Author Topic: POCKET GO 2 "ROGUE" OFW  (Read 69168 times)

suanlafendj

  • Posts: 12
Re: POCKET GO 2 "ROGUE" OFW
« Reply #260 on: July 03, 2020, 03:04:29 am »
Thanks for the update! ;D

jamesensor

  • Posts: 717
Re: POCKET GO 2 "ROGUE" OFW
« Reply #261 on: July 19, 2020, 10:26:07 pm »
Hi guys,

So, is the sound problem with minimum being very loud, finally solved?

Edit: yes it solves the problem! Congratulations ninoh

I'm on 1.0.4 still. xD
« Last Edit: July 19, 2020, 11:55:49 pm by jamesensor »
PSP 3000 | PSP Go | Ps 2 | Xbox Original | Ireadygo Much i5 | Aurora II | Pipo w2f | Tonsmart Vega S-89h | Lenovo K3 Note | Tronsmart Draco H3 | Raspberry Pi 2

jamesensor

  • Posts: 717
Re: POCKET GO 2 "ROGUE" OFW
« Reply #262 on: July 25, 2020, 01:09:13 pm »
can you please show how 320x240 images looked like?

These are examples of my final version. The latest firmware allows you to choose how opaque you want the images, and I went for fully solid, no background showing. I then created a pic for each game that included the background I am using for the main menus. The lists appear over them. Yes, longer titles appear over part of the game pictures, but it works pretty well for me.

Could someone make a patch/changes to gmenu to look like the rs97 preview? text on one side, image next to it? It looks very good. I have mine with game list and side to it, the game's covers.
PSP 3000 | PSP Go | Ps 2 | Xbox Original | Ireadygo Much i5 | Aurora II | Pipo w2f | Tonsmart Vega S-89h | Lenovo K3 Note | Tronsmart Draco H3 | Raspberry Pi 2

krait

  • Posts: 13
Re: POCKET GO 2 "ROGUE" OFW
« Reply #263 on: August 23, 2020, 07:34:16 am »
sd_image_PLAYGO.bin, is this compatible with PG v2.1 with reset button ?

nicolasmailar

  • Posts: 10
Re: POCKET GO 2 "ROGUE" OFW
« Reply #264 on: October 24, 2020, 03:38:40 pm »
sd_image_PLAYGO.bin, is this compatible with PG v2.1 with reset button ?

Hi.
I dont know. I can tell you that sd_image_POCKETGO2V2.bin works with Pocketgo 2 v2 (this has reset button, I attached a photo).
And sd_image_POCKETGO2.bin works with the previous version (without reset buttton).
« Last Edit: October 24, 2020, 03:40:31 pm by nicolasmailar »

misamisa

  • Posts: 6
Re: POCKET GO 2 "ROGUE" OFW
« Reply #265 on: December 21, 2020, 05:24:17 pm »
What's the difference between sd_image_POCKETGO2.bin and sd_image_PLAYGO.bin? I've got PLAYGO without RESET button, so which one have I to use?

Ninoh-FOX (OP)

  • Posts: 128
Re: POCKET GO 2 "ROGUE" OFW
« Reply #266 on: December 25, 2020, 08:00:14 am »
What's the difference between sd_image_POCKETGO2.bin and sd_image_PLAYGO.bin? I've got PLAYGO without RESET button, so which one have I to use?

Without reset if I don't remember bad is the sd_image PLAYGO or POCKETGO2, with reset button them POCKETGO2V2

Difference between PLAYGO and POCKTGO2 imagen? Only the boot logo.
« Last Edit: December 25, 2020, 08:02:55 am by Ninoh-FOX »

Ninoh-FOX (OP)

  • Posts: 128
Re: POCKET GO 2 "ROGUE" OFW
« Reply #267 on: January 10, 2021, 08:33:54 am »
NEW UPDATE

https://github.com/Ninoh-FOX/POCKETGO2_ROGUE_CFW/releases/tag/v1.0.9u2

updated alsalib to version 1.2.4
updated alsamixer to version 1.1.7
add libpng 16 from OD
fixed sound mute level in pcm
fixed sound crashes in some emulators (you have to delete the old temper settings from the folder /usr/local/home/.temper/config/)
updated Picodrive emulator to 1.97 https://github.com/irixxxx/picodrive
recompiled Temper 1.24.2 https://github.com/gameblabla/temper/tree/f3328369d5e00e70b9c2ea095e09b1dec6452de5
updated pr-boom+ to OD-pr-boom+

note: V2 versions are those with the reset button in the lower right corner

nicolasmailar

  • Posts: 10
Re: POCKET GO 2 "ROGUE" OFW
« Reply #268 on: January 12, 2021, 07:37:07 am »
Thanks Ninoh, great work!
Would you add in next releases the new version of reGBA by jdgleaver?
I am interested if you can remap the menu button for the pocket go v2.


Ninoh-FOX (OP)

  • Posts: 128
Re: POCKET GO 2 "ROGUE" OFW
« Reply #269 on: February 04, 2021, 10:06:53 pm »
new update!!! ONLY FOR V2, fix the weak rumble motor in the last emulators!!!!!

Thanks Ninoh, great work!
Would you add in next releases the new version of reGBA by jdgleaver?
I am interested if you can remap the menu button for the pocket go v2.

yes, I maped the pcsx4all of jd, so I can remaped the regba I think.

try this https://mega.nz/file/7hxV0KDQ#7Olif0hBiYI1e2MTFQ8bZLEej_ms5y832MnJ6-z4cJ0 regba pg version
« Last Edit: February 16, 2021, 07:27:35 am by Ninoh-FOX »

nicolasmailar

  • Posts: 10
Re: POCKET GO 2 "ROGUE" OFW
« Reply #270 on: February 21, 2021, 07:28:54 pm »

yes, I maped the pcsx4all of jd, so I can remaped the regba I think.

try this https://mega.nz/file/7hxV0KDQ#7Olif0hBiYI1e2MTFQ8bZLEej_ms5y832MnJ6-z4cJ0 regba pg version

Thank you!! You are the best! Works like a charm. This  reGBA version has a lot of video options.


nicolasmailar

  • Posts: 10
Re: POCKET GO 2 "ROGUE" OFW
« Reply #271 on: March 17, 2021, 04:16:19 am »

 Ninoh-FOX , thanks  for the 1.2 update and your hard work.

That does mean "changed poweroff screen mode"?

https://github.com/Ninoh-FOX/POCKETGO2_ROGUE_CFW/releases

rubictus

  • Posts: 1
Re: POCKET GO 2 "ROGUE" OFW
« Reply #272 on: April 04, 2021, 08:52:10 am »
NEW UPDATE

https://github.com/Ninoh-FOX/POCKETGO2_ROGUE_CFW/releases/tag/v1.0.9u2

updated alsalib to version 1.2.4
updated alsamixer to version 1.1.7
add libpng 16 from OD
fixed sound mute level in pcm
fixed sound crashes in some emulators (you have to delete the old temper settings from the folder /usr/local/home/.temper/config/)
updated Picodrive emulator to 1.97 https://github.com/irixxxx/picodrive
recompiled Temper 1.24.2 https://github.com/gameblabla/temper/tree/f3328369d5e00e70b9c2ea095e09b1dec6452de5
updated pr-boom+ to OD-pr-boom+

note: V2 versions are those with the reset button in the lower right corner

Many thanks for the updated Temper : I had many freezes playing Super Stars Soldier with the previous revision.
And thanks too for the reGBA posted on megaupload !