Author Topic: Amiga Frontend  (Read 18471 times)

StatMat (OP)

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Amiga Frontend
« on: April 27, 2016, 06:48:16 pm »
I know that a few of you had expressed an interest in a native Amiga frontend project I mentioned a few months ago. Well I have been continuing to tweak the code and will soon be ready to release a beta version for those who are interested. I have now switched from the GameBase Amiga database to using the excellent Open Amiga Game Database by Frode Solheim (of FS-UAE fame) and his team. I am working on a C# utility that will allow users to build compilations from their WHDLoad collections using the data from oagd.net, allowing filtering on chipset, publisher, developer, year etc. Here is a WIP snapshot of how the frontend looks:



I will include GPD XD specific config files in the release. But of course, the frontend can be used with any Amiga emulator on any platform. And of course, as it's native, it can even be used on the real thing. :P

I will provide further updates soon.
"When the only tool you own is a hammer, every problem begins to resemble a nail."

Chimera

Re: Amiga Frontend
« Reply #1 on: April 27, 2016, 08:39:23 pm »
Awesome, been waiting for this.  I need to read up on getting started with WHDLoad now :)

Merlkir

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Re: Amiga Frontend
« Reply #2 on: April 27, 2016, 09:55:53 pm »
Very cool! There are some RPGs I'd love to play, but I remember it being a hassle to set up.

StatMat (OP)

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Re: Amiga Frontend
« Reply #3 on: April 28, 2016, 07:52:20 am »
Awesome, been waiting for this.  I need to read up on getting started with WHDLoad now :)

The compilation builder should mean that you only need to obtain the WHDLoad set and it will take care of the rest (grabbing data, screenshots etc). WHDLoad will also come preconfigured now as it's now free.
"When the only tool you own is a hammer, every problem begins to resemble a nail."

StatMat (OP)

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Re: Amiga Frontend
« Reply #4 on: April 28, 2016, 07:54:31 am »
Very cool! There are some RPGs I'd love to play, but I remember it being a hassle to set up.

Sure. Who could forget Dungeon Master, Eye of the Beholder and the Bard's Tale series to mention just a few. Hopefully this release will remove a lot of the hassle getting things setup.  :)
"When the only tool you own is a hammer, every problem begins to resemble a nail."

sairuk

Re: Amiga Frontend
« Reply #5 on: April 28, 2016, 08:33:54 am »
brilliant, can't wait for this to come out

Pleng

Re: Amiga Frontend
« Reply #6 on: April 28, 2016, 08:57:37 am »
Looks really nice.

It's a shame no emulators currently provide CD32 support on Android, though :(

skelton

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Re: Amiga Frontend
« Reply #7 on: April 28, 2016, 10:47:28 am »
Sounds nice, I don't normally use Amiga emulation (I still have an Amiga 1200 working), but sounds nice.
Retired

tekkendp

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Re: Amiga Frontend
« Reply #8 on: April 28, 2016, 11:11:35 am »
Nice work. This is one to watch.

Panja

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Re: Amiga Frontend
« Reply #9 on: April 28, 2016, 12:32:52 pm »
Looking nice indeed!
I'm curious.  8)
..:: GPD XD - 16GB :: LegacyROM - 1.8GHz :: 32GB MicroSD ::..

jscode

Re: Amiga Frontend
« Reply #10 on: April 28, 2016, 12:36:12 pm »
Wow, this is great news! I already read your posts in another thread, and hoped that you would share your modifications to AGS. Looking very much forward to try it! :)

I have been using an old KGLoad setup, but your mod of AGS looks very promising! If you need someone to test ... ;)

Thumbs up!!

Chimera

Re: Amiga Frontend
« Reply #11 on: May 13, 2016, 05:05:48 pm »
Just wanted to bump this as I was feeling like playing some Amiga games this week and wondered how the interface was going :)

StatMat (OP)

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Re: Amiga Frontend
« Reply #12 on: May 14, 2016, 12:07:22 am »
Indeed, apologies for going a little quiet since my last update. I am still tinkering away on the frontend and the compilation builder when I can find time. I'm happy to see there's continued interest in this little project. :)

Anyway, I have uploaded a video of the latest build running on my XD here:

<a href="http://www.youtube.com/watch?v=yp7mXhRCd6Y" target="_blank">http://www.youtube.com/watch?v=yp7mXhRCd6Y</a>

Hopefully this'll give you all a better feel for how it operates. I will try to get a beta build released soon.
« Last Edit: December 06, 2016, 08:02:05 pm by StatMat »
"When the only tool you own is a hammer, every problem begins to resemble a nail."

OutRun8601

Re: Amiga Frontend
« Reply #13 on: May 14, 2016, 08:52:54 am »
Indeed, apologies for going a little quiet since my last update. I am still tinkering away on the frontend and the compilation builder when I can find time. I'm happy to see there's continued interest in this little project. :)

Anyway, I have uploaded a video of the latest build running on my XD here:

#Invalid YouTube Link#

Hopefully this'll give you all a better feel for how it operates. I will try to get a beta build released soon.
That looks great @StatMat! I'll look to put a video up to tomorrow. It's great work mate, I've enjoyed playing some old favs.

Peter

Re: Amiga Frontend
« Reply #14 on: May 14, 2016, 12:36:17 pm »
Awesome frontend! Can not wait until beta-release!

Suggestion: may it possible to expand line of game listing and reduce size of screenshot?

Btw: the text box with the publisher info, etc. can be reduced; just 8 of possbile 10 lines are used.