I've been playing around with this fairly frequently these days. In the next release, could we get the emulator to save the Sound option config so I don't have to keep switching it everytime you start the emulator? I'm not sure if this is a per-game setting, or a global config, but it seems to reset to default.
Could you give examples of games that require different sound configs.
I've started to tinker with UnrealSpeccy. Esp. dynamic key assignment.
https://github.com/geniot/Unreal-Speccy-Emulator-GCW0-Edition/commit/bd2e0fe8cb158d0be00c434ad835f550873a03ea6 years later, I wonder if this topic can be revisited