Author Topic: POCKET GO 2 "ROGUE" OFW  (Read 40750 times)

suanlafendj

  • Posts: 12
Re: POCKET GO 2 "ROGUE" OFW
« Reply #260 on: July 03, 2020, 03:04:29 am »
Thanks for the update! ;D

jamesensor

  • Posts: 717
Re: POCKET GO 2 "ROGUE" OFW
« Reply #261 on: July 19, 2020, 10:26:07 pm »
Hi guys,

So, is the sound problem with minimum being very loud, finally solved?

Edit: yes it solves the problem! Congratulations ninoh

I'm on 1.0.4 still. xD
« Last Edit: July 19, 2020, 11:55:49 pm by jamesensor »
PSP 3000 | PSP Go | Ps 2 | Xbox Original | Ireadygo Much i5 | Aurora II | Pipo w2f | Tonsmart Vega S-89h | Lenovo K3 Note | Tronsmart Draco H3 | Raspberry Pi 2

jamesensor

  • Posts: 717
Re: POCKET GO 2 "ROGUE" OFW
« Reply #262 on: July 25, 2020, 01:09:13 pm »
can you please show how 320x240 images looked like?

These are examples of my final version. The latest firmware allows you to choose how opaque you want the images, and I went for fully solid, no background showing. I then created a pic for each game that included the background I am using for the main menus. The lists appear over them. Yes, longer titles appear over part of the game pictures, but it works pretty well for me.

Could someone make a patch/changes to gmenu to look like the rs97 preview? text on one side, image next to it? It looks very good. I have mine with game list and side to it, the game's covers.
PSP 3000 | PSP Go | Ps 2 | Xbox Original | Ireadygo Much i5 | Aurora II | Pipo w2f | Tonsmart Vega S-89h | Lenovo K3 Note | Tronsmart Draco H3 | Raspberry Pi 2

krait

  • Posts: 13
Re: POCKET GO 2 "ROGUE" OFW
« Reply #263 on: August 23, 2020, 07:34:16 am »
sd_image_PLAYGO.bin, is this compatible with PG v2.1 with reset button ?