Hi there,
As the previous build of ScummVM was not working with the latest firmware upgrade applied, I decided to create a new build of ScummVM, this time based on 1.6.0.
The following engines are supported:
SCUMM [all games]
AGI
AGOS [all games]
CGE
Cinematique evo 1
Magic Composer
Cinematique evo 2
Dragon History
Drascula: The Vampire Strikes Back
Dreamweb
Gobli*ns
Groovie [7th Guest]
Hopkins FBI
Hugo Trilogy
Kyra [all games]
Lure of the Temptress
MADE
Mohawk [Living Books]
Parallaction
The Journeyman Project: Pegasus Prime
Flight of the Amazon Queen
SAGA [ITE] [IHNM]
SCI [SCI 0-1.1 games]
Beneath a Steel Sky
Broken Sword
Broken Sword II
Teen Agent
Tinsel
3 Skulls of the Toltecs
Toonstruck
Touche: The Adventures of the Fifth Musketeer
Tony Tough and the Night of Roasted Moths
TsAGE
Bud Tucker in Double Trouble
I switched ScummVM from Timidity to Fluidsynth: it may lead to a few issues, as it uses a lot of CPU (although I didn't encounter any); but OH GOD IT SOUNDS AWESOME. Seriously. Try it.
If your game does not work well, go to Options -> MIDI -> Fluidsynth settings -> Reverb and uncheck "Active".
Download it here:
https://docs.google.com/file/d/0B9EgGumkJaabOGh0WjN3V3lPWWM/editI suggest you delete
data/local/home/.scummvmrc first, it may get in the way. It won't affect your progress on games.