Pretty cool to have a release, but there are some frustrating things I've noticed aside from regular difficulties due to not playing rogue-likes much...
Anyway, if you go into Options and try to change the game 'mode?' (semi-realtime and ?) on the Zero, the whole game just crashes. Presumably it's not a changeable setting (or at least not on the Zero), but I shouldn't be able to do anything, including selecting options and crash the game. Also, when you die and get to the 'You are dead' screen the buttons (A - Respawn, Start - Start Over) don't actually have any apparent effect at all. The music just keeps playing until it eventually resets to you, back where you were (the temple/holy ground in this case), without any of the items,etc you had before.
Additionally, the input scheme seems a little counter-intuitive in places. For example, when entering the character name you have the option to: select the next character, accept, reset. There is no way to go back and change a character, not even to delete the most recently entered one. That is exceedingly frustrating if you make even a single typo. Most games on console have a mechanism to handle these cases. Also, X - Inventory, Y - Magic Weapon?, A - Action, B - Build and the start button for cancel is a little weird in my opinion. It's not terrible, but the inventory option seems a little odd in terms of the other types of things you get from the Y, A, and B buttons. Why not Select? Did you consider using the L/R buttons for selecting the inventory categories or are they used for something else in there? The D-Pad is alright, but it seems like moving shifting panels off of the input you're using for up/down selection might be logically better, if less conserving of buttons.