- Save states: How do I save and load save states?
For now, it's automatic. If you exit the emulator (Select + X), it'll make a save state of the current game.
When you go back to the same game, it will load the save state.
There's no way to do it manually yet because i'm not sure if i should map it to buttons or something...
Is this good to you :
Select + L : Load state
Select + R : Save State
It doesn't help that Mednafen doesn't have a true menu and a slim codebase...
- Save files: where are they supposed to be stored? I've got a save file from Race that I'd like to continue playing with (.ngf file) but I'm not sure where I should copy it to for Mednafen to read it?
They are stored /usr/local/home/.mednafen/mcs but that doesn't matter because Mednafen is not compatible with Race's save states.
There is also no way to convert them. Sorry
- screen modes: when I first load it up, it looks like the scaled resolution is blurry. I tried switching modes with Start+A, but that seems to switch to the original resolution.
The scaled aspect ratio is nice, it maximizes the vertical screen space, unlike Race that fills the entire screen making the pixels stretched. But I just can't get it to not look blurry. Is there an option to fix this up?
That''s going to be little tricky, especially since our options are limited on the GCW-Zero...
The Neo Geo Pocket's resolution is 160x152. The GCW-Zero's resolution is 320x240.
Thus, it needs to be scaled to the gcw-zero's screen.
In the pict, i sticked with keeping the aspect ratio, because no one wants to have a FAT, UGLY SONIC !
If i choose to not apply a blurry filter (linear or bicubic),
the pixels will become non-uniform due to the differences in resolutions and not being multiples of 2.
This results in distortion. (like Race actually...)
To avoid this, a filter (linear or bilinear) is applied to the picture. Unfortunately, it makes everything blurry.
The only optimal way is to use a bigger resolution to minimize the losses in non-uniformity but with a screen of 320x240,
that is not an option... unless HDMI-out gets implemented of course lololololololo
I can do some things but magic isn't one of them.
Unless of course you like 2 screen then i'll see i can implement it for the Neo Geo Pocket... or not. D: