Author Topic: Updated version of GPD WIN Gamepad Manual (V21)  (Read 17566 times)

Faust

  • Posts: 534
Re: Updated version of GPD WIN Gamepad Manual (V21)
« Reply #20 on: December 28, 2016, 09:04:29 am »
Also spoke to the game developers.
They don't care if the game doesn't work with certain third party controllers as long as the original Microsoft controllers work.

In other words, thet dont know how to actually fix the code they probably wedged into their game, but wont admit their incompetence.
(You could possibly get around it by using something like joy2key and manually redirecting the controls)

Oh well, plenty of other games work great. The improved controller response is indeed very noticeable now.
(If they could fix the sleep problem and the memory managekent bluescreens then the GPD Win would be perfect to me  ;D)
And the left shoulder buttons problem in mouse mod.

Envoy? de mon 6039Y en utilisant Tapatalk


shinkamui

  • Posts: 395
Re: Updated version of GPD WIN Gamepad Manual (V21)
« Reply #21 on: December 29, 2016, 04:34:43 am »
What about the left shoulder click while using the D-pad? Does it work now?

Envoy? de mon 6039Y en utilisant Tapatalk

Unfortunately this problem is not fixed in the update...i just tried it.

But other than that this update is a lot better than the last one. Game controls became way more reponsive and the mouse control feels a lot better as well.




Thanks GPD, keep up the good work!

The response is definitely better, but controls are still being dropped.  Thank you for continuing to work on this problem GPD, I hope the Jan10th update is the final update to bring the gamepad inline with your previous offerings, and the competition. 

shinkamui

  • Posts: 395
Re: Updated version of GPD WIN Gamepad Manual (V21)
« Reply #22 on: December 29, 2016, 04:36:36 am »
GPd usually provide updates, And they collaborate with scene, so i wss prett sure the issue would be fixed.

Its definitely better, but we're not there yet.  Im looking forward to the Jan10th update, this was promising.

skelton

  • Posts: 6894
Re: Updated version of GPD WIN Gamepad Manual (V21)
« Reply #23 on: December 29, 2016, 09:21:56 am »
GPd usually provide updates, And they collaborate with scene, so i wss prett sure the issue would be fixed.

Its definitely better, but we're not there yet.  Im looking forward to the Jan10th update, this was promising.
Well, the polling rate was the biggest issue and is fixed.. They can improve other things but I personally with antimicro and xpadder I have all my needs covered. Though i only Play games with gamepad Support, no mouse games or things like that, which I suppose are the things that must be fixed.
« Last Edit: December 29, 2016, 09:23:35 am by skelton »
Retired

shinkamui

  • Posts: 395
Re: Updated version of GPD WIN Gamepad Manual (V21)
« Reply #24 on: December 30, 2016, 01:50:39 am »
Hi all,

Two weeks ago we published the GPD WIN Gamepad update (V19 version), right now we have made some changes to this new version. So please find this updated version (V21). We hope this would be helpful for you. Many thanks.

For downloading the drivers please find this link: https://mega.nz/#!0JwlwTaa!z3mH2Lg6ZQ-MxJ8biJ5SbYFVMmC54hzqAkzSAgsNlg8

The update was quite effective this time around, but there is still seemingly lost inputs when rolling quarter circles on the dpad very quickly.  Im not sure at this point if its still software or if its just the dpad itself (or the membrane).  Its hard to guage since the dpad seems to respond to all 4 directions with extremely soft touches.  Does the new membrane kit decrease the required travel to activation?  Additionally, is the Jan10th update still going to be released and will it futher improve the dpad's responsiveness?  Will you guys PLEASE consider mapping different buttons to L2 and R2 so they are not the same as L1 and R1 in mouse mode? 

kkaracho

  • Posts: 13
Re: Updated version of GPD WIN Gamepad Manual (V21)
« Reply #25 on: December 30, 2016, 09:51:36 am »
i updated too but it still doesnt work for me on Steredenn
i cant keep firing when using the left stick to move my ship and that really sucks
but it kinda seems to be a game issue since i didnt notice anything like that when checking the controller in the windows settings

ruffnutts

  • Posts: 2654
Re: Updated version of GPD WIN Gamepad Manual (V21)
« Reply #26 on: December 30, 2016, 11:24:50 am »
I think I updated properly it was so fast is this correct? also whats the USB part of it, don't pull up USB cable during updating?
« Last Edit: December 30, 2016, 11:31:29 am by ruffnutts »

Elwood89

  • Posts: 3
Re: Updated version of GPD WIN Gamepad Manual (V21)
« Reply #27 on: December 30, 2016, 12:25:51 pm »
Well not all is great in the land of GPD, while the mouse acceleration is not bad, check what is is happening when you start moving the mouse in DIAGONALS. The acceleration seems to be at least 2x stronger in diagonal direction, resulting in erratic cursor movement.

shinkamui

  • Posts: 395
Re: Updated version of GPD WIN Gamepad Manual (V21)
« Reply #28 on: January 15, 2017, 01:37:56 am »
Anyone try the new V22 release?  It looks like they further butchered mouse mode (which i've given up on and am resorting to steam controller config to manage for me).  More importantly, Im curious if anyone has given the dpad and face buttons a try with the new firmware to see if the lost inputs and lag are now completely gone.

 

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