Author Topic: XMAME v1.0 release  (Read 129996 times)

BlockABoots

  • Posts: 131
Re: XMAME v1.0 release
« Reply #340 on: May 23, 2018, 06:30:17 pm »
You use 'clrmamepro' utility to convert one mame rompack to another. It takes a while and is not very simple to use as there are so many options, and you must get the specific .DAT file associated with the mame version you need.  It can convert a later rompack to any of these versions you guys cannot find.

Really??, thats awesome.

Is there a guide anywhere on how to do that?

Xaijiqq

  • Posts: 425
Re: XMAME v1.0 release
« Reply #341 on: July 07, 2018, 12:34:16 am »
i have hope that 2018 will be the year of the new XMAME v2.0 release! :)
« Last Edit: July 07, 2018, 12:41:29 am by Xaijiqq »

VanZan

  • Posts: 287
Re: XMAME v1.0 release
« Reply #342 on: August 10, 2018, 09:40:48 pm »
You use 'clrmamepro' utility to convert one mame rompack to another. It takes a while and is not very simple to use as there are so many options, and you must get the specific .DAT file associated with the mame version you need.  It can convert a later rompack to any of these versions you guys cannot find.

Pretty sure it's not as simple as that....why then do they release rollback sets? Roms are removed as well as added over time. If the rom is not in a later version but was in a previous version then clrmamepro isn't going to materialise it out of thin air. I think (and I'm going to investigate it tomorrow) that once you have the latest Mame, the latest rollback set, the DAT file of the set you need and clrmamepro then you might be able to get sorted.

Also I can't seem to install XMame to my micro SD....right protected or something. Is ext2 still a requirement?

Kinggodcul

  • Posts: 3
Re: XMAME v1.0 release
« Reply #343 on: November 09, 2019, 03:56:50 am »
Thank you always. Currently testing at 350.
The LR button does not work in xmame1.3. 6 button game is not working well.
And the most curious thing is how to make a snapshot.
 I want to know the format of an existing snapshot.
4bit image converting is difficult and snapshot image is insufficient and I want to make it myself.

callmepepito09

  • Posts: 1
Re: XMAME v1.0 release
« Reply #344 on: November 30, 2019, 06:46:42 pm »
Running into issues with a game that uses Konamigx.  Run N Gun 2 doesn't seem to pick up that the bios/protection is there.  Loads through the mame lists and music starts but then the system crashes back to the main menu.  Is there anything that can be done to alter this or is run n gun 2 just not compatible? Is there another area to place the konamigx other than the roms directory?

Thank you 

 

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