Dingoonity.org

GCW Zero => Emulation => Topic started by: care16la20 on March 12, 2015, 02:29:19 pm

Title: PSX emulation ???
Post by: care16la20 on March 12, 2015, 02:29:19 pm
Hi, can somebody explain why the video about an leak GCW0 prototype has an working and seems to be an very stable PSX emulator? The OS is different, chinese look-like but what about this emu that appears ?

https://www.youtube.com/watch?v=Pnpaor4mzfA
Title: Re: PSX emulation ???
Post by: Juan on March 12, 2015, 11:04:07 pm
It's another chinese dingoo knockoff that got rebranded as GCW Zero with OpenDingux.
The "official story" by the sole GCW businessman doesn't make sense; why would you release the final product with another OS that doesn't even support all of the features in the hardware YOU prototyped?

Entirely speculation with intent to instigate drama. Consider this a warning. -- Admin
Title: Re: PSX emulation ???
Post by: Jenova on March 12, 2015, 11:15:34 pm
It's because there IS a prototype ps1 emulator that exists... if you search Dingoonity.org forums enough, you will come across an unofficial .opk release that, again, is unofficial, not supported & was originally released for the Dingoo A320 years ago.

I've tried it many times... unfortunately, it's highly unstable. Many games do NOT run correctly or won't even load properly, depending on the BIOS used, etc.

I'm sure one day someone will get a working emulator up... however, I would just get a PS Vita... it has dual-analog for all of your ps1 gaming needs.

 :o
Title: Re: PSX emulation ???
Post by: Juan on March 12, 2015, 11:18:14 pm
It's because there IS a prototype ps1 emulator that exists... if you search Dingoonity.org forums enough, you will come across an unofficial .opk release that, again, is unofficial, not supported & was originally released for the Dingoo A320 years ago.
It's not that emulator, it's another for the unreleased, not-OpenDingux OS.
Title: Re: PSX emulation ???
Post by: Surkow on March 13, 2015, 12:29:43 pm
It's another chinese dingoo knockoff that got rebranded as GCW Zero with OpenDingux.
The "official story" by the sole GCW businessman doesn't make sense; why would you release the final product with another OS that doesn't even support all of the features in the hardware YOU prototyped?
Stop trying to instigate drama where there is none. I doubt you even have any sources to back up your statements.
Yes, an initial firmware was available from the manufacturer and SoC supplier, but no it didn't support all features of the device. If the factory employed engineers on site, why did Justin have to know anything about the internals?
Title: Re: PSX emulation ???
Post by: care16la20 on March 13, 2015, 12:48:42 pm
It's because there IS a prototype ps1 emulator that exists... if you search Dingoonity.org forums enough, you will come across an unofficial .opk release that, again, is unofficial, not supported & was originally released for the Dingoo A320 years ago.

I've tried it many times... unfortunately, it's highly unstable. Many games do NOT run correctly or won't even load properly, depending on the BIOS used, etc.

I'm sure one day someone will get a working emulator up... however, I would just get a PS Vita... it has dual-analog for all of your ps1 gaming needs.

 :o


Hummmm understoood, thanks for the explanation; And now on the hopes that someone can develop this further....
Title: Re: PSX emulation ???
Post by: gijoke69 on March 13, 2015, 12:53:58 pm
Along with a GCW Zero I also have a Cannoo handheld. It has a working PSX emulator on it, unfortunately, only some games work. FF7, Evil Dead:HttK, Medal of Honour all work. But games like MoH are useless without an additional analog stick. If that emulator worked on the GCW, MoH would be worth playing.
Just something to think about. ;D
Title: Re: PSX emulation ???
Post by: Jenova on March 13, 2015, 02:14:29 pm
I agree. Even though the Zero has one analog nub, a lot of ps1 games like Xenogears, Tobal 2 (Japan import) or Ape Escape require dual-analog controls to play the game, etc.

Even IF there is a stable & working ps1 emulator one day for the Zero, I would only recommend playing games that use the left analog nub ONLY... like FF8, FF9 or Chrono Cross for instance.

Additionally, I am confident that there will be someone wise/intelligent enough to bring a ps1 emulator to life for the Zero one day... however, there will be drawbacks without the 2nd analog nub that, say, the PS Vita already offers. The PS Vita only costs $200... it's not THAT expensive when you think about it. I'm all about supporting the Zero, of course, but facts are facts... the ps1 era had NUMEROUS titles that implemented use of both analog controls... typically, the 2nd analog was enforced usually for camera angles... but, but... as many of you are already aware, many games used the 2nd analog control for additional interaction... again, like APE ESCAPE or TOBAL 2 (Jap. import), etc.

Also, the analog controls for the ps1 allowed a player to press them inwards for L3/R3 too... so, it's not that simple for someone to design a ps1 emulator for OpenDingux, make sure it's a stable release, & be compatible all around... it just isn't. A LOT OF WORK has to be invested in order to get it fully operational, etc.

I mean, I love the ps1 era of gaming... it's my 2nd favorite behind the 16-bit era... however, I am not gonna hold my breathe on a developer to release an emulator for the Zero within a yr or so because by that time, who knows?... maybe the GCW Zero 2 may be on the way or something better that has a clamshell design to mimic the 3ds or dual-analog nubs for games originally designed for the N64 and/or ps1, etc.

My final recommendation is just to get a PS Vita... personally, that's my plan soon. I also want a 'new' N3DS too... but all in due time.

See ya!  :P
Title: Re: PSX emulation ???
Post by: lemmywinks on March 13, 2015, 04:02:11 pm
The lack of right analog is less of an issue than the lack of L2 & R2, more games use those as they were on every PS1 controller.
Title: Re: PSX emulation ???
Post by: Jenova on March 13, 2015, 04:18:37 pm
Agreed.
Title: Re: PSX emulation ???
Post by: Aeter on March 13, 2015, 04:57:20 pm
The lack of right analog is less of an issue than the lack of L2 & R2, more games use those as they were on every PS1 controller.
Also the 2nd analog nub could be emulated by pressing select+analog for example, although this does cause trouble using the two nubs simultaneously, but then you could use the d-pad with a right analog.
The same can be done for L2 and R2, but are considerably less practical.

I hope in the next design GCW design L and R triggers are added and perhaps a solution for 2nd analog.
Perhaps a C-stick design like the new 3ds if space is problematic.
Title: Re: PSX emulation ???
Post by: lemmywinks on March 13, 2015, 06:01:30 pm
A lot of the games which use a right stick need it for camera/aiming though. Although there's only 3 I'd want to play (Ape Escape, Medal of Honour and Alien Resurrection) they are PS1 games I enjoy. Without a right stick in Alien Resurrection you're going to die a lot!
Title: Re: PSX emulation ???
Post by: Jenova on March 13, 2015, 06:19:08 pm
Lmao, agreed.   ;D
Title: Re: PSX emulation ???
Post by: Elaphe on March 15, 2015, 12:17:43 am
I tried PSX emulation with very basic 2D games featuring only bitmaps in low res, and even there the performance was bad.
Title: Re: PSX emulation ???
Post by: hamie96 on March 15, 2015, 06:17:54 am
I'm honestly surprised that there hasn't been more progress for PSX emulation on the GCW-Zero considering even the Caanoo and Gizmondo had mediocre PSX emulators.
Title: Re: PSX emulation ???
Post by: Jenova on March 15, 2015, 08:01:52 am
Maybe it's cuz they do NOT operate off of OpenDingux??... I am not 100% sure... plus, the specs for these consoles differ from the specs used on the Zero?... again, these are just notions that I recall hearing about as to why the ps1 emulation presence is behind on the Zero...

I can say this much though... if I had the $$$, I would still just get a PS Vita... might as well pay these companies what they deserve, etc... besides, I wouldn't have to worry about their being issues with the game playing/loading/booting, etc. Just giving my 2 cents on the matter...


 >:(
Title: Re: PSX emulation ???
Post by: zear on March 15, 2015, 09:46:46 am
I'm honestly surprised that there hasn't been more progress for PSX emulation on the GCW-Zero considering even the Caanoo and Gizmondo had mediocre PSX emulators.
Because those consoles use the ARM architecture, and it so happens there there is a very efficient ARM dynarec core for PCSX Rearmed.

I wish people with no knowledge about emulation wouldn't make opinions about it. That's the reason why we're losing developers.
Title: Re: PSX emulation ???
Post by: David Knight on March 15, 2015, 10:11:23 am
This question has been asked several times before. It would be great to have a decent PSX emulator. Unfortunately as Zear states, there is a very considerable barrier to further improvement requiring specialist knowledge and months of work.
Title: Re: PSX emulation ???
Post by: Jenova on March 15, 2015, 10:46:55 am
Precisely... at least that's what I heard as well... from Nebuleon, etc. Ps1 emulation on the Zero would be fantastic, however, the lack of a 2nd analog nub is detrimental to its overall enjoyment if you ask me. Personally, I would still use it for certain RPG's but that's about it.

And yes, months of work & doing it 4 free is not easy... this is why it could take another year or two until there is a release, if ever.

Unfortunately, by that time, who knows? Maybe Justin will have a kickstarter going for GCW Zero 2 or w/e they plan on calling it. I for one would jump all over the Kickstarter if/when that ever or IF EVER may occur, etc.

 :'(
Title: Re: PSX emulation ???
Post by: zear on March 15, 2015, 10:50:38 am
Precisely... at least that's what I heard as well... from Nebuleon, etc. Ps1 emulation on the Zero would be fantastic, however, the lack of a 2nd analog nub is detrimental to its overall enjoyment if you ask me.
But... PSX didn't even have a single analog nub...
Title: Re: PSX emulation ???
Post by: Jenova on March 15, 2015, 11:08:52 am
Zear... originally it did NOT... that's correct. However, over time, Sony released the Dual-Shock & the rest is history. Many upon MANY developers began adopting its support once that controller was released internationally.

Some games, like TWISTED METAL 2, released prior to the Dual-Shock's release, etc. So, as you stated, many did NOT support the controller & then many from the late 90's did, etc.

Many AAA titles support analog use in one way or another for the ps1... whether it is just the left analog nub or both... say, for camera angle support or fighting games such as Tobal 2, etc. I recall Xenogears utilized both analog controls... for motion & also for camera angles, etc.

Also, let's not forget that the Dual Shock controller supports a rumble feature... hopefully a future firmware release for the Zero will begin to support, etc... if it doesn't already from the 8/20/14 update.

My main goal is just to purchase a PS Vita for that single purpose. I love the ps1 gaming era & if I'm not mistaken, the console has like over 1-2000 titles from ALL regions. Pretty impressive if you ask me.

 :o
Title: Re: PSX emulation ???
Post by: hamie96 on March 16, 2015, 02:39:59 am
I'm honestly surprised that there hasn't been more progress for PSX emulation on the GCW-Zero considering even the Caanoo and Gizmondo had mediocre PSX emulators.
Because those consoles use the ARM architecture, and it so happens there there is a very efficient ARM dynarec core for PCSX Rearmed.

I wish people with no knowledge about emulation wouldn't make opinions about it. That's the reason why we're losing developers.
Didn't intend for it to be rude, I wasn't aware that PCSX Rearmed's ARM core is the main reason why those handhelds received better emulators.

I have no doubt that someone will make a great PSX emulator soon for the GCW-Zero even without the support of L2/R2. Eventually, someone with the right amount of dedication and knowledge will find a way.
Title: Re: PSX emulation ???
Post by: Malleus on March 16, 2015, 09:42:52 am
There is 1 emulator that do have a MIPS2MIPS dynarec but its NOT portable. Daedalus is a heavily optimized N64 Emulator for the PSP, its fast, its quite good but prolly not at all portable even if you have the knowhow to rip out that CPU core, and Im not sure if the MIPS in N64 had the exact same instructionset as the PS1 (MIPS 1 vs MIPS 3 architecture seems close though).
So to make something of it you'd need alooooot of skill and time  :-* :'(
with almost all android devices running ARM (with a few few x64) there is not much chance of anyone being interested in doing all that work.
Title: Re: PSX emulation ???
Post by: Jenova on March 16, 2015, 10:32:03 am
ya, its unfortunate... even IF someone managed to get one released within the next 8-12 months... i mean, it would be REAL hard to please many users of the GCW Zero simply because it's lacking the extra analog nub & L2/R2 triggers, etc.

Anyways, it'll be interesting to see if someone can pull it off over time. We'll c...

 ;)
Title: Re: PSX emulation ???
Post by: Malleus on March 16, 2015, 01:49:22 pm
In the meantime buy a used PSP instead and add CFW to it. Still dont have all the buttons but it does have a PS1 emulator made by Sony, or atleast included by sony :)
ps. try to find an older one for permanent CFW
Title: Re: PSX emulation ???
Post by: Jenova on March 16, 2015, 02:21:32 pm
... CFW...??   >:(
Title: Re: PSX emulation ???
Post by: hamie96 on March 16, 2015, 02:38:41 pm
In the meantime buy a used PSP instead and add CFW to it. Still dont have all the buttons but it does have a PS1 emulator made by Sony, or atleast included by sony :)
ps. try to find an older one for permanent CFW
The great thing is the Sony emulator accounts for the lack of a second analog stick very well.

... CFW...??   >:(
Custom Firmware is the way to go for the PSP. So many benefits you miss otherwise.
Title: Re: PSX emulation ???
Post by: Jenova on March 16, 2015, 02:52:08 pm
Ah, gotcha. Ya, I am just going to purchase a PS Vita one day... so much easier with PSN, purchasing, & ease of dual analog sticks on the unit, etc. Much simpler, quicker & cost effective if you ask me.

Additonally, IF IF IF & WHEN, if ever, there is another Kickstarter project for a GCW Zero 2 or w/e.. I just hope they add L2/R2 triggers + a 2nd analog nub for ps1/n64 gaming, etc... be much easier to sell units & acquire additional business. If that occurs soon, within a yr. or 2, I will have first dibs & just sell my current GCW Zero... be great to have a unit that has those additonal & necessary controls, etc.

 ;D
Title: Re: PSX emulation ???
Post by: retrogott on March 24, 2015, 05:36:11 pm
It would be awesome do play Castlevania Symphony of the Night on the GCW  8) I hope PSX Emulation would be possible one day.
Title: Re: PSX emulation ???
Post by: Jenova on March 24, 2015, 05:49:42 pm
It may be possible, but I'm not quite sold on the idea due to the lack of controls on the Zero. I just ordered a PS VITA today for my ps1/Vita gaming needs. I'm glad I will enjoy it when I receive it tomorrow afternoon.

 ;D
Title: Re: PSX emulation ???
Post by: Atlantis_Risen on March 24, 2015, 06:41:20 pm
It may be possible, but I'm not quite sold on the idea due to the lack of controls on the Zero. I just ordered a PS VITA today for my ps1/Vita gaming needs. I'm glad I will enjoy it when I receive it tomorrow afternoon.

 ;D

Unfortunately, vita's aren't open source, Sony will fight you with every firmware release. :(
Title: Re: PSX emulation ???
Post by: Jenova on March 24, 2015, 08:43:35 pm
i know that it's not open-source... that is NOT the reason I am getting it. I am getting it simply because of the backlog of ps1 games that are available for it off of PSN, etc. With all of its unique features & dual-analog capability, it has just what I need to enjoy the 32-bit era of gaming.

Yes, I realize that I have to pay for the games also... that's perfectly fine... I will gladly pay where dues are owed, etc.


 :o
Title: Re: PSX emulation ???
Post by: Atlantis_Risen on March 25, 2015, 02:58:08 am
i know that it's not open-source... that is NOT the reason I am getting it. I am getting it simply because of the backlog of ps1 games that are available for it off of PSN, etc. With all of its unique features & dual-analog capability, it has just what I need to enjoy the 32-bit era of gaming.

Yes, I realize that I have to pay for the games also... that's perfectly fine... I will gladly pay where dues are owed, etc.

 :o

A Vita is definitely the way to go if you want PS1 emulation, that's for sure.  Enjoy it! :)
Title: Re: PSX emulation ???
Post by: Jenova on March 25, 2015, 03:16:05 pm
Thanks. FEDEX should be arriving with my package by later this afternoon. I can't wait. I will keep you all informed of my thoughts within the near future.

 ;D
Title: Re: PSX emulation ???
Post by: revan193 on April 09, 2015, 11:56:22 am
If this topic is still alive, can someone tell me if the GCW-Zero now has a fully functional PSX emulator? Or we must wait before being able to play to PSX games like FF9 or Gihren No Yabou (just examples) on the console without bugs?
Title: Re: PSX emulation ???
Post by: dmitry_smagin on April 09, 2015, 01:03:58 pm
If this topic is still alive, can someone tell me if the GCW-Zero now has a fully functional PSX emulator? Or we must wait before being able to play to PSX games like FF9 or Gihren No Yabou (just examples) on the console without bugs?
There's none and nobody is working on it, this was told multiple times throughout this forum.

However, you can compile psx4all for gcw0 but it behaves not much better than on dingoo a320, that's why it was never released. Please, don't speculate on this, there's no conspiracy or such.
Title: Re: PSX emulation ???
Post by: Aeter on April 10, 2015, 12:41:37 am
If this topic is still alive, can someone tell me if the GCW-Zero now has a fully functional PSX emulator? Or we must wait before being able to play to PSX games like FF9 or Gihren No Yabou (just examples) on the console without bugs?
Not happening anytime soon.
Like dmitri said nobody's working on it and most don't have the knowledge or time to dive into this, because it is hard work and takes a long time. It basically needs to be written from scratch.
Unless someone who has written a PSX emulator before dives into this, I do not see this happening.
Most GCW0 devs have tons of other projects they want to finish and are not going to invest a lot of time and work to create something with uncertain stability.

There should be a opk floating around of psx4all if you want to see where PSX is at atm.
But your better of with a PS Vita or PSP.
Title: Re: PSX emulation ???
Post by: revan193 on April 10, 2015, 09:43:42 am
I see... So, no functional PSX emulator for the GCW-Zero, unless someone create one from scratch (little chances of that happening)...

Otherwise, does anyone knows what emulators is working at 100% on the Zero? PSX emulation is not something THAT important to me (the PSP can emulate all PSX games without any problems).

I mean, does the console have working NES, SNES, GB, GBC and GBA emulators? Maybe a N64 emulator?
Title: Re: PSX emulation ???
Post by: pcercuei on April 10, 2015, 09:55:14 am
NES, SNES, GB, GBC and GBA: yes
N64: no
Title: Re: PSX emulation ???
Post by: care16la20 on April 10, 2015, 02:02:59 pm
If psx4all had further development..... Besides the GUI and some flaws, it runs already a good amount of games in a satisfying way....

OR an port o EXPSE , this was released on the android platform recently.

Lack of 2 analogs and L2 R2 make no sense to justify that it's not a good idea to port the platform; Only a few games use the psx controller to it's fullest...

It would be almost the same to say "forget an msx emulator because 3d glasses are not supported and them it wont have 100% compatibility with the game database"  :P
Title: Re: PSX emulation ???
Post by: Beerman1138 on April 10, 2015, 03:47:51 pm
I'm not a developer, and I am kind of annoyed at all the "Why no PSX" posts. 


According to this link as of right now --
http://boards.dingoonity.org/gcw-releases/gcw-zero-release-index/
-- there are 28 emulators working on the GCW-Zero.  TWENTY EIGHT.  Some overlap each other (two Atari 2600 emulators, two Genesis emulators, etc.) but that is an insane amount of systems that this device can emulate.  Most are at least near flawless emulation, all on a device that you can carry with you.  This doesn't even cover the native games and other software you can use. 

I would like PSX emulation -- I love SOTN and would like to be able to play it on the go -- but harassing developers about what is possible when they are all busy on projects or not interested on working on this will simply drive them away.  So play an arcade game on FBA or MAME instead, or play an NES game on FCEUX, or any one of another million other options they have already provided us with -- for free, by the way.  That's right -- you pay for the hardware, and pay nothing for the emulators -- so you are harassing people to do something for you for free. 
Title: Re: PSX emulation ???
Post by: fiver on April 11, 2015, 03:41:57 am
According to this link as of right now --
http://boards.dingoonity.org/gcw-releases/gcw-zero-release-index/
-- there are 28 emulators working on the GCW-Zero.  TWENTY EIGHT.  Some overlap each other (two Atari 2600 emulators, two Genesis emulators, etc.) but that is an insane amount of systems that this device can emulate.  Most are at least near flawless emulation, all on a device that you can carry with you.  This doesn't even cover the native games and other software you can use. 

Yeah, I'm pretty overwhelmed by all of the options I have right now. And it's only been out for..what? A year?
Title: Re: PSX emulation ???
Post by: Aeter on April 11, 2015, 05:14:44 pm
According to this link as of right now --
http://boards.dingoonity.org/gcw-releases/gcw-zero-release-index/
-- there are 28 emulators working on the GCW-Zero.  TWENTY EIGHT.  Some overlap each other (two Atari 2600 emulators, two Genesis emulators, etc.) but that is an insane amount of systems that this device can emulate.  Most are at least near flawless emulation, all on a device that you can carry with you.  This doesn't even cover the native games and other software you can use. 

Yeah, I'm pretty overwhelmed by all of the options I have right now. And it's only been out for..what? A year?
The devs are pretty fricking awesome, yes?
Title: Re: PSX emulation ???
Post by: thefifthgiant on April 11, 2015, 07:19:05 pm
Agreed. The devs have put in a ton of work for little to no return, and hearing the same complaints over and over is probably getting to them. A little gratitude goes a long ways.
Title: Re: PSX emulation ???
Post by: lemmywinks on April 11, 2015, 07:43:31 pm
Nobody has been demanding anything, lots of people have been asking though which must mean it's something people want and expect.

I guess if you're new to all this then having all those 16bit and lower systems to emulate in one handheld is an amazing concept, however check the name of the site - Dingoonity. I guess people who have been using emulation handhelds for years expect something more from their $150 console in 2015 and to a certain extent I think they're right.
Title: Re: PSX emulation ???
Post by: opt2not on April 11, 2015, 08:49:43 pm
Nobody has been demanding anything, lots of people have been asking though which must mean it's something people want and expect.

I guess if you're new to all this then having all those 16bit and lower systems to emulate in one handheld is an amazing concept, however check the name of the site - Dingoonity. I guess people who have been using emulation handhelds for years expect something more from their $150 console in 2015 and to a certain extent I think they're right.
I have to agree with this.

No N64, no PSX, no HDMI out makes this just like a Dingoo, only with a bigger screen and squeeky buttons. I mean I enjoy my GCW, but the features that were promised back on Jan 28 2013 when the project successfully funded aren't all present, and there doesn't seem to be any motivation to get these in any time soon.

I've come to enjoy my GCW for what it is, but am not expecting much more out of it because it looks like developer support is dwindling down for any -new- features.  It's just sad that I spent $150 on it when I could've bought a similar device that does what the GCW does, but for cheaper. It is what it is I guess. People should be aware that if you're looking for PSX, N64, and HDMI out for this thing, as initially promised over 2 years ago, you'll be disappointed.
Title: Re: PSX emulation ???
Post by: Spaceman on April 11, 2015, 08:55:13 pm
I'm not convinced by that. If a person bought into GCW then a person must have done "some" research into the current state.
I know I did and had multiple hand held consoles in the equation before I settled on this.
I've seen this before with the xbox-scene and it ripped the community in two.
People fighting over what to emulate, who owns what piece of art or out and out theft of code.
People get, I don't want to say greedy but impatient.
Title: Re: PSX emulation ???
Post by: Aeter on April 12, 2015, 02:15:15 am
Nobody has been demanding anything, lots of people have been asking though which must mean it's something people want and expect.

I guess if you're new to all this then having all those 16bit and lower systems to emulate in one handheld is an amazing concept, however check the name of the site - Dingoonity. I guess people who have been using emulation handhelds for years expect something more from their $150 console in 2015 and to a certain extent I think they're right.
I have to agree with this.

No N64, no PSX, no HDMI out makes this just like a Dingoo, only with a bigger screen and squeeky buttons. I mean I enjoy my GCW, but the features that were promised back on Jan 28 2013 when the project successfully funded aren't all present, and there doesn't seem to be any motivation to get these in any time soon.

I've come to enjoy my GCW for what it is, but am not expecting much more out of it because it looks like developer support is dwindling down for any -new- features.  It's just sad that I spent $150 on it when I could've bought a similar device that does what the GCW does, but for cheaper. It is what it is I guess. People should be aware that if you're looking for PSX, N64, and HDMI out for this thing, as initially promised over 2 years ago, you'll be disappointed.
It's comments like this that annoy devs more than anything and shows no appreciation for all the work they put in.
Show some respect, you knew there wouldn't be paid devs who would actively make everything that was promised from the beginning. You're acting like you didn't get what you bargained for while all you did was buy a couple handhelds without ever developing or helping out in any developmental process.
If you're so eager to get this working start coding yourself or keep your thoughts to yourself.
The device is great and does what it does. If you keep on repeating things are not going to happen it will create a negative mindset and then you're dream everything stagnating will come true.
Try and keep a positive attitude in the community does help getting things done rather than just spitting on everything that's not there and that was so called "promised".
If you want to complain go annoy justin, but not the devs who dedicate their free time and hard work for our enjoyment.
Title: Re: PSX emulation ???
Post by: lemmywinks on April 12, 2015, 09:47:15 am
It's comments like this that annoy devs more than anything and shows no appreciation for all the work they put in.
Show some respect, you knew there wouldn't be paid devs who would actively make everything that was promised from the beginning. You're acting like you didn't get what you bargained for while all you did was buy a couple handhelds without ever developing or helping out in any developmental process.
If you're so eager to get this working start coding yourself or keep your thoughts to yourself.
The device is great and does what it does. If you keep on repeating things are not going to happen it will create a negative mindset and then you're dream everything stagnating will come true.
Try and keep a positive attitude in the community does help getting things done rather than just spitting on everything that's not there and that was so called "promised".
If you want to complain go annoy justin, but not the devs who dedicate their free time and hard work for our enjoyment.

Did you actually read the comments? FFS, the GCW evangelists on here are getting more clueless with each passing day!

Listen, nobody was complaining. Nobody was "disrespecting the devs". Nobody was "spitting on the community" or whatever. It was people discussing a subject in a matter of fact way on an internet forum, a forum which isn't even dedicated to the GCW and has multiple active sub sections where people don't get so butthurt when you talk about their consoles' shortcomings.

Personally I couldn't give a f**k if the Zero got PS1, N64 or whatever but there are plenty of people who do. People who bought the thing off Kickstarter or that Ithic kickscammer guy expecting it to (direct quote from both) "emulate the game consoles we grew up with" and then found out it didn't do as described. Maybe you should "show some respect" to those people.

Maybe let people discuss things properly in a calm manner (it is a forum after all) rather than crying when people say things which don't fit in with your views. Nobody needs GCW cheerleading, not at this stage.
Title: Re: PSX emulation ???
Post by: ruffnutts on April 12, 2015, 10:00:06 am
I must admit I am gutted there is no proper PSX emulator on the zero I thought it would have had one by now my Caanoo does it well but would have been nice to have it on the zero instead I know there well defferent units SOC's ect...
Maybe someone in the future will step up to the plate and bang out a good working PSX emu but till then we live in hope
and stick to Android for PSX emulation.

ruffnutts 8)
Title: Re: PSX emulation ???
Post by: fiver on April 12, 2015, 11:10:35 am
Personally I couldn't give a f**k if the Zero got PS1, N64 or whatever but there are plenty of people who do. People who bought the thing off Kickstarter or that Ithic kickscammer guy expecting it to (direct quote from both) "emulate the game consoles we grew up with" and then found out it didn't do as described. Maybe you should "show some respect" to those people.

Can you show me where on the Kickstarter they promised support for PSX and/or N64? I mean, "emulating the game consoles we grew up with" is clearly advertising, not a binding promise. What if I grew up with a Gamecube? Does the Zero have to emulate that, too?

Anyway, open source software is, by nature, DIY. If you really want something done, do it yourself. All of the people who want a PSX or N64 emu could combine their efforts and make one themselves. What if none of them can program? They could pool their resources and hire a programmer. There's precedent for this stuff. These are issues that other open source communities have faced and solved.
Title: Re: PSX emulation ???
Post by: Xaijiqq on April 12, 2015, 12:55:43 pm
They could pool their resources and hire a programmer. There's precedent for this stuff. These are issues that other open source communities have faced and solved.
yeah but like you say it would require greenbacks and we're not equipped for that :P

on a side note for android users, honest question, since we're bringing up n64 is there any current android device that can run conkers bad fur day or even perfect dark full speed or close to it?  if so, which devices? 


Title: Re: PSX emulation ???
Post by: lemmywinks on April 12, 2015, 01:12:29 pm
Well in that bit you just mentioned there, which you just said didn't matter. It's something people want, something that was implied in promotions and something that isn't happening. Maybe GCW could have been more accurate and said "emulating consoles that I and other 40+ year old guys grew up with".

Plus that KS was what, 2012/2013? I would say emulation to the level of PS1/N64 would be expected or at least for foundations to be in place (sending a unit to ZodTTD doesn't count), especially on something that costs so much. Older platforms like PSP, Pandora have been doing it for ages with just community support (and Sony's PS1 emulator for the PSP).

One thing is for sure though, saying nobody should want/expect more for their money and maintaining forum silence on possible PS1 etc. emulators benefits nobody, apart from one guy.
Title: Re: PSX emulation ???
Post by: lemmywinks on April 12, 2015, 01:21:32 pm
on a side note for android users, honest question, since we're bringing up n64 is there any current android device that can run conkers bad fur day or even perfect dark full speed or close to it?  if so, which devices?

Deenox on here did a YT video of the Shield running Conkers, it looks to be perfectly playable. When I tried it on the G5A the sound glitched out and it was unbearable though. Dunno about Perfect Dark, that and Goldeneye have aged too badly (particularly the controls) for me to want to play them.

EDIT: Here - https://www.youtube.com/watch?v=bi-io9Iq53c
Title: Re: PSX emulation ???
Post by: fiver on April 12, 2015, 07:01:30 pm
Well in that bit you just mentioned there, which you just said didn't matter. It's something people want, something that was implied in promotions and something that isn't happening.

Was this really implied in promotions? If so, where?

Quote
Maybe GCW could have been more accurate and said "emulating consoles that I and other 40+ year old guys grew up with".

Hilarious. You sound pretty salty for somebody who "couldn't give a f**k".
Title: Re: PSX emulation ???
Post by: lemmywinks on April 12, 2015, 07:38:13 pm
Was this really implied in promotions? If so, where?

Erm, the Kickstarter (as already mentioned, twice) and it gets re-used on reseller websites. You can check this out for yourself with a few clicks.


Hilarious. You sound pretty salty for somebody who "couldn't give a f**k".

Not really, just pointing out the facts. The whole GCW thing is interesting but honestly I couldn't care less about the software it gets/has, especially after the whole KS fiasco (which I assume is over now). It was a nice little community back in the A320 days.
Title: Re: PSX emulation ???
Post by: Spaceman on April 12, 2015, 08:22:18 pm
I've just re-watched the video (1min 10 onwards)
It says "It can emulate virtually every game console from the classic era from the NES to the Playstation"

Notice the "can" wording.

There is then a disclaimer
It reads "*console will require free, open source emulator software, already available from third parties"

At no point does it state GCW does this now or will do this but it can do this provided third parties support it.

Completely misread the interpretation of words I'm sorry to say.
As it stands you may never get your PSX emulator, a crying shame as the GCW can do it but at no point will GCW team provide you with a working PSX emulator.
Title: Re: PSX emulation ???
Post by: fiver on April 13, 2015, 12:40:09 am

Erm, the Kickstarter (as already mentioned, twice) and it gets re-used on reseller websites. You can check this out for yourself with a few clicks.

Yes, I know about the Kickstarter, and I've gone to that page several times. I still haven't seen anything like what you're talking about.

Quote
Not really, just pointing out the facts.

...which you can't be bothered to back up.

Quote
The whole GCW thing is interesting but honestly I couldn't care less about the software it gets/has, especially after the whole KS fiasco (which I assume is over now).

Kickstarter projects are known for their fiascos. It has nothing to do with the quality of the product, much less the quality of the community behind that product. For a first-time Kickstarter campaign, this sort of thing is not surprising at all. Now, if it were Justin's second or third campaign, that might be a different story.
Title: Re: PSX emulation ???
Post by: Juan on April 13, 2015, 03:58:37 am
Kickstarter projects are known for their fiascos. It has nothing to do with the quality of the product, much less the quality of the community behind that product. For a first-time Kickstarter campaign, this sort of thing is not surprising at all. Now, if it were Justin's second or third campaign, that might be a different story.
(http://i.imgur.com/xQHhMCQ.gif)
Title: Re: PSX emulation ???
Post by: lemmywinks on April 13, 2015, 08:26:09 am
Yes, I know about the Kickstarter, and I've gone to that page several times. I still haven't seen anything like what you're talking about.

...which you can't be bothered to back up.

Well the sentence I mentioned is on the second paragraph of the campaign section. It's there. Also if you read the first few months of comments it was alluded to several times, CBA trawling through all that kickstarter dirge though.


Kickstarter projects are known for their fiascos. It has nothing to do with the quality of the product, much less the quality of the community behind that product. For a first-time Kickstarter campaign, this sort of thing is not surprising at all. Now, if it were Justin's second or third campaign, that might be a different story.

If you maybe knew a little more about the guy and had been here a bit longer you'd know that this isn't his first time. He's been a consolle reseller selling Dingoos before, has one failed attempt at this already, has the SE preorders (a test run) and also has the advantage of the Pandora saga. The KS was just to get more money to fund a larger batch, the console would have existed with or without it.
Title: Re: PSX emulation ???
Post by: fiver on April 13, 2015, 03:04:46 pm

Well the sentence I mentioned is on the second paragraph of the campaign section. It's there.

As I stated earlier, though, saying that it can "emulate the game consoles we grew up with" is not a promise. It's advertising copy. For example, you could've grown up with a Gamecube, and I doubt very much it's powerful enough to emulate that. I see nothing in that paragraph about an N64 or PSX emulator, either.

Quote
Also if you read the first few months of comments it was alluded to several times, CBA trawling through all that kickstarter dirge though.

So there was no promise. Just some allusions somewhere, that you can't even be bothered to look up.

You know, this reminds me of when the N64 emulators came out for the PC, in a bad way. For a long time, people complained about the lack of an N64 emulator. When some devs finally started writing one, though, the poor guys got dogpiled by immature kids demanding updates. ("When's the next version coming out?" "When are you fixing this?" "When are you adding support for game X?" "Why won't you add this feature??") So, creating the emulator did not cause the complaints to end; in fact, it multiplied them!

Complainers gonna complain.
Title: Re: PSX emulation ???
Post by: skelton on April 13, 2015, 05:08:36 pm
Two years ago a video appeared of a prototype of what today is GCW Zero, but not running openDingux, but a crappy chinese OS I guess. And even in that video PSX emulation (choppy, that's true), was shown. So I understand that people may expect a PSX emulator, because in the very first video when this device was shown (and was still a generic device running chinese OS), it had PSX emulation.

https://www.youtube.com/watch?v=6cN2wZM28Gw

So I can understand that people would like a PSX emulator. But saying that does not imply that people are "demanding" it. It's just a wish. For me personally it's fine as it is, since I only use GCW Zero to play Megadrive.
Title: Re: PSX emulation ???
Post by: lemmywinks on April 13, 2015, 08:03:25 pm
As I stated earlier, though, saying that it can "emulate the game consoles we grew up with" is not a promise. It's advertising copy. For example, you could've grown up with a Gamecube, and I doubt very much it's powerful enough to emulate that. I see nothing in that paragraph about an N64 or PSX emulator, either.

Yup, they advertised it. Nobody expects Gamecube emulation in a handheld, it will be a while before that is even workable on Android or Windows tabs/phones. People do however expect PS1 at least as they can emulate that on their phones, why would a dedicated emulation/retro handheld not have something that a cheap phone has? It's now 2015 as I said, it's pretty much expected of a console like this.


You know, this reminds me of when the N64 emulators came out for the PC, in a bad way. For a long time, people complained about the lack of an N64 emulator. When some devs finally started writing one, though, the poor guys got dogpiled by immature kids demanding updates. ("When's the next version coming out?" "When are you fixing this?" "When are you adding support for game X?" "Why won't you add this feature??") So, creating the emulator did not cause the complaints to end; in fact, it multiplied them!

Complainers gonna complain.

As already said this is long overdue though and besides people aren't pestering devs, they are just asking questions about a possible emulator or hoping for progress on the dead end PSX4All. Some may be new to the forum and don't want to dig through 1000s of posts (the search function on this site is crap) so just ask a simple question and get shouted down for it. Indeed my entry in this thread was to basically say there is nothing wrong with expecting a PS1 emulator and asking questions about it but that gets shot down too.

Like it's some forbidden topic we can't talk about. A topic about emulation on the Zero, on a subforum about emulation on the Zero......
Title: Re: PSX emulation ???
Post by: opt2not on April 13, 2015, 08:33:20 pm
Did you actually read the comments? FFS, the GCW evangelists on here are getting more clueless with each passing day!

Listen, nobody was complaining. Nobody was "disrespecting the devs". Nobody was "spitting on the community" or whatever. It was people discussing a subject in a matter of fact way on an internet forum, a forum which isn't even dedicated to the GCW and has multiple active sub sections where people don't get so butthurt when you talk about their consoles' shortcomings.

Personally I couldn't give a f**k if the Zero got PS1, N64 or whatever but there are plenty of people who do. People who bought the thing off Kickstarter or that Ithic kickscammer guy expecting it to (direct quote from both) "emulate the game consoles we grew up with" and then found out it didn't do as described. Maybe you should "show some respect" to those people.

Maybe let people discuss things properly in a calm manner (it is a forum after all) rather than crying when people say things which don't fit in with your views. Nobody needs GCW cheerleading, not at this stage.
+1 to this post. 

Like I said in my post, I like my GCW for what it is in it's current state. I also don't care much for PSX or N64 emulation, because the only games you're going to enjoy with that control set-up are the games that don't require dual-analog (PSX), or  ports from arcade games or other consoles (which are already emulated on the GCW).
But people want it, and yes, it was "implied" by the initial KS campaign, especially with the first batch of released teaser videos (for example by qbertaddict1 (https://www.youtube.com/watch?v=6cN2wZM28Gw) showing choppy PSX emulation).

No one was "disrespecting" anyone. My point was that people need to research what this device can actually do, and decide if it's the right one for them. Managing expectations is the key here, even if you're a hopeful fanatic. The GCW is great for the non-3D consoles, and if it so happens that we get some devs enthusiastic about emulating PSX and N64, then awesome!  The more the merrier!  That doesn't mean we should stop showing interest in getting these types of features.

Personally, my only disappointment with the console is the lack of HDMI support currently (I can live with squeaky buttons), since it's been over 2 years since the initial KS campaign promise. Which is one of the key features I made the decision to back it. Especially since the stretch goals were in support of getting this feature, so it's definitely something that should be delivered on, which hasn't come yet. <my fingers are still crossed>
Title: Re: PSX emulation ???
Post by: Dangoo on April 21, 2015, 09:04:55 pm
Have to say that Playstation emulation should be expected to some extent. Check out Gameseek who sell the Zero in the UK. Even now on their website it says it can 'Run games from NES, SNES, GBA, Sega, PlayStation, PC and a whole lot more too numerous to mention.'

So if I had bought one on that basis and then come to this forum (which according to Gameseek is 'a large community of GCW enthusiasts who will help you through just about anything') I would be disappointed that there was no Playstation emulation and disappointed if I got told off for asking about it!
Title: Re: PSX emulation ???
Post by: pcercuei on April 21, 2015, 09:53:46 pm
There is PSX emulation. With psx4all. It's not very good, but it works for some games.
Title: Re: PSX emulation ???
Post by: g3506634 on May 07, 2015, 05:41:23 pm
Here's a link for Psx4all. https://github.com/flpstr/Psx4all (https://github.com/flpstr/Psx4all) . Despite the fact it runs poorly I'm not sure why it isn't in the Repository.
Title: Re: PSX emulation ???
Post by: Aeter on May 07, 2015, 11:35:53 pm
Here's a link for Psx4all. https://github.com/flpstr/Psx4all (https://github.com/flpstr/Psx4all) . Despite the fact it runs poorly I'm not sure why it isn't in the Repository.
There are certain requirements that need to be met to be qualified for the repo. As is mentioned here:
http://wiki.surkow.com/Software_Porting_Guidelines
This doesn't meet the requirement and neither does the mupen64 you pointed towards, which is an attempt to n64 emulation and is nowhere near playable as far as I've read on the forums here.
Title: Re: PSX emulation ???
Post by: xXFrostXx on May 30, 2015, 12:09:05 am
Okay, I didn't bother reading through the many pages in this topic, but I just wanted to say one thing.
PSX emulation is being looked at.  ;) (Yes, really.)

I haven't been active on here the past month or so due to college, and just like everyone else, I desire a finished PSX emulator. So, now that I'm back, someone else on here and I are going to take a look at the old psx4all source. I've been doing some testing and only found two games that wouldn't run.
The main issue here is the audio crackling and badly mapped hotkeys. (You can't aim in Medal of Honor thanks to show/hide fps being mapped to the dpad.)

We're going to look at it and see what can be done, and we will create a development topic when ready. (Within the next week, likely.)
The GCW-Zero is more than powerful enough to emulate the Playstation, and psx4all is a very good emulator, it just needs some improvement.

We look forward to working on it.

L2 and R2 are still used by holding select+R, select+L, etc.
The lack of the second analog stick just means no Ape Escape.
Title: Re: PSX emulation ???
Post by: Jenova on May 30, 2015, 12:34:14 am
Alright! That's phenomenal news! I hope you both are able to get to the bottom of it, honestly... that's about the only BIG emulator that's missing from the Zero's resume.

I would definitely recommend, if I could, to change that dull menu that's black & white... terrible menu there so far.

Good luck!

Oh, I know this is super early, but do you both have a ballpark ETA as to when beta-build .opk's will be available? I only ask so soon just to have an idea... as everyone else does I can imagine.
Title: Re: PSX emulation ???
Post by: xXFrostXx on May 30, 2015, 12:46:29 am
Alright! That's phenomenal news! I hope you both are able to get to the bottom of it, honestly... that's about the only BIG emulator that's missing from the Zero's resume.

I would definitely recommend, if I could, to change that dull menu that's black & white... terrible menu there so far.

Good luck!

Oh, I know this is super early, but do you both have a ballpark ETA as to when beta-build .opk's will be available? I only ask so soon just to have an idea... as everyone else does I can imagine.

Release date of a beta? No idea. As soon as he gets home he's going to look at the emulator to see if we can improve audio, and I'm going to work on some graphics. (I'm definitely looking to change the menu and use gmenu for game selection instead of the built-in selector.)

We have to see if it's possible to improve audio first. He also has some other projects going on at the moment, so we'll be sure to take a look ASAP here.
Title: Re: PSX emulation ???
Post by: Jenova on May 30, 2015, 12:51:36 am
Frost... that's awesome! Thanks for the input, 'preciate it.
Title: Re: PSX emulation ???
Post by: xXFrostXx on May 30, 2015, 01:04:34 am
Frost... that's awesome! Thanks for the input, 'preciate it.

No problem. Every game that I've tested has run just fine for me, there's just slight audio crackling. Here's a list of some games that I've been testing with different settings:
Alien Resurrection
Glover
Spyro the Dragon 1, 2, and 3
Chocobo Racing
Bugs Bunny - Lost in Time
Medal of Honor
Medal of Honor - Underground
Klonoa - Door to Phantomile
007 - The World is Not Enough (Freezes on load screen.)
Donald Duck - Goin' Quackers (Speeds through intro for some reason, then freezes on new game.)
Dexter's Laboratory - Mandark's Lab
Mega Man Legends
Mega Man Legends 2
Scooby-Doo and the Cyber Chase
Mortal Kombat 4

That's about it so far. (This is with the emulator in its current state tested on different settings. Only issue with these is the audio, which can likely be fixed. We'll look into it whenever he's ready to.)

And yes, I get full speed on all of these games. (Besides the two that don't work.)
Title: Re: PSX emulation ???
Post by: opt2not on May 30, 2015, 03:40:26 am
That's excellent news! Glad to hear you guys are taking this on. If you need any testing done, I offer my time.
Title: Re: PSX emulation ???
Post by: krs one on May 30, 2015, 06:15:31 am
If you need a beta tester I'm game. I have a few games that I'm dying to play on the gcw.
Title: Re: PSX emulation ???
Post by: TimeDevouncer on May 30, 2015, 07:57:40 am
What? Really??? This isthe BEST new for our Zeros, thank you so much ;).

I have a lot of PSX games in my SD card, If you need people for testing count on me.
Title: Re: PSX emulation ???
Post by: Elaphe on May 30, 2015, 08:33:35 am
Have you tried Gunners Heaven and Harmfull Park? Those are the only PSX games I'm interested in and their technology is pretty simple: low res bitmaps. It would be amazing to be able to run them at full speed with my GCW Zero.
Title: Re: PSX emulation ???
Post by: johnnyonflame on May 30, 2015, 09:11:02 am
psx4all has been tested time and time again, there are even releases on the old google drive. It's worth noone's time really.
It does a few games decently and that's it.
Title: Re: PSX emulation ???
Post by: Jenova on May 30, 2015, 12:15:19 pm
I am ecstatic over the news, personally. I can't wait for a few beta releases of this emu... however, I can imagine it'll be a few months until something gets produced for public download.

Still, I would love to be able to finish FF8 & FF9... never got around to those.

 :o
Title: Re: PSX emulation ???
Post by: xXFrostXx on May 30, 2015, 04:19:58 pm
psx4all has been tested time and time again, there are even releases on the old google drive. It's worth noone's time really.
It does a few games decently and that's it.

We're looking to see if improvement is possible first, however I did get a lot of games running (with slight audio crackle, mainly the music).

It's worth a shot. I'm definitely hoping we can take it somewhere from it's current state.
Title: Re: PSX emulation ???
Post by: zear on May 31, 2015, 01:33:10 am
psx4all has been tested time and time again, there are even releases on the old google drive. It's worth noone's time really.
It does a few games decently and that's it.
We're looking to see if improvement is possible first
Who's "we", if I may?
Any improvements in the emulation code will require someone with solid MIPS assembly knowledge and several months of hard work.
This isn't an emulator you can "just" optimize. JohhnyOnFlame already did as much as was possible to get speed-ups outside the dynarec core, but the rest will need to happen in there.

I advice not to hype this up before you have your first results.
Title: Re: PSX emulation ???
Post by: xXFrostXx on May 31, 2015, 03:07:21 am
Who's "we", if I may?
Any improvements in the emulation code will require someone with solid MIPS assembly knowledge and several months of hard work.
This isn't an emulator you can "just" optimize. JohhnyOnFlame already did as much as was possible to get speed-ups outside the dynarec core, but the rest will need to happen in there.

I advice not to hype this up before you have your first results.

I'm avoiding mentioning him by name at this time, because he has other projects going on as well for the console, and I don't want him to be flooded with PSX related questions.

Like I said, before anything, we're just looking at it to see if we can improve audio. We haven't done anything yet. From there, we'll see what can be done and if it's possible.

If it isn't possible, then we'll have to wait for someone to come along and create an emulator from scratch for us. Who knows, maybe we'll find someone who used to work on the Playstation's hardware at Sony.  ;) (Doesn't hurt to dream.)
Title: Re: PSX emulation ???
Post by: Jenova on May 31, 2015, 03:14:02 am
Very good idea.
Title: Re: PSX emulation ???
Post by: David Knight on May 31, 2015, 09:21:49 am
psx4all has been tested time and time again, there are even releases on the old google drive. It's worth noone's time really.
It does a few games decently and that's it.
We're looking to see if improvement is possible first
Who's "we", if I may?
Any improvements in the emulation code will require someone with solid MIPS assembly knowledge and several months of hard work.
This isn't an emulator you can "just" optimize. JohhnyOnFlame already did as much as was possible to get speed-ups outside the dynarec core, but the rest will need to happen in there.

I advice not to hype this up before you have your first results.

"we" was me. This is being hyped way too much. I simply agreed to look at the code, nothing more. I also agree that other than optimising there is little more that can be done without a dynarec.

Sorry people, this is a false alarm. xXFrostXx please can you refrain from posting the results of private correspondence without first agreeing to do so with all parties.
Title: Re: PSX emulation ???
Post by: xXFrostXx on May 31, 2015, 04:34:43 pm
Yeah, sorry David. My apologies.
Perhaps because I was able to run so many games full speed with various settings, I thought we were closer than we really were.
Title: Re: PSX emulation ???
Post by: Jenova on May 31, 2015, 07:00:05 pm
Hey everyone... just letting you know, if this helps, that Final Fantasy 8 does NOT load after passing the menu. Castlevania: Symphony of the Night & Final Fantasy 7 loaded without issues with the PS1 BIOS though.

Good luck.

 ;D
Title: Re: PSX emulation ???
Post by: care16la20 on June 01, 2015, 01:28:01 pm
Well, in my opinion psx4all is very nice for a few games
Played recently the whole FinalFantasy 7 and only observed a few issues with audio and some framerate drops on 2 parts that had ingame CG with the characters
And have about 30 isos tested already with satisfying results, like Parasite Eve which I started with no issues for now....


Them, wouldn't be a better idea to concentrate efforts to port EPSXE instead? It was ported to android recently and the compatibility is almost 100%
Title: Re: PSX emulation ???
Post by: dmitry_smagin on June 01, 2015, 01:39:36 pm
Them, wouldn't be a better idea to concentrate efforts to port EPSXE instead? It was ported to android recently and the compatibility is almost 100%
No. Not possible/reasonable. Period.
Title: Re: PSX emulation ???
Post by: skelton on June 01, 2015, 01:48:56 pm
ePSXe is close source. The one to port I suppose would be PCSX ReARMed, but I suppose it should be adapted to MIPS with a new dynarec to get a decent speed emulation.
Title: Re: PSX emulation ???
Post by: xXFrostXx on June 01, 2015, 07:11:42 pm
ePSXe is close source. The one to port I suppose would be PCSX ReARMed, but I suppose it should be adapted to MIPS with a new dynarec to get a decent speed emulation.

That would certainly be nice. Though, the most I could do there is help with graphics.
If we could gather a group of guys with experience in MIPS, then maybe we could eventually see this happen.

It would take months, however.
Title: Re: PSX emulation ???
Post by: Fluxchar on June 01, 2015, 08:43:35 pm
Hold on second, FF VII can be emulated on the GCW with the CURRENT PSX emu? WHAT?
Title: Re: PSX emulation ???
Post by: Jenova on June 01, 2015, 09:08:17 pm
yup, psx4all.opk

It exists within this forum... however, its experimental... in other words, its unoptimized. If you have the ps1 bios file to go along with the .opk, most games will run decently including FF7.
Title: Re: PSX emulation ???
Post by: Fluxchar on June 01, 2015, 09:14:55 pm
which bios would you need to run FF VII? I have all 3 I think.... also they go in data/local/home/.psx4all correct? the game can go anywhere?
Title: Re: PSX emulation ???
Post by: Fluxchar on June 01, 2015, 09:53:10 pm
I have 1001. 1000 and 7502... I put them in the same folder as FF VII. first battle and it crashes.... the main menu is a little buggy too if that matters... I select 7502 cause I think that's the right one..
Title: Re: PSX emulation ???
Post by: Fluxchar on June 01, 2015, 09:57:20 pm
works great but it runs a tad fast. OH WELL!
Title: Re: PSX emulation ???
Post by: Aeter on June 01, 2015, 11:57:03 pm
yup, psx4all.opk

It exists within this forum... however, its experimental... in other words, its unoptimized. If you have the ps1 bios file to go along with the .opk, most games will run decently including FF7.
What is the correct bios? And does it have to be in a specific format?
Title: Re: PSX emulation ???
Post by: Jenova on June 02, 2015, 12:57:47 am
scph 1001.bin I believe
Title: Re: PSX emulation ???
Post by: Aeter on June 02, 2015, 09:23:15 pm
scph 1001.bin I believe
Thank you will try this very soon.
Title: Re: PSX emulation ???
Post by: Jenova on June 04, 2015, 02:15:25 am
hey everyone... I found this website recently somewhere on this forum, I believe the retro section... great if anyone desires one of the models that caters to their taste on a PC.

http://www.belchine.net/index.php?id_manufacturer=11&controller=manufacturer&id_lang=1

Title: Re: PSX emulation ???
Post by: Beerman1138 on June 04, 2015, 12:24:12 pm
hey everyone... I found this website recently somewhere on this forum, I believe the retro section... great if anyone desires one of the models that caters to their taste on a PC.

http://www.belchine.net/index.php?id_manufacturer=11&controller=manufacturer&id_lang=1



I have the NES30, and it is awesome.  The buttons feel EXACTLY like an original NES controller (a very good thing, as they feel very good and responsive). 
Title: Re: PSX emulation ???
Post by: FreddyBoubil on June 04, 2015, 04:35:32 pm
Hi everybody,

Does Castlevania SOTN run ok on the Zer0 ?

Thanks.
Title: Re: PSX emulation ???
Post by: Jenova on June 04, 2015, 04:49:16 pm
yes, it does actually... one of the few that runs very well. Tested it months ago.
Title: Re: PSX emulation ???
Post by: FreddyBoubil on June 04, 2015, 07:20:56 pm
Good news, thanx  :)
Title: Re: PSX emulation ???
Post by: opt2not on June 04, 2015, 10:33:52 pm
hey everyone... I found this website recently somewhere on this forum, I believe the retro section... great if anyone desires one of the models that caters to their taste on a PC.

http://www.belchine.net/index.php?id_manufacturer=11&controller=manufacturer&id_lang=1

These work on the GCW?
Title: Re: PSX emulation ???
Post by: Jenova on June 04, 2015, 11:20:17 pm
i doubt it... prolly just the PC. they're nice regardless.
Title: Re: PSX emulation ???
Post by: Quickman on November 30, 2015, 12:10:44 am
 Curious,
Has anyone heard or seen anything lately regarding more stable/official PSX emu ...?