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Author Topic: SMS/GG emulation?  (Read 4735 times)

yoshi41 (OP)

  • Posts: 474
SMS/GG emulation?
« on: June 28, 2013, 04:03:48 pm »
Is there any SMS/GG emulator for the GCW Zero available or in work?

Thanks
Emulator packs and fact sheets for Wiz, Caanoo, Dingoo and Pandora.

qbertaddict

  • * Former Staff
  • The Doctor
  • Posts: 1184
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Re: SMS/GG emulation?
« Reply #1 on: June 28, 2013, 04:13:05 pm »
Yes there is. SMS_SDL handles everything

yoshi41 (OP)

  • Posts: 474
Re: SMS/GG emulation?
« Reply #2 on: June 28, 2013, 04:55:47 pm »
Yes there is. SMS_SDL handles everything

Very good. Is it already available for download somewhere?
Emulator packs and fact sheets for Wiz, Caanoo, Dingoo and Pandora.

Inertia

  • Posts: 157
Re: SMS/GG emulation?
« Reply #3 on: July 01, 2013, 02:38:36 pm »
yes I was searching for that too, where is it downloadable?
thx !:)

edit-> ok I have it, but as it's a dge, I must get a micro sd for I can't get .dge to work on the internal memory.
« Last Edit: July 01, 2013, 02:44:05 pm by Inertia »

yoshi41 (OP)

  • Posts: 474
Re: SMS/GG emulation?
« Reply #4 on: July 01, 2013, 03:05:20 pm »
Did you use the Dingoo OD version?

I tried that as well, but scrolling is not really smooth.

I think we should have a compiled GCW binary.
Emulator packs and fact sheets for Wiz, Caanoo, Dingoo and Pandora.

Pugs

  • Posts: 1
Re: SMS/GG emulation?
« Reply #5 on: July 06, 2013, 12:42:59 am »
Hi I have loaded on gcw zero dingux sms_sdl.dge or .od and it wont load the emulator, is their a sms_sdl.opk I can get or at least a link to where it is located I do not use mirc so I cannot go to the channel on Mirc

gamefreak_joey

  • Posts: 138
SMS/GG emulation?
« Reply #6 on: July 06, 2013, 02:58:39 am »
What method are you using to load/open the .dge? It's working for me.

zear

  • * Moderator
  • Posts: 2381
Re: SMS/GG emulation?
« Reply #7 on: July 06, 2013, 03:00:24 am »
If it's not an opk and you store it on the internal SD, you will need to telnet inside and chmod +x the executable.

yoshi41 (OP)

  • Posts: 474
Re: SMS/GG emulation?
« Reply #8 on: July 07, 2013, 07:33:50 pm »
Would be great if someone (Dmitry?) could create a proper GCW version of SMS_SDL.

Or maybe create a GCW version of Dega...

http://sourceforge.net/projects/dega/

Thanks in advance
Emulator packs and fact sheets for Wiz, Caanoo, Dingoo and Pandora.

Inertia

  • Posts: 157
Re: SMS/GG emulation?
« Reply #9 on: July 12, 2013, 01:56:23 pm »
I have finished super wonderboy in monsterland yesterday on an opk version of dingux-SMS, as I know really well this game here's what can be ameliorated on Dingux-sms

needs a V-sync
the music is laggy
the strech modes looks very bad (everything is deformed and  everytime there's movement you can see the pixels stretching^^)
need to run at 60 fps wich is clearly not the case today.

But for all the rest it works good, it just need optimisation :)

THANKS

yoshi41 (OP)

  • Posts: 474
Re: SMS/GG emulation?
« Reply #10 on: July 12, 2013, 02:34:34 pm »
I have finished super wonderboy in monsterland yesterday on an opk version of dingux-SMS, as I know really well this game here's what can be ameliorated on Dingux-sms

needs a V-sync
the music is laggy
the strech modes looks very bad (everything is deformed and  everytime there's movement you can see the pixels stretching^^)
need to run at 60 fps wich is clearly not the case today.

But for all the rest it works good, it just need optimisation :)

THANKS

Check the new version with many fixes here...

http://boards.dingoonity.org/gcw-releases/smsgg-for-gcw0/
Emulator packs and fact sheets for Wiz, Caanoo, Dingoo and Pandora.