Here's my initial port of Worm Warrior to the Gemei A330:
The game runs a bit slow, and will occasionally crash when pressing start on the title screen.
The port is based on code from Harteex (
http://code.google.com/p/dingoo-sdk/) and the included SDL port.
I am going to change this to use the SML graphics library, but most likely will use SDL for sound and input. My Hekkus Sound System (
http://www.shlzero.com/) SDL port compiles and seems to run nicely on the system.
I also plan on posting the source code, but want to fix the issues first. I will need to post my modifications and recompiled libraries (with Harteex's approval), since my code depends on minimal C++ support.