Author Topic: OpenBOR  (Read 19853 times)

Shin-NiL (OP)

  • Posts: 355
    • Shin-NiL's Personal Web Page (Brazilian Portuguese)
OpenBOR
« on: June 03, 2014, 01:56:45 am »
OpenBOR [http://www.chronocrash.com] for GCW-Zero (working on 2014-05-05 firmware)


As I have not found the source code of the last build available, I decided to redo the GCW-Zero port based on my previous OpenDingux (A320) changes.

Default directories

* PAK files: /data/local/share/OpenBOR/Paks
* Save files: /data/local/home/.OpenBOR/Saves (created automatically)
* Logs files: /data/local/home/.OpenBOR/Logs (created automatically)

Download
OpenBOR.opk
More info, including source code (Portuguese)
« Last Edit: June 03, 2014, 12:09:03 pm by Shin-NiL »

finalmix

  • Posts: 42
Re: OpenBOR
« Reply #1 on: June 03, 2014, 11:38:19 am »
You are awesome!

I will test it When I back home several days later ;D!

surfi80

  • Posts: 252
Re: OpenBOR
« Reply #2 on: June 03, 2014, 12:02:46 pm »
yiiiihaaaaaa! thanks dude
play with the best? die like the rest!

http://www.elotrolado.net/wiki/PS_VITA_Usuarios_EoL

panshuai0

  • Posts: 83
    • My Hocoslamfy high score is 40. I Love My Gcw Zero
Re: OpenBOR
« Reply #3 on: June 03, 2014, 12:13:00 pm »
OpenBOR [http://www.chronocrash.com] for GCW-Zero (working on 2014-05-05 firmware)


As I have not found the source code of the last build available, I decided to redo the GCW-Zero port based on my previous OpenDingux (A320) changes.

Default directories

* PAK files: /data/local/share/OpenBOR/Paks

* Save files: /data/local/home/.OpenBOR/Saves (created automatically)
* Logs files: /data/local/home/.OpenBOR/Logs (created automatically)

Download
OpenBOR.opk
More info, including source code (Portuguese)
This is a super good work! I like this emulator! You are awesome! Ask why only put one game (rom)? Thank you for your transplant!
My Hocoslamfy high score is 40. I Love My Gcw Zero

Shin-NiL (OP)

  • Posts: 355
    • Shin-NiL's Personal Web Page (Brazilian Portuguese)
Re: OpenBOR
« Reply #4 on: June 03, 2014, 12:20:10 pm »
Ask why only put one game (rom)?

It's strange, I've tested with more than one game and the selector menu worked just fine. Somebody else can confirm this issue?

ker

  • Posts: 620
Re: OpenBOR
« Reply #5 on: June 03, 2014, 12:29:57 pm »
There's a thread about this issue: http://boards.dingoonity.org/index.php?topic=8212.0

Shin-NiL (OP)

  • Posts: 355
    • Shin-NiL's Personal Web Page (Brazilian Portuguese)
Re: OpenBOR
« Reply #6 on: June 03, 2014, 12:39:41 pm »
I've rebuilt the application precisely to fix this bug. The Paks path were updated (/data/local/share/OpenBOR/Paks).

So I ask again: anyone else encountered this problem using the new build? If so, can you guys send me the "Output logs"? Are you using the latest firmware?

Thanks!
« Last Edit: June 03, 2014, 12:42:09 pm by Shin-NiL »

Gab1975

  • Posts: 1165
Re: OpenBOR
« Reply #7 on: June 03, 2014, 01:10:13 pm »
For me it works fine with more games Paks put in "share" folder...

I have two questions:
1) Is there a way to re-enable the compatibility with .spk Paks?
2) Is there the possibility to put the Paks files in the external SD-card?

PS: Thanks a lot for your work! :)

ker

  • Posts: 620
Re: OpenBOR
« Reply #8 on: June 03, 2014, 01:21:10 pm »
I've rebuilt the application precisely to fix this bug. The Paks path were updated (/data/local/share/OpenBOR/Paks).

So I ask again: anyone else encountered this problem using the new build? If so, can you guys send me the "Output logs"? Are you using the latest firmware?

Thanks!

Sorry, I didn't know the reason of this rebuild :-(

zear

  • * Moderator
  • Posts: 2381
Re: OpenBOR
« Reply #9 on: June 03, 2014, 02:13:44 pm »
It works with multiple paks for me.

Goggles2114

  • Posts: 90
Re: OpenBOR
« Reply #10 on: June 03, 2014, 05:00:35 pm »
Where do you find pak files at? So far even on the official site it leads down a rabbit hole of sites that keep going though ad infested things that go little to nowhere or end up with passworded far files.

MightyJAK

  • Posts: 538
    • My tumblr
Re: OpenBOR
« Reply #11 on: June 03, 2014, 08:10:47 pm »
1.847 GB of paks at http://dl.openhandhelds.org/cgi-bin/gp32.cgi?0,0,0,0,11

Older selection, not all are winners, but there is a good variety.
My machines:
GBC,GBA,GBA SP,NDS,NGPC,Panasonic FZ-10 3DO,NES,Sega Nomad,Sega CDX w/Power Base Converter,PS1,PS2,PS3,Saturn,Dreamcast,PC (Win 98, XP, 7),Dingoo A320,Dingoo A330,Gemei A330,LetCool N350JP,PAP-GAMETA,GCW-Zero SE,Kyocera Rise,2DS,GP2X-F100,GPD G7,JXD 100,JXD A1000,JXD A3300,JXD F3000,JXD V5000,JXD S7300B,Hyperkin SupaBoy

Currently playing: Theatrhythm Final Fantasy Curtain Call (2DS)

Xaijiqq

  • Posts: 434
Re: OpenBOR
« Reply #12 on: June 03, 2014, 09:12:52 pm »
hows the compatibility for the somewhat more recent games?  any luck getting g.i.joe attack on cobra island to run?

panshuai0

  • Posts: 83
    • My Hocoslamfy high score is 40. I Love My Gcw Zero
Re: OpenBOR
« Reply #13 on: June 03, 2014, 11:24:21 pm »
Ask why only put one game (rom)?

It's strange, I've tested with more than one game and the selector menu worked just fine. Somebody else can confirm this issue?
Sorry, but after further testing we found that you can put more than one game. But there are a few games there will be compatibility issues can not run. For example (Anking.q) produced(STREETS OF RAGE 6)  flash back!
My Hocoslamfy high score is 40. I Love My Gcw Zero

Shin-NiL (OP)

  • Posts: 355
    • Shin-NiL's Personal Web Page (Brazilian Portuguese)
Re: OpenBOR
« Reply #14 on: June 04, 2014, 12:00:30 am »
So, the multiple PAK support seems to be ok
Thank you very much everybody for testing ;)

For me it works fine with more games Paks put in "share" folder...

I have two questions:
1) Is there a way to re-enable the compatibility with .spk Paks?
2) Is there the possibility to put the Paks files in the external SD-card?

PS: Thanks a lot for your work! :)

1) The only way to enable spk support is compiling the code on the official server. For that we need to get our code changes accepted by the OpenBOR Team, after that they need to setup the GCW-Zero toolchain to work on their servers. We already did that in the past for Dingoo binaries  8)

2) I don't have a SD-card, but if I remember well, each one is mounted with a different name, making difficult to set a fixed name on the code.

Sorry, but after further testing we found that you can put more than one game. But there are a few games there will be compatibility issues can not run. For example (Anking.q) produced(STREETS OF RAGE 6)  flash back!
I'll take a look at Bare Knuckle VI, looks great :)
In theory, all games with 320x240 resolution should work. If you guys find any problem, please enable then post here the "Output Logs" content.
« Last Edit: June 04, 2014, 12:08:48 am by Shin-NiL »

Gab1975

  • Posts: 1165
Re: OpenBOR
« Reply #15 on: June 04, 2014, 06:41:40 am »
1) The only way to enable spk support is compiling the code on the official server. For that we need to get our code changes accepted by the OpenBOR Team, after that they need to setup the GCW-Zero toolchain to work on their servers. We already did that in the past for Dingoo binaries  8)

2) I don't have a SD-card, but if I remember well, each one is mounted with a different name, making difficult to set a fixed name on the code.

Thanks for the answers! :)

panshuai0

  • Posts: 83
    • My Hocoslamfy high score is 40. I Love My Gcw Zero
Re: OpenBOR
« Reply #16 on: June 06, 2014, 02:38:34 pm »
OpenBOR [http://www.chronocrash.com] for GCW-Zero (working on 2014-05-05 firmware)


As I have not found the source code of the last build available, I decided to redo the GCW-Zero port based on my previous OpenDingux (A320) changes.

Default directories

* PAK files: /data/local/share/OpenBOR/Paks
* Save files: /data/local/home/.OpenBOR/Saves (created automatically)
* Logs files: /data/local/home/.OpenBOR/Logs (created automatically)

Download
OpenBOR.opk
More info, including source code (Portuguese)




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嗨!晚上好!经过我几天测试,发现新版的bor程序兼容性不如老版本的程序。比如dingoo的老版本v3742就可以运行(Streets of Rage 6)。gcw新版本的反而不能运行。会发生闪退!
来自我们(中国bor组织)制作的(Streets of Rage 6)闪退.还有(Streets of Rage xxx, Streets of Rage z ,Streets of Rage vacuum)也都会有闪退现象。
而且(Streets of Rage 6)不能跟多个游戏共同存在。一起存在就会闪退。
我这里提供了(Streets of Rage 6)的下载地址,您有空可以看看!

































Hey! Good evening! A few days after I tested and found that the new version better than the old version bor Program Compatibility program. For example dingoo old version v3742 can run (Streets of Rage 6). gcw new version but can not run. Occurs flash back!
From our (Chinese bor Organization) produced (Streets of Rage 6) flash back. Well (Streets of Rage xxx, Streets of Rage z, Streets of Rage vacuum) will also have a flash back phenomenon.
And (Streets of Rage 6) can not co-exist with multiple games. Exist together will flash back.
I am here to provide (Streets of Rage 6) download address, you have time to look at!

downlod:https://www.dropbox.com/s/4ieqhx6kvjjluq7/bkv606.7z
https://www.dropbox.com/s/4ieqhx6kvjjluq7/bkv606.7z
My Hocoslamfy high score is 40. I Love My Gcw Zero

Shin-NiL (OP)

  • Posts: 355
    • Shin-NiL's Personal Web Page (Brazilian Portuguese)
Re: OpenBOR
« Reply #17 on: June 06, 2014, 06:28:05 pm »
Can you tell me if you can run these Paks on PC OpenBOR r4077? Maybe it's not a exclusive GCW-Zero issue...

panshuai0

  • Posts: 83
    • My Hocoslamfy high score is 40. I Love My Gcw Zero
Re: OpenBOR
« Reply #18 on: June 07, 2014, 03:41:01 am »
Can you tell me if you can run these Paks on PC OpenBOR r4077? Maybe it's not a exclusive GCW-Zero issue...
Hey, you're right!
PC flash back. . .
The latest version is not compatible openbor individual old game
Thank you for your answer, I decided to modify the game to see compatible r4770.
My Hocoslamfy high score is 40. I Love My Gcw Zero

surfi80

  • Posts: 252
Re: OpenBOR
« Reply #19 on: June 07, 2014, 07:08:54 pm »
muito obrigado Shin-NiL're um crack, funciona para mim tudo o que eu coloquei ;)
play with the best? die like the rest!

http://www.elotrolado.net/wiki/PS_VITA_Usuarios_EoL