I decided to publish my port of REminiscence, on the engine side of view it's a simple recompile of Cyx's Reminiscence. most of my (small) work was about defining a custom mapping for the GCW0 console, updating the info screen with that mapping and a few odities about the file location and the opk itself.
here is a glorious shot of flashback thanks to wikipedia:
you can download the latest OPK there:https://github.com/ElwingGit/GCW0_REminiscence/blob/master/src/distrib/REminiscence.opk?raw=true
it's only an engine, thus you'll need flashback datafile. all version supported by the original REminiscence should be fine. at the moment I tested only with the PC French version and the PC-CD English version...
you can either run the OPK once and let it create the required folder in "/usr/local/home/"
or manually create the folders: "/usr/local/home/.REminiscence/data" & "/usr/local/home/.REminiscence/save". Afterwards, you'll need to copy the data in the folder"/usr/local/home/.REminiscence/data".
Please feel free to point any issue or improvement I could do here or directly on my github.Special note when updating from a version before v0.2.1:
upon update only the first level will be selectable in the "level" menu item. if by luck you had already some save state near the end of each level you already played, please, start new game => load savestate near end of jungle => enter level2 => load savestate near end of level => until you reach your current level, that will unlock theses skill/level in the menu item.
if you really don't have savestates to "fast-forward" to your current position in game send me a PM with the level reached in each difficulty and I'll provide a workaround...history:
06.10.2013: v1.0, Final release
29.09.2013: v0.4, corrected some engrish in my texts and changed the icon to Hi-Ban's one to avoid copyright problems
27.09.2013: v0.3.1, added instruction screen when no data are found
20.09.2013: v0.3, added alternate key layout, first RC
19.09.2013: v0.2.1, prevent selection of level/skill never reached in the level selection.
18.09.2013: v0.2, fix for cinematic text, activated the level menu instead of the password menu.
09.09.2013: v0.1.1, first real beta release.
The source code is available in my github at:https://github.com/ElwingGit/GCW0_REminiscence