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Author Topic: Help with GCW0´s SMS_SDL´s SRAM data  (Read 2636 times)

JulioLoco (OP)

  • Posts: 1
Help with GCW0´s SMS_SDL´s SRAM data
« on: February 01, 2014, 03:54:08 pm »
How can I save the SRAM data, using the GCW0?s SMS_SDL? I?ve tested several Master Syatem and Game Gear games which use this feature, via each game?s  Save option. Save seems OK, until quit the emulator by the "Quit" option in its menu. When I reload these games, I?ve tried to load the saved game, but the emulation behaves like there is no game saved. Using the Dingux Commander, I?ve found files with same name of the rom, but with the *.sav extension instead of *.sms or *.gg, in the same path of each rom. At least the SRAM data has been created; so I?ve copied the Meka?s *sav of this roms, but it didn?t work. Have I done something wrong? If so, what I need to do?

Alone

  • Posts: 2
Re: Help with GCW0´s SMS_SDL´s SRAM data
« Reply #1 on: October 04, 2015, 10:55:50 am »
Bump!

Is there an answer to this? I've been playinghantasy Star, and evertime SMS_SDL ignores the sram it saves. I've tried both 1.1 and 1.2!

yoshi41

  • Posts: 474
Re: Help with GCW0´s SMS_SDL´s SRAM data
« Reply #2 on: October 04, 2015, 11:29:55 am »
Use Genesis Plus GX instead...

http://boards.dingoonity.org/gcw-releases/genesis-plus-gx/

Fantastic emulator!
Emulator packs and fact sheets for Wiz, Caanoo, Dingoo and Pandora.

 

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