Author Topic: Kobo Deluxe (beta)  (Read 4459 times)

kuwanger (OP)

  • Posts: 29
Kobo Deluxe (beta)
« on: November 05, 2013, 06:41:56 pm »
This is just a quick port/compile of Kobo Deluxe to the GCW-Zero.  It should fix the high score issue (alpha users, move your <Player>.0 file(s) from your HOME/ to HOME/.kobo-deluxe/).  It should also resolve any issues with a bad resolution causing kobodeluxe not to start (I hardcoded the GCW's 320x240 resolution).  As before, if you find any bugs, let me know.  But I think I've fixed everything.

Note:  When compiling, be sure to use --disable-opengl with ./configure.  I imagine OpenGL could be made to work, but I haven't bothered trying since the software engine is more than good enough. :)

Kobo Deluxe (beta)
KoboDeluxe 0.5.1 source
KoboDeluxe 0.5.1 source Debian patches
KoboDeluxe 0.5.1 source GCW0 patches

Edit: Updated links.
« Last Edit: February 14, 2016, 08:51:59 pm by kuwanger »

Gab1975

  • Posts: 1165
Re: Kobo Deluxe (alpha)
« Reply #1 on: November 08, 2013, 10:43:59 pm »
Thanks for this porting! :)

ruffnutts

  • Posts: 2654
Re: Kobo Deluxe (alpha)
« Reply #2 on: November 09, 2013, 09:40:29 am »
Wow nice little game thanks for doing this... very cool 8)

Optimus

  • Posts: 107
Re: Kobo Deluxe (beta)
« Reply #3 on: November 12, 2013, 04:55:02 pm »
Wow, good! I remember playing this on my Dingoo and liking it. It's gonna play even better on GCW with better DPAD.

theweirdn8

  • Posts: 115
Re: Kobo Deluxe (beta)
« Reply #4 on: November 13, 2013, 03:43:59 am »
Did you originally make this game yourself?

Gab1975

  • Posts: 1165
Re: Kobo Deluxe (beta)
« Reply #5 on: November 20, 2013, 09:03:19 pm »
The game runs very well, without glitches and/or slow downs... thanks for the porting! :)

DopefishJustin

  • Posts: 8
Re: Kobo Deluxe (beta)
« Reply #6 on: November 22, 2013, 03:39:55 am »
Fun game, good port, what more could I ask for?  :)

masteries

  • Posts: 34
Re: Kobo Deluxe (beta)
« Reply #7 on: February 02, 2016, 11:30:16 am »
The link to download .OPK file is broken, please re-up!

 

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