Author Topic: Market for Android gaming devices or lack thereof  (Read 912 times)

foxsevent (OP)

  • Posts: 72
Market for Android gaming devices or lack thereof
« on: March 29, 2019, 07:42:57 pm »
It's truly a shame that there isn't a market for these type of devices, like seriously just take the XD shell thrown in a good soc like Snapdragon 845 upgrade the storage to 6/128 you don't need more RAM than that just for gaming, upgrade the screen to 1080p maybe OLED, LCD would be fine too, slap a 300-400 price tag and done. People like me would be buying these like crazy, and something similar was done with smartphones, the Pocophone F1 a mid range phone with top of the line SoC.

Seriously why has no one done this?

Radon_22

  • Posts: 20
Re: Market for Android gaming devices or lack thereof
« Reply #1 on: March 30, 2019, 09:41:41 pm »
Nobody wants to pay phone prices for a limited game system. People will by a console instead.  Honestly, I think something like the Xperia Play would likely do well with the specs you mention. Wouldn't be that price, though.


Nintendo

  • Posts: 16
Re: Market for Android gaming devices or lack thereof
« Reply #2 on: March 31, 2019, 08:41:09 am »
Another factor is, a lot of people who already have very powerful smartphones can easily buy a cheap, but high quality Bluetooth gamepad like say, GameVice and conveniently turn their phones into a handheld Android console. :)

zoragon

  • Posts: 23
Re: Market for Android gaming devices or lack thereof
« Reply #3 on: March 31, 2019, 06:32:14 pm »
I agree. All current devices have their shortcomings. I'd love a powerful Android gaming handheld. The XD+ lacks in power, screen size and proper PowerVR drivers. The MOQI I7S lacks L2/R2, L3/R3 buttons and a proper screen refresh rate.

What I'm hoping will happen is that someone will make an Android gaming handheld and market it as a Stadia gaming device. This might be the push we need to get a high-quality emulation handheld finally built.

 

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