Author Topic: Menu written in python for RS97 and LDK  (Read 118028 times)

Grebbin77

  • Posts: 317
Re: Menu written in python for K3P, RS97 and Arcade Mini
« Reply #140 on: December 13, 2018, 08:23:05 pm »
Hey, I have a problem with pymenu that I cannot figure out.  I have the version from Jutley's website and the volume is really low.  I have tried everything I can to alter the volume.  On the regular 1.6 firmware everything is nice and loud, but not on the pymenu.  I have tried manually changing config files, I have tried running gmenu2x from commander and changing the setting there, but I can't seem to fix it.  There is a file in the pymenu/config folder called volume and when I look at it is says the number 16.  I have tried changing this number but it always reverts back to 16.  Pymenu is such a better interface for what I need (I am giving this to my son for his 6th birthday, so I love that I can lock out the editing feature etc.) Plus it looks way better and is simpler for him to use.  But the game volume is super low and I can't seem to change it!  This is the pymenu from Jutley's site patched to my unit (2.1 old, I believe) Please if anyone knows how to set the max volume to 100 like the regular useless firmware and have it stay there please let me know!  Thanks so much!

EDIT:  I downloaded the new files on the github and transferred them over to the microSD card and that seems to have solved the volume issue!
« Last Edit: December 13, 2018, 10:44:49 pm by Grebbin77 »
GPD G5a, JXD S5110b, NDS lite w/ Acekard, Kindle Fire, Samsung Galaxy S4, PS Vita, iPad

Jutleys

  • Posts: 1797
Re: Menu written in python for K3P, RS97 and Arcade Mini
« Reply #141 on: December 14, 2018, 03:17:42 am »
I will release a update soon i have not updated jacks latest updates into the firmware yet you can do it pretty easy or wait for the next firmware thanks.

Jellyfish

  • Posts: 31
Re: Menu written in python for K3P, RS97 and Arcade Mini
« Reply #142 on: December 15, 2018, 02:39:37 am »
Hi. Sorry to bug you all but on my K3 Plus after flashing my internal microSD with Jack83's CFW, then expanding the fat32 partition (with EaseUS Partition Manager,) and finally putting it back in and reassembling it, I get a completely blank screen upon (attempting to) boot. I have tried the versions for both the old and new Plus. Thanks

EDIT: Possible nevermind. I popped the battery back in (after leaving it out for awhile) and it booted up fine? Weird, but works for me.
« Last Edit: December 15, 2018, 02:44:23 am by Jellyfish »

Dr Smuckles

  • Posts: 9
Re: Menu written in python for K3P, RS97 and Arcade Mini
« Reply #143 on: December 16, 2018, 05:16:45 pm »
I recently purchased a PAP -KIII of of amazon:

its the 16gb version.
Board PAP_K3S_V3_DDR_V2.0 2016.12.12
Chip on the board is JZ4760B
System Information is:
Model: LN430
Version V3.1224

The MicroSD on this version is covered by tape which is in turn stuck to the board to stop the sd card from slipping out.

I've taken the card out and back up what I have here.
Which custom firmware do I need to get the PyMenu working on my device?
I've seen various images floating around but I'm struggling to see which one matches my model.

I'd like to get the pyMenu and any updated emulators for my hardware type.
If not, how do I patch what I have to take the pyMenu.

Sorry if this is all obvious and I'm asking simple questions. I have looked for sometime but I'm getting a bit lost.

All help appreciated.

Jack83 (OP)

  • Posts: 162
Re: Menu written in python for K3P, RS97 and Arcade Mini
« Reply #144 on: December 17, 2018, 01:42:29 pm »
There is currently no cfw for the JZ4760B model of the K3P.
An image could be made using a backup of the current firmware and the cfm from the mini arcade.

PyMenu itself runs on all that devices. Best way would be to ask @jutley to include the K3P in the Universal Firmware Patcher

Jutleys

  • Posts: 1797
Re: Menu written in python for K3P, RS97 and Arcade Mini
« Reply #145 on: December 17, 2018, 02:08:24 pm »
I have just finished v1.5 for the RS-97 uploading now if someone sends me a link to the image i can add it to the universal patcher make sure its a clean image no roms or bios files.
« Last Edit: December 17, 2018, 02:17:26 pm by jutley »

Dr Smuckles

  • Posts: 9
Re: Menu written in python for K3P, RS97 and Arcade Mini
« Reply #146 on: December 17, 2018, 06:42:02 pm »
I have just finished v1.5 for the RS-97 uploading now if someone sends me a link to the image i can add it to the universal patcher make sure its a clean image no roms or bios files.

I backed up the original image but it has the roms on it etc. I can clean that out and send it to you if you like?

Jutleys

  • Posts: 1797
Re: Menu written in python for K3P, RS97 and Arcade Mini
« Reply #147 on: December 17, 2018, 06:51:21 pm »
sure that's fine.

Dr Smuckles

  • Posts: 9
Re: Menu written in python for K3P, RS97 and Arcade Mini
« Reply #148 on: December 17, 2018, 07:25:14 pm »
sure that's fine.

awesome, I'm doing it now. I'll DM you a link to a GDRIVE download as soon as its done. Thanks for this, I really appreciate your time.

Dr Smuckles

  • Posts: 9
Re: Menu written in python for K3P, RS97 and Arcade Mini
« Reply #149 on: December 17, 2018, 10:04:13 pm »
For anyone who is interested here's the stock firmware from the internal SD Card for the PAP K3S DDR V2 2016 12 12 with the  PJZ4760B chip:

https://drive.google.com/open?id=1R6aYnyQvOeVUpSiW84qOqxdpd-bPCuPb

Roms removed.

It's a 7z of an image created via Win32DiskImager

Hopefully it works for you guys. I had to 7z it for space on the G-Drive

Jack83 (OP)

  • Posts: 162
Re: Menu written in python for K3P, RS97 and Arcade Mini
« Reply #150 on: December 25, 2018, 07:08:24 pm »
Sneak peek of animated previews. Still has some bugs and you need to convert videos to the format
<a href="https://web.archive.org/web/20221207164358/https://www.youtube.com/watch?v=b_S9egAoQi0" target="_blank">https://www.youtube.com/watch?v=b_S9egAoQi0</a>

ace9094

  • Posts: 766
Re: Menu written in python for K3P, RS97 and Arcade Mini
« Reply #151 on: December 25, 2018, 10:19:55 pm »
Sneak peek of animated previews. Still has some bugs and you need to convert videos to the format
<a href="https://web.archive.org/web/20221207164358/https://www.youtube.com/watch?v=b_S9egAoQi0" target="_blank">https://www.youtube.com/watch?v=b_S9egAoQi0</a>

AMAZING WORK - I will create some animated previews happily... Let me know the format, sizing, frames etc

I am off work this week so will be happy to make a start :)
Dingoo A320, GCW0, RS-97 x2, Revo-K101, RS-90, PSP, GameGadget, New 3DS 128GB, PS Vita 200GB, RS-45, Gamebox Advance and a few other obscure devices

Jack83 (OP)

  • Posts: 162
Re: Menu written in python for K3P, RS97 and Arcade Mini
« Reply #152 on: December 26, 2018, 09:35:33 am »
I updated the first post on how to create the previews  8)

ruffnutts

  • Posts: 2648
Re: Menu written in python for K3P, RS97 and Arcade Mini
« Reply #153 on: December 26, 2018, 10:03:43 am »
Amazing stuff Jack

Sent from my Nokia 7 plus using Tapatalk


Jutleys

  • Posts: 1797
Re: Menu written in python for K3P, RS97 and Arcade Mini
« Reply #154 on: December 26, 2018, 06:00:30 pm »
Once stable i will update the firmware retropie is a good source for previews.

ace9094

  • Posts: 766
Re: Menu written in python for K3P, RS97 and Arcade Mini
« Reply #155 on: December 26, 2018, 08:33:32 pm »
Animation files have a special format and have the ending "anim.png". Put them in the same folder as your previews. If they are found, they will be played after 1s of your normal preview.

The format is quite easy. Its just 128x128 pixel frames stitched together in one large file. I added a small script (tools/converter.sh) that generates those files out of videos using ffmpeg and image magick. Script is currently for linux/mac only, but could run under windows as well.

Code: [Select]
ffmpeg -i "$var" -f image2 -vf fps=25 -vf scale=128:-1 -vframes 150 converterTemp/img%03d.png
    mogrify -gravity center -background none -extent 128x128 converterTemp/*.png
    montage converterTemp/*.png -geometry 128x -geometry '1x1+0+0<' -background none png8:output/"$filename".anim.png

Don't use much more that 150 frames (6 seconds), it will impact loading time of the preview. Script is using png8 as output format which will decrease image quality in favour of filesize.

I am happy to help, I run a windows machine, but have no idea about these scripts and stuff.

I have extracted FFMpeg to a folder and created a .BAT file with the script in the same folder. I then installed image magic but have no idea what to do next. Any help would be appreciated and ill get started :)
Dingoo A320, GCW0, RS-97 x2, Revo-K101, RS-90, PSP, GameGadget, New 3DS 128GB, PS Vita 200GB, RS-45, Gamebox Advance and a few other obscure devices

Jack83 (OP)

  • Posts: 162
Re: Menu written in python for K3P, RS97 and Arcade Mini
« Reply #156 on: December 27, 2018, 01:17:17 pm »
Man, windows scripting sucks. I made a coverter script and its in the repo.

You need image magick from here: https://imagemagick.org/download/binaries/ImageMagick-7.0.8-20-Q16-x64-dll.exe
Make sure you do NOT install ffmpeg during installation, you need a later ffmpeg from here: https://ffmpeg.zeranoe.com/builds/

Make sure both tools (ffmpeg and magick) are available in the command line (You may need to set the path variable)

Then you can use the  script like "convert.bat Movies/*" to batch convert all videos to the correct format.

I switched the format to use jpg instead of png. It looks much better and has smaller files

ace9094

  • Posts: 766
Re: Menu written in python for K3P, RS97 and Arcade Mini
« Reply #157 on: December 27, 2018, 07:15:14 pm »
Man, windows scripting sucks. I made a coverter script and its in the repo.

You need image magick from here: https://imagemagick.org/download/binaries/ImageMagick-7.0.8-20-Q16-x64-dll.exe
Make sure you do NOT install ffmpeg during installation, you need a later ffmpeg from here: https://ffmpeg.zeranoe.com/builds/

Make sure both tools (ffmpeg and magick) are available in the command line (You may need to set the path variable)

Then you can use the  script like "convert.bat Movies/*" to batch convert all videos to the correct format.

I switched the format to use jpg instead of png. It looks much better and has smaller files

Hey Jack,
I am really sorry, I am REALLY bad at this... I have a few questions.

1) Image Magic link is dead??
2) I have never really used many command lines before, do I copy the files to the same directory and run the BAT file?

Could you please put all the files I need (except FFMpeg I have that) and a basic read me, like... Step 1,2,3,4 in a package on Mega.co.nz or some other hosting site please?

Thanks
ace

« Last Edit: December 27, 2018, 07:28:59 pm by ace9094 »
Dingoo A320, GCW0, RS-97 x2, Revo-K101, RS-90, PSP, GameGadget, New 3DS 128GB, PS Vita 200GB, RS-45, Gamebox Advance and a few other obscure devices

elistvan

  • Posts: 24
Re: Menu written in python for K3P, RS97 and Arcade Mini
« Reply #158 on: January 19, 2019, 04:54:25 pm »
If somebody make a new firmware please insert a battery low reminder beep or screen. It's kinda annoying when I game a lot and my console suddenly turns off.

gameblabla

  • Posts: 1451
Re: Menu written in python for K3P, RS97 and Arcade Mini
« Reply #159 on: January 19, 2019, 05:20:22 pm »
If somebody make a new firmware please insert a battery low reminder beep or screen. It's kinda annoying when I game a lot and my console suddenly turns off.
Well too bad they screwed up when they made the Arcade Mini, because there's no way to get an estimate of the battery.
You can ask Pingflood about it, he confirmed it to me. This happens even on the stock firmware.
(Btw, it's also the reason why TV out won't work : There is no way to detect if it's plugged in. You have to force it to make it work)
« Last Edit: January 19, 2019, 05:39:14 pm by gameblabla »
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