. Probably the best cheap Gameboy clone thing available.
The form factor is exactly the same as the Gameboy Pocket (I still have one) but way thinner.
The emulation is good enough, with savestate support. The screen is good and obviously way better than the Gameboy Pocket. The firmware is updated regularly with new features, recently added ColecoVision emulator.
Overall, I like it very much and recommend it if you're looking for a Gameboy Pocket form factor thing doing much more that the original. Also, it could be an excellent and cheap gift - too bad the shipping is almost as expensive as the device itself.
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Been looking at these, it's only a few more ? to order it from a UK supplier than to buy direct so will probably pick one up at some point. Hard to buy it over something like the RS-97 though as it is stuck with 8bit systems, I love GB and SMS though so that's not too much of an issue.
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I bought two of them due to the openness, save states, and everyone thats reviewed it says the controls feel great.
I havent got them yet but will do a full review once I get it.
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I think its amazing and well worth the money here is a pic compared to other devices in size i also got two of them :)
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I bit the bullet and ordered one, this will tide me over till my RetroStone turns up lol
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Let us know what the quality of emulation is like and if it works with problem games please Ruffnuts. Did you get it from the UK reseller?
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I got it from the same seller its amazing device it emulates great all nes has abit of tearing which is being worked on at the moment it has good support. New emulators are being developed and also a new menu systems get on board before they all sell out.
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I missed out on buying a second odroid-w because of the broadcom stock issues that happened.
I really hope there's no chip shortage or something with this one because it would be great to get a lot of people programming for it.
I got back into Assembly programming after 15 years of not looking at my gameboy because of this device.
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Flashing guide.
https://www.youtube.com/watch?v=9tp9ML8UR_w
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SpectrumZX emulator has been completed and will be added shortly also.
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Well it was only a matter of time.
https://imgur.com/a/UTmiaBn
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Ok so quick update because i got the units today.
I want to do a proper write up after spending a little more time with it so this will be short.
Firstly, assembly was simple, easy, fun, quick.
Firmware flash and update was less painless than any phone ive ever flashed. About 15 minutes to download all the new binaries and reinterpret the (slightly) out of date guide.
It worked first time.
Emulation is great:
Gamegear
Games tested: 3
All ran perfectly, controls were tight and everything felt right.
Sega MasterSystem
Games tested: 4
All perfect, full speed, 60fps, no graphical glitches, very happy.
GBC
Only tested Mario Tennis
There seems to be a flashing issue on this build of the emulator (or this rom) that's affecting the Black Layer on this game, also theres a fair bit of frame skip enabled.
Played two matches and the controls were perfect, certainly very playable, and not that distracting, need to log the issue because ive seen video of others playing this game without my GFX problems.
GB
Only tested Wario Land so far
It played perfectly.
NES
Only tested Super Mario Bros. so far
It plays really well (better than virtual console on 3DS) had an issue with backwards jumping but i think its because im used to less play in the controls (these are aftermarket GBC buttons in the odroid-go and they travel more than the NES or 3DS for instance)
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New firmwares are up https://forum.odroid.com/viewtopic.php?f=159&t=31348
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Do SMS games support FM sound? List of games here:
https://segaretro.org/FM_Sound_Unit
Also how does Doom work with so few buttons, circle strafing is obviously out of the question?
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Doom has no sound at the moment as its only in a testing form someone will work on it I hope but it runs very well.
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basically this is how flashing looks pretty simple i made some videos enjoy :).
Quick video showing flashing 3rd party apps https://youtu.be/jbqP9pF20SI
Quick video showing doom for odroid go Doom Odroid Go https://youtu.be/pYLVgxJ-uGU
Here you will find all the third party apps and games that have been released so far for the Odroid Go by their contributors i will try to keep this up to date with a pack to download below enjoy.
Thanks to all the devs contributors for the apps and games.
https://drive.google.com/file/d/10mCVqaQoAi5lwgp1d_w-6wLHetvtJWgJ/view?usp=sharing
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Got one.
Everything is good except one thing : LCD screen run at 30FPS... not 60FPS (confirmed by the developer, didnt see anything about it on their website). So you get frameskip in games, especially in GB/GBC.
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Got one.
Everything is good except one thing : LCD screen run at 30FPS... not 60FPS (confirmed by the developer, didnt see anything about it on their website). So you get frameskip in games, especially in GB/GBC.
That's a silly choice, if it means it will never emulate a lot of games without dropping frames then they should definitely mention that.
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Got one.
Everything is good except one thing : LCD screen run at 30FPS... not 60FPS (confirmed by the developer, didnt see anything about it on their website). So you get frameskip in games, especially in GB/GBC.
Can youj link to developer talking about this? I know theres frame skip in the emulators but i cant find any reference to the screen fps
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I ordered mine. Should arrive soon hopefully.
I wish the UI allowed for boxart. That would make this perfect.
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Got one.
Everything is good except one thing : LCD screen run at 30FPS... not 60FPS (confirmed by the developer, didnt see anything about it on their website). So you get frameskip in games, especially in GB/GBC.
Can youj link to developer talking about this? I know theres frame skip in the emulators but i cant find any reference to the screen fps
Here you go : https://github.com/OtherCrashOverride/go-play/issues/55
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I ordered mine. Should arrive soon hopefully.
I wish the UI allowed for boxart. That would make this perfect.
Looks like someone is making a custom launcher with boxart
https://forum.odroid.com/viewtopic.php?f=158&t=31757
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Here you go : https://github.com/OtherCrashOverride/go-play/issues/55
That's pretty killed any enthusiasm I had for this, in 2018 a ?40+ device that can't run Tetris without frameskip is not really acceptable. Are there any plans to source a different screen for a later revision?
Realistically all I need is 8 bit emulation so the GB Pocket format is fine, probably just better for me to wait for the RS-90 to be hacked.
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Here you go : https://github.com/OtherCrashOverride/go-play/issues/55
That's pretty killed any enthusiasm I had for this, in 2018 a ?40+ device that can't run Tetris without frameskip is not really acceptable. Are there any plans to source a different screen for a later revision?
Realistically all I need is 8 bit emulation so the GB Pocket format is fine, probably just better for me to wait for the RS-90 to be hacked.
I have the RS-90, RS-97, Odroid-Go and alot of other handhelds. I must admit the Odroid-Go at the moment is my favourite handheld to play NES, GB, GBC games. The emulation is not perfect. The framerate is good but there is tearing on certain roms and certain roms don't load at all. I'm sure this is all software and can be resolved in a future update (which it looks like its being actively developed).
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Here you go : https://github.com/OtherCrashOverride/go-play/issues/55
That's pretty killed any enthusiasm I had for this, in 2018 a ?40+ device that can't run Tetris without frameskip is not really acceptable. Are there any plans to source a different screen for a later revision?
Realistically all I need is 8 bit emulation so the GB Pocket format is fine, probably just better for me to wait for the RS-90 to be hacked.
+1, same opinion, word for word ! A revision is not a bad idea, I will sent them a message about it.
Edit : Done. Actual picture of us waiting for the answer... https://imgur.com/a/rlkiTwg
I have the RS-90, RS-97, Odroid-Go and alot of other handhelds. I must admit the Odroid-Go at the moment is my favourite handheld to play NES, GB, GBC games. The emulation is not perfect. The framerate is good but there is tearing on certain roms and certain roms don't load at all. I'm sure this is all software and can be resolved in a future update (which it looks like its being actively developed).
No, it have nothing to do with software. If the screen is 30FPS, it cant display 60FPS. Same as VHS tape, you cant play them on a DVD player !
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A bit dishonest not mentioning it on the website IMO, I came very close to pulling the trigger on one of these last week and would have been gutted to find out I'd blown ?40 + shipping on something that drops frames because of a ridiculous hardware choice before it was even in stock with the supplier. Luckily I realised I had a ton of handhelds and bought a vintage road bike to rebuild instead, much better choice!
EDIT - Why does the pound sign keep showing as a question mark on here? It looks fine when typing a message, as soon as you post it it changes!
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Atari 2600 & 7800 emulators are out.
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Update on the screentearing / framerate issue thats a little annoying.
Emulators are apparently all running at 60fps.
SPI (display connector) can only run at up to 45fps with the current drivers written for this architecture.
The above wouldnt be an issue, but there is no information coming back from the display at all, so no way to sync the display timings to the emulator so tearing will occur even if the screen WAS running at 60.
Id also like to see a hardware refresh with a display that can sync.
Id be happy with 30 and 50% dropped frames on these 8bit systems if the display was cricrisp.
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It would be great to have 60 FPS except to do so would require that the display be connected to via DPI. This requires using way more I/O pins from the ESP32 than SPI making it either difficult or infeasible to pull off.
Sent from my SM-A520W using Tapatalk
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Does this have enough buttons for GBA emu?
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LOL! Gba emulation at like 100x100 res.
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The ODroid-GO has:
- dpad
- A
- B
- menu
- volume
- start
- select
No shoulder buttons.
The screen resolution would be fine (it's 320x240), but I don't think the ODroid-GO would be powerful enough, never mind the number of buttons.
https://wiki.odroid.com/odroid_go/odroid_go
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My son dropped (threw, lol) my Odroid GO on the floor and now it won't turn on. Nothing appears damaged, kind of surprising since it's a solid state device, but it is now non-operational. Too lazy to open the thing up.
Even though NES isn't really my favorite system, the fact that a good amount of games I wanted to play (Taito Flintstones platformers) didn't work at all was a definite negative. Also, when I played SMS, the screen seemed to be cramped or something.
Maybe this issue was fixed in the latest fw, I didn't bother updating to the fw that has preview screens.
All in all, the coolest aspect of this system is the ESP32 processor and its very low power consumption.
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Update on the screentearing / framerate issue thats a little annoying.
Emulators are apparently all running at 60fps.
SPI (display connector) can only run at up to 45fps with the current drivers written for this architecture.
The above wouldnt be an issue, but there is no information coming back from the display at all, so no way to sync the display timings to the emulator so tearing will occur even if the screen WAS running at 60.
Id also like to see a hardware refresh with a display that can sync.
Id be happy with 30 and 50% dropped frames on these 8bit systems if the display was cricrisp.
How is the screentearing 6 months later?
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How is the screentearing 6 months later?
Honestly a lot better. Performance has increased quite a bit for the existing emulators.
There's a SNES emulator now that's hitting 15fps which is obviously not playable, but is incredibly impressive.
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Got my kit in the mail today, assembled it and spent about an hour with it.
My initial impression is that I'm much more excited to get to hacking the hw/sw of the device than I am to actually play games on it. Playing games works, but seems to have a variety of minor annoyances that others have mentioned in depth. It seems that if you just want to play games and don't plan on compiling your own firmware/modding the board etc then there are a variety of other handhelds that would be a better choice.
Will probably give a more fleshed-out review in a few weeks once I've had some more time with it.
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Got my kit in the mail today, assembled it and spent about an hour with it.
My initial impression is that I'm much more excited to get to hacking the hw/sw of the device than I am to actually play games on it. Playing games works, but seems to have a variety of minor annoyances that others have mentioned in depth. It seems that if you just want to play games and don't plan on compiling your own firmware/modding the board etc then there are a variety of other handhelds that would be a better choice.
Will probably give a more fleshed-out review in a few weeks once I've had some more time with it.
So, here we are, 5 weeks later. Can you give us an update?
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Looks like they got a PC engine emulator working now.
https://forum.odroid.com/viewtopic.php?f=159&t=36061