Author Topic: Gp7 Right stick low sensitivity & tincore using all buttons gamestream  (Read 8219 times)

tincore

  • Posts: 284
Re: Gp7 Right stick low sensitivity & tincore using all buttons gamestream
« Reply #20 on: February 26, 2014, 11:36:01 am »
Ok this is a bit embaressing,
1.all the controls except the back button work with splashtop gamepad THD natively,  i had a problem with the game i was   using to test (RAGE) thats my bad.

2.In Tincore however, I was unable to map through it with D-pad and analog sticks.
in x mode all button were mappable with the exception of
D-pad and back button and analog. (do i need to buy the analog sticks? i bought analog collaboration, i will try again)

3.The only drawback is the known right stick sensitivity issue other than that its streams very well, controls awsome:) :) :)(analogs are better than the ones on my shield)

I guess in the new version of Tincore maybe we can choose a single button to map,and use the rest natively, it would be perfect.

I'm afraid that I cannot control a device partially. Or I control all the signals (buttons and axes) or I control none.

Deen0X

  • Posts: 1694
Re: Gp7 Right stick low sensitivity & tincore using all buttons gamestream
« Reply #21 on: February 26, 2014, 02:54:26 pm »
1. splashtop gamepad THD 1.12 newest version (Splastop gamepad THD not splashtop personal) and newest version of splashtop streamer.

a.install splastop streamer
b.goto splashtop install directory,  driver folder, Gamepad folder, Right click, as adminstrator installdriver64bit or 32bit
c. restart splashtop streamer,
Run splashtop gamepad on ur device click gamepad mode(any profile)
now all games will recognize ur device as 360 controller

2. you dont need to map anything, its detected as a 360 controller

3. I need tincore for other reasons, sometimes I want to change a single Button in any game such as A=start
also future devices might not have R3 or L3 it can be usefull then also, but stll need a fix, it disables all buttons.

4. kainy/limelight are not able to stream at 60 fps and kainy does not do xinput. 60fps is very important. Splashtop gives me full 60fps.

sorry, i forgot to check your answer.

interesting. i don?t know that splashtop support gamepads now. (and xinput). i will test again.
When i wrote my article of gamestreaming, i discard splashtop because this solution don?t have any way to map directly controls to windows, and kainy yes.
i will test again this program.

limeligt, as i know, is able to stream at 60fps (or near). i can?t test this because i don?t have a compatble GFX, but i read a little bit about this and i figure this can handle 1080p and 60fps now.

Kainy updated some days ago, and now support joystick (up to 4) and xinput. Now i?m trying to configure to explain how to do this.

do you streaming directly from gpu, right? this is why you can get 60fps in splashtop (splashtop works with some feature from some GFX to bring this level of streaming). I will try to test it, but i figure i can?t (my GFX is not advanced. is from my laptop)

Anyway, thanks for the info dude. i will investigate these incoming days about this.

nielo360 (OP)

  • Posts: 493
Re: Gp7 Right stick low sensitivity & tincore using all buttons gamestream
« Reply #22 on: February 26, 2014, 04:03:58 pm »
@deen0x

iv been following your videos, good job:)

Limelight is gpu based and uses nvidia streaming tech, it can stream upto 60fps but never 60fps (maybe gtx titan), becauses Nvidia's own streams cant do it and stays at a max of 57fps, also they are too many artifacts.
Another problems is it stutters on our devices because
A. no 5ghz support  B. Hardware is too weak, it needs an Exynos or higher to work Stutter free but still has artifacts

2.Kainy's dev did tell me about the xinput i havent tried it yet, but Kainy cant do fullscreen(only windowed). With splashtop gamepad and any nvidia card, you get fullscreen. I have to test the new version of kainy and see as it is getting better.

3. Splashtop actually only needs good cpu, so if your games run at 60fps with decent gpu at 720p  i think u will get 1:1 streaming, aslo i use dual band router 300mbps.
« Last Edit: February 26, 2014, 04:41:08 pm by nielo360 »

Deen0X

  • Posts: 1694
Re: Gp7 Right stick low sensitivity & tincore using all buttons gamestream
« Reply #23 on: February 26, 2014, 06:05:36 pm »
i don?t have a proper and compatible GFX, then splashtop cannot stream in full screen (only windowed)

Kainy let me stream fullscreen, or windows content to fullscreen in android. (with Focus option)

this night i will test splashtop again...   ;)   (you get me curious....)

nielo360 (OP)

  • Posts: 493
Re: Gp7 Right stick low sensitivity & tincore using all buttons gamestream
« Reply #24 on: February 26, 2014, 06:13:07 pm »
i don?t have a proper and compatible GFX, then splashtop cannot stream in full screen (only windowed)

Kainy let me stream fullscreen, or windows content to fullscreen in android. (with Focus option)

this night i will test splashtop again...   ;)   (you get me curious....)

EDIT:  PERFORMANCE FIX for gpd G7, click toggle focus mode while gaming. Still little lag,
Image quality Fair 3..makes it smooth but..very blurry. Will beat splashtop with a little more optomization.

Ok i tested kainy, there is a problem. kainy  on my snapdraon 800 z ultra, stream at 60fps Amazingly fast awsome use of gamepad xinput, can be mapped to screen.. but

On gpd g7.it runs horrible..lag stutter blur everywhere i dont know why, since splashtop runs 60fps sharp textures, I have emailed the Dev, this should not happen. I love kainy now, but on our Rk device its not useable:(

EDIT: click toggle focus mode, improves performance almost good now, not sure why this is nesscary:)
« Last Edit: February 26, 2014, 06:32:42 pm by nielo360 »

Deen0X

  • Posts: 1694
Re: Gp7 Right stick low sensitivity & tincore using all buttons gamestream
« Reply #25 on: February 26, 2014, 08:27:24 pm »
i?m testing kainy and splashtop right now.

i feel glad with splashtop xinput implementation. i really love to control directly. In fact, this is the only point that decide to me to discard this alternative, but now i consider again.

take note, as i mention, i don?t have GFX compatible with GPU direct streaming, then i must use splashtop in compatibility mode, than is laggy than with GFX (normal) mode

anyway, i can play smooth, with a bit of lag, but for me is acceptable in some kind of games (Blades of Time is the game i use for testing, because is not so strict with timing input, and i can play "and enjoy" testing and playing in portables devices)

Kainy improves a lot with this last update (i updated yesterday, and today i do some testing). I'm using the "recommended" quality image setting, that is enough good in my opinion (taking in mind i?m testing gamestreaming with a non recommended configuration for this)

trick: for performance, in Splashtop and Kainy, i?m playing in 1024x768 pixels, windowed. The game when launch, take all screen and there is no borders (is a false fullscreen)
i?m doing this with this game, because the option "focus" is not working with this game (Blades of time), but in other games such Batman Arkham City, i play windowed at 800x600 (forcing this resolution) or 1024x768 (with the same "trick" than Blades of Time) and i get better performance with Kainy in "Focus" mode, than splasthop (of course, splashtop running in 1024x768 in false full screen)

i found an issue in the Splashtop implementation. in Blades of Time, DPAD is used to some actions, such show compass, cure, etc. using Splashtop, the DPAD is not working well (I can do the actions related to DPAD), but in Kainy i can do without problem (of course, you must map each control in settings)

i get impressed with the performance of both solutions with G7. Both bring similar image quality (splashtop is better, there is no discussion, but kainy improve a lot from last version), and implementation of gamepads/xinput is ok for me.
Most probably i will write a round two of my gamestreaming article, and put these two apps on the focus again.

(and thanks again for advice to me about splashtop)

i will upload few vids with G5A and G7 devices running some games, if you want to check it later.

Greetings!

Deen0X

  • Posts: 1694
Re: Gp7 Right stick low sensitivity & tincore using all buttons gamestream
« Reply #26 on: February 26, 2014, 08:32:50 pm »
toggle focus mode, basically get the contents of any windows, without borders, and stream "as full screen" to the device.

if you open any windows, big, small, etc. this option will get only the "contents" of the window, and with this gain in performance (better if you running in windowed mode)

try any game in windowed mode, and you get better speed.

tip: match the window resolution (o game resolution) to near your device resolution, for better results.

tip2: if you downsize the windows screen/resolution (display as 800x600 or 640x480) you will boost in performance too.

tip3: if you change your windows screen setting to 16 bits, you gain in performance again (both, in kainy and splashtop)

as i see, kainy is using less resources than previous versions, and this mean better performance of games too (when i capture batman, usually i get slowdowns because kainy eats so much resources, but now is more smooth the gameplay)

;)

nielo360 (OP)

  • Posts: 493
Re: Gp7 Right stick low sensitivity & tincore using all buttons gamestream
« Reply #27 on: February 26, 2014, 08:49:33 pm »
Well kainy on gp7 works smoothest on fair 3, the other setting/recommended have too much slowdown and screen tearing, unfortunately on the G7, kainy is not optimized to work properly, it downscale the text and background making it blurry.

On recommended mode in kainy you can barely see the texts or textures, Fair 3 mode is fast, but  totally blurry.
In splashtop for me , i get sharp image with 60fps, which leads me to believe its an optimization issue.

Focus mode makes a huge difference in performance in kaniy even in fullcreen, i think there is a bug of some sort its doing something with Vsync, u can test by toggleing it during gameplay.

Kainy is better on every mainstream device iv tested except the G7, i think maybe the Dpi is making everything blurry and the lag and stutter is just optimization for a niche Chipset. On my z ultra even Fair 3 mode looks sharp and viewable, thats a 1080p screen, so Im not sure why its so blurred on G7

 

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