Okay, starting the transition after clearing my S3&K file.
Now, I see that CD uses OGGs and not MP3's.
Problem is that "Sega CUE Maker" doesn't know how to generate CUEs with OGGs.
Is a simple edit via Notepad++ okay? Edit the CUE, so all instances of MP3 is OGG?
......
Works right when I said this. LOL
Yeah, for example, I have the 920 beta of Sonic CD.
(Unaware of it? It's essentially the complete US game, but with the final instance of the full Japanese soundtrack. Remember that it got switched due to artist licensing.)
I have this CUE:
FILE "scd_920.iso" BINARY
TRACK 01 MODE1/2048
INDEX 01 00:00:00
POSTGAP 00:02:00
FILE "Track02.MP3" MP3
TRACK 02 AUDIO
PREGAP 00:02:00
INDEX 01 00:00:00
FILE "Track03.MP3" MP3
TRACK 03 AUDIO
INDEX 01 00:00:00
FILE "Track04.MP3" MP3
TRACK 04 AUDIO
INDEX 01 00:00:00
FILE "Track05.MP3" MP3
TRACK 05 AUDIO
INDEX 01 00:00:00
FILE "Track06.MP3" MP3
TRACK 06 AUDIO
INDEX 01 00:00:00
FILE "Track07.MP3" MP3
TRACK 07 AUDIO
INDEX 01 00:00:00
FILE "Track08.MP3" MP3
TRACK 08 AUDIO
INDEX 01 00:00:00
FILE "Track09.MP3" MP3
TRACK 09 AUDIO
INDEX 01 00:00:00
FILE "Track10.MP3" MP3
TRACK 10 AUDIO
INDEX 01 00:00:00
FILE "Track11.MP3" MP3
TRACK 11 AUDIO
INDEX 01 00:00:00
FILE "Track12.MP3" MP3
TRACK 12 AUDIO
INDEX 01 00:00:00
FILE "Track13.MP3" MP3
TRACK 13 AUDIO
INDEX 01 00:00:00
FILE "Track14.MP3" MP3
TRACK 14 AUDIO
INDEX 01 00:00:00
FILE "Track15.MP3" MP3
TRACK 15 AUDIO
INDEX 01 00:00:00
FILE "Track16.MP3" MP3
TRACK 16 AUDIO
INDEX 01 00:00:00
FILE "Track17.MP3" MP3
TRACK 17 AUDIO
INDEX 01 00:00:00
FILE "Track18.MP3" MP3
TRACK 18 AUDIO
INDEX 01 00:00:00
FILE "Track19.MP3" MP3
TRACK 19 AUDIO
INDEX 01 00:00:00
FILE "Track20.MP3" MP3
TRACK 20 AUDIO
INDEX 01 00:00:00
FILE "Track21.MP3" MP3
TRACK 21 AUDIO
INDEX 01 00:00:00
FILE "Track22.MP3" MP3
TRACK 22 AUDIO
INDEX 01 00:00:00
FILE "Track23.MP3" MP3
TRACK 23 AUDIO
INDEX 01 00:00:00
FILE "Track24.MP3" MP3
TRACK 24 AUDIO
INDEX 01 00:00:00
FILE "Track25.MP3" MP3
TRACK 25 AUDIO
INDEX 01 00:00:00
FILE "Track26.MP3" MP3
TRACK 26 AUDIO
INDEX 01 00:00:00
FILE "Track27.MP3" MP3
TRACK 27 AUDIO
INDEX 01 00:00:00
FILE "Track28.MP3" MP3
TRACK 28 AUDIO
INDEX 01 00:00:00
FILE "Track29.MP3" MP3
TRACK 29 AUDIO
INDEX 01 00:00:00
FILE "Track30.MP3" MP3
TRACK 30 AUDIO
INDEX 01 00:00:00
FILE "Track31.MP3" MP3
TRACK 31 AUDIO
INDEX 01 00:00:00
FILE "Track32.MP3" MP3
TRACK 32 AUDIO
INDEX 01 00:00:00
FILE "Track33.MP3" MP3
TRACK 33 AUDIO
INDEX 01 00:00:00
FILE "Track34.MP3" MP3
TRACK 34 AUDIO
INDEX 01 00:00:00
FILE "Track35.MP3" MP3
TRACK 35 AUDIO
INDEX 01 00:00:00
Replace all those MP3 EXTENSIONS with OGG and it works.
EDIT 2: I just noticed that the game is reading the data track when I'm playing the game; it loads the music just fine in the CD player mode of the BIOS. Make sure you don't change the "MP3" after the quoted file name.
EDIT 3: MAJOR ISSUE (CD): OGGs are not being played back correctly. To reproduce, play Sonic CD, get speed shoes, followed by invincibility (best area is after the run-up ramp in the first level), let that lapse, then get another. The music for the speed-up is RESUMED, not RESTARTED. Please fix.
EDIT 4: Are you sure SRM saves work in this? Because GX doesn't recognize my save files.
......................
Ugh. Needs that file extension too, huh? And why is it 64KB, the ones created by the emulator?
......
Still not.
So just WHY do I need this? At least for Game Gear, it's something.