Author Topic: Increase polling rate for GPD Win controls? It's REALLY SLOW right now!  (Read 17137 times)

shinkamui

  • Posts: 395
Re: Increase polling rate for GPD Win controls? It's REALLY SLOW right now!
« Reply #20 on: November 25, 2016, 08:47:47 pm »
Edit: can any of you guys test this (it's a program that change mouse and xbox360 polling rates)?

I haven't figured out a proper way to check the polling rate of the controller modes. As a note though, the polling rate on the mouse-mode of the GPD Win is normal - it functions fine with the default polling rate of 125Hz.

But did you test the program? As I said, it changes the polling rate of the xbox360 controller, so maybe (if it's a software issue) it will help.

I did.  It does allow you to modify the usb polling rate of xinput gamepads (as is detailed by the author in the original thread).  It does not help with the win.  Controls are perceivably still slow to respond, which unfortunately may be a problem with their firmware then.  I sent an email to gpd and got the generic we are working hard to improve the product response.  I asked for an unofficial reply to whether or not they are looking into this specific problem and a very rough timeline based on their priorities.  I hope to have something to share later.  The drivers are signed, and while there's very little to do wrong here, if someone else wants to take a stab at it and see if they can get some different or better results, please do.  This is killing the unit for me, breaking more than half of my desired play titles. 


skelton

  • Posts: 6894
Re: Increase polling rate for GPD Win controls? It's REALLY SLOW right now!
« Reply #21 on: November 25, 2016, 09:19:58 pm »
I suppose that software is for USB devices. I guess gpd controls are gpio conected, so gpd is the one who shoudl update the driver in case it can be solved v?a software. For me is a not a great deall, but probably because the gsmes i play are fine, or i just get used to all kimd of controls very easily. I have been 2 hours to ultra stteet fighter and no problems controlling the game. I understand that people are frustrated though if the games they play are hard to play because of this issue.
I will send an email to one of the gpd devs i know to see if he can look into it, but not sure if this developer made something for the win or only in their android devices
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Downsider (OP)

  • Posts: 39
Re: Increase polling rate for GPD Win controls? It's REALLY SLOW right now!
« Reply #22 on: November 26, 2016, 01:19:47 am »
I suppose that software is for USB devices. I guess gpd controls are gpio conected, so gpd is the one who shoudl update the driver in case it can be solved v?a software. For me is a not a great deall, but probably because the gsmes i play are fine, or i just get used to all kimd of controls very easily. I have been 2 hours to ultra stteet fighter and no problems controlling the game. I understand that people are frustrated though if the games they play are hard to play because of this issue.
I will send an email to one of the gpd devs i know to see if he can look into it, but not sure if this developer made something for the win or only in their android devices

You must not play competitively! As someone who does and has a few tournament wins under his belt, I would get fucking destroyed by other players with a 20hz polling rate.. Doesn't it feel bad that you're getting crippled and could be winning games that you're losing? Many combos in SFIV are *impossible* to pull off with a 20hz polling rate.
« Last Edit: November 26, 2016, 03:16:49 am by Downsider »

shinkamui

  • Posts: 395
Re: Increase polling rate for GPD Win controls? It's REALLY SLOW right now!
« Reply #23 on: November 26, 2016, 03:10:03 am »
I suppose that software is for USB devices. I guess gpd controls are gpio conected, so gpd is the one who shoudl update the driver in case it can be solved v?a software. For me is a not a great deall, but probably because the gsmes i play are fine, or i just get used to all kimd of controls very easily. I have been 2 hours to ultra stteet fighter and no problems controlling the game. I understand that people are frustrated though if the games they play are hard to play because of this issue.
I will send an email to one of the gpd devs i know to see if he can look into it, but not sure if this developer made something for the win or only in their android devices

You must not play competitively. As someone who does and has a few tournament wins under his belt, I would get fucking destroyed by other players with a 20hz polling rate.. Doesn't it feel bad that you're getting crippled and could be winning games that you're losing?

Reply from GPD on my second query is that engineers are looking into optimizing the controller now.  Still very vague, and they are purposely avoiding answering my questions directly, but the more people who query them on it, the more likely we are to see an actual fix or be provided with beta/test firmware/drivers.  Please send an email to kelvin at gpd.hk asking about this if you care about it, every "vote" matters here.

Also, Downsider, totally get your rage, but you should redirect that energy toward helping me get some firmware out of gpd.  Im happy that Skelton is able to play without controller problems, more than 60% of my mobile gaming is fighters though, and they are all virtually unplayable without the stick, which I can't stand using, so, I need your help to get this problem that YOU brought up fixed :) Lets make it happen, ready BREAK!

skelton

  • Posts: 6894
Re: Increase polling rate for GPD Win controls? It's REALLY SLOW right now!
« Reply #24 on: November 26, 2016, 09:32:42 am »
I suppose that software is for USB devices. I guess gpd controls are gpio conected, so gpd is the one who shoudl update the driver in case it can be solved v?a software. For me is a not a great deall, but probably because the gsmes i play are fine, or i just get used to all kimd of controls very easily. I have been 2 hours to ultra stteet fighter and no problems controlling the game. I understand that people are frustrated though if the games they play are hard to play because of this issue.
I will send an email to one of the gpd devs i know to see if he can look into it, but not sure if this developer made something for the win or only in their android devices

You must not play competitively! As someone who does and has a few tournament wins under his belt, I would get fucking destroyed by other players with a 20hz polling rate.. Doesn't it feel bad that you're getting crippled and could be winning games that you're losing? Many combos in SFIV are *impossible* to pull off with a 20hz polling rate.
I don't play tournaments. Just vs the cpu in hardest level. It"a ok for me. I understand super pro fighter Who play tournaments are dissapointed, but it's not my case. If I wanted to play a Pro tournamnet i would use a good arcade stick, not a dpad. Anyhow, rage your fury against gpd buddy, not me. I already said I would contact gpd to see if they can do anything.
« Last Edit: November 26, 2016, 09:34:58 am by skelton »
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jimboton

  • Posts: 35
Re: Increase polling rate for GPD Win controls? It's REALLY SLOW right now!
« Reply #25 on: November 27, 2016, 01:05:13 am »
I suppose that software is for USB devices. I guess gpd controls are gpio conected, so gpd is the one who shoudl update the driver in case it can be solved v?a software. For me is a not a great deall, but probably because the gsmes i play are fine, or i just get used to all kimd of controls very easily. I have been 2 hours to ultra stteet fighter and no problems controlling the game. I understand that people are frustrated though if the games they play are hard to play because of this issue.
I will send an email to one of the gpd devs i know to see if he can look into it, but not sure if this developer made something for the win or only in their android devices

You must not play competitively. As someone who does and has a few tournament wins under his belt, I would get fucking destroyed by other players with a 20hz polling rate.. Doesn't it feel bad that you're getting crippled and could be winning games that you're losing?

Reply from GPD on my second query is that engineers are looking into optimizing the controller now.  Still very vague, and they are purposely avoiding answering my questions directly, but the more people who query them on it, the more likely we are to see an actual fix or be provided with beta/test firmware/drivers.  Please send an email to kelvin at gpd.hk asking about this if you care about it, every "vote" matters here.

Also, Downsider, totally get your rage, but you should redirect that energy toward helping me get some firmware out of gpd.  Im happy that Skelton is able to play without controller problems, more than 60% of my mobile gaming is fighters though, and they are all virtually unplayable without the stick, which I can't stand using, so, I need your help to get this problem that YOU brought up fixed :) Lets make it happen, ready BREAK!

Ok, I did my part. I'll let everyone know if they reply something beyond some generic 'we'll look into it'.

enodr

  • Posts: 54
Re: Increase polling rate for GPD Win controls? It's REALLY SLOW right now!
« Reply #26 on: November 27, 2016, 02:03:37 pm »
I have found at least one game that is totally broken regarding input: Pankapu (available on steam). You can clearly notice there is a problem regarding input lag. It's impossible to play currently even though the game has good framerate.

Response to jump and directions is very choppy.

Very likely related to the polling rate question mixed with a bad coding on the game side?

Emulle

  • Posts: 6
Re: Increase polling rate for GPD Win controls? It's REALLY SLOW right now!
« Reply #27 on: November 27, 2016, 09:57:37 pm »
What are the chances this is a fixable software problem?
This is currently my number one problem that is holding me back from placing an order.

shinkamui

  • Posts: 395
Re: Increase polling rate for GPD Win controls? It's REALLY SLOW right now!
« Reply #28 on: November 29, 2016, 11:02:17 pm »
Just depends on how they implemented their controller microcontroller.  If there is an interface to reflash mountable via a mode adjustment through usb, it should be no problem.  If they flashed the controllers and didn't add any such interface, it would require a new revision (in practical terms) to fix.  Its also possible this is driver related, but I can confirm from testing the usb polling mod driver that the problem is most likely in how frequently the controller itself will send new data when asked.   

SacaSoh

  • Posts: 85
Re: Increase polling rate for GPD Win controls? It's REALLY SLOW right now!
« Reply #29 on: November 29, 2016, 11:11:46 pm »
Just depends on how they implemented their controller microcontroller.  If there is an interface to reflash mountable via a mode adjustment through usb, it should be no problem.  If they flashed the controllers and didn't add any such interface, it would require a new revision (in practical terms) to fix.  Its also possible this is driver related, but I can confirm from testing the usb polling mod driver that the problem is most likely in how frequently the controller itself will send new data when asked.

THis is just a major fuckup... how can they manage to find such a slow polling controller? I mean, they had to order it customized as everything is 125hz or more nowadays...

halljames

  • Posts: 72
Re: Increase polling rate for GPD Win controls? It's REALLY SLOW right now!
« Reply #30 on: November 30, 2016, 07:42:45 am »
I don't know if this is related, but I tried Modern Combat 5 from the Windows Store, and the controls feel rubbish. It just seems too slow to play as it seems to take an age to turn and aim.  First time I have noticed this on a game.

CampGareth

  • Posts: 174
Re: Increase polling rate for GPD Win controls? It's REALLY SLOW right now!
« Reply #31 on: November 30, 2016, 05:33:03 pm »
I don't know if this is related, but I tried Modern Combat 5 from the Windows Store, and the controls feel rubbish. It just seems too slow to play as it seems to take an age to turn and aim.  First time I have noticed this on a game.

That might be unrelated, iirc Modern Combat 5 was a piece of garbage. On a desktop that could run crysis 3 at highest just fine it crawls along for no good reason. It ran better on android.

skelton

  • Posts: 6894
Re: Increase polling rate for GPD Win controls? It's REALLY SLOW right now!
« Reply #32 on: November 30, 2016, 05:37:34 pm »
Gameloft is bad doing ports. They programa for iOS, then they port rl Android with mixed results and in the end Windows ports. I think asphalt xtreme is the only decent Gameloft game under Windows.
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halljames

  • Posts: 72
Re: Increase polling rate for GPD Win controls? It's REALLY SLOW right now!
« Reply #33 on: November 30, 2016, 06:37:54 pm »
Thanks. Yes, I have to admit, asphalt extreme runs pretty well. The same can't be said for gt racing 2. Still, why play that when I can play GRID or Dirt 3.

skelton

  • Posts: 6894
Re: Increase polling rate for GPD Win controls? It's REALLY SLOW right now!
« Reply #34 on: November 30, 2016, 06:41:41 pm »
Thanks. Yes, I have to admit, asphalt extreme runs pretty well. The same can't be said for gt racing 2. Still, why play that when I can play GRID or Dirt 3.

Yeah, though at least in the case of Asphalt Xtreme is quite different game, more in the line of burnouts. But I agree. I don't like gameloft games even in Android xD.
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PowerLion1

  • Posts: 42
Re: Increase polling rate for GPD Win controls? It's REALLY SLOW right now!
« Reply #35 on: December 01, 2016, 08:47:05 pm »
I've finally played around a little with my Win (I've only had it for 2 days).  And I agree that the button polling is quite slow.

Sadly I can't test it in Gameloft games because they shutdown my device shortly after entering the 3D portion of the game (Tested MC5 & Asphalt Xtreme).  The most I was able to get was about 15 seconds in 3D before the system shuts down.  Then I get a purple light where I have to hold down the power button until it turns off and then restart the device.

shinkamui

  • Posts: 395
Re: Increase polling rate for GPD Win controls? It's REALLY SLOW right now!
« Reply #36 on: December 02, 2016, 03:52:59 am »
I play MC5 a decent bit while on the bowl  ;D, and Ill definitely agree that their ports have been pretty bad.  MC5 runs pretty well on the shield tab and even the shield portable, but the windows port runs piss poor on a gtx 1080 and core i5 4690k with 16gigs of ram.  Ironically it runs about the same on the gpd win.  It makes the joysticks feel like the dpad in other games with the response lag. 

Malek

  • Posts: 2
Re: Increase polling rate for GPD Win controls? It's REALLY SLOW right now!
« Reply #37 on: December 07, 2016, 08:42:52 pm »
Is there any update on this? I just got a response that they "know of this problem" and that they "are improving". They didn't reply whether this is a hardware or a software problem.

Willburn

  • Posts: 267
Re: Increase polling rate for GPD Win controls? It's REALLY SLOW right now!
« Reply #38 on: December 08, 2016, 03:01:46 pm »
Wade just confirmed, that the polling rate has been improved in the latest control update:

http://boards.dingoonity.org/gpd-windows-devices/gpd-win-joystick-updating-manual/

jimboton

  • Posts: 35
Re: Increase polling rate for GPD Win controls? It's REALLY SLOW right now!
« Reply #39 on: December 08, 2016, 08:56:57 pm »
Wade just confirmed, that the polling rate has been improved in the latest control update:

http://boards.dingoonity.org/gpd-windows-devices/gpd-win-joystick-updating-manual/
I've just installed it.

Using keyboard test, I get (almost) exactly the same results I got before. I'm not able to register a depress time lower than 49 ms with the face buttons (marginally better than before, but negligible difference), whereas I can register 15-16 ms with any of the keyboard keys.

I'm fairly sure this has NOT fixed the polling rate issue, it's still ~20Hz.