Author Topic: Preliminary concept design of Windows 10 handheld device  (Read 66651 times)

10basetom

  • Posts: 288
    • tohodo.com
Re: Preliminary concept design of Windows 10 handheld device
« Reply #40 on: January 03, 2016, 01:06:15 pm »
Like I said, everybody's got their own tolerance levels and many will be okay playing Windows/DOS games on a 5.5-inch screen. Maybe their eyesight is still good or the games they play it won't matter much. If GPD keeps the smartphone screen size, then I may end up getting a Linx Vision instead (or Vision 2 by the time GPD releases theirs), so no big deal :).

EvilDragon

  • Posts: 154
    • DragonBox Shop
Re: Preliminary concept design of Windows 10 handheld device
« Reply #41 on: January 03, 2016, 02:15:23 pm »
Anyway, I think plenty of people were fine with the OpenPandora's mega tiny 4.3 inch screen and fans of that machine seem happy that the Pyra will have a bigger 5 inch 720p screen, so there's that.

Well, yes, but it always depends on what you plan doing with those.
The Pandora worked fine as it was mostly used for older games which didn't use high resolutions and had larger text.
But one issue was that it was only 800x480 and many many later PC games were made for 800x600, this made porting really hard.

For 720p, 4,3" is just too small - I was happy to be able to use a 5" display without having to increase the size of the unit itself.

For Windows however, it's totally different.
For playing older DOS and Windows games, Windows 10 is not much more useful than any Linux as you need to use something like DOSBox anyways and older games often work better using WINE than on Windows 10 (except if you use a virtual machine, of course).

Windows however gets cluttered easily if you often install and deinstall stuff - on Linux, clearing the WINE directory gets rid of everything without a full reinstall :)

Newer games are made for 17" and higher, so here the 5,5" screen is too tiny.

We'll see how this will all work out, of course, but right now, these are some of my concernts.
I'm evil.

EvilDragon

  • Posts: 154
    • DragonBox Shop
Re: Preliminary concept design of Windows 10 handheld device
« Reply #42 on: January 03, 2016, 02:20:19 pm »
I still lol a little at the screen size complaints.  half of you are gamestreaming today usnig moonlight or your favorite stream server.  Whats the difference. 

I can't imagine that anyone here really streams modern games on a 5,5" display to play them... anyone here that does that? :O

Quote
Additionally,  if you can't play those games on a 5.5" windows device, doesn't that also indicate you're not playing them today using scummvm or the direct PHONE ports?

ScummVM plays mostly old games which were made for a max resolution of 640x480 or sometimes 800x600.
These work find on a 5,5" screen, but for those, you don't need a Windows 10 device.
Any Android tablet, smartphone, a Pandora, etc. is enough.

Most are expecting to play more recent Windows games on the handheld, which could not be as flawless as they expect :)
I'm evil.

AVahne

  • Posts: 570
Re: Preliminary concept design of Windows 10 handheld device
« Reply #43 on: January 04, 2016, 11:14:55 pm »
To be honest, I'm mostly wanting to play 90s flight simulators like FreeSpace 2 and slightly older Action MMORPGs like Vindictus. For those, a keyboard is absolutely necessary in conjunction with a gamepad of some sort. I don't think text size would be that much of an issue for those types of games. For more modern games, I think some of the ones I play might have text/HUD scaling? Need to recheck about that....

SNESFAN

  • Posts: 87
Re: Preliminary concept design of Windows 10 handheld device
« Reply #44 on: January 04, 2016, 11:34:39 pm »

I still lol a little at the screen size complaints.  half of you are gamestreaming today usnig moonlight or your favorite stream server.  Whats the difference. 

I can't imagine that anyone here really streams modern games on a 5,5" display to play them... anyone here that does that? :O

I often stream games on my shield, very often in fact. It's fine.

Based on your comment, I take it you haven't. Do yourself a favor and try it sometime, it's not as bad as you think.
Using Tapatalk

Deen0X

  • Posts: 1702
Re: Preliminary concept design of Windows 10 handheld device
« Reply #45 on: January 04, 2016, 11:38:03 pm »
is a very good experience straming games, even outside of your home (if you have a good internet connection)

but a windows handheld (the topic of this thread) is for playing directly on the device, not for streaming.

LordDavon

  • Posts: 807
Re: Preliminary concept design of Windows 10 handheld device
« Reply #46 on: January 05, 2016, 01:44:01 am »
is a very good experience straming games, even outside of your home (if you have a good internet connection)

but a windows handheld (the topic of this thread) is for playing directly on the device, not for streaming.

It can be for both.  I don't see why people without NVIDIA video cards couldn't use Steam's build in streaming with it.  I use my Shield to stream games, so I can hang out with my pregnant wife, since she is in bed 16 hours a day.  I use my Surface Book to stream the Xbox One, for the same reason.  I'd use it for streaming games.

Deen0X

  • Posts: 1702
Re: Preliminary concept design of Windows 10 handheld device
« Reply #47 on: January 05, 2016, 01:51:48 am »
yes, we are talking the same (i think)

a gaming device with dual os (or simply with windows, but i prefer to always talk on dual os), is a device that bring to us the same possibilities than currently we have in android within streaming alternatives (and furtunatelly, we have many alternatives for doing this), plus having titles to run directly on the device, when we cannot do streaming

both experiences are good, and for some games that a portable device don?t have enough power for running smooth, you can stream and get this.

i experience this with my teclast x89+ipega 9023. last days i?m playing Alice Madness Return, i have this on my tablet, but when i?m on home, i play on my desktop computer, or on my tablet with streaming, and get a smoothest experience than when running on the tablet (is totally playable, but sometimes there are few framedrops)
then i can continue playing (after sync the savegame) the next day, when i?m on the subway to my office. is a very nice experience play this way.

LordDavon

  • Posts: 807
Re: Preliminary concept design of Windows 10 handheld device
« Reply #48 on: January 05, 2016, 02:00:36 am »
I agree.  The idea of having Windows is about using it however we want.  Streaming, local gaming, etc.  As well as gaining the benefits of having the more mature emulation.  Have you tried a PS2 emulator on your Teclast?

I'm going to need to get with you on how you loaded your games to the SD card.  I've got Steam pointing to the SD card for game installs (Chuwi Hi8+iPega 9023), and when I install from Big Picture Mode, it installs on the HD and doesn't give me the option of the other drives.  I don't want to install Steam on the SD card though.

Deen0X

  • Posts: 1702
Re: Preliminary concept design of Windows 10 handheld device
« Reply #49 on: January 05, 2016, 02:18:02 am »
i didn't any special for get my games installed on the MicroSD

simply go to preferences of Steam, add a new library, create a new folder on D: (microSD, my case is "D:\SteamLibrary") and then install any game on this new library (when you install a game, steam ask to you in which library you want to include)

then, any new game you install will be installed by default in the last library you select.

^_^

LordDavon

  • Posts: 807
Re: Preliminary concept design of Windows 10 handheld device
« Reply #50 on: January 05, 2016, 02:25:07 am »
That's not what's happening for me.  I've had to come out of Big Picture Mode to get them on the SD card.  Big Picture just defaults them to the HD.  Really frustrating, since I just want to use it in BPM all the time.


LordDavon

  • Posts: 807
Re: Preliminary concept design of Windows 10 handheld device
« Reply #52 on: January 05, 2016, 03:12:26 am »
I didn't realize Windows had symlinks now.  I'll give it a shot. :-)

shinkamui

  • Posts: 395
Re: Preliminary concept design of Windows 10 handheld device
« Reply #53 on: January 05, 2016, 05:17:16 am »
Symlinks have been available in windows since vista/ server 2008.

Crimson_V

  • Posts: 28
Re: Preliminary concept design of Windows 10 handheld device
« Reply #54 on: January 05, 2016, 04:45:03 pm »
so what kind of chipset will it use? how much TDP is acceptable?

I'd personally go with AMD's 2nd gen R-series like the RX-427BB (it has about half the performance of a GTX 750 Ti), intel APU's have great performance/power efficiency ratios but their GPU's are nonexistent.

also if you go with intel, please don't use its clunky windows/android dual boot chipset neither runs well on it, if people want an android handheld they should get a separate dedicated one.

Deen0X

  • Posts: 1702
Re: Preliminary concept design of Windows 10 handheld device
« Reply #55 on: January 05, 2016, 07:06:13 pm »
sorry, i don?t agree. i prefer a dual boot single system to carry all in one my software.
and i prefer any popular SoC such Baytrail or Cherrytrail, because there is more possible to get support by the cummunity because their popularity, instead on new SoC that are not popular yet.

if you don?t want any of the systems preinstalled, simply wipe it and keep the other you want. this way, GPD will sell more devices for two or kind of users: those want dual OS, and those want only one (androd or windows)

  • Posts: 565
Re: Preliminary concept design of Windows 10 handheld device
« Reply #56 on: January 05, 2016, 07:26:41 pm »
I'm with Deen0X on this one. If they ship it with a Cherrytrail, it doesn't really matter if it comes built-in with Windows or with Android, as long as it runs out of the box. To keep variety and appease all users, it should come with both - and if you choose to forego one, that's your choice - and you're free to make it.
I know I probably will delete Android and dual boot Linux, but it doesn't mean it applies to everyone. That's what's good about PC, customize it to your heart's content.

Deen0X

  • Posts: 1702
Re: Preliminary concept design of Windows 10 handheld device
« Reply #57 on: January 05, 2016, 07:46:21 pm »
and for me the better "plus" is that these kind of devices can boot from other sources such USB or microSD slot ^_^

i really will be pleasent to boot SteamOS from a microSD with installed games from my library on it. ^_^

Crimson_V

  • Posts: 28
Re: Preliminary concept design of Windows 10 handheld device
« Reply #58 on: January 05, 2016, 08:01:41 pm »
sorry, i don?t agree. i prefer a dual boot single system to carry all in one my software.
and i prefer any popular SoC such Baytrail or Cherrytrail, because there is more possible to get support by the community because their popularity, instead on new SoC that are not popular yet.

if you don?t want any of the systems preinstalled, simply wipe it and keep the other you want. this way, GPD will sell more devices for two or kind of users: those want dual OS, and those want only one (androd or windows)

what kind of support should this get? and how would having Baytrail or Cherrytrail help it (support-wise)? the R-series has the exact same instruction set as any Intel cpu would, the only real difference are the graphic drivers and on that front the R-series is much better.

also not many people would want to buy this device for its intel/virtualized android capabilities.
have you ever used an intel dual boot device? they are all terribly slow, their android OS is always outdated and buggy.

people buy handhelds for gaming and  if people have windows, they wont need android (especially not intel's clunky version)

what matters most in these devices is: performance, controls and battery life
and i doubt that people would compromise so much on performance just to be able to run a terrible outdated version of android os

LordDavon

  • Posts: 807
Re: Preliminary concept design of Windows 10 handheld device
« Reply #59 on: January 05, 2016, 08:45:51 pm »
sorry, i don?t agree...

So, I've got an updated Android image for the Chuwi Hi8.  I spent last night downloading it.  Now I find that after I update the image using MFT, I need to reimage Windows onto the device right after.  This means connecting 2 thumb drives to a USB hub, as well as a keyboard.  Is your Telecast the same way?

 

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