Author Topic: Gpd G5a volume bug  (Read 4418 times)

antawn (OP)

  • Posts: 34
Gpd G5a volume bug
« on: April 22, 2014, 01:20:58 am »
Hello guys,i just found a weird bug on my g5a.Sometimes,the volume goes up or down by itself,without pressing it.It usually does this thing when i play games on emulators.i have 4.2.2 android, 1.1.2 version and kernel 3.0.36+ .Can you tell my what is this please?

antawn (OP)

  • Posts: 34
Re: Gpd G5a volume bug
« Reply #1 on: April 22, 2014, 01:22:20 am »
Also,my g5a only has 4,40 gb nand flash,but on the box it is sai that it has 8 gb

Grebbin77

  • Posts: 317
Re: Gpd G5a volume bug
« Reply #2 on: April 22, 2014, 01:34:58 am »
That was happening to me too... but then I discovered I was accidentally pushing the volume buttons while holding the gpd g5a on my stomach while I played games.  The bottom of the unit is not an ideal location for these buttons for that reason.
GPD G5a, JXD S5110b, NDS lite w/ Acekard, Kindle Fire, Samsung Galaxy S4, PS Vita, iPad

antawn (OP)

  • Posts: 34
Re: Gpd G5a volume bug
« Reply #3 on: April 22, 2014, 01:41:07 am »
Thanks for the reply.I don't know if i accidentally do that with my stomach.I don't think so.Does anyone have the same issue?

antawn (OP)

  • Posts: 34
Re: Gpd G5a volume bug
« Reply #4 on: April 22, 2014, 01:41:58 am »
What update should i do,the skelton's firmware or the official one?

k0en

  • Posts: 264
Re: Gpd G5a volume bug
« Reply #5 on: April 22, 2014, 04:48:29 pm »
I have the same issue too. Volume go up sometimes when i play with emulators.

ker

  • Posts: 620
Re: Gpd G5a volume bug
« Reply #6 on: April 22, 2014, 05:01:34 pm »
I use skelton 1.0 Legay Rom and I never had this problem (I have another ones, not rom related ;-)

antawn (OP)

  • Posts: 34
Re: Gpd G5a volume bug
« Reply #7 on: April 22, 2014, 05:07:15 pm »
Glad i'm not the only one.I read in other forums that many users have that issues on their cell phones.Maybe it is software related?I noticed that when i play games or when i have many tasks active.Also i have that issue since i play the mystery mansion game

antawn (OP)

  • Posts: 34
Re: Gpd G5a volume bug
« Reply #8 on: April 22, 2014, 05:09:10 pm »
SKelton,do you know anything about that?If i use your firmware maybe this will be fixed somehow?

skelton

  • Posts: 6894
Re: Gpd G5a volume bug
« Reply #9 on: April 22, 2014, 06:10:30 pm »
I have never had this issue in my firmwares, so I don't know if it happens in stock or not. Could be a hardware thing maybe? Too much sensitive button or something like that? I am currently in Kitkat and never saw something like that.
Retired

k0en

  • Posts: 264
Re: Gpd G5a volume bug
« Reply #10 on: April 23, 2014, 10:33:57 am »
i'm actually in stock version with Android 4.2.2.

antawn (OP)

  • Posts: 34
Re: Gpd G5a volume bug
« Reply #11 on: April 23, 2014, 11:39:04 am »
I am in stock version too.

antawn (OP)

  • Posts: 34
Re: Gpd G5a volume bug
« Reply #12 on: April 23, 2014, 11:42:41 am »
Update:I uninstalled yesterday some of the programs and the problem seems to disappear.I think it is software related.I played mame and master system games yesterday and i didn't have the problem.Some guys says that if you restart the iphones(or android phones)the problem is gone.They say that if you press the on/off button for about 10 seconds it has that feature.I don't have android phone and i don't know much about that.Does the g5a have that feature?

skelton

  • Posts: 6894
Re: Gpd G5a volume bug
« Reply #13 on: April 23, 2014, 01:29:38 pm »
I am not sure what feature you mean. Seems a problem of stock firmware and kernel I guess, so try with the Legacy ones, I have never suffered that bug in any emulator.
Retired

Grebbin77

  • Posts: 317
Re: Gpd G5a volume bug
« Reply #14 on: April 24, 2014, 03:09:01 am »
I use the 4.2.2 Jellybean Legacy Rom and have not had the volume problem (other than accidental button presses)
GPD G5a, JXD S5110b, NDS lite w/ Acekard, Kindle Fire, Samsung Galaxy S4, PS Vita, iPad

Enkill77

  • Posts: 13
Re: Gpd G5a volume bug
« Reply #15 on: April 25, 2014, 11:21:37 am »
Hi, that trouble happend if u are using the device pluggued on to a usb (laptop for exemple), o charging the battery.

I see happend it in factory rom, and in legacy rom too, and have ghost touch without touch the screen ...


If u want to keep safe the lifetime of battery, don't use it pluggued in.


;)
« Last Edit: April 26, 2014, 02:27:01 pm by Enkill77 »

skelton

  • Posts: 6894
Re: Gpd G5a volume bug
« Reply #16 on: April 25, 2014, 11:59:16 am »

My device work fine when connected to USB or AC power, no ghost screen or whatever. Try changing cable or charger.
Retired

Grebbin77

  • Posts: 317
Re: Gpd G5a volume bug
« Reply #17 on: May 01, 2014, 04:36:42 am »
I use the 4.2.2 Jellybean Legacy Rom and have not had the volume problem (other than accidental button presses)

UPDATE:  A couple of days ago, for the first time while playing Final Fantasy 8 on epsxe my volume bumped itself up by a single notch.  I was holding it away from me and it wasn't resting on me so I didn't accidentally hit the volume button.  As a matter of fact, I wasn't even pressing ANY of the buttons at the time because I was watching a FMV.  This eliminates the possibility of the volume bug occurring because of certain button-press combinations.  (For example: my original JXD s5110 mono-core had an issue with certain button combinations triggering the start button)  So, unfortunately,  I can confirm this bug exists in the 4.2.2 Jellybean Legacy Rom.  Additional information: I have my joystick driver in epsxe set to "none" and just use straight button mapping.  I.E. when I run a rom it says "Player 1:none, Player2:none".  It has happened once more in the last couple of days as well.  The volume turns itself one notch higher for no apparent reason.  It has never automatically turned itself down.  It is a minor bug since it doesn't happen super often and it doesn't turn the volume up all the way or anything, but I thought since I also noticed it I should provide as much detail as possible.
GPD G5a, JXD S5110b, NDS lite w/ Acekard, Kindle Fire, Samsung Galaxy S4, PS Vita, iPad

 

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