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Other Portable Consoles => Ingenic JZ47xx Devices => Topic started by: gameblabla on November 03, 2018, 04:42:06 pm

Title: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: gameblabla on November 03, 2018, 04:42:06 pm
Here it is, the Useless CFW for the Retro Arcade Mini.
What it does ? It  replaces the firmware on the Arcade Mini, with several enhancements compared to it.

It supports more emulators, has better performance, also supports USB sticks, supports external joysticks without disabling onboard buttons, fixes some kernel issues and more !

Also please don't use the Pymenu version out there !
Not only do they come with roms, which i don't condone, but they also don't support features like mounting USB sticks & TV Out.
So please don't use it.

What's inside

Code: [Select]
Emulators :
PocketSNES, Handy, Oswan, FCEUX, FBA-A320, SMS_SDL, GPSP, Picodrive, PCSX4ALL, Speccy, BK Elektronica, PokeMini and Vice.
Games :
Quake, Quake 2, ECWolf, Puzzletube, Snowman, Wizznic, Ganbare, Cannonball, Cave Story.
Apps :
Dingoo Commander, Glutexto, Mplayer.

Download
Latest : Version 1.33.4
https://drive.google.com/open?id=1ijsU6wQaaEqGxS-5OiQ7zfI1ztwc_w4h (https://drive.google.com/open?id=1ijsU6wQaaEqGxS-5OiQ7zfI1ztwc_w4h)

Changelog

Code: [Select]
Version 1.33.4
This is a minor revision that fixes a kernel issue with TV Out.

Version 1.33
- Fullscreen FBA. It should also run a little faster too.
- Updated Handy : Fixes issues in Klax & Gauntlet. Runs faster too at lower clock speeds.
- Updated SMS Plus GX :  Fixed a number of issues, too many to list.

Version 1.32
- Switched from FAT32 to NTFS.
- Updated PCSX4ALL to part4.
- Supports for multiple usb sticks. (now mounted at /mnt)

Version 1.31
- Fixed kernel issue with LCD screen on black levels
- Updated GmenuNx. Addressed TV Out confusion
- Added BK Elektronika, Pokemon Mini emulators
- Fixed Quake 2 link file
- Updated Quake 1 port.

Version 1.3 :
- Issue with FAT32 partition not showing up should be fixed.
- Port of Quake 2. (Also takes advantage of the higher resolution)
- SMS Plus GX has some underhood changes, in addition to one more upscaler available. (fullscreen)
- Handy was also updated and should sound better than the previous build.
- PCSX4ALL was updated too, now using the newer mips part3 recompiler. (part4 still introduces bugs with save states unfortunately, need to bisect)
- PocketSNES also has now "Keep aspect" upscaler available. (Was provided as a separate package but is now part of the CFW)

Version 1.2 :
- Added PCSX4ALL. Note that external controllers aren't supported yet.
- Fixed issues with save states on ECWolf.
- Fixed USB mounting, now works out of the box.
- Fixed crashes on Quake
- Fixed crashes when enabling sound on Vice

Version 1.1
- Addition of Picodrive. It runs pretty fast and upscales both 40 & 32 columns games.
Master system games might not get upscaled properly, use SMS_SDL for those.
- Speccy runs much faster now. Bringing up the menu no longer slows it down.
- Mplayer now replaces ffplay. Mplayer has much faster rendering code than ffplay.
Still, make sure to convert your videos to 480x272 resolution so Mplayer doesn't have to rescale.
- TV Out is now usable... sorta. Due to a hardware flaw preventing detection,
a prompt upon bootup will ask you to activate it instead.
- Oswan is a bit more stable. However, some games can still glitch the menu so be careful...
I hope i can properly fix this in the future.
- Support for mounting USB sticks. It could be useful for extra Roms.
- Some minor performance improvements across most apps.

Known issues:

Custom firmware

Hardware flaws

Installation
You need to remove the 4 screws behind the 4 feet and open it up carefully.
Take the internal sdcard (hidden behind some foam) and flash it with Etcher. (it's the same process as Useless-RS97)
Then put everything back together.

Source code
https://github.com/arcade-mini (https://github.com/arcade-mini)

Kernel source code (without IPU NDA code) :
https://github.com/arcade-mini/ArcadeMini-Kernel-NoNDA (https://github.com/arcade-mini/ArcadeMini-Kernel-NoNDA)
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: blackz1982 on November 03, 2018, 06:46:35 pm
Changes in rootfs were in comparison with rs-97?
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: odjinan on November 03, 2018, 07:12:35 pm
A great custom firmware! 

sticky time!

I've use a different method to open the retro arcade mini by removing the main screen but its not a safe method! I didnt see the screw, i'll do your way next time ;)
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: gameblabla on November 03, 2018, 07:18:05 pm
Changes in rootfs were in comparison with rs-97?
Little to none. At first i wanted to make some changes but i decided not to. Plus i encountered some issues with a fully statically linked rootfs. Oh well...
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: cloudstr on November 03, 2018, 08:14:25 pm
Thank you gameblabla.  I wonder if this firmware is compatible with PAP Gameta II ? This handheld has a second analog stick but was poorly mapped on stock firmware..

Anyway, I'm very happy with the porting process. :)
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: ace9094 on November 03, 2018, 09:12:13 pm
Great work... Thank You... I guess its flashed in the same manor as the RS-97 ?

So a few questions if I may...

Do I need to open the Arcade Mini and remove the SD Card to flash the firmware or will it run from external?
If it does not run from external, are you planning to release an external version?
And finally... Would PyMenu run on this?

Thanks again for the effort you have put in to this release :)
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: gameblabla on November 03, 2018, 09:46:06 pm
Great work... Thank You... I guess its flashed in the same manor as the RS-97 ?
So a few questions if I may...

Do I need to open the Arcade Mini and remove the SD Card to flash the firmware or will it run from external?
If it does not run from external, are you planning to release an external version?
And finally... Would PyMenu run on this?
Thanks again for the effort you have put in to this release :)
No external version planned for this, because then it would mean not being able to use the external slot for roms...
especially on Windows. Believe me, it's much less of a pain if it's internal only for that reason alone.
Pymenu won't run on it, because python is not part of the rootfs. This could be added later though... it's not final yet.

Quote
Thank you gameblabla.  I wonder if this firmware is compatible with PAP Gameta II ? This handheld has a second analog stick but was poorly mapped on stock firmware..
Anyway, I'm very happy with the porting process. :)
No, it's not but the binaries themselves are. I just need to use the kernel from the PAP K3 Plus and the Gameta to port it over.
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: blackz1982 on November 03, 2018, 10:09:59 pm
First Impression on Pap k3 plus
https://youtu.be/xmHJ4KDQDxQ

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Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: cloudstr on November 04, 2018, 09:32:07 am
First Impression on Pap k3 plus
https://youtu.be/xmHJ4KDQDxQ

Отправлено с моего LLD-L31 через Tapatalk

Very cool :) May I ask how are the emulators (GBA, MD, SNES, NES) perform on the new firmware, compare to the stock firmware of K3? Very appreciated if you can record a video for it, thank a lot!
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: gameblabla on November 04, 2018, 01:55:45 pm
Quote
First Impression on Pap k3 plus
https://youtu.be/xmHJ4KDQDxQ
I was about to provide an image for the PAP K3 Plus but looks like you beat me to it, haha...
Btw, Cannonball requires the Outrun roms extracted in .cannonball/roms. It won't run without them. (though it should go back to Gmenu instead of crashing...)
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: darkwesley on November 04, 2018, 04:12:15 pm
Great job. ;D
There is not the PC Engine emulator, I saw that running add on the external SD and a lot of games work rather well.
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: ace9094 on November 04, 2018, 07:18:21 pm
Here is a new ICO file to replace the RS-97 one :)

https://mega.nz/#!TFJXxQrS!Kp2lKy2LqDpxvCV71lTv0xe8Ht-YscJJ1noKo1pzyJU

Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: ace9094 on November 04, 2018, 08:44:45 pm
Hi Gameblabla

Just finished copying my rom files to the SD Card, then I will reassemble the unit and give it a try :)

I aas wondering, If you release another version of the CFW with PSX and other additions will there be a new Image file and Service Pack for those who already have the CFW?

Enjoy, i need to (properly) port PCSX4ALL, Temper and Picodrive to that thing. Not any time soon though.
Im sure people will be happy with this release regardless.... FBA is the main thing :)

Thanks again !
ace
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: ace9094 on November 04, 2018, 09:24:55 pm
Hi Folks....

So... I have installed the CFW, Copied across all my games, but when I try to start any application / emulator etc I get the following happen for each button press:

A Button: Launches Settings
B Button: Starts to explore folders
Y Button: Nothing Happens
X Button: Nothing Happens
L Button: Scroll side menu up
R Button: Scroll side menu down
Start Button: Nothing Happens
Select Button: Edit Menu for selected application / emulator

Anyone have any idea how to fix it with out reflashing?

OK I messed this up I think... I have created a ROMS partition with the extra unused space on the SD Card and put all my games in there...  Unfortunately I cannot navigate to it :(

I will have to start again :( If I expand the partition with all the Emulators on etc and create a roms folder on there will that work? I can confirm that expanding the GMenu partition to 14GB on the Stock 16GB SD Card works... I created a "ROMS" folder and it see's all the titles fine :)

For anyone wondering I used Mini Partition Wizard which is free  ;)

Thanks

Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: VanZan on November 04, 2018, 09:39:15 pm
B Button takes you to the file browser where you need to navigate to your roms folder and select a rom.
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: ace9094 on November 04, 2018, 09:41:01 pm
B Button takes you to the file browser where you need to navigate to your roms folder and select a rom.

Arh... Right... Ill give it a shot... I was navigating to the DGE file  :o
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: procyon on November 05, 2018, 03:53:58 am
Thanks so much for working on this gameblabla.  I'm gonna give it a go tomorrow, but I wanted to ask something before I do.  I'm seriously not trying to sound ungrateful, I'm just trying to understand what I'm installing.  It sounds like if I use this, I will lose the ability to emulate GBA and Genesis, is that correct?  Is it possible to add emulators to this through self-installation?  Or are we limited to the emulators supplied by the CFW?  If it is possible, what is the source for such emulators?  Thanks very much for the help.
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: darkwesley on November 05, 2018, 12:02:48 pm
Thanks so much for working on this gameblabla.  I'm gonna give it a go tomorrow, but I wanted to ask something before I do.  I'm seriously not trying to sound ungrateful, I'm just trying to understand what I'm installing.  It sounds like if I use this, I will lose the ability to emulate GBA and Genesis, is that correct?  Is it possible to add emulators to this through self-installation?  Or are we limited to the emulators supplied by the CFW?  If it is possible, what is the source for such emulators?  Thanks very much for the help.
I installed it yesterday, and for the GBA it works better than in the original firmware, for the Genesis we can not play it or so I do not find how to do it. The Snes emulator works much better, we see the difference on Mario Kart.

I can also play SMS, before I could not. It's really promising even if it's not perfect, but I find it better than the original.
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: gameblabla on November 05, 2018, 06:37:39 pm
Quote
It sounds like if I use this, I will lose the ability to emulate GBA and Genesis, is that correct?  Is it possible to add emulators to this through self-installation?  Or are we limited to the emulators supplied by the CFW?  If it is possible, what is the source for such emulators?  Thanks very much for the help.
There's GPSP for GBA games so you still get that. Genesis, i need to port Picodrive over to the RS-07. That has not been done yet.
Same for Temper and PCSX4ALL.
It will come in the future but i'm just burnt out rn...

Also, yeah, i changed GmenuNx's input layout and it's for the better i think, though it is different from the RS-97's one.
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: naxeras on November 05, 2018, 06:39:31 pm
I tried to run Pymenu and its working after add to /mnt/int_sd, but seems like the image is scaled for 320x240 image.

I?m put a usb keyboard on the device and its works!!!

@gameblabla

It is possible start a bash terminal for simplify launch commands?
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: gameblabla on November 05, 2018, 06:41:36 pm
I tried to run Pymenu and its working after add to /mnt/int_sd, but seems like the image is scaled for 320x240 image.
I?m put a usb keyboard on the device and its works!!!
It is possible start a bash terminal for simplify launch commands?
Yes, this device also does support USB keyboards and it's useful for debugging.
You can't start a graphical terminal (no such thing yet) but you can start sh files from GmenuNx with the Execute app.

And yes, the RS-07's screen resolution is different (480x272) hence why this happens.
I don't know why you guys even bother with Pymenu so you are on your own...
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: naxeras on November 05, 2018, 06:58:44 pm
I tried to run Pymenu and its working after add to /mnt/int_sd, but seems like the image is scaled for 320x240 image.
I?m put a usb keyboard on the device and its works!!!
It is possible start a bash terminal for simplify launch commands?
Yes, this device also does support USB keyboards and it's useful for debugging.
You can't start a graphical terminal (no such thing yet) but you can start sh files from GmenuNx with the Execute app.

And yes, the RS-07's screen resolution is different (480x272) hence why this happens.
I don't know why you guys even bother with Pymenu so you are on your own...

Simply, pymenu is more beauty.  :)

Another question...

Is not possible copile a kernel for add a wireless usb adapter right?

Its horrible develop quitting and putting again the sdcard all times.  :'(

Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: gameblabla on November 05, 2018, 07:07:45 pm
Simply, pymenu is more beauty.  :)

Another question...

Is not possible copile a kernel for add a wireless usb adapter right?

Its horrible develop quitting and putting again the sdcard all times.  :'(
You could compile a kernel for that device but you would to make sure it supports the board.
And again, the manufacturer never released the source code for it. (violating the source, again...)
Surkow told me he intends on adding support for the JZ4760B once Pcerceui comes back from his vacation so that will eventually happen but not now though...
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: procyon on November 05, 2018, 07:12:50 pm
@gameblabla Thanks so much for all your work, this thing is so much more usable now.  When you say you need to port PicoDrive, I assume that none of the dge files over at dl.openhandhelds.org will work straight out of the box?  That YouTuber Johnny Liu showed a video of a PCE and Atari 2600 emulator each working on the stock firmware after downloading them and running them through his card (https://www.youtube.com/watch?v=DmaJjxnNQRM).  I don't have my device on hand right now, so can't try it myself, but is there any reason to believe these would be compatible with your FW?  And/or MAME?  Thanks!
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: gameblabla on November 05, 2018, 07:29:54 pm
@gameblabla Thanks so much for all your work, this thing is so much more usable now.  When you say you need to port PicoDrive, I assume that none of the dge files over at dl.openhandhelds.org will work straight out of the box?  That YouTuber Johnny Liu showed a video of a PCE and Atari 2600 emulator each working on the stock firmware after downloading them and running them through his card (https://www.youtube.com/watch?v=DmaJjxnNQRM).  I don't have my device on hand right now, so can't try it myself, but is there any reason to believe these would be compatible with your FW?  And/or MAME?  Thanks!
Those are just the dingoo binaries. The original firmware is compatible with those. But they also don't take advantage of the better hardware. (Software floats instead of hardware floats)
Really, it is better if someone just adapts it to the higher screen resolution and recompiles it again.
Then i won't have X complains about slowdowns or weird issues... The incompatibility is intentional.
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: Nikojiro on November 06, 2018, 01:56:08 pm
Thanks for your hard worl! I'll definitely try your firmware.

Can we hope to scale arcade games to fullscreen in the future? I have to say that this sounds like a major drawback... Since arcade definitely is the main target on this device.
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: cloudstr on November 06, 2018, 02:01:36 pm
@gameblabla Thanks so much for all your work, this thing is so much more usable now.  When you say you need to port PicoDrive, I assume that none of the dge files over at dl.openhandhelds.org will work straight out of the box?  That YouTuber Johnny Liu showed a video of a PCE and Atari 2600 emulator each working on the stock firmware after downloading them and running them through his card (https://www.youtube.com/watch?v=DmaJjxnNQRM).  I don't have my device on hand right now, so can't try it myself, but is there any reason to believe these would be compatible with your FW?  And/or MAME?  Thanks!
Those are just the dingoo binaries. The original firmware is compatible with those. But they also don't take advantage of the better hardware. (Software floats instead of hardware floats)
Really, it is better if someone just adapts it to the higher screen resolution and recompiles it again.
Then i won't have X complains about slowdowns or weird issues... The incompatibility is intentional.

Hello gameblabla, I'm very sorry if my post isn't correct. I googled and found that there are at least 2 source code of PicoDrive supported Dingux available on github:
- Version 1.92: https://github.com/notaz/picodrive
- Version 1.35b: https://github.com/dmitrysmagin/picodrive-rzx50

So in theory, we can fix things and compile the binary from the source code. But I'm not entirely sure it fully optimized for JZ4760 devices ... Well, you should know better than me :)
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: blackz1982 on November 06, 2018, 03:02:54 pm
I answer to you.
Picodrive 1.92 newer and more powerful, but need to implement scaler for resolution 480x272.
Picodrive 1,35b old and less powerful, but already implemented scaler for resolution 480x272.


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Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: cloudstr on November 06, 2018, 03:57:29 pm
I answer to you.
Picodrive 1.92 newer and more powerful, but need to implement scaler for resolution 480x272.
Picodrive 1,35b old and less powerful, but already implemented scaler for resolution 480x272.


Отправлено с моего LLD-L31 через Tapatalk

Thank you for your explain. I guess it's not possible to adopt the 480x272 scaling method from v1.35b to v1.92..  Maybe we should ask "notaz" for help since he is the author of project and must know how to do it? Here is his email: [email protected]
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: diygamemodz on November 06, 2018, 04:20:51 pm
I think I can provide some information to speed up the stretching.
 gameblabla, Please contact me.
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: procyon on November 06, 2018, 11:56:22 pm
Hey, I have a stupid question, but I figured I'd ask it anyway in case there's a simpler solution than what I was thinking.  I put complete No-Into sets for some systems on my external card.  For NES that's over 2,700 files, and for SNES that's over 3,400.  It takes the system a painfully long time to open those directories, although it does a great job caching them and opening them back up after they've been loaded once.  I imagine this has to do with the quality of the hardware, and the read speeds, and there's not much I can do about it other than to break my directories up into smaller alphabetical folders.  Are there any other solutions to this, possibly firmware related?  Or is this something a FW can't correct?  Thanks.
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: gameblabla on November 07, 2018, 01:20:22 am
So i came back to it and the kernel in the Arcade Mini does support USB flash sticks and mounting them.
If you want to give it a try, plug one to it and put this file called usbmount.sh somewhere on either the external sd card or the internal one :
Code: [Select]
#!/bin/sh
mkdir /mnt/int_sd/usb
mount -t vfat /dev/sda1 /mnt/int_sd/usb
Your USB flash stick will be mounted to /mnt/int_sd/usb.

When pingflood comes back (hopefully), i will ask him to add support for USB flash sticks.

It's also possible that this device supports USB networking too. However, it will only work through the full USB ports, not the mini ports due to a bug in either the kernel or the bootloader. (Said bootloader doesn't support USB mode since RS-97 1.0S revisions and including the Arcade Mini)
So if you want to have internet on that thing, you'll need to grab a USB to ethernet adapter.
Btw, it won't be that useful honestly, apart from maybe grabbing a few files with wget/curl and all...

It could be useful though for updating the firmware over the internet.

Hey, I have a stupid question, but I figured I'd ask it anyway in case there's a simpler solution than what I was thinking.  I put complete No-Into sets for some systems on my external card.  For NES that's over 2,700 files, and for SNES that's over 3,400.  It takes the system a painfully long time to open those directories, although it does a great job caching them and opening them back up after they've been loaded once.  I imagine this has to do with the quality of the hardware, and the read speeds, and there's not much I can do about it other than to break my directories up into smaller alphabetical folders.  Are there any other solutions to this, possibly firmware related?  Or is this something a FW can't correct?  Thanks.
That's an issue with GMenuNX. I am well aware it suffers from long loading times for large romset.
My launcher doesn't suffer from this issue but i stopped working on it because it was too difficult to support all of the requested features...
Hopefully Pingflood can take a look at it. He's currently in vacation though.
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: diygamemodz on November 07, 2018, 03:29:57 am
4760 I have the information, if you need to contact me
So i came back to it and the kernel in the Arcade Mini does support USB flash sticks and mounting them.
If you want to give it a try, plug one to it and put this file called usbmount.sh somewhere on either the external sd card or the internal one :
Code: [Select]
#!/bin/sh
mkdir /mnt/int_sd/usb
mount -t vfat /dev/sda1 /mnt/int_sd/usb
Your USB flash stick will be mounted to /mnt/int_sd/usb.

When pingflood comes back (hopefully), i will ask him to add support for USB flash sticks.

It's also possible that this device supports USB networking too. However, it will only work through the full USB ports, not the mini ports due to a bug in either the kernel or the bootloader. (Said bootloader doesn't support USB mode since RS-97 1.0S revisions and including the Arcade Mini)
So if you want to have internet on that thing, you'll need to grab a USB to ethernet adapter.
Btw, it won't be that useful honestly, apart from maybe grabbing a few files with wget/curl and all...

It could be useful though for updating the firmware over the internet.

Hey, I have a stupid question, but I figured I'd ask it anyway in case there's a simpler solution than what I was thinking.  I put complete No-Into sets for some systems on my external card.  For NES that's over 2,700 files, and for SNES that's over 3,400.  It takes the system a painfully long time to open those directories, although it does a great job caching them and opening them back up after they've been loaded once.  I imagine this has to do with the quality of the hardware, and the read speeds, and there's not much I can do about it other than to break my directories up into smaller alphabetical folders.  Are there any other solutions to this, possibly firmware related?  Or is this something a FW can't correct?  Thanks.
That's an issue with GMenuNX. I am well aware it suffers from long loading times for large romset.
My launcher doesn't suffer from this issue but i stopped working on it because it was too difficult to support all of the requested features...
Hopefully Pingflood can take a look at it. He's currently in vacation though.
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: tebin on November 07, 2018, 10:34:25 am
does not have megadrive emulator? :(
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: Nikojiro on November 07, 2018, 01:54:01 pm
Just installed the firmware, did not have time yet to play with it, but it looks nice. I'll report on how I fare with it in due time.

@gameblabla
Now I'm thinking, I've been pretty much living off the community (both here and at OpenConsoles french forum) for some years, and what a community! The time would be about right to give back some effort to this very community. So I'd be willing to help you with this CFW.

Two things worth mentioning regarding the scope of what I can offer:

- I have 15+ years of experience as a software developer, but I'm mostly a Java / data / distributed systems person. However I have a pretty extensive Linux experience. With a good kickstart I might be of some help  ;)
- I have a pretty intense job and kids, so I will not be able to deliver as fast as you did over the past months

So, if taking these points into consideration, you'd be willing to accept some help, feel free to get back to me!
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: gameblabla on November 07, 2018, 06:07:48 pm
does not have megadrive emulator? :(
Not yet

Quote
Now I'm thinking, I've been pretty much living off the community (both here and at OpenConsoles french forum) for some years, and what a community! The time would be about right to give back some effort to this very community. So I'd be willing to help you with this CFW.
Two things worth mentioning regarding the scope of what I can offer:
- I have 15+ years of experience as a software developer, but I'm mostly a Java / data / distributed systems person. However I have a pretty extensive Linux experience. With a good kickstart I might be of some help  ;)
- I have a pretty intense job and kids, so I will not be able to deliver as fast as you did over the past months
So, if taking these points into consideration, you'd be willing to accept some help, feel free to get back to me!
Shame because knowing Java will be absolutely pointless, especially since Java does not have a MIPS jit anyway. Not sure how you can help unless you are a kernel programmer (or just want to port more software, programmed in C or C++ obviously).
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: JHale on November 08, 2018, 06:43:45 am
I'm waiting for a MAME port so I can get TMNT and Pacman going. :)
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: Nikojiro on November 08, 2018, 07:47:25 am
Shame because knowing Java will be absolutely pointless, especially since Java does not have a MIPS jit anyway. Not sure how you can help unless you are a kernel programmer (or just want to port more software, programmed in C or C++ obviously).

Allow me to disagree a wee bit  ;)

It never crossed my mind to develop any Java on this SoC, that indeed would be pointless. Funny thing though is that Java was initially designed with embedded systems in mind (that was basically the motivation for its cross platform architecture) ! But given its C ancestry, I am not clueless with either C or C++.

I'd try to do some porting. If you'd want to fill me in a bit on how to set up the toolchain, that would help.
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: erroneus on November 08, 2018, 11:02:19 pm
Just getting myself started in with this Retro Arcade mini thing and at the moment, I'm just playing with the original load.  In the youtube messaging, I got as far as learning where everything is and then figuring out how to move some things around.

But I'm really interested in the work you are doing and I wonder if there is to be network support along with keyboard/terminal support?  Would be super-cool to be able to drop down to that level to tweak or hack.  I noticed in the original load, it had some things which were left over and it has a full shell and all that if one had a USB network device it would recognize and who knows what else is required.  But being able to SSH in and tweak things about would be really useful.

Where might I be able to acquire your work in progress?
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: LBL Gamer on November 09, 2018, 06:54:14 pm
Ok, so I watched the video of this firmware running on the k3p all the way to the end. I realize that there were crashes and other problems but I was excited to see cave story and others run full screen. I currently would like to get cave story, quake, doom, duke nukem...etc full screen and running in my menu (LBL). can I pull the versions from this menu? gameblabla, any insite? Thanks
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: blackz1982 on November 09, 2018, 08:01:40 pm
1) Cavestory - http://www.cavestory.org/downloads/RZX50-NXEngine-1.0.0.4-Rev-4.zip
2) Doom - https://yadi.sk/d/a5szQ0EdTuCQz
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: Jutleys on November 09, 2018, 08:26:22 pm
1) Cavestory - http://www.cavestory.org/downloads/RZX50-NXEngine-1.0.0.4-Rev-4.zip
2) Doom - https://yadi.sk/d/a5szQ0EdTuCQz

What platform are these for?
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: blackz1982 on November 09, 2018, 08:30:14 pm
For factory firmware Pap k3 plus and may be  Rs-07

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Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: Jutleys on November 09, 2018, 08:34:27 pm
I just tried on rs07 don't work we have cavestory already anyway for RS07 but not doom
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: blackz1982 on November 09, 2018, 08:35:50 pm
Factory firmware or this custom?

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Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: Jutleys on November 09, 2018, 08:41:44 pm
Custom.
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: LBL Gamer on November 12, 2018, 04:20:07 pm
thanks for the cs and doom. Ill try them
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: JJK9 on November 14, 2018, 03:18:36 am
Great firmware, the games are running way better than before. The only thing I cant figure out is the TV output. Does this still work and how do you use it? There is an option to change between Pal and NTSC but that all I can find.
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: gameblabla on November 14, 2018, 01:04:24 pm
Great firmware, the games are running way better than before. The only thing I cant figure out is the TV output. Does this still work and how do you use it? There is an option to change between Pal and NTSC but that all I can find.
It's a bug in GMenuNx. I managed to make TV Out but it will require a few changes. Plus, i couldn't figure out how to make detect it like it did on the RS-97.
Pingflood came back so hopefully he can look into it. (He's already hard at debugging everything)
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: JJK9 on November 14, 2018, 03:29:41 pm
It's a bug in GMenuNx. I managed to make TV Out but it will require a few changes. Plus, i couldn't figure out how to make detect it like it did on the RS-97.
Pingflood came back so hopefully he can look into it. (He's already hard at debugging everything)
Thank you, I'm not really bothered about TV out, I was mainly just curious so see if it looked any better than the stock firmware which looked terrible on my tv. I have a 4k TV so the TV's scaling is probably at fault but it's extremely blurry and almost unplayable compared to the built in screen. I never plug composite cables into the TV so I have no idea what other devices look like on it.
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: gameblabla on November 14, 2018, 03:44:06 pm
It's a bug in GMenuNx. I managed to make TV Out but it will require a few changes. Plus, i couldn't figure out how to make detect it like it did on the RS-97.
Pingflood came back so hopefully he can look into it. (He's already hard at debugging everything)
Thank you, I'm not really bothered about TV out, I was mainly just curious so see if it looked any better than the stock firmware which looked terrible on my tv. I have a 4k TV so the TV's scaling is probably at fault but it's extremely blurry and almost unplayable compared to the built in screen. I never plug composite cables into the TV so I have no idea what other devices look like on it.
It does look awful with the stock cables, especially on NTSC. PAL looks a bit better but it's still a bit rubbish. There is no way to improve the video quality through software. You could try improving the video signal with better shielded cables and/or a comb filter.
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: procyon on November 14, 2018, 07:52:16 pm
Hi gameblabla, been loving the firmware so far.  If it's possible, in addition to a Genesis emu, would it be possible to add one for PC-Engine, NeoGeo Pocket, and some Atari's (preferably 2600, 7800, and the 8-bit computers.)  I know the DGEs are out there, I just don't know how hard it is to integrate them into the firmware.  Would really appreciate it.  Thanks so much.
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: LBL Gamer on November 15, 2018, 12:29:07 am
I put up a vid of this running on the K3p here : https://youtu.be/ehShNTFk9AM I might have to just get me one of these minis now LOL
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: RetroFreakPc on November 15, 2018, 10:03:53 pm
 Just registered to thank you gameblabla great work with the firmware, i can`t wait for the new version, i totally agree with procyon, it would be great to have an atari 2k6 emulator in the new firmware.

 Thank you very much.
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: JHale on November 16, 2018, 06:28:26 am
I tried to run Pymenu and its working after add to /mnt/int_sd, but seems like the image is scaled for 320x240 image.

I?m put a usb keyboard on the device and its works!!!

@gameblabla

It is possible start a bash terminal for simplify launch commands?

How did you manage this? I can't get it working at all..

EDIT: Nevermind I got it working!
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: ruffnutts on November 20, 2018, 05:00:02 pm
pymenu would be great for the RS-07  8)
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: JHale on November 21, 2018, 02:02:29 am
pymenu would be great for the RS-07  8)

It has already been done. Get the latest updates here: https://github.com/JackD83/PyMenu
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: ruffnutts on November 21, 2018, 09:13:08 am
Well it says only on RS-97?

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Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: JHale on November 21, 2018, 10:19:14 am
Well it says only on RS-97?

Sent from my Nokia 7 plus using Tapatalk

here:
I was able to fix the bugs in PyMenu and it "should" now work on the Arcade Mini using the fw from gameblabla.

I used a the patched firmware of his on my K3P and its working there as well. On the K3P, we have this stupid volume buttons which are not yet supported. (I guess the Arcade Mini has a volume wheel like the RS97?)

in the file config/config.json set:
Code: [Select]
RS97 = false
screenWidth = 480
screenHeight = 272

The configuration is still not modified for gameblablas fw, so you will see a lot of entries which may be not working until properly configured.

The background images are made for the RS97 and streched for the K3P and the Arcade Mini, thats why they look so pixelated.

@LBL Gamer problem with the software for the A320 is that its quite old. We want all the new stuff gameblabla ported for the RS97 on the K3P and not use tricks to get old software running. We are not far from a fw with the same functions as the arcade mini!
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: ruffnutts on November 21, 2018, 05:21:19 pm
Cheers for the info, I think Pymenu is more suited to the arcade mini than GmenuNX, but that's my otinion :)

I really want this on my Gopher 2, its almost I dentical to a KP3 its even has dmenu on it :)

Thanks for your work Jack83 8)

Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: blackz1982 on November 21, 2018, 05:31:16 pm


Cheers for the info, I think Pymenu is more suited to the arcade mini than GmenuNX, but that's my otinion :)

I really want this on my Gopher 2, its almost I dentical to a KP3 its even has dmenu on it :)

Thanks for your work Jack83 8)

Soon i release last firmware ported to gopher 2.

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Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: ruffnutts on November 21, 2018, 06:11:57 pm
Quote
Soon i release last firmware ported to gopher 2.

Cool will this work on My version.... I have the newest Gopher 2 with the 4GB Nand Flash not removable SD Card,
I was so pissed off about that lol  8)

ruffnutts
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: Dracul13007 on November 22, 2018, 11:32:52 am
Hi ! Anyone succed to make Mame4all working for the RS-07 ?

The custom firmware is really great and i achieve to make many of the emulator i want working... But i tried all day for Mame4all, download many different version, but no one working :(

Thank's :)
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: JHale on November 24, 2018, 11:32:29 pm
Hi ! Anyone succed to make Mame4all working for the RS-07 ?

The custom firmware is really great and i achieve to make many of the emulator i want working... But i tried all day for Mame4all, download many different version, but no one working :(

Thank's :)

It's being worked on.. In time we will know.
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: ace9094 on November 25, 2018, 02:38:55 pm
I don't get the usual FBA menu, with the list of supported games, as well as I can't select any option.

This is intentional because the GUI menu for FBA A320 was horribly buggy and simply does not work at all.
What option do you want to select anyway ? This version of FBA does not support rotations unlike FBA-GCW0.

Hey gameblabla,

There is a couple of options I use from the original FBA GUI that would be great to see:

1) The correct game names not ROM names (Its easier to find the game you want)
2) Hide Clones (I know only some the clone version of some games work or they run better than the original)

I appreciate it may not be possible to add them. I was also wondering if you would be adding the GCW version of FBA with the menu?

Thanks
ace
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: VanZan on November 25, 2018, 03:26:34 pm
For the correct names there should be an alias file in the fba folder you can use.
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: superkev on November 26, 2018, 07:07:32 am
Many thx for the cool firmware gameblabla, I have applied the same romset with the one I used on RS-97, but some of those does not work, eg. some street fighter 2 and captain commando on CPS1 and 2. Is that the same version FBA with the one on RS97? Or should I find a previous ver?
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: applehk on November 26, 2018, 04:00:47 pm
I have downloaded and installed your custom firmware on my Retro Arcade.
This is very nice and is better that the original firmware. Thanks so much!!
I will wait for your new update on custom firmware. Hope the FBA can be able to run at full screen. (CPS & Neogeo) later.

May I know the power indicator at the menu can show the battery level? seems not working on mime.

Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: applehk on November 26, 2018, 04:07:02 pm
Many thx for the cool firmware gameblabla, I have applied the same romset with the one I used on RS-97, but some of those does not work, eg. some street fighter 2 and captain commando on CPS1 and 2. Is that the same version FBA with the one on RS97? Or should I find a previous ver?

You may search for the ROMS-set of MAME instead of FBA. I have the similar case as you before.
And I can able to run all CPS1 and 2 games now with MAME roms.
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: JHale on November 28, 2018, 05:58:37 am
Many thx for the cool firmware gameblabla, I have applied the same romset with the one I used on RS-97, but some of those does not work, eg. some street fighter 2 and captain commando on CPS1 and 2. Is that the same version FBA with the one on RS97? Or should I find a previous ver?

You may search for the ROMS-set of MAME instead of FBA. I have the similar case as you before.
And I can able to run all CPS1 and 2 games now with MAME roms.

Which version of MAME ROMs are you using?
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: superkev on November 30, 2018, 03:44:20 am
changed to MAME185 and downloaded a new neogeo bios with sfix.fx(cant remember the name exactly), now all the other roms works but captain commando still not...
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: ace9094 on December 01, 2018, 07:51:49 pm
changed to MAME185 and downloaded a new neogeo bios with sfix.fx(cant remember the name exactly), now all the other roms works but captain commando still not...

Changed what exactly? To the MAME185 ROM Set?
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: superkev on December 03, 2018, 11:12:30 am
romset
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: applehk on December 04, 2018, 01:47:33 pm
you can try to search from Google on the keywords "mame 185 rom", you should be able to find the zipped rom file to download.
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: odjinan on December 04, 2018, 05:17:38 pm
you can try to search from Google on the keywords "mame 185 rom", you should be able to find the zipped rom file to download.

split or merged? ;)
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: ace9094 on December 04, 2018, 09:14:06 pm
you can try to search from Google on the keywords "mame 185 rom", you should be able to find the zipped rom file to download.

I tried that, but locating "clean trustworthy" sites is proving problematic  :'( :o However I shall continue the search !  ;) ;D
Title: How can i copy roms to the microsd card?
Post by: supertilico2001 on December 06, 2018, 08:44:26 am
Hi Guys,

I was following all the steps to install the custom firmware in my Rs07 and all is working great but i got a silly question.
How can i copy the rom games to my microsd cards??
Because i insert the microsd in my pc with my cardreader and its not recognized the format.
Only if i go under Minitool partition wizard i can see the 3 partitions on my microsd card, the fat32 i can explore it from there and i can see all the structure of files, but i cant copy nothing there as the programm is only one explorer, is not fixing the problem to see the partition under windows 7.
The strange is that under the administrator of devices  i can see the microsd unit with several partitions but the one i need and i can see in minitool partition wizard is not shown like FAT32 but like RAW :(

Keep on doing this nice work, and thx so much in advance for your help!

Cheers.
Title: Re: How can i copy roms to the microsd card?
Post by: ahahah on December 08, 2018, 11:37:16 pm
Hi Guys,

I was following all the steps to install the custom firmware in my Rs07 and all is working great but i got a silly question.
How can i copy the rom games to my microsd cards??
Because i insert the microsd in my pc with my cardreader and its not recognized the format.
Only if i go under Minitool partition wizard i can see the 3 partitions on my microsd card, the fat32 i can explore it from there and i can see all the structure of files, but i cant copy nothing there as the programm is only one explorer, is not fixing the problem to see the partition under windows 7.
The strange is that under the administrator of devices  i can see the microsd unit with several partitions but the one i need and i can see in minitool partition wizard is not shown like FAT32 but like RAW :(

Keep on doing this nice work, and thx so much in advance for your help!

Cheers.

hi,
ive found the solution thanks to this message
https://boards.dingoonity.org/ingenic-jz4760-devices/hardware-revision-2-1-sd-card-mounting-problems/msg182552/#msg182552
;)
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: supertilico2001 on December 09, 2018, 07:33:03 am
ahaha, several days making me crazy the problem, thx so much for your help, god bless u. 8)
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: RetroVortex on December 11, 2018, 12:04:53 pm
Ok so I have a little bit of a strange request for the CFW.
I thought for fun I'd try plugging in my modded Fightstick Alpha PS3/4 fightstick into the RS-07 to see if it would work. And it does! mostly.
The only issue is that only 5 of 6 face buttons work. The R2 button doesn't. I figure the firmware doesn't map d-input L2 and R2 because there are no physical buttons on the device for it. If there was a way to do that then I'd be able to plug in a fightstick and play Street fighter. (or maybe even 2!)
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: JHale on December 11, 2018, 02:33:52 pm
We are just missing Mame4All and PicoDrive for this to be better than the original firmware.
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: ace9094 on December 12, 2018, 12:45:30 am
We are just missing Mame4All and PicoDrive for this to be better than the original firmware.

I gotta disagree a little... It would be great to Pico Drive and Mame would be nice but FBA is fine :) I would like to see the GCW Version of FBA as it supports Street Fighter II Shen Long v7 by Drakon... PSX would be nice to but...

AS IT IS... The CFW is MILES better than the stock firmware, the emulation is AWFUL for me on stock firmware, This CFW is awesome :)
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: JHale on December 12, 2018, 05:39:18 pm
We are just missing Mame4All and PicoDrive for this to be better than the original firmware.

I gotta disagree a little... It would be great to Pico Drive and Mame would be nice but FBA is fine :) I would like to see the GCW Version of FBA as it supports Street Fighter II Shen Long v7 by Drakon... PSX would be nice to but...

AS IT IS... The CFW is MILES better than the stock firmware, the emulation is AWFUL for me on stock firmware, This CFW is awesome :)

Without MAME you get no pac-man, Donkey Kong, TMNT, Simpsons, etc... MAME is very important..
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: procyon on December 12, 2018, 09:50:20 pm
I apologize in advance, but at the risk of being "that guy," is there any update on progress for the CFW?  Just curious, would love to know how things are going and what to look forward to.  Thanks for the hard work.
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: gameblabla on December 12, 2018, 10:28:11 pm
I apologize in advance, but at the risk of being "that guy," is there any update on progress for the CFW?  Just curious, would love to know how things are going and what to look forward to.  Thanks for the hard work.
Nothing right now. I did not bother with MAME because it's very slow on the RS-97 as it is and i refuse to work with that mess.
Slaneesh said he was working on a revamp of it, like 3 months ago but i'm not holding my breath for it...
However, Tony is making some progress towards IPU support and he managed to make it work.
Pingflood further confirmed this with his own findings (but noticed it got slower in PocketSNES for some reasons, strange).
So yeah, given that most arcade games uses a bunch of weird resolutions, i prefer waiting on tony adding support for the Arcade Mini's LCD panel to the kernel so we also get IPU there.

I'm working on trying to port SRB2 Kart to the RS-97 and RS-07. Nothing as of right now though.
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: ace9094 on December 13, 2018, 12:56:53 am
I apologize in advance, but at the risk of being "that guy," is there any update on progress for the CFW?  Just curious, would love to know how things are going and what to look forward to.  Thanks for the hard work.
Nothing right now. I did not bother with MAME because it's very slow on the RS-97 as it is and i refuse to work with that mess.
Slaneesh said he was working on a revamp of it, like 3 months ago but i'm not holding my breath for it...
However, Tony is making some progress towards IPU support and he managed to make it work.
Pingflood further confirmed this with his own findings (but noticed it got slower in PocketSNES for some reasons, strange).
So yeah, given that most arcade games uses a bunch of weird resolutions, i prefer waiting on tony adding support for the Arcade Mini's LCD panel to the kernel so we also get IPU there.

I'm working on trying to port SRB2 Kart to the RS-97 and RS-07. Nothing as of right now though.

Thank you for the update... as always, greatly appreciated my friend
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: gameblabla on January 26, 2019, 09:10:27 pm
https://www.youtube.com/watch?v=K9qqqDm7TQw (https://www.youtube.com/watch?v=K9qqqDm7TQw)
So i decided to resume working on it and i took a different approach this time.
In the case of Picodrive, i had to hack it a bit so it would display the games at their native resolutions then upscale it as fast as possible.
But i didn't want to be too invasive source code wise so i made a library inspired by sdlfix to do all of that from a shared library that intercepts the video call. When IPU support will get added in the future, it will be a simple matter of removing said library.

Here's the changelog for the upcoming version :
Code: [Select]
- Addition of Picodrive. It runs pretty fast and upscales both 40 & 32 columns games.
Master system games might not get upscaled properly, use SMS_SDL for those.
- Speccy runs much faster now. Bringing up the menu no longer slows it down.
- TV Out is now usable... sorta. Due to a hardware flaw preventing detection,
a prompt upon bootup will ask you to activate it instead.
- Support for mounting USB sticks. It could be useful for extra Roms.
- Some minor performance improvements across most apps.
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: blackz1982 on January 27, 2019, 12:23:20 am
Thanks a lot gameblabla. Sdlfix it works, then pcsx4all in fullscreen.
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: odjinan on January 27, 2019, 11:16:33 am
congrats gameblabla for the hard work!


@others:  dont ask for ETA thanks  ::)
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: gameblabla on January 27, 2019, 04:06:17 pm
Alright, i have released my new update to the CFW.
So what is new ?

The main addition of course is Picodrive, the Genesis/Sega CD emulator. (it also emulates the 32X and SVP chip but it's way too slow for those so forget it)
There are no scaling options though, it upscales to the whole screen. The good news though is that 256x224(240) video mode is also supported, so no black bars here either.

There's also rudimentary support for TV Out. Note that due to a hardware flaw, it cannot be detected if it's plugged in unlike the RS-97 so a prompt will appear asking you to enable TV Out instead when you boot up.

There's also untested support for flash sticks but it doesn't work from the menu yet.
Launch the file in /mnt/int_sd/apps/usb/usb and it will mount your USB key.

The rootfs was updated, the main addition being musl 1.1.21, which has fixed a number of MIPS specific bugs since then. The main compiler was also upgraded. Unfortunately, there are some issues so some emulators (PocketSNES, FBA) are still older binaries.

Speccy was recompiled with profiling and a statically linked toolchain, it now can handle bringing up the menu without slowing down to a crawl.
Vice was also updated to a slightly newer version. Note that version 3.0+ dropped support for OpenDingux so the 2.4 versions are the last for it.

FFplay got replaced by Mplayer. Mplayer is a frontend to ffmpeg and it has much faster rendering code than ffplay.
As a result, it  can handle more troublesome videos at a faster rate. 720p videos can even be played back (with fast decode on, still not smooth though).
Note that for best results and to avoid rescaling, make sure to rescale all of your videos to 480x272.

Oswan could become glitched in some cases and on some games. This was partially fixed as it no longer crashes but part of the menu no longer operates temporarily unless you exit the emulator. Hopefully i can take a closer look at it later, the code is a mess.

SMS_SDL got slightly faster and it now uses the non-commercial z80 cpu core. This means that games like Dizzy can be played properly now.

Also guys, just saying : I got the kernel source code for the Arcade Mini. Unfortunately, there's some proprietary code in there that cannot be possibly shared so welp. This CFW makes use of it but there are no substantial changes right now.

Download link is in the first post. Enjoy and report the bugs you may encounter.
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: greasehoot on January 27, 2019, 04:56:44 pm
Thank you for working on this device Gameblabla. I love it and am excited for any developments on it, substantial or not. Although I consider adding picodrive a substantial improvement! I love you man!
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: Nikojiro on January 28, 2019, 10:28:30 am
But i didn't want to be too invasive source code wise so i made a library inspired by sdlfix to do all of that from a shared library that intercepts the video call. When IPU support will get added in the future, it will be a simple matter of removing said library.

It's great to have you back! Would the same approach work on FBA?
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: gameblabla on January 28, 2019, 11:14:03 am
It's great to have you back! Would the same approach work on FBA?
Yes, but for best performance and resolution quality, the source code to FBA would need to be modified as to allow games with a variety of resolutions to set the resolution to their native resolution. Said library will then scale it up to fullscreen.
Doing it the lazy way would waste performance and make it look worse than it should right now.

Note that i am encountering issues with the toolchain : C++ projects like FBA or PocketSNES no longer runs on the device.
This might get solved with the next release of GCC (either 9 or 8.2, but it looks like it won't be until April).

Quote
Thank you for working on this device Gameblabla. I love it and am excited for any developments on it, substantial or not. Although I consider adding picodrive a substantial improvement! I love you man!
Aww that's cute, thanks.

That vice bug is bothering me a bit so an update might be available later. EDIT: I actually had fixed it before release, pfiou. So no issues with VICE then.
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: blackz1982 on January 28, 2019, 01:55:10 pm
Note that i am encountering issues with the toolchain : C++ projects like FBA or PocketSNES no longer runs on the device.
This might get solved with the next release of GCC (either 9 or 8.2, but it looks like it won't be until April).

May be return back on gcc 7.3 in new build.
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: joishere on January 28, 2019, 02:55:06 pm
It's great to have you back! Would the same approach work on FBA?
Yes, but for best performance and resolution quality, the source code to FBA would need to be modified as to allow games with a variety of resolutions to set the resolution to their native resolution. Said library will then scale it up to fullscreen.
Doing it the lazy way would waste performance and make it look worse than it should right now.

Note that i am encountering issues with the toolchain : C++ projects like FBA or PocketSNES no longer runs on the device.
This might get solved with the next release of GCC (either 9 or 8.2, but it looks like it won't be until April).

Quote
Thank you for working on this device Gameblabla. I love it and am excited for any developments on it, substantial or not. Although I consider adding picodrive a substantial improvement! I love you man!
Aww that's cute, thanks.

That vice bug is bothering me a bit so an update might be available later. EDIT: I actually had fixed it before release, pfiou. So no issues with VICE then.

Thanks for your work.
I have no sound in Vice.
When I enabled Sound in Vice Options, the emulator quit.
Can you help ?
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: gameblabla on January 28, 2019, 07:41:04 pm
Thanks for your work.
I have no sound in Vice.
When I enabled Sound in Vice Options, the emulator quit.
Can you help ?
Hmm, i have a new build with sound enabled and the emulator does not exit and works fine, so i guess i'll provide said updated binary next update.
I realized that Quake's executable was mistakenly renamed in last update and also has crashing issues. I have fixed that but it will be made available next update.

Quote
May be return back on gcc 7.3 in new build.
I switched back to GCC 7.3 and still nothing. But going back to my older buildroot fixed it.
That made me realize that some additional packages were not used in my newer buildroot. So guess i'll find the eventual culprit.
(i think it's either libsgc++ or binutils 2.31.1 causing issues)
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: blackz1982 on January 28, 2019, 07:43:52 pm
In wolfenshtein dont work save.

Отправлено с моего LLD-L31 через Tapatalk

Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: joishere on January 28, 2019, 08:13:27 pm
Thanks for your work.
I have no sound in Vice.
When I enabled Sound in Vice Options, the emulator quit.
Can you help ?
Hmm, i have a new build with sound enabled and the emulator does not exit and works fine, so i guess i'll provide said updated binary next update.
I realized that Quake's executable was mistakenly renamed in last update and also has crashing issues. I have fixed that but it will be made available next update.

Quote
May be return back on gcc 7.3 in new build.
I switched back to GCC 7.3 and still nothing. But going back to my older buildroot fixed it.
That made me realize that some additional packages were not used in my newer buildroot. So guess i'll find the eventual culprit.
(i think it's either libsgc++ or binutils 2.31.1 causing issues)
Thank you  :)
Is it possible to have ZX Spectrum with a 4/3 ratio ?
I haven't found any option for that.
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: gameblabla on January 29, 2019, 02:43:55 am
In wolfenshtein dont work save.
Thanks for letting me know. ECWolf makes a lot of assumption and that pisses me off.
It expects the folders .local/share to exist and if they don't, it errors out.
Really dumb, i only found out about this until now.
Change the file content's (games/ecwolf/run.dge) to this .
Code: [Select]
#!/bin/sh
SOURCE="$1"
DIR="$( cd -P "$( dirname "$SOURCE" )" && pwd )"
if [ ! -d "/mnt/int_sd/.local" ]; then
# If .local doesn't exist, create it since it is needed for savegames
mkdir /mnt/int_sd/.local
mkdir /mnt/int_sd/.local/share
mkdir /mnt/int_sd/.local/screenshots
mkdir /mnt/int_sd/.local/savegames
fi
./ecwolf "$DIR"
And savestates will now work. Next update will fix this.

Quote
Thank you  :)
Is it possible to have ZX Spectrum with a 4/3 ratio ?
I haven't found any option for that.
No, there's no option for that. It's possible for me to add it but it's not a priority for now.

I'm working on the next update, which should come out shortly.
I've looked at how PCSX4ALL performed on the Arcade Mini with the upscale code and it turns out the drop is only like 1~2 FPS compared to 320x240, which is reasonable and it still beats the current RS-97 version.
So i decided to add it because i am **tired** of the constant whining and the fact that people would rather go back to the shitty stock firmware with horrible performance. Really

Note that this does not make use of external controllers yet : I've yet to decide on whenever i should just support Dualshock PS3 controllers or the stock controllers with no analog sticks.

I've fixed ECwolf's issues with saves, MPlayer got slightly faster, Quake crashes got fixed, USB mounting is now working as intended (let me know if there are still issues), and Vice now has working sound output without it crashing horribly...
I will also upload another video showing the progress, stay tuned.

EDIT: Now released, get version 1.2 in the first post.
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: naxeras on January 30, 2019, 12:01:59 pm
In wolfenshtein dont work save.
Thanks for letting me know. ECWolf makes a lot of assumption and that pisses me off.
It expects the folders .local/share to exist and if they don't, it errors out.
Really dumb, i only found out about this until now.
Change the file content's (games/ecwolf/run.dge) to this .
Code: [Select]
#!/bin/sh
SOURCE="$1"
DIR="$( cd -P "$( dirname "$SOURCE" )" && pwd )"
if [ ! -d "/mnt/int_sd/.local" ]; then
# If .local doesn't exist, create it since it is needed for savegames
mkdir /mnt/int_sd/.local
mkdir /mnt/int_sd/.local/share
mkdir /mnt/int_sd/.local/screenshots
mkdir /mnt/int_sd/.local/savegames
fi
./ecwolf "$DIR"
And savestates will now work. Next update will fix this.

Quote
Thank you  :)
Is it possible to have ZX Spectrum with a 4/3 ratio ?
I haven't found any option for that.
No, there's no option for that. It's possible for me to add it but it's not a priority for now.

I'm working on the next update, which should come out shortly.
I've looked at how PCSX4ALL performed on the Arcade Mini with the upscale code and it turns out the drop is only like 1~2 FPS compared to 320x240, which is reasonable and it still beats the current RS-97 version.
So i decided to add it because i am **tired** of the constant whining and the fact that people would rather go back to the shitty stock firmware with horrible performance. Really

Note that this does not make use of external controllers yet : I've yet to decide on whenever i should just support Dualshock PS3 controllers or the stock controllers with no analog sticks.

I've fixed ECwolf's issues with saves, MPlayer got slightly faster, Quake crashes got fixed, USB mounting is now working as intended (let me know if there are still issues), and Vice now has working sound output without it crashing horribly...
I will also upload another video showing the progress, stay tuned.

EDIT: Now released, get version 1.2 in the first post.

Thank you for you work.

I will check asap.

FBA runs at full screen now?

Regards.
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: applehk on January 30, 2019, 02:26:01 pm
Thanks so much!

I have installed the v1.2 a moment ago. this is very nice!
Here is my friendly comment:
1) Can able to fix the wallpapers? I found the wallpapers are not in full screen except the blue ripples one.
2) Can the FBA be able in full screen mode?
3) Can able to swtich to TV mode by a button in the setting tab, instead of a pop-up when startup the system?
4) The Chinese (TW) localization is not completed.

By the way, I can help to translate for the Chinese (TW) labels and the wallpapers image resize.
Thanks again
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: gameblabla on January 30, 2019, 02:34:28 pm
1) Can able to fix the wallpapers? I found the wallpapers are not in full screen except the blue ripples one.
Oops, i forgot to fix the wallpapers.

2) Can the FBA be able in full screen mode?
No, this is something i'm still working on while i'm figuring out the toolchain issues. No changes for now but it will be fixed.

Quote
3) Can able to swtich to TV mode by a button in the setting tab, instead of a pop-up when startup the system?
I couldn't make this work unless it's done via GmenuNx due to GmenuNX itself resetting TV Out. It's quite nasty, i hope i can do a better fix to it. Pingflood said he had a better version of GMenuNx for the Arcade Mini but i'm still waiting <_<

Btw, the Arcade Mini has a hardware flaw : it is unable to detect if the headhphone jack is plugged in.

Quote
4) The Chinese (TW) localization is not completed.
By the way, I can help to translate for the Chinese (TW) labels and the wallpapers image resize.
If you want to translate itself yourself, checkout apps/gmenunx/Chinese (TW) and add the missing entries.
As for wallpapers, i will fix it later, it's not a priority. You can grab any Sony PSP wallpapers for the Arcade Mini and it will fix just nicely.

Why is everyone bothering me with FBA ??
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: lazanti on January 30, 2019, 04:32:14 pm
Someone mentioned earlier that this machine can run all Crash Bandicoot games, is this true? :)
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: gameblabla on January 30, 2019, 05:22:55 pm
Someone mentioned earlier that this machine can run all Crash Bandicoot games, is this true? :)
It could not before because i did not make PCSX4ALL available but now it can do just that.
Be warned that some games will require an official BIOS for compatibility. (Also Crash Team Racing is still very slow on it)

See my latest video for PCSX4ALL on the Arcade Mini :
https://www.youtube.com/watch?v=ryymkyDgrig (https://www.youtube.com/watch?v=ryymkyDgrig)
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: douyajia17 on January 30, 2019, 05:29:09 pm
would you release the source code of pcsx4all to share your modification to fix the resolution?im also working on it now.
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: gameblabla on January 30, 2019, 06:03:52 pm
would you release the source code of pcsx4all to share your modification to fix the resolution?im also working on it now.
https://github.com/arcade-mini/pcsx4all/commit/b564ee1b7ffdcbaf00f9f26cc7e41d75ecbeb009 (https://github.com/arcade-mini/pcsx4all/commit/b564ee1b7ffdcbaf00f9f26cc7e41d75ecbeb009)

This is far from optimal though. Games using high res mode for example (512x240) would go like this :
512x240 -> 320x240 -> 480x272

I initially wanted to do this instead :
512x240 -> 480x272

Unfortunately, it is very prone to  crashes when you attempt to change the size of the video buffer.
Senquack never properly fixed this. Another way would be to adjust the algo directly in vout_port.cpp :
https://github.com/arcade-mini/pcsx4all/blob/master/src/gpu/gpulib/vout_port.cpp#101 (https://github.com/arcade-mini/pcsx4all/blob/master/src/gpu/gpulib/vout_port.cpp#101)

Good luck figuring it out though.
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: tophuntyer99 on January 31, 2019, 04:12:39 am
My only wish is to have arcade games played in the original aspect ratio, right now neogeo games are fine but CPS games run at closer to 16:9, that doesn't look good.
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: naxeras on January 31, 2019, 06:24:00 pm
The new firm is great.

Only for my taste, fba with full screen (like original firmware) will be awesome, all rest its working great.

Regards
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: gameblabla on January 31, 2019, 11:50:04 pm
Quote
My only wish is to have arcade games played in the original aspect ratio, right now neogeo games are fine but CPS games run at closer to 16:9, that doesn't look good.
But the CPS's native resolution is 384x224, which is widescreen. (12:7 actually but still)
There's nothing odd about it being widescreen because it is also correct. (On CRT TVs, it looks squared, which may or may not be fine depending on the game.)

Next FBA release will feature fullscreen scaling though, because you pester it to me and i am tired of the whining.
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: naxeras on February 01, 2019, 09:08:59 am
Quote from: gameblabla


Next FBA release will feature fullscreen scaling though, because you pester it to me and i am tired of the whining.

Thank you gameblabla, it will awesome!!!

Regards.
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: yartajep on February 02, 2019, 03:46:31 am
Hi,

I download the RS07 Arcademini  custom firmware V1.2 29/01/2019, but the disk that I put the roms needs format in windows. is this normal? or the img download has a problem.

Thanks
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: gameblabla on February 02, 2019, 04:32:44 am
Hi,
I download the RS07 Arcademini  custom firmware V1.2 29/01/2019, but the disk that I put the roms needs format in windows. is this normal? or the img download has a problem.
Thanks
Yes, you are using Windows 7. Windows 7 does not support sd cards with multiple partitions, only Windows 10 Creator's Update+ can.
I would suggest you either upgrade to that or use RMPrepUsb :
Code: [Select]
Open RMPrepUSB, hold CTRL+O, type 3 and access to the ROMS partition appears. Then when finished, hit CTRL+O again and select 0.
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: cloudstr on February 02, 2019, 11:49:31 am
Hello gameblabla, i'm very happy that you have resumed your work  :) Please forgive me if my request is inappropriate .. i wonder if any chance you can take a look and port this firmware for "PAP Gameta II" in future ?

The "PAP Gameta II" specs is very similar to "Retro Arcade Mini" and "Pap KIII Plus/S", only minor difference are screen resolution and the second analog stick . These devices seems to running the same stock firmware too.

HUGE thanks and looking forward for your next release  ;D
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: gameblabla on February 02, 2019, 05:01:49 pm
Hello gameblabla, i'm very happy that you have resumed your work  :) Please forgive me if my request is inappropriate .. i wonder if any chance you can take a look and port this firmware for "PAP Gameta II" in future ?

The "PAP Gameta II" specs is very similar to "Retro Arcade Mini" and "Pap KIII Plus/S", only minor difference are screen resolution and the second analog stick . These devices seems to running the same stock firmware too.

HUGE thanks and looking forward for your next release  ;D
What's the Gameta II screen resolution ? Apparently it's 480x320 (which is double the GBA's resolution, nice) but i'm not sure.
Also vert discontinued his project due to "Revision incompatibility". Did they release JZ4760B PAP Gameta II console as well ?
I know that you had told me that the right analog was mapped to the face buttons. Honestly though, the analog sticks are useless. I don't think there would be even a way to detect whenever it's the analog being used so we could have used hacks and the likes etc...
Sadly, i don't own this thing. Do you happen to have the kernel for it ? Just dump the first 8MB from the stock firmware file and send it to me.

I had plans to release builds for the PAP K3 Plus, which should be just a matter of using the stock kernel from the K3 Plus. Also, it's annoying because the Arcade Mini has its own kirks, plus the K3 Plus has no bugs so it's kinda hard to make binary builds that are fully compatible (at least with GmenuNx). I may have to provide separate builds for the K3 Plus and Gameta II.
Care to send me one ? But i think twice because i'm flooded with those things. lol
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: cloudstr on February 02, 2019, 10:56:48 pm
What's the Gameta II screen resolution ? Apparently it's 480x320 (which is double the GBA's resolution, nice) but i'm not sure.
Well, i'm not so sure about this too .. My box wrote it is 480x320: "High-Definition 4.3 inch TFT Screen (480x320)". But @BVP said it is 480x272, which is similar to the K3 Plus :o
http://boards.dingoonity.org/ingenic-jz4760-devices/pap-gameta-ii-plus-custom-firmware/msg176058/#msg176058

Check out this clips, the screen doesn't stretch its black margin so I think 480x272 might be the right answer..
https://www.youtube.com/watch?v=f2ZP3m2wzik

Also vert discontinued his project due to "Revision incompatibility". Did they release JZ4760B PAP Gameta II console as well ?

I think so. There is a newer version came with 16Gb SD Card and (maybe) the JZ4760B processor:
https://www.youtube.com/watch?v=hMbuAmMtQDU

I have seen no report from any source but based on the K3 Plus thread, the JZ4760B processor is pretty much confirmed.
http://boards.dingoonity.org/ingenic-jz4760-devices/pap-kiii-plus-(dingux-480x272-screen)/msg184177/#msg184177


Do you happen to have the kernel for it ? Just dump the first 8MB from the stock firmware file and send it to me.

I don't have it yet but I will try to dump it. Does this require to open the case and remove the internal SD card?  ???
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: DiacloneFX on February 03, 2019, 12:54:19 am
Yes, you are using Windows 7. Windows 7 does not support sd cards with multiple partitions, only Windows 10 Creator's Update+ can.

Hi Gameblabla,
First of all thank you for the time you put in this custom firmware.

I have the same issue with the last two versions of the custom firmware, and I am on Windows 10 with all the updates installed. With version 1.0 of the firmware, after flashing the SD card, I could access the third drive in Windows Explorer, I could see all the folders and the executables, and copy the roms on it. With versions 1.1 and 1.2 I can't do it anymore, all the three drives are not accessible and the only way I can copy the roms is to use another SD card in the external slot.
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: tophuntyer99 on February 03, 2019, 03:07:58 am
Quote
My only wish is to have arcade games played in the original aspect ratio, right now neogeo games are fine but CPS games run at closer to 16:9, that doesn't look good.
But the CPS's native resolution is 384x224, which is widescreen. (12:7 actually but still)
There's nothing odd about it being widescreen because it is also correct. (On CRT TVs, it looks squared, which may or may not be fine depending on the game.)

Next FBA release will feature fullscreen scaling though, because you pester it to me and i am tired of the whining.

But in the arcade CPS games are all played on 4:3 crt screens, so despite the 384x224 resolution, Capcom's graphic design is done in 4:3 ratio. 
I hope your full screen scaling is not just filling the 16:9 screen by stretching the image, coz that won't look good, in my opinion.
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: naxeras on February 03, 2019, 04:25:39 pm
Quote
My only wish is to have arcade games played in the original aspect ratio, right now neogeo games are fine but CPS games run at closer to 16:9, that doesn't look good.
But the CPS's native resolution is 384x224, which is widescreen. (12:7 actually but still)
There's nothing odd about it being widescreen because it is also correct. (On CRT TVs, it looks squared, which may or may not be fine depending on the game.)

Next FBA release will feature fullscreen scaling though, because you pester it to me and i am tired of the whining.

But in the arcade CPS games are all played on 4:3 crt screens, so despite the 384x224 resolution, Capcom's graphic design is done in 4:3 ratio. 
I hope your full screen scaling is not just filling the 16:9 screen by stretching the image, coz that won't look good, in my opinion.

For performance the best option to scale cps1 and cps2 games is 16:9 full screen.

Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: gameblabla on February 03, 2019, 09:04:32 pm
For performance the best option to scale cps1 and cps2 games is 16:9 full screen.
Actually it would be mostly the same in our case. However, the issue being that FBA supports more than 20+ different screen resolutions.
It's much easier to just tell it to fill the screen instead of doing something like a keep aspect ratio thing especially when you have weird resolutions like 768x256.
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: kapster on February 04, 2019, 06:35:11 pm
For performance the best option to scale cps1 and cps2 games is 16:9 full screen.
Actually it would be mostly the same in our case. However, the issue being that FBA supports more than 20+ different screen resolutions.
It's much easier to just tell it to fill the screen instead of doing something like a keep aspect ratio thing especially when you have weird resolutions like 768x256.

I support this approach. Not only does it make sense from a programming perspective, but given the small screen and the fact that your face is usually further away than a typical handheld, it makes sense to use all the screen real estate. I say this as a person who usually prefers aspect scaling btw.
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: tophuntyer99 on February 06, 2019, 02:31:51 am
For performance the best option to scale cps1 and cps2 games is 16:9 full screen.
Actually it would be mostly the same in our case. However, the issue being that FBA supports more than 20+ different screen resolutions.
It's much easier to just tell it to fill the screen instead of doing something like a keep aspect ratio thing especially when you have weird resolutions like 768x256.

How about force all FBA games display in 362x272, which is 4:3 "full screen" for the RS-07 screen. Should be the same from coding perspective but will look much better.
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: naxeras on February 08, 2019, 08:25:38 am
In my opinnion the best way is force all games in FBA in full screen.

@gameblabla, is not posible use your sdlfix for FBA scaling?

Regards.
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: tophuntyer99 on February 09, 2019, 05:36:06 am
Sorry, but I just don't understand this preference of distorted graphic.
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: naxeras on February 09, 2019, 08:43:29 am
Sorry, but I just don't understand this preference of distorted graphic.

Only with small screens and underpowered systems.
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: Mpiovra on February 13, 2019, 04:56:52 pm
Hi All, probably a very silly question: I have installed the new firmware on the Retro Arcade , but it doesn't read my external sd card where I have placed the roms. Does the card need to be formatted in a certain way or it needs a roms folder to be created?
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: gameblabla on February 13, 2019, 07:38:47 pm
Hi All, probably a very silly question: I have installed the new firmware on the Retro Arcade , but it doesn't read my external sd card where I have placed the roms. Does the card need to be formatted in a certain way or it needs a roms folder to be created?
Note that if you are using Windows, you may have to format said external sd card with the SD Memory Card Formatter here :
https://www.sdcard.org/downloads/formatter_4/ (https://www.sdcard.org/downloads/formatter_4/)

It requires a single FAT32 partition. No special folders needed.
Alternatively, you can use the USB ports instead and mount your USB stick via the menu.
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: VanZan on February 13, 2019, 08:07:57 pm
oops ignore
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: Mpiovra on February 14, 2019, 07:46:53 pm
Hi All, probably a very silly question: I have installed the new firmware on the Retro Arcade , but it doesn't read my external sd card where I have placed the roms. Does the card need to be formatted in a certain way or it needs a roms folder to be created?
Note that if you are using Windows, you may have to format said external sd card with the SD Memory Card Formatter here :
https://www.sdcard.org/downloads/formatter_4/ (https://www.sdcard.org/downloads/formatter_4/)

It requires a single FAT32 partition. No special folders needed.
Alternatively, you can use the USB ports instead and mount your USB stick via the menu.


Thanks!
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: gameblabla on February 16, 2019, 04:47:19 pm
Alright, i have published an update to PocketSNES in a form of a package here :
https://gameblabla.nl/files/ipk/rs07/ (https://gameblabla.nl/files/ipk/rs07/)

Changelog:
- Adds "Keep Aspect" option in the settings.

Said package is profile-guided optimized too of course.

How to install such packages
It's a bit different from RetroFW : You need to go to "Install a Package" App and then select said pkg7 file.
Select it and it should decompress it.

What if something goes wrong ?
Change the extension from .pkg7 to .7z and manually extract it on the root of your sd card.

I hope in the future though i can just support the IPK format instead but since pingflood has not yet released the source code
for GmenuNx, this will do for now.

I plan to do the same for PCSX4ALL, Handy and FBA-A320.
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: blackz1982 on February 16, 2019, 07:40:18 pm
Hello. Can you publish fresh toolchain?

Отправлено с моего LLD-L31 через Tapatalk

Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: kaubisa07 on February 16, 2019, 11:49:36 pm
glad to hear that you keep working in retroarcade mini fw.

Sent from my BBB100-7 using Tapatalk

Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: ace9094 on February 17, 2019, 11:16:15 pm
Alright, i have published an update to PocketSNES

I plan to do the same for PCSX4ALL, Handy and FBA-A320.

Awesome... Thank you gameblabla... I am sure this has been asked before, and im sorry if you already answered, but Will Picodrive / Megadrive make its way to RS-07 after PCSX4ALL, Handy and FBA-320 ?

Thanks again  8)
ace
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: gameblabla on February 17, 2019, 11:29:08 pm
Alright, i have published an update to PocketSNES

I plan to do the same for PCSX4ALL, Handy and FBA-A320.
Awesome... Thank you gameblabla... I am sure this has been asked before, and im sorry if you already answered, but Will Picodrive / Megadrive make its way to RS-07 after PCSX4ALL, Handy and FBA-320 ?
Thanks again  8)
ace
It is already available since v1.2...
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: naxeras on February 18, 2019, 07:09:18 am
Alright, i have published an update to PocketSNES in a form of a package here :
https://gameblabla.nl/files/ipk/rs07/ (https://gameblabla.nl/files/ipk/rs07/)

Changelog:
- Adds "Keep Aspect" option in the settings.

Said package is profile-guided optimized too of course.

How to install such packages
It's a bit different from RetroFW : You need to go to "Install a Package" App and then select said pkg7 file.
Select it and it should decompress it.

What if something goes wrong ?
Change the extension from .pkg7 to .7z and manually extract it on the root of your sd card.

I hope in the future though i can just support the IPK format instead but since pingflood has not yet released the source code
for GmenuNx, this will do for now.

I plan to do the same for PCSX4ALL, Handy and FBA-A320.

Thank you gameblabla, its working great!!.


I'm wishing you fba with full screen support.


Regards
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: majestyk on February 20, 2019, 04:06:17 am

Nothing right now. I did not bother with MAME because it's very slow on the RS-97 as it is and i refuse to work with that mess.
Slaneesh said he was working on a revamp of it, like 3 months ago but i'm not holding my breath for it...
However, Tony is making some progress towards IPU support and he managed to make it work.
Pingflood further confirmed this with his own findings (but noticed it got slower in PocketSNES for some reasons, strange).
So yeah, given that most arcade games uses a bunch of weird resolutions, i prefer waiting on tony adding support for the Arcade Mini's LCD panel to the kernel so we also get IPU there.

I'm working on trying to port SRB2 Kart to the RS-97 and RS-07. Nothing as of right now though.

Hi Gameblabla,

once again thank you very much for all your hard work on RS-97 and RS-07
I'm sorry to ask but is it possible to port the same RS-97 MAME emulator from the Useless rom to RS-07 with minimal efforts?   Some very old games like 1943 and bubble bobble runs fine on RS-97 so I'm hoping to play it on RS-07 too
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: bopbopbop on February 20, 2019, 01:21:37 pm
I've ported it - the only build is currently at:

https://github.com/bopbopbopbop/mame4all-rs97/releases/tag/v0.1-RS-07

Download the zip from here,put it in your emu folder, and run the dge file.

Enjoy bubble bobble.


//modified from the below:
https://github.com/bopbopbopbop/mame4all-rs97/tree/2da17b78468f45eb8ed0e2242f0087aab488af73/distrib

Copy the folder (needs the skins folder to run) and run the dge file.
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: HercTNT on February 20, 2019, 05:16:42 pm
I've ported it - the only build is currently at:

https://github.com/bopbopbopbop/mame4all-rs97/tree/2da17b78468f45eb8ed0e2242f0087aab488af73/distrib

Copy the folder (needs the skins folder to run) and run the dge file.

Enjoy bubble bobble.

Does not work, atleast not on my setup. using retrofw v1.
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: bopbopbop on February 20, 2019, 05:46:12 pm
What do you mean RetroFW? This release is for the RS07, there is no retroFW for it yet. Or did you mean to post in the other thread?

I've ported it - the only build is currently at:

https://github.com/bopbopbopbop/mame4all-rs97/tree/2da17b78468f45eb8ed0e2242f0087aab488af73/distrib

Copy the folder (needs the skins folder to run) and run the dge file.

Enjoy bubble bobble.

Does not work, atleast not on my setup. using retrofw v1.
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: HercTNT on February 20, 2019, 09:38:55 pm
What do you mean RetroFW? This release is for the RS07, there is no retroFW for it yet. Or did you mean to post in the other thread?

I've ported it - the only build is currently at:

https://github.com/bopbopbopbop/mame4all-rs97/tree/2da17b78468f45eb8ed0e2242f0087aab488af73/distrib

Copy the folder (needs the skins folder to run) and run the dge file.

Enjoy bubble bobble.

Does not work, atleast not on my setup. using retrofw v1.

Good grief i'm an idiot. disregard all that. i must have been tired and read things wrong.  Nothing to see here move on LOL.....sigh
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: bopbopbop on February 20, 2019, 09:54:33 pm
No worries. Ive built a mame4all for both, so do let me know if you have issues with the other one.
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: DiacloneFX on February 21, 2019, 12:58:52 pm
Hi bopbopbop,
Thank you for your Mame port, I tried it and it works very well. I tried few games and they run surprisingly fast. Just the aspect ratio for Bubble Bobble doesn't seem perfect, like it should be a little bit larger to show the right proportions. And the full screen mode doesn't seem to work, at least for the few games I run.
I have one question: at the moment I am running the executable through the explorer app in the custom firmware. Do you know how I can add an entry in the Emulators tab for your Mame port so I can run it from there?
Thanks
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: bopbopbop on February 21, 2019, 05:11:55 pm
Since people seem to be having issues with mame4all, I've made a dedicated thread so we don't derail this one.

Any future questions, please ask them here:

http://boards.dingoonity.org/ingenic-jz4760-devices/mame4all-for-rs97-retrofw-and-rs07/

DiacloneFX - in GMenuNX, go to the emulators section. Press select, and go to the mame4all.dge file. Select it. You should now have a link in emulators for the mame4all file.
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: gameblabla on February 21, 2019, 09:50:27 pm
Firmware v1.3 is now released for the Arcade Mini !
Here's the changelog :
Code: [Select]
- Issue with FAT32 partition not showing up should be fixed.
- Port of Quake 2. (Also takes advantage of the higher resolution)
- SMS Plus GX has some underhood changes, in addition to one more upscaler available. (fullscreen)
- Handy was also updated and should sound better than the previous build.
- PCSX4ALL was updated too, now using the newer mips part3 recompiler. (part4 still introduces bugs with save states unfortunately, need to bisect)
- PocketSNES also has now "Keep aspect" upscaler available. (Was provided as a seperate package but is now part of the CFW)

Check out my first post for download link.
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: DiacloneFX on February 22, 2019, 12:51:33 am
Firmware v1.3 is now released for the Arcade Mini !
Hi Gameblabla,
Thank you for the new release of your custom firmware.

It is great, I just wanted to report that:
FAT32 partition still doesn't work for me, I still can't open it in Windows 10.
Quake 2 works great, but I had no entry in the Game menu, so I had to create it manually.

Thanks
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: gameblabla on February 22, 2019, 02:01:21 am
FAT32 partition still doesn't work for me, I still can't open it in Windows 10.
Quake 2 works great, but I had no entry in the Game menu, so I had to create it manually.
Seriously rofl, that is pissing me off. it works great here on Linux but Windows refuses to detect it.
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: majestyk on February 22, 2019, 02:37:40 am
I've ported it - the only build is currently at:

https://github.com/bopbopbopbop/mame4all-rs97/releases/tag/v0.1-RS-07

Download the zip from here,put it in your emu folder, and run the dge file.

Enjoy bubble bobble.


//modified from the below:
https://github.com/bopbopbopbop/mame4all-rs97/tree/2da17b78468f45eb8ed0e2242f0087aab488af73/distrib

Copy the folder (needs the skins folder to run) and run the dge file.

thank you very much, I've tried it on RS07 and it works, is there any way to make the external joypads work in this MAME?
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: majestyk on February 22, 2019, 02:38:49 am
Firmware v1.3 is now released for the Arcade Mini !
Here's the changelog :
Code: [Select]
- Issue with FAT32 partition not showing up should be fixed.
- Port of Quake 2. (Also takes advantage of the higher resolution)
- SMS Plus GX has some underhood changes, in addition to one more upscaler available. (fullscreen)
- Handy was also updated and should sound better than the previous build.
- PCSX4ALL was updated too, now using the newer mips part3 recompiler. (part4 still introduces bugs with save states unfortunately, need to bisect)
- PocketSNES also has now "Keep aspect" upscaler available. (Was provided as a seperate package but is now part of the CFW)

Check out my first post for download link.

thanks, can't wait to try it out when I'm off from work
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: naxeras on February 22, 2019, 11:25:59 am
FAT32 partition still doesn't work for me, I still can't open it in Windows 10.
Quake 2 works great, but I had no entry in the Game menu, so I had to create it manually.
Seriously rofl, that is pissing me off. it works great here on Linux but Windows refuses to detect it.

Its not working after fresh burn or after expand?

After fresh burn work for me, but when expand the partition in linux with gparted is not detected in Windows anymore.

The workaround its copy all content to the parition in windows after fresh install to a temporary location,  then, expand fat32 partition in windows with disk manager, and copy all content again to the expanded partition.

Its working great for me.

Regards.
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: odjinan on February 22, 2019, 04:56:07 pm
thanks for the update gameblabla! 

Icon to launch quake 2 was missing (I was afraid something went wrong with my card or image), but I just simply added the shortcut to the game section and quake 2 is working great ;)
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: DiacloneFX on February 22, 2019, 10:07:16 pm

Its not working after fresh burn or after expand?


Unfortunately it doesn't work in both cases, even just after flashing it. I tried to flash the image with both Win32DiskImager and Etcher but it doesn't make any difference. I can actually see the partition with the disk manager, but Explorer cannot show its content. Curiously, I am still able to expand the FAT32 partition with MiniTool Partition Wizard and use it with the Retro Arcade Mini.
The FAT32 partition correctly showed up with the first release of custom firmware, but then it stopped from version 1.1 on. Thanks for the reply.
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: RetroFreakPc on February 22, 2019, 10:32:47 pm
 Today is being full of news, what a day!! love you guys!! :D

 After several tries no way of mounting the partition in windows, it is read as RAW and no way to get into, tomorrow ill try to get the files out somehow format it as fat32 and copy all again, i'll keep you posted.


 There are an emulator pack rs90 i guess that some of them works fine in the rs07 such us pce emulator hugo, i leave you this over here just in case you want to take a look

https://drive.google.com/file/d/0B6_3jEC5DoqDd20yOENsRnRsWFE/view
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: gameblabla on February 24, 2019, 07:56:08 am
I have released a newer update, CFW 1.31. Grab the updated version in the first post.

Hopefully this should fix the FAT32 partition now...
Full changelog :

Misc
Attempting to revert to previous layout (as used by firmware 1.0). HOPEFULLY, this should fix the FAT32 partition issue.

Linux Kernel
Fixed black level issues, improving the display quality as a result.
I found some old code laying around in the lcd code and enabled it.
Turns out it worked fine and fixed the issue i had with black levels on the LCD screen not being displayed properly.
Yes really, this was really dumb.

GmenuNx

Updated GmenuNx to upstream code and improved my patches somewhat.
You now need to press Select instead of B for TV Out. (should prevent confusion and accidents)

Emulators

PokeMini
A simple port of PokeMini for the Arcade Mini.
It also supports external joysticks and you can remap the buttons however you like.

Elektronika BK
Code: [Select]
I ported a very old emulator that emulates the Elektronika BK lines of computers.
These computers were released around the mid-80s in the USSR and were one of the first home computers in the world to use a 16-bits CPU.
Supported up until 1993 (which by then, got displaced by IBM clones), a number of games were made for it.

It's usually not easy to support computers on consoles like the Arcade Mini & the RS-97 due to many games
using different keys.
However, many games simply just use Cursor keys/Enter/Space, which means that it's easily mappable.

Back in the day, you needed to type in a few lines before booting up the games. (later improved in later revisions)
The emulator was improved to automate it as much as possible, making it seemless.

Here's how the controls are mapped to the Arcade Mini :
Stick : Cursor Keys
A : Enter
B : Spacebar
X : 3
Y : Exit emulator
L : 1
R : 9

You can also plug a USB keyboard to your Arcade Mini and use it that way.
Note that Spacebar will exit the emulator, so use LALT instead for Spacebar.

Joysticks are not supported (yet).

== Requirements ==

You will need the Elektronika BK roms for it to run.
It is unknown what the copyright status of these are. (The Russian Govertment ? Limbo ? Who ever bought the remains of Elektronika ?)
This is why i am not redistributing it by precaution but if you want to look for them, here they are :
B11M_BOS.ROM  BAS11M_0.ROM  BASIC10.ROM   FOCAL10.ROM
B11M_EXT.ROM  BAS11M_1.ROM  DISK_327.ROM  MONIT10.ROM

You will also need mkdos.bkd and optionally andos.img too for floppy games.
They are not required for binary format games though.

Place them in either the location of the games or in .bk/roms.

How to run games ?

There are two types of games for the BK : Binaries and floppies.

Binaries are simple and just requires the above ROMs.

Games on floppy disks are more tricky and requires the use of a DOS-like operating systems like Mkdos or Andos.
Some games require Mkdos while a few might require Andos. Script file defaults to Mkdos by default, only using andos
if mkdos is not available. CSIDOS is not supported for floppy games (except if you boot directly to it) due to control issues.

You will need to press 9, select the executable and press A/Start to start the game.
MKDOS : If you inadvertly pressed B or L, press X twice to reset it and try again.
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: RetroFreakPc on February 24, 2019, 11:32:14 am
I have released a newer update, CFW 1.31. Grab the updated version in the first post.

Hopefully this should fix the FAT32 partition now...

 Sorry to say but it doesn't work for me using Win32DiskImager, let see what other people says... fat32 partition still unaccesible from windows.
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: gameblabla on February 24, 2019, 11:34:47 am
Sorry to say but i doesn't work for me using Win32DiskImager, let see what other people says... fat32 partition still unaccesible from windows.
I think i'll give up trying to make it work on Windows <_<
There was a similar issue on the RS-97 i think but no one could figure out why this happens
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: odjinan on February 24, 2019, 11:39:16 am
1.3 was working for me with extended fat32 partition on windows 10. 
i'm burning the 1.31 image right now, i'll give feedback soon...

oh I understand now, windows cant read directly the fat32 partition, I was using a simple sdcard 8go for internal, and move some file with commander on it.  All my roms are on an external sdcard..

so, you can extend the fat32 partition with minitool but w10 cant read it. All available space could be use with the cfw anyway..

and thanks gameblabla for the fix!  can see the quake2 icon now, i'll check the emu later~
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: RetroFreakPc on February 24, 2019, 11:56:53 am
1.3 was working for me with extended fat32 partition on windows 10. 
i'm burning the 1.31 image right now, i'll give feedback soon...

oh I understand now, windows cant read directly the fat32 partition, I was using a simple sdcard 8go for internal, and move some file with commander on it.  All my roms are on an external sdcard..

so, you can extend the fat32 partition with minitool but w10 cant read it. All available space could be use with the cfw anyway..

and thanks gameblabla for the fix!  can see the quake2 icon now, i'll check the emu later~

 So lets do it that way thanks always @gameblabla  :D

By the way, if you want to get out all the files, you can use Diskinternals linux reader for windows.
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: VanZan on February 24, 2019, 02:27:20 pm
Still can't access the FAT32 partition here. Wrote it to a card in Linux Mint and expanded it with Gparted. Under Windows 8.1 Pro can't see the FAT32 partition even with the use of RMPrepUSB.
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: blackz1982 on February 24, 2019, 02:35:28 pm
Still can't access the FAT32 partition here. Wrote it to a card in Linux Mint and expanded it with Gparted. Under Windows 8.1 Pro can't see the FAT32 partition even with the use of RMPrepUSB.
Try use rootfs from firmware 1.0.

Отправлено с моего LLD-L31 через Tapatalk

Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: gameblabla on February 24, 2019, 02:41:07 pm
Still can't access the FAT32 partition here. Wrote it to a card in Linux Mint and expanded it with Gparted. Under Windows 8.1 Pro can't see the FAT32 partition even with the use of RMPrepUSB.
Try use rootfs from firmware 1.0.
Отправлено с моего LLD-L31 через Tapatalk
But i'm pretty sure it doesn't have anything to do with rootfs, seems more like a partition layout issue. (MBR ?)
Does anyone have a copy of firmware 1.0 still so i can't take a look ?
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: VanZan on February 24, 2019, 03:21:26 pm
https://drive.google.com/file/d/1xBG8SFDUs8ZMK2lF_0reoUte9HBJw_8U/view?usp=sharing
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: VanZan on February 24, 2019, 03:29:55 pm
lol it might be a problem with me since I tried the 1.0 firmware and can't seem to access the FAT32 with that either. Don't know what to think.
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: gameblabla on February 24, 2019, 03:36:05 pm
lol it might be a problem with me since I tried the 1.0 firmware and can't seem to access the FAT32 with that either. Don't know what to think.
Well i wonder why it even worked in the first place then... Windows really drives me nuts.
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: VanZan on February 24, 2019, 04:08:10 pm
Still can't access the FAT32 partition here. Wrote it to a card in Linux Mint and expanded it with Gparted. Under Windows 8.1 Pro can't see the FAT32 partition even with the use of RMPrepUSB.
Try use rootfs from firmware 1.0.

Отправлено с моего LLD-L31 через Tapatalk

Can you upload firmware 1.0 please? I think mine is messed up. Thanks.
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: VanZan on February 24, 2019, 04:42:31 pm
@gameblabla This is based on your 1.0 firmware for the RS-07....perhaps you can check the rootfs on it as it mounts successfully for me:

https://yadi.sk/d/1T7f61mqXzLhXg

Hopefully @blackz1982 can upload the original 1.0 firmware later.
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: blackz1982 on February 24, 2019, 07:30:56 pm
https://drive.google.com/open?id=1mOMoC0ZIYOyvHzClIFrqNvPoQ0MHG24s

Firmware for rs-07 v1.0
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: VanZan on February 24, 2019, 07:46:43 pm
Thank you! :)
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: VanZan on February 24, 2019, 09:12:57 pm
Yeah @blackz1982 your suggestion works a treat.
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: Mpiovra on February 26, 2019, 03:14:22 pm
Mame4All works well, but I can't create a shortcut to the emulators screen.
Did anyone managed to rotate the screen for vertical games in FBA?
How do I run Neo Geo roms?
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: gameblabla on February 26, 2019, 05:12:02 pm
You really want an updated rootfs for PocketSNES/FBA so while the 1.0 firmware trick might work for now,
you also will need to make sure to take the files from the ext3 partition.

Did anyone managed to rotate the screen for vertical games in FBA?
No one did, because only FBA-GCW0 supports rotations and i haven't ported it to this device
due to performance/bug issues.

Quote
How do I run Neo Geo roms?
FBA-A320 (available since the very first CFW release) can run them.
I do would like to work on a dedicated Neo Geo emulator but probably not for now...

Quote
Mame4All works well, but I can't create a shortcut to the emulators screen.
You will have to ask him to make a proper package with link file, not me.
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: RetroFreakPc on February 26, 2019, 11:41:26 pm
 in the Readme of mame4all is said that to create the directory ant shortcut properly first of all you have to run it from Commander and the shortcut is created by it self. i did that and works perfectly well.

 by the record, i'm on 1.31 version no pymenu
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: kapster on February 27, 2019, 11:17:44 am
I can confirm USB read issue in the latest firmware.  After flashing 1.31 I cannot read the fat32 partition in either windows OR Mac OS X.  Putting the SD card into the retro arcade does work fine (firmware loads).

How does USB mount work on retro arcade?  I plug the device into my computer but I'm never prompted for USB mode.

edit: I AM able to read the partition using a linuxVM.

EDIT2: Is it possible the partition name is the problem?  Mine has some weird name in Linux, something like "B079-A2F0"
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: JHale on February 27, 2019, 06:30:00 pm
Same issue. No access to any of the file system. Can't add any files with windows and Mac.. It tells me it needs to be formatted to be readable..
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: gameblabla on March 02, 2019, 02:20:22 am
Alright, i released a new minor update.
I switched from FAT32 to NTFS and added a filesystem check at boot-up.
And just for you guys, i even checked it against a Windows computer and it does mount the NTFS partition after i wrote my firmware file to the sd card.
Of course, you'll still have to expand the dong, i mean the partition.
Hopefully you guys won't tell me bullshit saying that it doesn't mount on Windows because now it does as of version 1.32.

I also updated PCSX4ALL, which now uses the part4 mips recompiler by senquack. (with an HLE fix for recompiler, RS-97 port does not have it yet)
Since it can in theory support up to 2 USB sticks, i also made sure to improve the implementation somewhat.
USB sticks are now going to be mounted at /mnt/usb_stick_1 and /mnt/usb_stick_2.

First post contains the new link to updated firmware as usual.

Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: kaubisa07 on March 02, 2019, 02:29:53 am
Alright, i released a new minor update.
I switched from FAT32 to NTFS and added a filesystem check at boot-up.
And just for you guys, i even checked it against a Windows computer and it does mount the NTFS partition after i wrote my firmware file to the sd card.
Of course, you'll still have to expand the dong, i mean the partition.
Hopefully you guys won't tell me bullshit saying that it doesn't mount on Windows because now it does as of version 1.32.

I also updated PCSX4ALL, which now uses the part4 mips recompiler by senquack. (with an HLE fix for recompiler, RS-97 port does not have it yet)
Since it can in theory support up to 2 USB sticks, i also made sure to improve the implementation somewhat.
USB sticks are now going to be mounted at /mnt/usb_stick_1 and /mnt/usb_stick_2.

First post contains the new link to updated firmware as usual.
thanks for your hardwork

Sent from my BBB100-7 using Tapatalk

Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: cloudstr on March 02, 2019, 06:50:01 am
Alright, i released a new minor update.
I switched from FAT32 to NTFS and added a filesystem check at boot-up.
And just for you guys, i even checked it against a Windows computer and it does mount the NTFS partition after i wrote my firmware file to the sd card.
Of course, you'll still have to expand the dong, i mean the partition.
Hopefully you guys won't tell me bullshit saying that it doesn't mount on Windows because now it does as of version 1.32.

I also updated PCSX4ALL, which now uses the part4 mips recompiler by senquack. (with an HLE fix for recompiler, RS-97 port does not have it yet)
Since it can in theory support up to 2 USB sticks, i also made sure to improve the implementation somewhat.
USB sticks are now going to be mounted at /mnt/usb_stick_1 and /mnt/usb_stick_2.

First post contains the new link to updated firmware as usual.

Hello gameblabla, sent you a PM and email  in regards to the Gameta 2 kernel dump. Have you read it?
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: DiacloneFX on March 02, 2019, 12:52:23 pm
I switched from FAT32 to NTFS and added a filesystem check at boot-up.

This worked perfectly for me, File Explorer can access the partition now.

Thank you for the fix
Title: Re: Custom Firmware for the Retro Arcade Mini
Post by: RetroFreakPc on March 02, 2019, 05:33:26 pm
It works fine!! thks @gameblabla
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: tophuntyer99 on March 09, 2019, 07:07:48 am
Does it support external controller now?
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: gameblabla on March 09, 2019, 03:28:46 pm
Does it support external controller now?
It always did, since version 1.0 came out.
The only emulators not supporting external controllers are PCSX4ALL and the menu in Handy.
All the other emulators work fine (some like Picodrive might require you to configure them in the menu).
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: tophuntyer99 on March 10, 2019, 02:10:47 am
awesome! again, thanks for the great work!
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: RetroFreakPc on March 18, 2019, 09:26:00 am
 I know this sounds crazy, but @gameblabla  do you think if there is a any chance to port some small N64 games to the Retro Arcade Mini?

cheers
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: gameblabla on March 18, 2019, 11:34:44 am
I know this sounds crazy, but @gameblabla  do you think if there is a any chance to port some small N64 games to the Retro Arcade Mini?
cheers
Ok alright i'm fed up with requests for PS4 and N64 emulators on this thing so you guys will get a port of Desmume right now for both the RS-97 & Arcade Mini and enjoy 1 FPS DS gaming on your devices.
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: papapito on March 18, 2019, 12:03:52 pm
I know this sounds crazy, but @gameblabla  do you think if there is a any chance to port some small N64 games to the Retro Arcade Mini?

cheers

 ::)
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: RetroFreakPc on March 18, 2019, 09:59:45 pm
 So, ok understood, thanks for the reply and sorry for the losing time, sometimes the mind flies
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: riverinwoods on March 20, 2019, 06:41:10 am
Ok, just recieved my rs-07! Using 1.32......scoured evrywer to figure out why tv out request screen comes up when I power on and why USB to pc doesn?t show up? Trying to figure it out and at a loss? Are we just using USB sticks to transfer files to internal Sd or something? So sorry i?m Sure i?ve Missed something as this device has been running a little while now and this is my first fw on device rs-07...
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: gameblabla on March 20, 2019, 08:21:11 am
scoured evrywer to figure out why tv out request screen comes up when I power on
Known issue, hardware is flawed and is unable to detect if TV out cable is plugged in.
This is only a workaround for now.

Quote
why USB to pc doesn?t show up?
Hardware flaw, data pin on the micro usb port is not functional. (Confirmed by Pingflood himself)

Quote
Are we just using USB sticks to transfer files to internal Sd or something?
You can use the USB ports for USB sticks and also to plug your external controllers and/or keyboard to it.

Updated the first post to reflect the hardware flaws of the Arcade Mini.
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: riverinwoods on March 20, 2019, 09:18:47 am
Thanks legend, was a bit stumped... the ingenc chip?s name was blacked out too? It?s like the hw is deliberately sabotaged from progressing....
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: gameblabla on March 20, 2019, 11:35:43 am
The ingenc chip?s name was blacked out too?
Some arcade mini had their SoC scrubbed with all mentions of the chipset removed...
Mine was not touched and i can confirm to you it is a JZ4760B. (My revision is v1.1, there's a v1.3 revision too)

Quote
It?s like the hw is deliberately sabotaged from progressing....
Some arcade mini that were sold to customers were completely empty, without emulators or games.
Make that of what you will.
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: riverinwoods on March 24, 2019, 04:03:07 am
Sorry guys, ext controller mapping fba? Doesn?t identify changes in button controller settings....is there a way to map controllers? Fba kinda sux with ext controls if u can?t map buttons for all the fighting games....sf etc
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: gameblabla on March 24, 2019, 09:49:11 am
Sorry guys, ext controller mapping fba? Doesn?t identify changes in button controller settings....is there a way to map controllers? Fba kinda sux with ext controls if u can?t map buttons for all the fighting games....sf etc
You can't remap the external controllers with any emulators yet. It's configured to use the stock external controllers by default,
unless of course there was a mistake in the mapping.
Was kind of game are you trying to play on external controllers ?
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: riverinwoods on March 24, 2019, 10:20:07 am
All the street fighter games, marvel vs capcom etc standard 6 button set up would low punch,med punch, high punch should read on ext controller Y,X,L and lo kick,med kick, hi kick should read as B,A,R.....that?s the ext controller layout but the fba layout is different and the system button layout is different again....
so many fighting games need to be set this way in order to have a decent controller set up for nearly all 6 button configured fighting games (on all emulators).....
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: gameblabla on March 24, 2019, 04:06:36 pm
All the street fighter games, marvel vs capcom etc standard 6 button set up would low punch,med punch, high punch should read on ext controller Y,X,L and lo kick,med kick, hi kick should read as B,A,R.....that?s the ext controller layout but the fba layout is different and the system button layout is different again....
so many fighting games need to be set this way in order to have a decent controller set up for nearly all 6 button configured fighting games (on all emulators).....
Ah, i see. So maybe i did not properly mapped the buttons on the external joysticks then.
I will look into it for next update.
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: odjinan on March 28, 2019, 04:53:06 am
next update will get the retrofw kernel?  :)
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: gameblabla on March 28, 2019, 07:54:56 pm
next update will get the retrofw kernel?  :)
Nah but we might get DMA and double/triple buffering support at the very least. Merged support for those in the kernel.
I did not try it though because i had lost my micro sd card in my room for the mini...
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: TheReaperUK on March 30, 2019, 04:03:43 am
Will PC Engine/Turbo Grafx (Temper) emulator be ported to the RS-07?
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: riverinwoods on March 30, 2019, 09:41:21 am
The other gba emulator would be good too if that?s not already happening, between the 2 emus we might be able to play more games...there are quite a few games unplayable at present with gba. I remember an older firmware where gpsp and regba were running and between them most games could be played....
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: gameblabla on March 30, 2019, 02:08:21 pm
The other gba emulator would be good too if that?s not already happening, between the 2 emus we might be able to play more games...there are quite a few games unplayable at present with gba. I remember an older firmware where gpsp and regba were running and between them most games could be played....
Believe me, i would like to port reGBA to it but i can't. Tony has refused to share me with the source code for his modified reGBA (violating the license...) and the older reGBA version won't work on JZ4760B, only 4760. The arcade Mini came with a JZ4760B.
He has chosen to ignore me and there is nothing i can do because they decided so.
Ask them for the source code, not me.

Quote
Will PC Engine/Turbo Grafx (Temper) emulator be ported to the RS-07?
Not working on it right now as it would need to be adapted for the screen resolution.

I mean, gee, don't you guys know how painful that is ?

Here's a list of emulators that requires work on the Arcade Mini :
- Oswan (currently working on it for the RS-97, RS-07 will also come later)
- Gambatte (not ported yet, Gnuboy can't run some games currently)
- Gngeo (More suitable Neo Geo emulator, would some work)
- FBA (Horrible piece of shit that needs a complete GUI revamp)
- Race-OD (needs a proper port, also planned)
- Temper (as said above, need to add upscaler to it in addition to mapping support for joysticks)

Not to mention the backlog of unported emulators/games/engines :
- ReGBA (Would do it as soon as Tony releases the source code for it)
- Dosbox (not ported yet. Would allow the DOS ports of MK to be played)
- PC-98 emulator (not ported yet, not even to the RS-97. Newer GCW0 port requires SDL 2. Great...)
- Chocolate Doom (Requires support for joysticks.)
- ScummVM (would require some bug fixing and upscaler)

And i am all alone doing the gigantic work.
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: riverinwoods on March 30, 2019, 08:30:31 pm
Yea sorry gameblabla your doing great work, and we?re spoilt.....thanks for your hard work. Really grateful for whatever  you get done and in your best time, would hate to see you burn out on this as i?m Sure u would sometimes..... but surely you can port the n64 soon?? Lol ....
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: cloudstr on March 31, 2019, 08:59:03 am
Tony has refused to share me with the source code for his modified reGBA (violating the license...)

It was sad and hilarious at the same time .. It's not quite rare for Chinese developer to violating the license, but he seems to be very against it in this case ..

Maybe contact him in Chinese will help ?  :)
http://www.pkqpf.com/2035/p/6013832360
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: RetroFreakPc on March 31, 2019, 01:21:42 pm
Will PC Engine/Turbo Grafx (Temper) emulator be ported to the RS-07?

 The Hugo pce emulator from here (external micro sd folder) works well in the Rs07, it is not full-screen but works fine.

https://drive.google.com/file/d/0B6_3jEC5DoqDd20yOENsRnRsWFE/view
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: TheReaperUK on March 31, 2019, 03:17:19 pm
Will PC Engine/Turbo Grafx (Temper) emulator be ported to the RS-07?

 The Hugo pce emulator from here (external micro sd folder) works well in the Rs07, it is not full-screen but works fine.

https://drive.google.com/file/d/0B6_3jEC5DoqDd20yOENsRnRsWFE/view

Yeah i have Hugo running but some games run really slow (Outrun), and same have a square top/left which is just annoying.
Also Member bopbopbop has already ported Temper to RS-07 but will not release till he gets permission from gameblabla, you can see this in the "Dingux-MSX for the RS07" topic.
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: bopbopbop on April 01, 2019, 04:44:07 pm
@TheReaperUK true but that's not @gameblabla's fault, I suggested I send him a patch, he's asked for some extra settings to it and I haven't done them - so it's mine for being lazy  ;D. I'll get on a proper patch for it this week.

Also I've got PC-98 working just haven't done anything with it as there didn't seem much interest, and the work @gameblabla has done is great and much appreciated.

Finally, Tony is Taiwanese, I believe, not Chinese. But yeah, he shouldn't be violating the license.
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: TheChineseGuy on April 02, 2019, 10:55:51 am
Does anyone know if the screen can be replaced with some 4:3 screen? I'm not a big fan of retro gaming on a widescreen.
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: HercTNT on April 02, 2019, 11:24:27 am
@TheReaperUK true but that's not @gameblabla's fault, I suggested I send him a patch, he's asked for some extra settings to it and I haven't done them - so it's mine for being lazy  ;D. I'll get on a proper patch for it this week.

Also I've got PC-98 working just haven't done anything with it as there didn't seem much interest, and the work @gameblabla has done is great and much appreciated.

Finally, Tony is Taiwanese, I believe, not Chinese. But yeah, he shouldn't be violating the license.
pc 98 on rs-97 would be pretty cool. would love to play some farland story ;)
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: Dmoore1736 on April 06, 2019, 02:20:11 am
Just wanted to say thanks for your suggestions. I?m definitely going to give it a go.
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: the_jako on April 15, 2019, 07:20:52 pm
gameblabla, thanks a lot for your work!

I just installed the firmware on my RS-07. I really hope we can enjoy a new version with some of the minor issues fixed like the emulators on full screen.

One suggestion: maybe you can put the TV-Out function like a new icon the same way it works the mount/unmount USB. It could be more user friendly.

And by the way, anyone can explain how to install pymenu on this firmware? I tried with the IPK file and also copied the files directly without any luck!

Thanks a lot for your work, you a hero!
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: odjinan on April 15, 2019, 09:40:32 pm
next version will probably use the retroFW kernel, i'm pretty sure it take some time to build the new release..
and yes, full screen emu would be great ;)  not sure about pymenu..
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: gameblabla on April 15, 2019, 10:24:37 pm
One suggestion: maybe you can put the TV-Out function like a new icon the same way it works the mount/unmount USB. It could be more user friendly.
That was my idea, couldn't make it work properly before due to other issues though... I'll look into it.

Quote
And by the way, anyone can explain how to install pymenu on this firmware? I tried with the IPK file and also copied the files directly without any luck!
This doesn't support IPKs, is not compatible with RetroFW binaries and pymenu has failed to take in account the hardware flaws of the machine. That means no TV out and no USB sticks support there. I would dis-advise you run Pymenu on it.
(I am aware though that the theme looks like crap, maybe something i'll look into it)

Quote
next version will probably use the retroFW kernel, i'm pretty sure it take some time to build the new release..
As of now, i managed to add double & triple buffering support to the kernel as well as DMA. (all of this while still keeping TV out)
So unless he intends on supporting TV out on his kernel branch i won't switch to it now.
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: jimmybonsaville on May 09, 2019, 11:52:00 am
First of all  @gameblabla I can only repeat everyone elses gratitude for such an amazing effort on the Rs-07. I bought one last week after seeing a video of your firmware running!!

Si far I am loving the whole experience and can see past the short comings of no full screen FBA.

Just a few  questions if anyone can help. I have searched btw.

1- Is there any way of adding the original firmware Arcade FBA so I can play certain games full screen? Some ran really well.

2- Is there any way of adding favourites or maybe shortcuts to certain roms etc? I am finding myself constantly trying to play roms that dont work and in lots of cases totally crashes the unit requiring a reboot in FBA.

Thanks again and any help would be great
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: gameblabla on May 09, 2019, 08:58:28 pm
1- Is there any way of adding the original firmware Arcade FBA so I can play certain games full screen? Some ran really well.
I need to extend FBA as to add fullscreen support to it. However, i haven't worked on it in a while.

Quote
2- Is there any way of adding favourites or maybe shortcuts to certain roms etc? I am finding myself constantly trying to play roms that dont work and in lots of cases totally crashes the unit requiring a reboot in FBA.
No favs for roms, although it is possible to make a link to an emulator directly starting a rom in a specified path. It's a bit more tricky to do though.
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: riverinwoods on May 10, 2019, 07:15:47 am
First of all  @gameblabla I can only repeat everyone elses gratitude for such an amazing effort on the Rs-07. I bought one last week after seeing a video of your firmware running!!

Si far I am loving the whole experience and can see past the short comings of no full screen FBA.

Just a few  questions if anyone can help. I have searched btw.

1- Is there any way of adding the original firmware Arcade FBA so I can play certain games full screen? Some ran really well.

2- Is there any way of adding favourites or maybe shortcuts to certain roms etc? I am finding myself constantly trying to play roms that dont work and in lots of cases totally crashes the unit requiring a reboot in FBA.

Thanks again and any help would be great

Have you tried making a favs list in fba? There is the option before starting any game you select to ?add to favourites?...then scroll through the fba games listings to favourites....I think it worked for me
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: jimmybonsaville on May 10, 2019, 09:34:05 am
Thanks for the replies I appreciate it.

When I start FBA it gives me no options apart from selecting a rom to load? And when I exit a few save state and quit options etc. I figured out a few key combos to get fps on screen but thats about it in terms of functionality.
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: jimmybonsaville on May 10, 2019, 09:36:36 am
1- Is there any way of adding the original firmware Arcade FBA so I can play certain games full screen? Some ran really well.
I need to extend FBA as to add fullscreen support to it. However, i haven't worked on it in a while.

Quote
2- Is there any way of adding favourites or maybe shortcuts to certain roms etc? I am finding myself constantly trying to play roms that dont work and in lots of cases totally crashes the unit requiring a reboot in FBA.
No favs for roms, although it is possible to make a link to an emulator directly starting a rom in a specified path. It's a bit more tricky to do though.

Thanks for the reply much appreciated. I know people are pestering you for fullscreen on this and I dont want to be one of them haha...However some way of utilising more of the screen would be great.  How is this done on the original Firmware? Is there any way of extracting that original version and running it on custom firmware?
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: blackz1982 on May 10, 2019, 10:22:50 am
No way.

Отправлено с моего LLD-L31 через Tapatalk

Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: jimmybonsaville on May 12, 2019, 09:55:48 am
Loving this unit and firmware but FBA is giving me an headache ha. Some ROMs fail loading and gives me a prompt to press a key to exit....however it never exits and locks up the unit requiring a hard reset. Tried showing it off to a mate and half the games he tried did this. Tried a few different romsets as well. Had mist success with the neogeo mini romsets.
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: gameblabla on May 17, 2019, 11:28:37 am
I have updated the CFW to version 1.33, here are the changes :

Grab the new version in the first post and enjoy.
Hopefully you will stop bothering me with : "Where's mah fullscreen neo geo games !!! This console sox !!!! >:CCC"

EDIT: I forgot to update the wallpapers & translation files. Oh well, that will come later.
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: jimmybonsaville on May 17, 2019, 11:45:45 am
I have updated the CFW to version 1.33, here are the changes :
  • Fullscreen scaling for FBA on all games.
  • Updated Handy : Fixed Klax & Gauntlet
  • Updated SMS Plus GX : Too many fixes to list.

Grab the new version in the first post and enjoy.
Hopefully you will stop bothering me with : "Where's mah fullscreen neo geo games !!! This console sox !!!! >:CCC"

EDIT: I forgot to update the wallpapers & translation files. Oh well, that will come later.

You sir are an absolute legend!!!!!!! Cant wait to try this!!!
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: odjinan on May 17, 2019, 12:38:44 pm
thanks for the fix and update gameblabla!!
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: LauweLoempia on May 17, 2019, 01:44:39 pm
I have updated the CFW to version 1.33, here are the changes :
  • Fullscreen scaling for FBA on all games.
  • Updated Handy : Fixed Klax & Gauntlet
  • Updated SMS Plus GX : Too many fixes to list.

Grab the new version in the first post and enjoy.
Hopefully you will stop bothering me with : "Where's mah fullscreen neo geo games !!! This console sox !!!! >:CCC"

EDIT: I forgot to update the wallpapers & translation files. Oh well, that will come later.
Aaa-maaa-zing! Can't wait to try it out! And big thanks for the klaxx fix: one of my all-time favourites

Sent from my SM-G960F using Tapatalk

Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: odjinan on May 18, 2019, 08:01:38 am
yes FBA is fullscreen! love it ;)

will test  SMS Plus  later

I notice, the partition for data is ntfs..  probably didnt pay attention before~

could you add a pc engine emu (not sure about mame) ?

( I know there a port of temper by bopbopbop available here: https://gitlab.com/bopbopbopbop/temper-rs07/releases )


and rename the damn inf and rs97.ico to Rs07!   "^_^
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: jimmybonsaville on May 18, 2019, 10:19:04 am
@gameblabla Just loaded this up onto my RS-07. What can I say!! AMAZING!!!! Full screen FBA finally!! and I actually think it runs a little quicker!!! Load times are a deffo lot quicker aswell!!???

Thanks so much!
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: kfchow on May 18, 2019, 03:21:38 pm
Thank you so much. Works really well.

Have a question.  If i run the FBA DGE i can save configs but if i launch using the loader it doesn't load the config.  Basically the keymaps are incorrect and i'd like to correct it so that i can play street fighter.
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: kfchow on May 18, 2019, 03:37:06 pm
Ok after doign some testing it seems that if i launch the dge directly it'll save the config and reload it when i load via the dge.

If i use the launcher it utilises the default keymap but then saves over the config i setup when i launch the dge directly.

Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: gameblabla on May 18, 2019, 07:54:46 pm
Quote
@gameblabla Just loaded this up onto my RS-07. What can I say!! AMAZING!!!! Full screen FBA finally!! and I actually think it runs a little quicker!!! Load times are a deffo lot quicker aswell!!???
Thanks so much!
Yup, it's quicker because i found out it was copying the screen twice rofl...

Quote
could you add a pc engine emu (not sure about mame) ?
I forgot to add the Temper port, i may have to do it at some point.
MAME is a mess though, not sure i want to add it.

Ok after doign some testing it seems that if i launch the dge directly it'll save the config and reload it when i load via the dge.

If i use the launcher it utilises the default keymap but then saves over the config i setup when i launch the dge directly.
Yup, it's a real mess. It would have to be fixed properly at some point.
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: TheReaperUK on May 19, 2019, 01:52:21 am
Just tested Klax on Handy and the left/right controls are backwards (press left on d-pad and on screen paddle goes right etc) is this how the game was or is something wrong here?

Also put FBA, Handy, and SMS Plus GX on my PAP K3 Plus and all worked great, Klax has the same problem with D-Pad Controls.
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: odjinan on May 19, 2019, 07:54:39 am
Mame let me play Black Tiger!  thats argument is enough for me..
It didnt go full screen like FBA yet , but i'm sure it will get there soon ;)
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: LauweLoempia on May 19, 2019, 05:24:23 pm
Just tested Klax on Handy and the left/right controls are backwards (press left on d-pad and on screen paddle goes right etc) is this how the game was or is something wrong here?

Also put FBA, Handy, and SMS Plus GX on my PAP K3 Plus and all worked great, Klax has the same problem with D-Pad Controls.
No, it's not intended to have inverted controls....

Sent from my SM-G960F using Tapatalk

Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: riverinwoods on May 19, 2019, 10:45:13 pm
thanks for the work again gameblabla, just wondering if you managed to get the control mapping (ext controllers) updated for all the fighting games on fba for 1.3.3?
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: riverinwoods on May 19, 2019, 10:45:59 pm
All the street fighter games, marvel vs capcom etc standard 6 button set up would low punch,med punch, high punch should read on ext controller Y,X,L and lo kick,med kick, hi kick should read as B,A,R.....that?s the ext controller layout but the fba layout is different and the system button layout is different again....
so many fighting games need to be set this way in order to have a decent controller set up for nearly all 6 button configured fighting games (on all emulators).....
Ah, i see. So maybe i did not properly mapped the buttons on the external joysticks then.
I will look into it for next update.
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: jimmybonsaville on May 21, 2019, 09:29:09 am
@gameblabla Absolutely loving the full screen experience of FBA. However it seems to have introduced a bug on TV out mode. The TV out mode is now in a very small letter box and doesn't actually fill the screen anymore. This is across all the OS and apps not just FBA. Any movement or animation looks horrid aswell. Very strange. Tested this on 2 different TV sets and a professional camera monitor.
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: gameblabla on May 21, 2019, 07:36:55 pm
Quote
thanks for the work again gameblabla, just wondering if you managed to get the control mapping (ext controllers) updated for all the fighting games on fba for 1.3.3?
This issue is that some games like Final Fight will be mapped differently if fixed for Street fighter.
I would need to fix this as to allow the key config menu to also apply to external controllers.

@gameblabla Absolutely loving the full screen experience of FBA. However it seems to have introduced a bug on TV out mode. The TV out mode is now in a very small letter box and doesn't actually fill the screen anymore. This is across all the OS and apps not just FBA. Any movement or animation looks horrid aswell. Very strange. Tested this on 2 different TV sets and a professional camera monitor.
I think this is a kernel side modification that i did but i thought that i didn't touch this code exactly...
I think i may have found the culprit so i'll push another minor update.

Yup, i had disabled TV Out 2X macro and what happened is that it uses an alternative way of displaying it.
(centering a 480x272 image instead of stretching up everything)
I'll fix this shortly.

(Btw Composite out on that thing looks horrible either way and there's no way of fixing this)
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: gameblabla on May 22, 2019, 12:44:15 am
I uploaded a new minor revision that fixes the TV out issue.
Unfortunately it is a kernel issue so it will require a full flashing, sorry.
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: jimmybonsaville on May 22, 2019, 10:10:27 am
I uploaded a new minor revision that fixes the TV out issue.
Unfortunately it is a kernel issue so it will require a full flashing, sorry.

Absolutely no need to apologise @gameblabla . Thanks again.

The video out does look horrid I agree ha. I wonder why this is? I have other mini av out devices like gaming boxes and Raspberry pis which dont look nowhere near as bad on a tv.
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: xmack on May 23, 2019, 03:52:34 pm
Any way to add pymenu to this last version? i tried 1.5.2 pymenu but not working. Also tried to install a .ipk file and no installing. It's normal? Thanks.
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: shade20x6 on May 23, 2019, 04:39:10 pm
Hi folks!  I picked one of these bad boys up and flashed the current firmware (v1.33.4) to it but am experiencing some issues.

1) What romset is compatible with FBA?  Most of the games from my romset don't seem to work.

2) I can't seem to find any games on my external microSD card when navigating to it.  I've had to add my games to the internal microSD card to access them.  Is there a certain structure the folders have to be in on the external card to view and launch games from it?

3) Can this device be viewed in Windows so that I can access the internal microSD card without having to open it up?

Thanks in advance!
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: gameblabla on May 23, 2019, 10:34:56 pm
1) What romset is compatible with FBA?  Most of the games from my romset don't seem to work.
It only accepts older romsets, it's in sync with MAME 0.126.

Quote
2) I can't seem to find any games on my external microSD card when navigating to it.  I've had to add my games to the internal microSD card to access them.  Is there a certain structure the folders have to be in on the external card to view and launch games from it?
The external sd card can be accesed in /mnt/ext_sd. Alternatively, you can use a USB stick and mount them.

Quote
3) Can this device be viewed in Windows so that I can access the internal microSD card without having to open it up?
Nope, because they broke the data pin on the micro usb port. This is a hardware flaws (as i noted in the first post) and there's nothing that can be done about it.
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: riverinwoods on May 24, 2019, 06:58:35 am
Quote
thanks for the work again gameblabla, just wondering if you managed to get the control mapping (ext controllers) updated for all the fighting games on fba for 1.3.3?
This issue is that some games like Final Fight will be mapped differently if fixed for Street fighter.
I would need to fix this as to allow the key config menu to also apply to external controllers.

@gameblabla Absolutely loving the full screen experience of FBA. However it seems to have introduced a bug on TV out mode. The TV out mode is now in a very small letter box and doesn't actually fill the screen anymore. This is across all the OS and apps not just FBA. Any movement or animation looks horrid aswell. Very strange. Tested this on 2 different TV sets and a professional camera monitor.
I think this is a kernel side modification that i did but i thought that i didn't touch this code exactly...
I think i may have found the culprit so i'll push another minor update.

Yup, i had disabled TV Out 2X macro and what happened is that it uses an alternative way of displaying it.
(centering a 480x272 image instead of stretching up everything)
I'll fix this shortly.

(Btw Composite out on that thing looks horrible either way and there's no way of fixing this)

No disrespect legend, but am I wrong to think that we still have the ability to play final fight etc if the configuration is set to the numerous Capcom fighting games button configuration? Surely a 6 button configuration would supersede a 2 or 3 button configuration?.....the fba Capcom games are 1 of the reasons 2 control pads on rs07 appeals....if not, cool, but hopefully you or someone reading might b able to 1 day....

Hope this doesn?t come across too pushy...i?m One of your biggest fans gameblabla! but being a 90?s arcade fighting fan does that...lol
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: shade20x6 on May 24, 2019, 02:23:11 pm
1) What romset is compatible with FBA?  Most of the games from my romset don't seem to work.
It only accepts older romsets, it's in sync with MAME 0.126.

Quote
2) I can't seem to find any games on my external microSD card when navigating to it.  I've had to add my games to the internal microSD card to access them.  Is there a certain structure the folders have to be in on the external card to view and launch games from it?
The external sd card can be accesed in /mnt/ext_sd. Alternatively, you can use a USB stick and mount them.

Quote
3) Can this device be viewed in Windows so that I can access the internal microSD card without having to open it up?
Nope, because they broke the data pin on the micro usb port. This is a hardware flaws (as i noted in the first post) and there's nothing that can be done about it.

Thanks!
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: tophuntyer99 on May 26, 2019, 02:21:19 am
does this update still support scaled display in FBA or is it only full screen?
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: jimmybonsaville on May 29, 2019, 10:49:29 am
does this update still support scaled display in FBA or is it only full screen?

As far as im aware It doesnt have any scaling options. I did discover however by unlinking the rom folder settings brings up the actual FBA loader which gives loads of options. I couldnt get it to work properly with my romset however so reverted back to the Gmenu loader.
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: jimmybonsaville on May 29, 2019, 10:55:56 am
@gameblabla Great work again. Ive not had a chance to flash your new Fullscreen tv out update...However this video by a very active user reports it still has issues :- https://www.youtube.com/watch?v=yAtpjO1e6T0

My issues are more to do with customising Gmenu or installing Pymenu. I know you dont like Pymenu...however I think it would be an ideal option for the RS-07. Granted no TV-out or controllers. I have dug VERY deep and broke a few installs trying to get Gmenu to work as I want it. Ive started getting into screenshots etc and noticed all documentation on GmenuNX shows screen shots to the left and rom list to the right.  Ive tried every option available to try and get this look. I followed Gmenunx latest update procedure and it bricks my unit requiring a new flash. The documentation for install just suggests over writing the Gmenu Folder.  Any tips greatly received as Gmenu in its current form just looks a bit clunky.

Thanks in advance.
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: jimmybonsaville on May 29, 2019, 07:08:54 pm
@gameblabla Unfortunately I can confirm on 3 displays that the TV-out is fullscreen but it has the same corrupt issues as in JL's video I linked.....However you might have stumbled on something really great. I dont know how...or why...but its also created a kind of scanline effect and I can say the picture looks A LOT CRISPER AND BETTER than before hand. Its not really usable with the glitch at the top of the screen but below it with the scan lines or line skip....looks really good ha
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: jimmybonsaville on June 04, 2019, 02:12:50 pm
https://drive.google.com/open?id=0B-YjPkPs39cmWHVGSXpGQVpWLXpkSW9pbk1JLTVzYzZKLU1N (https://drive.google.com/open?id=0B-YjPkPs39cmWHVGSXpGQVpWLXpkSW9pbk1JLTVzYzZKLU1N)

@gameblabla tried my best to upload a photo of the screen and how crisp it looks...albeit with top screen issues. 512k is upload limit so heres a link to my google drive. looks REALLY crip!!
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: jimmybonsaville on June 04, 2019, 02:13:04 pm
(https://drive.google.com/open?id=0B-YjPkPs39cmWHVGSXpGQVpWLXpkSW9pbk1JLTVzYzZKLU1N)
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: gameblabla on June 04, 2019, 02:20:09 pm
I honestly don't know what to say : did it do that before ?
Because it worked through my capture card but i am guessing that the TV does not like it...
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: jimmybonsaville on June 04, 2019, 02:37:25 pm
I honestly don't know what to say : did it do that before ?
Because it worked through my capture card but i am guessing that the TV does not like it...

Hey @gameblabla The version before never did this. It just output into a small letter box. I tried your new version on 2 TVs and a pro grade camera monitor. All with same issue. The image on my 3000nit camera monitor was amazing with the weird scanline effect...but allas the top part is corrupt. Its as if its sending the missed scanlines out of the picture. Strange.  If you can just get rid of that corruption the image would be amazing ha
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: jimmybonsaville on July 01, 2019, 09:40:56 am
Sorry to bump this @gameblabla. Did you manage to find the issue? It would be a shame to abandon the Useless firmware on this unit as its one of the only units that really benefits from TV out when using the 2 player mode.  Its sooo close to being perfect if the tv output was fixed. I am also using Pymenu as its just handy to have everything presented. I do have an sd card with useless on for moments with friends and we stick it on the tv. Im currently having to use an older firmware that didn't have full screen FBA which is a shame.
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: JHale on July 11, 2019, 08:33:12 pm
How do I get 32x games to work? I just get a black screen when it loads and then the device freezes..
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: blackz1982 on July 11, 2019, 10:19:24 pm
It is not possible

Отправлено с моего LLD-L31 через Tapatalk

Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: gameblabla on July 11, 2019, 11:09:29 pm
You know, i've been thinking i should just switch the OPK packages because it would make it easier for external ports and the likes...
It would switching to GMenu2x though but it should fix our issues with TV out. (which will have to be triggered manually anyway)

Sorry to bump this @gameblabla. Did you manage to find the issue? It would be a shame to abandon the Useless firmware on this unit as its one of the only units that really benefits from TV out when using the 2 player mode.
As i said before, i cannot debug Pymenu for you guys. It works fine for me on GmenuNx (and i even tried it over a composite card) so it's not up to me to fix up Pymenu. I'm still waiting on you guys confirming if it does work on TV with stock as is.

Quote
How do I get 32x games to work? I just get a black screen when it loads and then the device freezes..
32X games are supposed to load. However when they do, they run at 2 FPSes due to the lack of a MIPS recompiler
Really you should just forget it, the SH2 interpreter (well actually the SH2 interpreter being run twice) is ultra slow.
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: JHale on July 11, 2019, 11:21:18 pm
That makes sense then. As for TV out I don't care if it works or not, but that's just my opinion and use for it.
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: jimmybonsaville on July 12, 2019, 09:40:48 am
You know, i've been thinking i should just switch the OPK packages because it would make it easier for external ports and the likes...
It would switching to GMenu2x though but it should fix our issues with TV out. (which will have to be triggered manually anyway)

Sorry to bump this @gameblabla. Did you manage to find the issue? It would be a shame to abandon the Useless firmware on this unit as its one of the only units that really benefits from TV out when using the 2 player mode.
As i said before, i cannot debug Pymenu for you guys. It works fine for me on GmenuNx (and i even tried it over a composite card) so it's not up to me to fix up Pymenu. I'm still waiting on you guys confirming if it does work on TV with stock as is.

Quote
How do I get 32x games to work? I just get a black screen when it loads and then the device freezes..
32X games are supposed to load. However when they do, they run at 2 FPSes due to the lack of a MIPS recompiler
Really you should just forget it, the SH2 interpreter (well actually the SH2 interpreter being run twice) is ultra slow.

Thanks @gameblabla . Sorry for the confusion. Altho I use Pymenu and accept no TV out. The issue is on your Useless Firmware and NOT Pymenu. I swap cards depending on what use I want.
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: ace9094 on July 17, 2019, 11:22:27 pm
Does anyone have the Comic Book skin working on the RS-07 ?

On mine I get a weird aspect ratio  :'(
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: jimmybonsaville on July 19, 2019, 10:14:55 am
Does anyone have the Comic Book skin working on the RS-07 ?

On mine I get a weird aspect ratio  :'(

I gave up trying to get it to work. Must be the screen resolution differences.
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: ace9094 on July 20, 2019, 12:08:21 am
Does anyone have the Comic Book skin working on the RS-07 ?

I gave up trying to get it to work. Must be the screen resolution differences.

Oh well.... At least I know its not just me struggling to get the Comic Book skin working.... I might try editing the skin wall papers and icons in paint.net and see if I can get it to look half decent :)


Thanks for replying, I appreciate it :)

EDIT OK I have resized all the wall papers and back drops etc, however I have a few issues I am trying to work out.

Back drops for the emulators are not the ones from Comic Book Skin
I cannot get 1 row of icons in the centre of the skin

Open to suggestions :)
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: ace9094 on July 21, 2019, 06:54:57 pm
Hey gameblabla,

As FBA-GCW0 will not be ported due to performance issues, could the GUI be added to FBA-A320 ?

I want to be able to filter the clones etc.... Or can a filter option be added somehow?

Thanks
ace
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: Nikojiro on July 22, 2019, 12:38:51 pm
OK I have resized all the wall papers and back drops etc, however I have a few issues I am trying to work out.

Back drops for the emulators are not the ones from Comic Book Skin
I cannot get 1 row of icons in the centre of the skin

Open to suggestions :)

Hi, I've made a retroFW theme based on the Pixel theme from Emulation Station (got inspired by the Comic Book theme and how it uses a single row). I wanted to make it compatible with the RS-07 CFW before relasing it, but had the same issues.

What I noticed :

- all wallpapers and backdrops need to be in the default theme
- with a single row, the selection box covers all the screen height. There is a selection icon on the RetroFW version of GMenu, that is ignored here. The best I could do is adding some transparency in theme.conf.

So no viable solution I'm afraid. I'd rather make a custom multi-row version of the theme.

@gameblabla can we hope to get the RetroFW version of Gmenu in this CFW?
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: Nikojiro on July 22, 2019, 12:42:49 pm
Hi,

I'm experiencing very slow (several minutes) loading times of Neo Geo games ins FBA_A320. Maybe it's my romset? Could it be my SD card?

Anyone noticed the same?
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: jimmybonsaville on July 22, 2019, 01:52:53 pm
Hi,

I'm experiencing very slow (several minutes) loading times of Neo Geo games ins FBA_A320. Maybe it's my romset? Could it be my SD card?

Anyone noticed the same?

On @gameblabla latest version loading times were dramatically quicker. I think he mentioned on this thread somewhere that it was loading the rom twice...or something of that nature. Some games still are quite slow because of the size im guessing. I just hope this CFW hasn't been abandoned. As much as i like Pymenu/RetroFW...it doesn't have TV out. Gambeblaba last Useless firmware also broke TV output somehow. If we can get this theme working that would be great with a working TV out also.
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: Nikojiro on July 23, 2019, 10:49:23 am
Actually it was my romset. If I'm correct, FBA_a320 uses a pretty uncommon romset FBA 0.2.96.86, that is not available online. I was on 0.92.97.35 (as usually I use FBA GCW0 and I just copied over my roms).

I'd rather not go through the ClrMamePro chore, so I tried with FBA 0.2.96.74 romset and it seems to work very well on most titles I tried, with OK loading times.
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: jimmybonsaville on August 14, 2019, 09:42:01 am
Actually it was my romset. If I'm correct, FBA_a320 uses a pretty uncommon romset FBA 0.2.96.86, that is not available online. I was on 0.92.97.35 (as usually I use FBA GCW0 and I just copied over my roms).

I'd rather not go through the ClrMamePro chore, so I tried with FBA 0.2.96.74 romset and it seems to work very well on most titles I tried, with OK loading times.

Glad you got it sorted. Ive never quite got my head around ClrMamePro ha. I found a great romset on Archive.org of all places!
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: tankerbunker on August 22, 2019, 10:01:03 am
Hi!
As i understand the source code for this firmware is available in github.
This port is really good!
I was wondering if there is a kind of tutorial on how to compile this thing yourself.
It would be a nice learning process.
Is there anybody who could give some pointers or give me a link to some kind of tutorial.
Thanks in advance!
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: jimmybonsaville on August 22, 2019, 11:01:44 am
Hi!
As i understand the source code for this firmware is available in github.
This port is really good!
I was wondering if there is a kind of tutorial on how to compile this thing yourself.
It would be a nice learning process.
Is there anybody who could give some pointers or give me a link to some kind of tutorial.
Thanks in advance!

@gameblabla is your man on all things Firmware related on this device.
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: riverinwoods on September 16, 2019, 08:44:50 am
Been off rs-07 for a bit, but wondering if fba external controllers can be mapped yet? Not sure what we?re up to with fw at the moment....
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: jimmybonsaville on September 16, 2019, 01:18:58 pm
Been off rs-07 for a bit, but wondering if fba external controllers can be mapped yet? Not sure what we?re up to with fw at the moment....

It seems like the RS-07 has been abandoned :-( Not been any updates for a few months and TV-Out is still not in a usable state.
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: gameblabla on September 16, 2019, 02:10:57 pm
It seems like the RS-07 has been abandoned :-( Not been any updates for a few months and TV-Out is still not in a usable state.
I set it aside for now. I did test TV out again by re-implementing it via the menu and TV out was still always working for me...

I had made some progress on OPK support for the Retro Arcade Mini but i need to package the other apps to OPK and fix the stuff that does not use $HOME...
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: jimmybonsaville on September 17, 2019, 12:06:17 pm
It seems like the RS-07 has been abandoned :-( Not been any updates for a few months and TV-Out is still not in a usable state.
I set it aside for now. I did test TV out again by re-implementing it via the menu and TV out was still always working for me...

I had made some progress on OPK support for the Retro Arcade Mini but i need to package the other apps to OPK and fix the stuff that does not use $HOME...

Great to see you are still tinkering with the RS-07 @gameblabla . You are pretty much the only dev working on this model it seems.
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: tophuntyer99 on September 23, 2019, 07:12:50 am
don't give up yet, it's still a lovely device and the best mini-arcade.
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: ace9094 on September 30, 2019, 04:42:32 pm
don't give up yet, it's still a lovely device and the best mini-arcade.

Agreed I wish we could get replacement buttons & stuff... I would love to see the version FBA that allows use of the GUI and the features that allow to hide clones etc

As long as it plays Streetfighter II... then I guess I am happy ;
 
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: jimmybonsaville on September 30, 2019, 05:00:33 pm
don't give up yet, it's still a lovely device and the best mini-arcade.

Agreed I wish we could get replacement buttons & stuff... I would love to see the version FBA that allows use of the GUI and the features that allow to hide clones etc

As long as it plays Streetfighter II... then I guess I am happy ;
 

He has commented on another thread that he has been able to replicate the Video -Out issue. Might mean he has started tinkering again ha. Hope so. This device is just a great thing to have around.
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: y0ush4 on October 03, 2019, 10:11:23 am
how to check the model number? i have just purchased the similar looking device with HDMI support i wonder if i can use the same firmware in it? when i go in settings it shows GB2_RETROGAME V1.0.0 with 3000 games preloded
is there anyone know more about it?
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: ace9094 on October 03, 2019, 11:08:16 pm
how to check the model number? i have just purchased the similar looking device with HDMI support i wonder if i can use the same firmware in it? when i go in settings it shows GB2_RETROGAME V1.0.0 with 3000 games preloded
is there anyone know more about it?

I wouldnt... I would use another SD card and flash the image on that.... However the odd are slim i'd say... Maybe the Devs can advise better, but either way its a huge risk my friend
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: evilteddy123 on October 04, 2019, 05:28:41 am
how to check the model number? i have just purchased the similar looking device with HDMI support i wonder if i can use the same firmware in it? when i go in settings it shows GB2_RETROGAME V1.0.0 with 3000 games preloded
is there anyone know more about it?

Did a google search for you. Found this page in french but it has your model number.
"Not much to put in the tooth level configuration . The console offers the passage in (bad) French, a choice of two themes, a duration before screen saver, 4 levels of brightness, a screen displaying the level of firmware ( GB2_RETROGAME V1.0.0 ) and a return to configuration factory."

This 7" version is called AIWO g1000. There's another thread about it on this board. Heard the OS is android based so not like our rs07. I dont know if there is work on custom firmware but good luck on your research. Johnny liu is a youtuber who covers very in depth content about this and other retro game products. You can learn lots from him.

http://www.planetenumerique.com/test-et-avis/tests-maison-loisirs/test-aiwo-g1000-une-mini-borne,4499.html
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: odjinan on October 04, 2019, 06:30:41 am
how to check the model number? i have just purchased the similar looking device with HDMI support i wonder if i can use the same firmware in it? when i go in settings it shows GB2_RETROGAME V1.0.0 with 3000 games preloded
is there anyone know more about it?

https://boards.dingoonity.org/other-game-systems/retro-arcade-mini-2-7-inch-screen/

https://discord.gg/ahDZmE2

an early cfw is available, check discord to see progress...
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: y0ush4 on October 04, 2019, 07:38:52 am
Thanks for the reply guys but you all are on the wrong track I guess I have that same mini one Not AWIO

Here are the pics
(https://uploads.tapatalk-cdn.com/20191004/63b3a4d2ff23cd968fd3d6e76fc104b8.jpg)
(https://uploads.tapatalk-cdn.com/20191004/941ad1fc6d35d81cbad4ccb5d43855cd.jpg)
(https://uploads.tapatalk-cdn.com/20191004/187c5aafd4ae9039e657ea30e808a730.jpg)(https://uploads.tapatalk-cdn.com/20191004/62b1d2314834df699e710f970fbfc7d4.jpg)


Sent from my iPhone using Tapatalk
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: LauweLoempia on October 04, 2019, 09:24:57 am
Very cool! It looks exactly the same as the RS-07 I have EXCEPT for the HDMI out  :o
I thought this device did not sold well, so I never expected to see an improved version coming out....

Does this mean they also used another SOC? Because I don't think the one in the 'old' RS-97 supported HDMI...

Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: y0ush4 on October 04, 2019, 09:41:05 am
I have purchased it from SZ (China) Seg Market for 45 USD i can play all CPS without any problem ie my fav Street Fighter 2ce
Remotes are working perfectly however I do think it?s really small in size...I can open it to dump the MMc card but I am a bit scared


Sent from my iPhone using Tapatalk
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: jimmybonsaville on October 04, 2019, 09:45:05 am
WOW now thats interesting. Its identical to my version in every way....but yours has HDMI !!!
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: evilteddy123 on October 04, 2019, 07:27:25 pm
Never seen this kind with hdmi output,  that's cool!
Title: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: y0ush4 on October 05, 2019, 08:39:40 am
I have 1 question
To put HDMI support into some hardware device we need to put some definitions or codecs??or it just a hardware port server to give support to display graphic and audio??


Sent from my iPhone using Tapatalk
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: gameblabla on October 05, 2019, 12:08:14 pm
Hmm interesting. In theory, the JZ4760B can actually support HDMI output but it's only at like 480p minimum...

Make sure to backup your original sd card and flash my CFW on another arcade mini.
I think it will work on the LCD screen but i'm not sure how the kernel handles the switching to the HDMI board given that the kernel
source only seems to support one screen forever...

Does HDMI out even work on your machine ?
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: y0ush4 on October 05, 2019, 12:28:43 pm
Hmm interesting. In theory, the JZ4760B can actually support HDMI output but it's only at like 480p minimum...

Make sure to backup your original sd card and flash my CFW on another arcade mini.
I think it will work on the LCD screen but i'm not sure how the kernel handles the switching to the HDMI board given that the kernel
source only seems to support one screen forever...

Does HDMI out even work on your machine ?

Oh I have not tested it yet I am in office right now will make a video tonight for HDMI and post it


Sent from my iPhone using Tapatalk
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: y0ush4 on October 06, 2019, 08:10:27 am
Here we go as I expected it perfect with no lag or pixel problem

https://youtu.be/DbOgy67gTNY

Today I will open it and dump the MMC card


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Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: gameblabla on October 06, 2019, 09:39:31 am
Here we go as I expected it perfect with no lag or pixel problem
https://youtu.be/DbOgy67gTNY
Today I will open it and dump the MMC card
I honestly doubt this is using an Ingenic JZ4760B because that thing has no 3D acceleration and i can see that it is outputting
a 720p signal, which would be way too heavy on the CPU for software rendering.

I guess that it might be either :
- an Ingenic JZ4770 or JZ4780.
- an ARM soc, like the other arcade mini like cabinet.
- An ingenic clone, like the GK350H.

I'm very curious to see what's inside of the sd card.
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: y0ush4 on October 06, 2019, 10:07:07 am
Unfortunately I work on sunday also so I am in office again will dump and upload tonight if it has a Memory card


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Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: odjinan on October 06, 2019, 10:41:19 am
seems close to the aiwo g1000:  rockship rk3128 on linux+minigui..

https://boards.dingoonity.org/other-game-systems/retro-arcade-mini-2-7-inch-screen/
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: gameblabla on October 06, 2019, 11:31:52 am
seems close to the aiwo g1000:  rockship rk3128 on linux+minigui..

https://boards.dingoonity.org/other-game-systems/retro-arcade-mini-2-7-inch-screen/
Yeah that's my guess, its very unlikely and unusual to see an ingenic device outputting 720p.
Title: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: y0ush4 on October 06, 2019, 07:44:50 pm
It have something weird and really cheap hardware I guess which I didn?t expected
Here we go
I want to ask now what it has No more memory card instead it have Hynix BGA flash chip
How to dump it ???

(https://uploads.tapatalk-cdn.com/20191006/0c637ebb7763c787e435783bd01248cf.jpg)(https://uploads.tapatalk-cdn.com/20191006/8f0446f53fda803b5cbf4e119cfa92a2.jpg)(https://uploads.tapatalk-cdn.com/20191006/cb4905ad3da3d7a5fcd29ee86c1b9ad5.jpg)(https://uploads.tapatalk-cdn.com/20191006/7aa470c4649bfdbfa141ac14eb151f04.jpg)

Here is a close-up zoom

(https://uploads.tapatalk-cdn.com/20191006/9cc836627bcc9f9ddc1d3d125a800f5d.jpg)



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Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: LauweLoempia on October 06, 2019, 08:06:54 pm
Thats the same chipset as the AIWO G1000 https://r.tapatalk.com/shareLink/topic?url=https%3A%2F%2Fboards%2Edingoonity%2Eorg%2Findex%2Ephp%3Ftopic%3D14620%2E0&share_tid=14620&share_fid=38197&share_type=t&link_source=app (https://r.tapatalk.com/shareLink/topic?url=https%3A%2F%2Fboards%2Edingoonity%2Eorg%2Findex%2Ephp%3Ftopic%3D14620%2E0&share_tid=14620&share_fid=38197&share_type=t&link_source=app)

There is a beta CFW for that device, however as your screen is very different I would not try it as it will not work without some modification...

Sent from my SM-G950F using Tapatalk

Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: y0ush4 on October 06, 2019, 08:08:36 pm
Thats the same chipset as the AIWO G1000 https://r.tapatalk.com/shareLink/topic?url=https%3A%2F%2Fboards%2Edingoonity%2Eorg%2Findex%2Ephp%3Ftopic%3D14620%2E0&share_tid=14620&share_fid=38197&share_type=t&link_source=app (https://r.tapatalk.com/shareLink/topic?url=https%3A%2F%2Fboards%2Edingoonity%2Eorg%2Findex%2Ephp%3Ftopic%3D14620%2E0&share_tid=14620&share_fid=38197&share_type=t&link_source=app)

There is a beta CFW for that device, however as your screen is very different I would not try it as it will not work without some modification...

Sent from my SM-G950F using Tapatalk
Is there anyway I can dump this official firmware in case something goes wrong so I can get back here ??


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Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: LauweLoempia on October 06, 2019, 08:10:50 pm
I actually don't have any experience with the AIWO G1000. Best thing to do is joint the discussion on the AIWO G1000 CFW on discord...

Sent from my SM-G950F using Tapatalk

Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: y0ush4 on October 06, 2019, 08:12:21 pm
I actually don't have any experience with the AIWO G1000. Best thing to do is joint the discussion on the AIWO G1000 CFW on discord...

Sent from my SM-G950F using Tapatalk
As I can see in that thread AIWO G1000 have Rockchip but mine doesn?t have any sign on rockchip


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Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: LauweLoempia on October 06, 2019, 08:14:21 pm
I actually don't have any experience with the AIWO G1000. Best thing to do is joint the discussion on the AIWO G1000 CFW on discord...

Sent from my SM-G950F using Tapatalk
As I can see in that thread AIWO G1000 have Rockchip but mine doesn?t have any sign on rockchip


Sent from my iPhone using Tapatalk
True, but check the teardown pictures..

Sent from my SM-G950F using Tapatalk

Title: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: y0ush4 on October 06, 2019, 08:39:30 pm
I actually don't have any experience with the AIWO G1000. Best thing to do is joint the discussion on the AIWO G1000 CFW on discord...

Sent from my SM-G950F using Tapatalk
As I can see in that thread AIWO G1000 have Rockchip but mine doesn?t have any sign on rockchip


Sent from my iPhone using Tapatalk
True, but check the teardown pictures..

Sent from my SM-G950F using Tapatalk

Both are diff SDRam and CPU

Anyone please let me know if someone have a way to dump this firmware?


Sent from my iPhone using Tapatalk
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: LauweLoempia on October 06, 2019, 08:45:41 pm
I actually don't have any experience with the AIWO G1000. Best thing to do is joint the discussion on the AIWO G1000 CFW on discord...

Sent from my SM-G950F using Tapatalk
As I can see in that thread AIWO G1000 have Rockchip but mine doesn?t have any sign on rockchip


Sent from my iPhone using Tapatalk
True, but check the teardown pictures..

Sent from my SM-G950F using Tapatalk

Both are diff SDRam and CPU

Anyone please let me know if someone have a way to dump this firmware?


Sent from my iPhone using Tapatalk

Sorry, I answered your question to quickly and remembered the AIWO G1000 also had the 'GB2' printed on the CPU. But the type number is indeed different. Apologies for the confusion.
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: y0ush4 on October 06, 2019, 08:47:20 pm
Never mind mate just waiting for some start I really need to dump


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Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: odjinan on October 07, 2019, 07:33:26 am
Never mind mate just waiting for some start I really need to dump


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use the same tools and method to detect and dump your original firmware.

check discord rs07 v2 for instruction (starting around mid august)

https://discord.gg/ahDZmE2


but shortly:

install rockship driver (if you got something close to this chip) on your pc  with DriverAssitant_v4.x.zip

power off your device. connect male to male cable to your pc and top usb on your device

maintain return button and power on your device.  device will start up with a black screen, windows should detect it.

check if your device is a rockship rk3xxxx or else 

Android Console Tool v2.xx  and  AndroidTool Release v2.xx to perform a backup.


tools
https://github.com/rockchip-linux/tools/tree/master/windows



you can get info with the hid:
(https://media.discordapp.net/attachments/597717494802677761/607247604090142743/Screen_Shot_2019-08-03_at_12.24.33_PM.png)

this is how windows detected the aiwo without the proper driver, some search lead to a rockship.. etc..
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: y0ush4 on October 07, 2019, 10:27:12 am
Never mind mate just waiting for some start I really need to dump


Sent from my iPhone using Tapatalk

use the same tools and method to detect and dump your original firmware.

check discord rs07 v2 for instruction (starting around mid august)

https://discord.gg/ahDZmE2


but shortly:

install rockship driver (if you got something close to this chip) on your pc  with DriverAssitant_v4.x.zip

power off your device. connect male to male cable to your pc and top usb on your device

maintain return button and power on your device.  device will start up with a black screen, windows should detect it.

check if your device is a rockship rk3xxxx or else 

Android Console Tool v2.xx  and  AndroidTool Release v2.xx to perform a backup.


tools
https://github.com/rockchip-linux/tools/tree/master/windows



you can get info with the hid:
(https://media.discordapp.net/attachments/597717494802677761/607247604090142743/Screen_Shot_2019-08-03_at_12.24.33_PM.png)

this is how windows detected the aiwo without the proper driver, some search lead to a rockship.. etc..

There are 2 problems I do not have USB to USB cable so I need time and when I click the discord link  it just don?t load i guess the channel is disabled or deleted I never had used discord before and I want to sale this console if anyone interested let me know no problems in it I just want the bigger screen


Sent from my iPhone using Tapatalk
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: y0ush4 on October 08, 2019, 06:38:08 pm
Never mind mate just waiting for some start I really need to dump


Sent from my iPhone using Tapatalk

use the same tools and method to detect and dump your original firmware.

check discord rs07 v2 for instruction (starting around mid august)

https://discord.gg/ahDZmE2


but shortly:

install rockship driver (if you got something close to this chip) on your pc  with DriverAssitant_v4.x.zip

power off your device. connect male to male cable to your pc and top usb on your device

maintain return button and power on your device.  device will start up with a black screen, windows should detect it.

check if your device is a rockship rk3xxxx or else 

Android Console Tool v2.xx  and  AndroidTool Release v2.xx to perform a backup.


tools
https://github.com/rockchip-linux/tools/tree/master/windows



you can get info with the hid:
(https://media.discordapp.net/attachments/597717494802677761/607247604090142743/Screen_Shot_2019-08-03_at_12.24.33_PM.png)

this is how windows detected the aiwo without the proper driver, some search lead to a rockship.. etc..

got my usb to usb delivered today i have downloaded both image backup tools 1 is in total chinese language and another is not opening without drivers

another problem is i can not put my arcade into backup mode can someone explain it please?
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: y0ush4 on October 08, 2019, 06:54:48 pm
tried every possible button combination

press n hold RETURN (which is B on joystick)+press n hold power but unable to put that in backup mode...its not asking for any driver

in a simialr way i itried many many combinations but somehow no backup mode

please help
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: y0ush4 on October 09, 2019, 03:59:58 pm
seems close to the aiwo g1000:  rockship rk3128 on linux+minigui..

https://boards.dingoonity.org/other-game-systems/retro-arcade-mini-2-7-inch-screen/
Yeah that's my guess, its very unlikely and unusual to see an ingenic device outputting 720p.
Please help me out sir


Sent from my iPhone using Tapatalk
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: odjinan on October 09, 2019, 06:32:42 pm
its probably a different device, not sure I cant help.

When you connect to your pc, how is it recognise by windows?  (check previous pics)
Title: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: y0ush4 on October 09, 2019, 07:42:54 pm
It?s not I mean no reaction on PC like nothing connected or disconnected
And
What about rs-07 discord channel why it doesn?t open??


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Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: odjinan on October 10, 2019, 03:20:53 am
check the #welcome saloon and follow instruction to activate different sub-category.

for the aiwo, you need a male-male usb cable to connect the device using the top full usb on your device. the lower one wont work, the small one is for charging only.
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: y0ush4 on October 10, 2019, 03:29:00 am
Yes I used top USB port and usb male2male and I know the little jack is for charging only
In fact I tried on every port and every possible button combination but it doesn?t go in flash mode or backup mode it just power up normally nothing happens


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Title: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: y0ush4 on October 12, 2019, 07:39:03 am
Bump!!

Discord channel is not working yet any mail of the developer or someone doing research on it??

Sent from my iPhone using Tapatalk
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: riverinwoods on October 13, 2019, 03:10:46 am
don't give up yet, it's still a lovely device and the best mini-arcade.

Agreed I wish we could get replacement buttons & stuff... I would love to see the version FBA that allows use of the GUI and the features that allow to hide clones etc

As long as it plays Streetfighter II... then I guess I am happy ;
 

Just really hope some1 changes fba ext button configuration so we can play 2 players on all the cap com fighting games 1 day....
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: y0ush4 on October 19, 2019, 09:09:11 pm
Hmm interesting. In theory, the JZ4760B can actually support HDMI output but it's only at like 480p minimum...

Make sure to backup your original sd card and flash my CFW on another arcade mini.
I think it will work on the LCD screen but i'm not sure how the kernel handles the switching to the HDMI board given that the kernel
source only seems to support one screen forever...

Does HDMI out even work on your machine ?

HERE WE GO

THE FULL BACKUP OF 4.3INCH WITH HDMI
https://drive.google.com/file/d/1HVXz_0nqz1OmUHmI9THkFY5cI_TTcy7Y/view?usp=sharing
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: themyst on October 20, 2019, 02:10:36 am
Hi, I just flashed the custom firmware onto my RS-07, and it seems to be mostly working fine.

A few questions:

- Are there any alternative ROMsets that work well on FBA?  I'm using a MAME .78 ROMset from my Pi builds, which never had any issues.  I understand anything aside from CPS1/2/Neo won't really work that well, but even half of my Neo roms won't load properly.  The ones that don't work will flash a garbled bios screen and have blue dots on the left side.  I will try building a ROMset using .139 since its closer to the target MAME version and try again.

- Does anyone have a PocketSNES config that has the buttons remapped, or know how to do so?  The existing button mapping is unusable, I'd love to see a button mapping with top row LXR and bottom row YBA.  This would be a great universal button layout for SNES games!

- Is there a way to eliminate the TV-OUT pop-up when the unit is started?  I have no interest in ever connecting this unit to a TV, although being able to use those included 6 button controllers would be nice! :)

Thanks in advance!  (I have an RG350 coming soon which I hope will run stuff better than this unit!) :)
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: evilteddy123 on October 20, 2019, 04:08:10 am
- Is there a way to eliminate the TV-OUT pop-up when the unit is started?  I have no interest in ever connecting this unit to a TV, although being able to use those included 6 button controllers would be nice! :)
If you dont ever intend to use tv out, would you ever be interested in selling me your av cable? I bought mine used and it didnt come with one!
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: ace9094 on October 20, 2019, 04:47:46 am

- Are there any alternative ROMsets that work well on FBA?  I'm using a MAME .78 ROMset from my Pi builds,

EDIT

Try FinalBurn Alpha v0.2.97.35 The Romset is out there if you look  ;)

Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: themyst on October 20, 2019, 05:05:55 am
Believe me, I've looked high and low for that particular ROMset everywhere (without mentioning where), can't find it.  I don't think at least for NeoGeo its not the ROMset, it's the emulator.  Certain games (e.g. bstars, aof, Fatfury2) won't load at all, others like mslug work fine.  All the CPS games work well. 
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: jimmybonsaville on November 06, 2019, 10:04:48 am
Believe me, I've looked high and low for that particular ROMset everywhere (without mentioning where), can't find it.  I don't think at least for NeoGeo its not the ROMset, it's the emulator.  Certain games (e.g. bstars, aof, Fatfury2) won't load at all, others like mslug work fine.  All the CPS games work well.

https://archive.org/ is your friend. I found a full romset on here. Its a VERY legitimate site btw.
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: jimmybonsaville on November 06, 2019, 10:05:26 am
- Is there a way to eliminate the TV-OUT pop-up when the unit is started?  I have no interest in ever connecting this unit to a TV, although being able to use those included 6 button controllers would be nice! :)
If you dont ever intend to use tv out, would you ever be interested in selling me your av cable? I bought mine used and it didnt come with one!

Sorry I never got around to showing you my lead...ill do it this evening for you.
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: evilteddy123 on November 06, 2019, 03:32:04 pm
@jimmybonsaville oh no problem! Thanks. I'm just hoping for a new FW update that might actually fix the tv issue.
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: jimmybonsaville on November 11, 2019, 03:10:10 pm
- Is there a way to eliminate the TV-OUT pop-up when the unit is started?  I have no interest in ever connecting this unit to a TV, although being able to use those included 6 button controllers would be nice! :)
If you dont ever intend to use tv out, would you ever be interested in selling me your av cable? I bought mine used and it didnt come with one!

Sorry I never got around to showing you my lead...ill do it this evening for you.

Absolute nighmare trying to post a picture directly on here @evilteddy123 . However I use this exact cable to extend the video out to a portable DVD player screen Input. Shows you the ends

https://www.amazon.co.uk/gp/product/B00I7XRPBO/ref=ppx_od_dt_b_asin_title_s00?ie=UTF8&psc=1

Hope this helps
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: evilteddy123 on November 12, 2019, 09:05:18 pm
Thanks! Yes this is the same aux lead I have too!
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: jimmybonsaville on November 13, 2019, 10:07:32 am
Thanks! Yes this is the same aux lead I have too!

Must be a Firmware issue as i 100% use this lead and works fine...all be it with the current Video Out corruption issues.
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: jimmybonsaville on November 13, 2019, 10:11:30 am
https://drive.google.com/file/d/0B-YjPkPs39cmWHVGSXpGQVpWLXpkSW9pbk1JLTVzYzZKLU1N/view
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: Nikojiro on November 25, 2019, 08:21:06 am
Hi!

I'm almost done making a good looking skin for the CFW. My last remaining issue is that previews in the file selector are kind of shifted to the middle of the screen instead of being aligned to the right side as usual.

I believe it might be that GMenu2x calculates element position based on a 320x240 resolution instead of 480x272. I can't find the resolution anywhere in configuration files...

My last option is to find some configuration property in skin.conf that allows me to shift previews. I've tried previewX but it's not working. Where can I find a reference documentation for this specific build?
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: ace9094 on November 30, 2019, 01:17:39 am
Where can I find a reference documentation for this specific build?

Have you tried messaging gameblabla, I believe he is the creator of the RS-07 CFW ?
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: nealcobu on December 17, 2019, 03:58:52 pm
Hello everyone.
So I just got this great little arcade, and installed Gameblabla's custom firmware.
It is indeed amazing and the emulation really improved a lot, but I'm having a couple of issues with some emulators:
Basically, the following issues happen:

Atari Lynx: roms never load. black screen and not even the loading screen.
Gnuboy: when opening a GB or GBC rom, the "Loading" message pops up and then it goes back to the rom selection screen.
Master System: master system (.sms) roms don't play. same as the Lynx.

All of my roms are in .zip or .7z formats, and filters for those formats have been set in the links for all emulators.

I'd also like to know how good is psone emulation in the console. I haven't tried it yet and would love to know your opinions.

Thanks a lot in advance, and thanks Gameblabla for your amazing work. Hopefully you manage to do some more work of adding more emulators to the console since It's a wonderful one.

Blessings.
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: odjinan on December 17, 2019, 04:43:39 pm
you should unzip roms.

never encounter a problem with picodrive, or other emulator on gameblabla cfw release.  Check with another sdcard (and on external port?)

and...retrofw is coming to rs07 ;)
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: kaubisa07 on December 17, 2019, 04:50:41 pm
you should unzip roms.

never encounter a problem with picodrive, or other emulator on gameblabla cfw release.  Check with another sdcard (and on external port?)

and...retrofw is coming to rs07 ;)
Retro fw already coming or coming soon?

Sent from my SM-P205 using Tapatalk

Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: odjinan on December 17, 2019, 06:30:52 pm
betatest.

Will be available soon.
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: nealcobu on December 17, 2019, 06:54:34 pm
betatest.

Will be available soon.

This is wonderful news. Thanks a lot for your work.
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: odjinan on December 17, 2019, 07:32:12 pm
i'm just a guy lurking discord channel ;)
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: nealcobu on December 18, 2019, 01:20:22 am
Oh please do share, if possible, the discord channel link.
I'd love to contribute and participate.
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: riverinwoods on December 18, 2019, 05:10:50 am
Sick!".......any chance the ext controllers will be working on fba? Button configs
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: gameblabla on December 18, 2019, 03:30:58 pm
Quote
Atari Lynx: roms never load. black screen and not even the loading screen.
Gnuboy: when opening a GB or GBC rom, the "Loading" message pops up and then it goes back to the rom selection screen.
Master System: master system (.sms) roms don't play. same as the Lynx.
Don't use zipped roms for Atari Lynx. In fact, don't use zipped roms at all.
I'm very surprised for Master System though, maybe i disabled zip support on that build but either way it should work.

Sick!".......any chance the ext controllers will be working on fba? Button configs
External controllers are supported on FBA as i demonstrated in a previous video (see first post).
However, there's no way to configure them, it is preset and assumes that you use the stock controllers.
It's possible that a USB standard controller will work but the mapping might set off some people.

Having a custom configuration along with a global configuration tool was one of my goals but honestly i think that it will never happen,
because it is very time consuming and each emulator/game needs to specifically support it.

I wonder if there might be a better approach, at least for single player games. (Something like a software keyboard uinput layer would greatly increase input lag)

betatest.
Will be available soon.
I was not made aware of this, i thought those guys stopped caring about it.
But knowing them, they will never open source their work or comply with the license as they decided to lay the blame on me and smear me on said Discord. (Going as far as saying that i sent them death threats, which is a lie. What can i say, the rats are picking up fights with the cats.)

I still need to fix that damn AV issue though so i'll probably just revert most of my changes and stick with the original source and hopefully that will fix it.

I should probably finish off whatever i have for my next firmware release (with OPK support, already working along with overclocking support). Once everything is working then i'll probably sell it because i don't like to drag on projects like this and quite frankly i'm getting tired of these consoles already.
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: nealcobu on December 18, 2019, 05:30:33 pm
Hi Gameblabla.

Yeah, those sorts of things happen. Thanks for your support so far though.

I'll unzip everything then, didn't know it caused such issues.

I'll wait for the final release then. Cheers.
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: evilteddy123 on December 19, 2019, 10:33:32 pm
@gameblabla I know you mentioned your last release of ps1 emulator does not support external controllers but I was wondering if there was any plans to do so before you close this chapter of development for rs07. I see this device is aging compared to some of the newer, more powerful devices so I'd like to know if we're reaching the end of the road soon.

I actually bought a generic Data Frog usb ps3 style controller that works well (mapped similarly to rs07 stock controllers?) With this thing and would LOVE to use with ps1 emulator since there are multiple buttons to utilize (main gripe with rs97 ps1 emulator which has limited capabilities for L2R2). Let me know your thoughts :)

Other ps1 lovers may rejoice in this option, thought I'd share my findings

https://rover.ebay.com/rover/0/0/0?mpre=https%3A%2F%2Fwww.ebay.com%2Fulk%2Fitm%2F273799836899
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: gameblabla on December 19, 2019, 10:44:57 pm
@gameblabla I know you mentioned your last release of ps1 emulator does not support external controllers but I was wondering if there was any plans to do so before you close this chapter of development for rs07. I see this device is aging compared to some of the newer, more powerful devices so I'd like to know if we're reaching the end of the road soon.

I actually bought a generic Data Frog usb ps3 style controller that works well (mapped similarly to rs07 stock controllers?) With this thing and would LOVE to use with ps1 emulator since there are multiple buttons to utilize (main gripe with rs97 ps1 emulator which has limited capabilities for L2R2). Let me know your thoughts :)

Other ps1 lovers may rejoice in this option, thought I'd share my findings

https://rover.ebay.com/rover/0/0/0?mpre=https%3A%2F%2Fwww.ebay.com%2Fulk%2Fitm%2F273799836899
Yo,
the arcade mini will detect it and it will be playable on the emulators supporting external controllers but PCSX4ALL is going to require more work because some kind of a GUI will need to be added that maps to PCSX4ALL.
Now that support for analog sticks is done, i guess that it could be added now but having to deal with the GUI's code is going to be a huge pain in the ass. And as i said before, it will require a global GUI program for configurating everything.
It's going to be a huge pain in the ass because it will require extensive testing to make sure that nothing is broken and i'm not sure i will have the patience for that.

I could just add it to PCSX4ALL but then support will be inconsistent.

Oh and yeah, PCSX4ALL is a mess right now, i don't want to touch it. Maybe i'll update it once senquack messes around with it.
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: evilteddy123 on December 19, 2019, 11:01:15 pm
Ah I see. Not sure I understand all the intricacies you mention but I believe when you say it'll be complicated. If you are looking to add ext controller capabilities for PCSX4ALL, and hope it will map correctly to other controllers, I could try it out with my DATA FROG controller. Then atleast we could make a recommendation that this is one of the controllers that will map correctly. I learned about this one watching Wicked Gamer on YouTube. He tests several usb controllers so there is much love on the internet for this little arcade

Controllers test video:
https://youtu.be/GDJrWz7Z2UM
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: gameblabla on December 20, 2019, 05:12:21 pm
Well well, what do we have here ?
https://github.com/retrofw/firmware (https://github.com/retrofw/firmware)

RetroFW got updated with IPU & OPK support. Sounds great right ?
I tested it with Super Mario War and it does work.
(https://cdn.discordapp.com/attachments/574428877284442112/657628429960871966/IMG_20191220_175954.jpg)

But.... they disabled USB controller support in the kernel. Pretty dumb.
I'll need to try it with my RS-07 builds to make sure but this game supports external controllers and configurating them so yeah...
If you guys want to use the external controllers with it, stick with my CFW for now.

But if you don't care about that and just want to use it without controller support then head to their github and flash it on your device.
Here's the SMW port if you want to give it a try :
https://gameblabla.nl/files/ipk/retrofw/smw_retrofw.opk (https://gameblabla.nl/files/ipk/retrofw/smw_retrofw.opk)
Source : https://github.com/gcw0/supermariowar (https://github.com/gcw0/supermariowar)

No, this isn't something i can fix because they haven't released the kernel source code yet but they did release ReGBA's source code.
(It got updated with newer changes)
https://github.com/pingflood/ReGBA (https://github.com/pingflood/ReGBA)

(Of course they lied to me when they said they couldn't, big surprise there. Their big claims on me about it were for nothing)
And it seems that no changes had been done to the MIPS recompiler there. So i suspect it could have been caused by the JZ4760B specific kernel source code.
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: jbanes on December 20, 2019, 11:59:52 pm
And it seems that no changes had been done to the MIPS recompiler there. So i suspect it could have been caused by the JZ4760B specific kernel source code.
Nah. Turned out to be a stupid audio problem. The fix is this change here:

https://github.com/pingflood/ReGBA/commit/92754b81ce9c9e617f0abd455c51556f006e1614

We shared it back with Nebuleon in case she wanted to integrate it upstream.


But.... they disabled USB controller support in the kernel.
It's still there. But for this release we're explicitly telling everyone it's not. Too many things to troubleshoot right now. Best to save external controllers to a future release.

If you guys want to use the external controllers with it, stick with my CFW for now.
Can't argue. :)

(Of course they lied to me when they said they couldn't, big surprise there. Their big claims on me about it were for nothing)
About... releasing source? No lie. We've been working hard in the background to get signoff to release source. I got permission a few weeks ago and put out a source offer for ReGBA. We made sure the ReGBA repo was up to date for this release. Still working to get everything out there. Going to take a bit, but we'll get there.
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: gameblabla on December 21, 2019, 07:33:49 am
Nah. Turned out to be a stupid audio problem. The fix is this change here:
https://github.com/pingflood/ReGBA/commit/92754b81ce9c9e617f0abd455c51556f006e1614
We shared it back with Nebuleon in case she wanted to integrate it upstream.
I would have never thought this simple issue could have guessed a cascade of issues... Nice
It still doesn't really explain why the original release worked on the JZ4760, RS-90 and GCW0 but specifically didn't on the JZ4760B but i'll take it.

Also, i had no idea that Nebuleon was a woman.

About... releasing source? No lie. We've been working hard in the background to get signoff to release source. I got permission a few weeks ago and put out a source offer for ReGBA. We made sure the ReGBA repo was up to date for this release. Still working to get everything out there. Going to take a bit, but we'll get there.
Permission from whom ? YLM China ? Aka the ones that became crazed after Nintendo went after them due to the Souilja boy incident ?
Little did people knew that China supersedes even the GPL.

That "source offer" was basically you asking for the physical addresses of people to send the source code. This is hardly an offer when you could have just uploaded it like you just did now...
It turns out that the fix for the crash was really stupidly simple and tony had made a mothill about it when i had asked about the fix.
Said Discord server made claims about me and others "harassing" and even death threats pingflood for daring to ask for the source code. Of course, people will believe that. /s

I hope you will do the right thing and also release the kernel and uboot source code because i'm sick and tired of dealing with this.
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: jbanes on December 21, 2019, 05:51:19 pm
Aw, man. You ruined your perfect 1234 number of posts. I got such a kick out of that. :)

I would have never thought this simple issue could have guessed a cascade of issues... Nice
It still doesn't really explain why the original release worked on the JZ4760, RS-90 and GCW0 but specifically didn't on the JZ4760B but i'll take it.
Yeah, took me a while to process it as well. I kept looking for the correct fix until I was pointed *directly* at the audio changelog. It must be something to do with the way the chips interface.

Also, i had no idea that Nebuleon was a woman.
*shrug* I don't see why it matters. She's pretty good at what she does. :)

Little did people knew that China supersedes even the GPL.
If you've worked with China at all, you're probably aware that they don't take their OSS responsibilities very seriously. As you can probably tell from all the ROMs they ship, Copyright Law is more of a suggestion than a hard reality over there.

There are basically two ways we can approach this problem. We can browbeat them into compliance (which includes legal methods) or we can try to work with them to resolve the matter in a manner that is amicable to all parties.

The former method was already tried. It resulted in a lot of hurt feelings, damaged relationship, and a community that was in an objectively worse position. This is pretty typical of the "by force" results we see in the industry, with AllWinner's ongoing violations (https://news.ycombinator.com/item?id=9112094) being a key example.

Right now I'm trying the latter approach. Let's sit down, talk about it, and have a conversation about why compliance is a good thing for everyone. So far I've managed to get the ReGBA sources out the door. Which I think is a pretty good start. If the community is willing to be supportive and patient, I think we can convince all the actors to let the rest out the door. :)

Quote
That "source offer" was basically you asking for the physical addresses of people to send the source code. This is hardly an offer when you could have just uploaded it like you just did now...
Oh good, you did see it! I'll take it down now. I wanted to make sure that everyone was aware that a legal offer was on the table and that the rules of the GPL were being complied with when distributing the software. Since we've gotten to the online release of the source code and a new release of ReGBA (as I promised in that post) we don't need that distribution anymore. :)

Oh, one final thing. Sometimes our Discord users ask about you. Feel free to say hi! We strive for an open and friendly community.  8)
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: cloudstr on December 22, 2019, 08:55:11 am
Well well, what do we have here ?
https://github.com/retrofw/firmware (https://github.com/retrofw/firmware)

RetroFW got updated with IPU & OPK support. Sounds great right ?
I tested it with Super Mario War and it does work.
(https://cdn.discordapp.com/attachments/574428877284442112/657628429960871966/IMG_20191220_175954.jpg)

Fantastic news! May i ask is it possible to port RetroFW firmware to the 'PAP Gameta 2' ? Its specs is similar to 'Retro Arcade Mini' which just recently got a port, both even running the same stock ROM i reckon.

Thank you everyone, you guys are really making something great.
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: gameblabla on December 22, 2019, 09:51:34 pm
Fantastic news! May i ask is it possible to port RetroFW firmware to the 'PAP Gameta 2' ? Its specs is similar to 'Retro Arcade Mini' which just recently got a port, both even running the same stock ROM i reckon.
Thank you everyone, you guys are really making something great.
If you have the later PAP Gameta 2 with the JZ4760B and 128MB of RAM then it could work but it's possible that it might not even boot when using the Arcade Mini.
And given that we never got kernel source code for it  or the PAP K3 Plus, don't expect much.
Also, they didn't release the kernel & uboot source code yet so it is not worth bothering.

I attempted to do so with the older kernel release that i had with the PAP K3S : it would display something on screen but the boot process would fail.
I didn't have a UART on hand to try and debug it.

RetroFW 2.0 has also other issues (including one where they seemingly moved $HOME to another location which can't be written to or has permission issues) so i would hold off on updating to it for now.
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: msx on December 23, 2019, 02:03:18 am
RetroFW 2.0 has also other issues (including one where they seemingly moved $HOME to another location which can't be written to or has permission issues) so i would hold off on updating to it for now.

Actually $HOME is quite writeable... it can also be moved to any dir, internal and external by users from Settings' HOME PATH setting.

I'm not sure what's the problem with your OPK build of PCSX4ALL.... I can tell the previous IPK one still works perfectly and saves everything correctly (as do all the other emus/ports apart from Cave Story OPK, which is trying to write on its own directory -not on home- and that's obviously impossible with an OPK... just use the IPK for now).

It also seems to be pretty prone to crashing, especially when entering the menu... and most often I can't even enter the menu itself: you might want to fix it. In the meanwhile I'd suggest users to just use the IPK, which works perfectly as it always did.

Thanks.
msx

PS: IPU scaling seems to be working perfectly though... nice.
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: berethor95 on January 06, 2020, 10:33:52 pm
Hi,
Yesterday I installed the ArcadeMini_CFW V 133.4.7 firmware from the web https://jutleys.wixsite.com/retrogamers97-90 and the pymenu is not installed, is there a way to install it? I have an RS07 console

Thank you.
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: gameblabla on January 06, 2020, 10:59:55 pm
Hi,
Yesterday I installed the ArcadeMini_CFW V 133.4.7 firmware from the web https://jutleys.wixsite.com/retrogamers97-90 and the pymenu is not installed, is there a way to install it? I have an RS07 console
Thank you.
It is not supported and i can't give support for it either. Pymenu has loads of issues on the arcade mini.
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: berethor95 on January 07, 2020, 10:04:33 pm
Okay, thanks for your help. You know some way to install themes to make it more pleasing to the eye
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: DaleCooper on January 08, 2020, 09:37:43 am
At this moment, this firmware is the best of all the posibilities that can be used for the arcade machine.

The retrofw 2.0 doesn't implement external controllers to play two players at the same time and pymenu (1.6) generates multiple random crashes for this machine.

Great work!
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: ace9094 on January 10, 2020, 08:49:27 pm
Does Useless Firmware support the GUI version of Final Burn Alpha or the new version of Final Burn Alpha ?

If it does, is there anyway to boot straight to Final Burn Alpha GUI from power on and by pass the firmware menu?

Thanks
ace
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: gameblabla on January 11, 2020, 04:10:51 pm
If it does, is there anyway to boot straight to Final Burn Alpha GUI from power on and by pass the firmware menu?
The GUI was removed and it was intentional : it uses the old Dingoo A320 release of FBA and that version had a buggy GUI that was not detecting roms properly at times.
It was just better to skip it entirely and boot straight to the game using Gmenu2x's rom selector.
Why do you want it ? Switch M68k cores ? C68k is the only good one.
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: ace9094 on January 11, 2020, 06:03:36 pm
Why do you want it ? Switch M68k cores ? C68k is the only good one.

I like to filter the games... but not always... Sometimes you can only play the clones as the main rom is slow or doesn't work at all.

I dont like the RS-07 for console games... I would just rather boot to the FBA GUI and use it as a mini desktop arcade machine :)

I would still like to see animated GIF files as the image preview option as well... I think they look pretty cool as an alternative to "Hyperspin" style videos.
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: berethor95 on January 13, 2020, 10:46:50 pm
Will the updated pymenu or retroFW with support for controls be developed for RS-07?
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: gameblabla on January 14, 2020, 08:26:25 am
Will the updated pymenu or retroFW with support for controls be developed for RS-07?
I cannot answer that question, only Jack the developper of PyMenu can.
Also as far as i know, they haven't released the newer version with support for external controllers yet. (they claim it is working but it was not my experience so far)

I recall him releasing a version compatible for RetroFW 2 though, so you can give it a try.
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: ace9094 on January 17, 2020, 09:04:14 pm
Will the updated pymenu or retroFW with support for controls be developed for RS-07?
I recall him releasing a version compatible for RetroFW 2 though, so you can give it a try.

I think it is a preview / early release.. a few things do not work.
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: ace9094 on January 18, 2020, 09:54:14 am
Is there anyway to boot straight to Final Burn Alpha GUI from power on and by pass the firmware menu?

Thanks
ace

There is a script for Retroarch to boot as gui... If I modify would it boot FBA GUI ?
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: xiaoqiang on January 20, 2020, 05:41:53 pm
Hello, I installed your firmware 1.33.4, everything works perfectly, and I like it very much. I want to change the boot screen of this firmware. Is there a way?
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: gameblabla on January 21, 2020, 12:02:19 am
It can't be easily replaced : it is built inside the kernel and the boot loader. The image data is uncompressed so one could very well replace it
but you would have to replace the 2 copies found in the first 8MB sectors of the firmware image.
I forgot exactly where it was but looking at it with a hex editor should give you an idea.
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: xiaoqiang on January 21, 2020, 02:17:16 am
Ok, thank you so much for your great work, I try to find it  ;D ;D
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: berethor95 on March 05, 2020, 10:55:04 pm
Hello, can you configure the Xbox 360 controller in the emulator that includes PSX?
Thanks
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: ace9094 on March 08, 2020, 01:14:28 pm
Hey gameblabla,

I think I have asked this before, but any idea how to boot the RS-07 Arcade Mini direct to Final Burn Alpha (fbasdl) ?

Thanks
ace
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: svcoco on March 11, 2020, 02:24:07 am
Does anybody have a link to previous versions of this firmware? I'm trying to get 1.32. Tv-Out in last version doesn't work properly  :(
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: gameblabla on March 11, 2020, 04:18:22 pm
Does anybody have a link to previous versions of this firmware? I'm trying to get 1.32. Tv-Out in last version doesn't work properly  :(
It seems that TV Out is unreliable when the console is clocked at anything more than 528mhz.
You could try RetroFW 2.0 since it supports TV out properly on that device but consequently you can't use my arcade mini ports here and you'll be stuck with the RS-97 ports and no joystick support.

I think I have asked this before, but any idea how to boot the RS-07 Arcade Mini direct to Final Burn Alpha (fbasdl) ?
There's a script file on the FAT32 partition that you can edit to directly run any apps from it.
Right now its configured for ./gmenu2x but you can easily edit it.
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: ace9094 on March 14, 2020, 08:45:43 pm
There's a script file on the FAT32 partition that you can edit to directly run any apps from it.
Right now its configured for ./gmenu2x but you can easily edit it.

Excellent Thank You !!!

I Will give it a go and report back !!

#!/bin/sh
export SDL_NOMOUSE=1
export HOME="/mnt/int_sd"
cd /mnt/int_sd/apps/gmenu2x
./gmenu2x
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: tophuntyer99 on March 17, 2020, 09:41:13 am
Does anybody have a link to previous versions of this firmware? I'm trying to get 1.32. Tv-Out in last version doesn't work properly  :(
It seems that TV Out is unreliable when the console is clocked at anything more than 528mhz.
You could try RetroFW 2.0 since it supports TV out properly on that device but consequently you can't use my arcade mini ports here and you'll be stuck with the RS-97 ports and no joystick support.

I think I have asked this before, but any idea how to boot the RS-07 Arcade Mini direct to Final Burn Alpha (fbasdl) ?
There's a script file on the FAT32 partition that you can edit to directly run any apps from it.
Right now its configured for ./gmenu2x but you can easily edit it.

I tried FW2.0, it was almost flawless except that I can't get a FBA version that comes with the frontend and doesn't use the power button to call out the menu, so FBA is almost useless.
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: ace9094 on March 19, 2020, 01:27:39 am
I tried FW2.0, it was almost flawless except that I can't get a FBA version that comes with the frontend and doesn't use the power button to call out the menu, so FBA is almost useless.

Try one of these... I did get it running but not sure which one it was.... You can also press select once in fba320 explorer and boot front end from there

https://mega.nz/#!LEBGhSSR!W1omL8ISZyai61mC4OLTF6fxBclHglCmdITgY3PIl9s (https://mega.nz/#!LEBGhSSR!W1omL8ISZyai61mC4OLTF6fxBclHglCmdITgY3PIl9s)

https://mega.nz/#!3UZGFS4K!Eo-qf3l7zsj2-01hkpMJHVaxaz0agcf1YdrqMsp9Jng (https://mega.nz/#!3UZGFS4K!Eo-qf3l7zsj2-01hkpMJHVaxaz0agcf1YdrqMsp9Jng)
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: tophuntyer99 on March 19, 2020, 09:38:28 am
I tried FW2.0, it was almost flawless except that I can't get a FBA version that comes with the frontend and doesn't use the power button to call out the menu, so FBA is almost useless.

Try one of these... I did get it running but not sure which one it was.... You can also press select once in fba320 explorer and boot front end from there

https://mega.nz/#!LEBGhSSR!W1omL8ISZyai61mC4OLTF6fxBclHglCmdITgY3PIl9s (https://mega.nz/#!LEBGhSSR!W1omL8ISZyai61mC4OLTF6fxBclHglCmdITgY3PIl9s)

https://mega.nz/#!3UZGFS4K!Eo-qf3l7zsj2-01hkpMJHVaxaz0agcf1YdrqMsp9Jng (https://mega.nz/#!3UZGFS4K!Eo-qf3l7zsj2-01hkpMJHVaxaz0agcf1YdrqMsp9Jng)

Awesome, will give it a try and report back!
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: tophuntyer99 on April 06, 2020, 04:53:52 am
I tried FW2.0, it was almost flawless except that I can't get a FBA version that comes with the frontend and doesn't use the power button to call out the menu, so FBA is almost useless.

Try one of these... I did get it running but not sure which one it was.... You can also press select once in fba320 explorer and boot front end from there

https://mega.nz/#!LEBGhSSR!W1omL8ISZyai61mC4OLTF6fxBclHglCmdITgY3PIl9s (https://mega.nz/#!LEBGhSSR!W1omL8ISZyai61mC4OLTF6fxBclHglCmdITgY3PIl9s)

https://mega.nz/#!3UZGFS4K!Eo-qf3l7zsj2-01hkpMJHVaxaz0agcf1YdrqMsp9Jng (https://mega.nz/#!3UZGFS4K!Eo-qf3l7zsj2-01hkpMJHVaxaz0agcf1YdrqMsp9Jng)

I just realized that the front end was always there with every version of FBA, I only need to disable the folder navigation option to have app launch into the front end instead of the game list, silly me!
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: xiaoqiang on July 27, 2020, 06:59:09 am
Hi  I have a problem. I replaced a lithium battery with a capacity larger than the original one. The battery power display on CFW is not very accurate. What do I need to do? Thank you in advance ;D
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: zazzo on December 21, 2020, 05:22:43 pm
Hello... I recently bought a ?Retro Arcade Plus?. This one... https://m.youtube.com/watch?v=Po1UvwYl-ag It looks identical to the Retro Arcade except for it has an HDMI out on the back and says ?Retro Arcade Plus? on the front. I tried installing the firmware for the Retro Arcade but it doesn?t seem to be working. Maybe I?m just doing it wrong? However I?ve read that this machine use ATM 7051 micro processor which is different from the regular RS-07s. I think its actually more powerful than the one used in the regular RS-07.

Does the firmware actualky work with this Plus system, or does it not? Do you think they?re will be a firmware for it?

Thanks.
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: xiaoqiang on December 22, 2020, 06:20:06 am
Hello... I recently bought a ?Retro Arcade Plus?. This one... https://m.youtube.com/watch?v=Po1UvwYl-ag It looks identical to the Retro Arcade except for it has an HDMI out on the back and says ?Retro Arcade Plus? on the front. I tried installing the firmware for the Retro Arcade but it doesn?t seem to be working. Maybe I?m just doing it wrong? However I?ve read that this machine use ATM 7051 micro processor which is different from the regular RS-07s. I think its actually more powerful than the one used in the regular RS-07.

Does the firmware actualky work with this Plus system, or does it not? Do you think they?re will be a firmware for it?

Thanks.
This firmware does not work for ARTRO ARCADE PLUS,I think it's because the CPU is different
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: xiaoqiang on December 22, 2020, 06:30:07 am
Compared with FW2.2I like this firmware better, because this firmware supports external handles, Thank you very much, gameblabla.But I wonder if this firmware will be updated.
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: svcoco on January 10, 2021, 04:53:41 pm
Still using my Arcade Mini in 2021  ;D

(https://i.imgur.com/9G28dFql.jpg)

(https://i.imgur.com/5g40TWpl.jpg)

(https://i.imgur.com/wekBbYsl.jpg)

I'm planning to mod it to add a controller port in back side so I can play on TV and a bigger arcade stick. Maybe I can add an usb port and use an adapter inside to convert the usb signal to buttons, I'm trying to understand how to do it with an arduino following this project: https://github.com/Raphfriend/USB2DB15 (https://github.com/Raphfriend/USB2DB15)

For now I just change the micro sd to alternate between RetroFW for its TV-Out or Gameblabla CFW to play with external controllers
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: Vyorf on January 30, 2021, 01:26:02 pm
Hi!
Does anyone know how to change buttons in pocket snes?
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: Super Breakout Amateur on February 20, 2021, 10:46:41 am
Does anybody have a link to previous versions of this firmware? I'm trying to get 1.32. Tv-Out in last version doesn't work properly  :(
It seems that TV Out is unreliable when the console is clocked at anything more than 528mhz.
You could try RetroFW 2.0 since it supports TV out properly on that device but consequently you can't use my arcade mini ports here and you'll be stuck with the RS-97 ports and no joystick support.

I think I have asked this before, but any idea how to boot the RS-07 Arcade Mini direct to Final Burn Alpha (fbasdl) ?
There's a script file on the FAT32 partition that you can edit to directly run any apps from it.
Right now its configured for ./gmenu2x but you can easily edit it.
the retrofw 2.0 does not support 2 controllers and v 1.334 is NOT a fix
Title: Re: RS-07 Retro Arcade Mini (JZ4760B) Custom Firmware
Post by: Super Breakout Amateur on February 20, 2021, 11:06:30 am
Does anybody have a link to previous versions of this firmware? I'm trying to get 1.32. Tv-Out in last version doesn't work properly  :(
It seems that TV Out is unreliable when the console is clocked at anything more than 528mhz.
You could try RetroFW 2.0 since it supports TV out properly on that device but consequently you can't use my arcade mini ports here and you'll be stuck with the RS-97 ports and no joystick support.

BUT RETROFW2 HAS NO 2PLAYER SUPPORT! >:(