Author Topic: Menu written in python for K3P, RS97 and Arcade Mini  (Read 15621 times)

Adhrast

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  • Posts: 20
Re: Help wanted! New menu written in python for K3P (and maybe RS97)
« Reply #20 on: April 04, 2018, 04:03:19 pm »
Little preview of the menu ;D

CUT

Is this on PC or actual hardware? Any chance of this coming to RS97 as well? It looks really good!

Jack83 (OP)

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  • Posts: 129
Re: Help wanted! New menu written in python for K3P (and maybe RS97)
« Reply #21 on: April 04, 2018, 04:16:17 pm »
Recording is on PC, but works on the device without problems. Just harder to record :)

Menu already supports the resolution of the RS97 but it needs python 2.7 or 3. The old 2.7 works much faster on the device.
Python needs to be included by Steward

Most of the icons where made by s0ren

rbg_gamer

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  • Posts: 59
Re: Help wanted! New menu written in python for K3P (and maybe RS97)
« Reply #22 on: April 04, 2018, 04:57:03 pm »
Man that is SWEET!  Hey, with the DMA PSX4All at decent speeds on the RS97, possible to port to the Pap K+?  Just curious.

Amazing work btw.
« Last Edit: April 04, 2018, 05:00:10 pm by rbg_gamer »

TomelloSoulMan

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  • Posts: 13
Re: Help wanted! New menu written in python for K3P (and maybe RS97)
« Reply #23 on: April 05, 2018, 01:57:01 pm »
This is GREAT! Haven't seen this thread until now... I used to code in Python long time ago, did some stuff with pygame... If I can be of any help, just tell me ;)

Jack83 (OP)

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  • Posts: 129
Re: Help wanted! New menu written in python for K3P and RS97
« Reply #24 on: April 12, 2018, 08:01:30 am »
I just tried pymenu on the RS97. I had to install python, but that was very easy on stewards 1.3 FW

<a href="https://www.youtube.com/watch?v=Oj7d43IifXM" target="_blank">https://www.youtube.com/watch?v=Oj7d43IifXM</a>

I had no roms / previews to show, but the menu itself was working. Now I have to figure out a way to disable the default menu and get launching of emulators to work properly.

bartimeaus

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  • Posts: 97
Re: Help wanted! New menu written in python for K3P and RS97
« Reply #25 on: April 12, 2018, 09:31:16 am »
I just tried pymenu on the RS97. I had to install python, but that was very easy on stewards 1.3 FW

<a href="https://www.youtube.com/watch?v=Oj7d43IifXM" target="_blank">https://www.youtube.com/watch?v=Oj7d43IifXM</a>

I had no roms / previews to show, but the menu itself was working. Now I have to figure out a way to disable the default menu and get launching of emulators to work properly.

Holy crap. That's amazing work!

scarlet

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  • Posts: 10
Re: Help wanted! New menu written in python for K3P and RS97
« Reply #26 on: April 12, 2018, 10:24:34 am »
I just tried pymenu on the RS97. I had to install python, but that was very easy on stewards 1.3 FW

<a href="https://www.youtube.com/watch?v=Oj7d43IifXM" target="_blank">https://www.youtube.com/watch?v=Oj7d43IifXM</a>

I had no roms / previews to show, but the menu itself was working. Now I have to figure out a way to disable the default menu and get launching of emulators to work properly.

Holy crap. That's amazing work!

Great @Jack83 ! What a nice work! How did you install Python on the RS97?

Jack83 (OP)

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  • Posts: 129
Re: Help wanted! New menu written in python for K3P and RS97
« Reply #27 on: April 12, 2018, 02:54:31 pm »
Great @Jack83 ! What a nice work! How did you install Python on the RS97?

I just copied a few files from my own rootfs build. I will make an installer for it

hiei

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  • Posts: 102
Re: Help wanted! New menu written in python for K3P and RS97
« Reply #28 on: April 12, 2018, 02:56:10 pm »
I just tried pymenu on the RS97. I had to install python, but that was very easy on stewards 1.3 FW

<a href="https://www.youtube.com/watch?v=Oj7d43IifXM" target="_blank">https://www.youtube.com/watch?v=Oj7d43IifXM</a>

I had no roms / previews to show, but the menu itself was working. Now I have to figure out a way to disable the default menu and get launching of emulators to work properly.

Very cool :D

bartimeaus

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  • Posts: 97
Re: Help wanted! New menu written in python for K3P and RS97
« Reply #29 on: April 12, 2018, 07:56:23 pm »
I just copied a few files from my own rootfs build. I will make an installer for it

Stackoverflow might be a good place to ask for assistance.

gamfunforstart

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  • Posts: 35
Re: Help wanted! New menu written in python for K3P and RS97
« Reply #30 on: April 13, 2018, 12:07:03 am »
Nice can't wait :-)

Sent from my SAMSUNG-SM-G891A using Tapatalk


m1024

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  • Posts: 107
Re: Help wanted! New menu written in python for K3P and RS97
« Reply #31 on: April 15, 2018, 11:49:47 am »
Cool to see it on a real device!

If you need some inspiration for the file selector:
I made a mockup of a emulation station like design for gmenu here. Perhaps you can use some ideas from this thread.
Make sure to update your skins (PS4, PSNext, PSNextDark, OldBoy and Zelda) with the latest version from time to time:
https://boards.dingoonity.org/ingenic-jz4760-devices/low-res-skins-for-gmenu2x-oldboy-zelda/

Jack83 (OP)

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  • Posts: 129
Re: Help wanted! New menu written in python for K3P and RS97
« Reply #32 on: May 06, 2018, 12:52:59 pm »
Small update from me
<a href="https://www.youtube.com/watch?v=EvcRkKApIb8" target="_blank">https://www.youtube.com/watch?v=EvcRkKApIb8</a>

I used the design from @m1024 for the file selector. All runs fine on the 1.4FW. I did a small installer for python and it works great with the CFW. I hope I can provide a preview by the end of next week

bartimeaus

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  • Posts: 97
Re: Help wanted! New menu written in python for K3P and RS97
« Reply #33 on: May 06, 2018, 01:13:00 pm »
Small update from me
<a href="https://www.youtube.com/watch?v=EvcRkKApIb8" target="_blank">https://www.youtube.com/watch?v=EvcRkKApIb8</a>

I used the design from @m1024 for the file selector. All runs fine on the 1.4FW. I did a small installer for python and it works great with the CFW. I hope I can provide a preview by the end of next week

There still isn't a way to launch this by default right?

pingflood

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  • Posts: 72
Re: Help wanted! New menu written in python for K3P and RS97
« Reply #34 on: May 06, 2018, 04:58:31 pm »
Small update from me
<a href="https://www.youtube.com/watch?v=EvcRkKApIb8" target="_blank">https://www.youtube.com/watch?v=EvcRkKApIb8</a>

I used the design from @m1024 for the file selector. All runs fine on the 1.4FW. I did a small installer for python and it works great with the CFW. I hope I can provide a preview by the end of next week

Very nice! It looks already a better alternative than GMenu.
Keep up the good work!

Jack83 (OP)

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  • Posts: 129
Re: Help wanted! New menu written in python for K3P and RS97
« Reply #35 on: May 06, 2018, 06:28:38 pm »

There still isn't a way to launch this by default right?

Not yet. Right now you launch it and it stays on until reboot/shutdown


ruffnutts

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  • Posts: 2671
Re: Help wanted! New menu written in python for K3P and RS97
« Reply #37 on: May 10, 2018, 03:04:37 pm »
I'm sure there's a script you can put on the root of the SD to make it boot and bypass Gmenu2x, I'm almost sure I did it in the past on one of my devices....

Jack83 (OP)

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  • Posts: 129
Re: Help wanted! New menu written in python for K3P and RS97
« Reply #38 on: May 11, 2018, 10:53:46 am »
Hey,
I finally managed to get to a releasable preview of the PyMenu. Please remember it?s an alpha preview, so expect lots of bugs!

https://drive.google.com/file/d/1qAiJYBALOPk4RDE5S-9Y-cMgEjVqyL7i/view?usp=sharing

I tested this with CFW 1.4 on the external SD. It should work with all versions from now on.
Extract the downloaded zip file to game directory on you sd card. You need the ?PyMenu? folder besides the ?gmenu2x? folder.
Before you can run it, you need to install python. Do this by running ?game\PyMenu\python\install.dge? trough the commander app on the device. This has to be done once.
After that, use the commander app to launch PyMenu/run.sh to start the PyMenu. There will be a solution to replace gmenu2x later on, but right now, PyMenu is missing some functions you might want.

Whats implemented:
-   Game centered design similar to emulationstation
-   Add new game systems directly on the device
-   Native Games and Apps as lists
-   Preview images for native apps/games and emulator roms
-   overclocking

Whats missing:
-   Brightness control
-   Suspend mode
-   USB mounting
-   Multiple emulators for the same system

Known bugs:
Python crashes if you enter a folder with many image files. Has to do with sorting

It would be nice if someone would be interested in the development. My time is limited and the code not that hard to understand

Heru

  • Posts: 1
Re: Help wanted! New menu written in python for K3P and RS97
« Reply #39 on: May 11, 2018, 12:39:01 pm »
Hey,
I finally managed to get to a releasable preview of the PyMenu. Please remember it?s an alpha preview, so expect lots of bugs!

https://drive.google.com/file/d/1qAiJYBALOPk4RDE5S-9Y-cMgEjVqyL7i/view?usp=sharing

I tested this with CFW 1.4 on the external SD. It should work with all versions from now on.
Extract the downloaded zip file to game directory on you sd card. You need the ?PyMenu? folder besides the ?gmenu2x? folder.
Before you can run it, you need to install python. Do this by running ?game\PyMenu\python\install.dge? trough the commander app on the device. This has to be done once.
After that, use the commander app to launch PyMenu/run.sh to start the PyMenu. There will be a solution to replace gmenu2x later on, but right now, PyMenu is missing some functions you might want.

Whats implemented:
-   Game centered design similar to emulationstation
-   Add new game systems directly on the device
-   Native Games and Apps as lists
-   Preview images for native apps/games and emulator roms
-   overclocking

Whats missing:
-   Brightness control
-   Suspend mode
-   USB mounting
-   Multiple emulators for the same system

Known bugs:
Python crashes if you enter a folder with many image files. Has to do with sorting

It would be nice if someone would be interested in the development. My time is limited and the code not that hard to understand

So since this requires gmenu2x I take it it wont work on the K3P?

 

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