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Author Topic: Genesis Plus GX Updated 29th Feb 2016  (Read 67663 times)

David Knight (OP)

  • Posts: 577
Re: Genesis Plus GX
« Reply #40 on: April 27, 2015, 07:16:55 pm »
I downloaded and transferred the OPK in the first thread to my "apps" folder, but whenever I run Genesis Plus Gx I get a black screen. Sound seems to be working normally but I get no video signal whatsoever. What seems to be the problem?

In general if the app is working for everyone except you, you probably just need to update your firmware ;)

You can check your firmware version by going to the Settings menu and running "About". The first line should state:

Quote
Build date: Aug 20 2014

If it doesn't then you need to update your firmware. See here for instructions on how to do this.

If it's still not working, enable Output logs from the GMenu (press START, third option) then run the program. Quit by pushing the power-slider up and pressing SELECT at the same time, then read the output log by running Log Viewer from the Settings menu. Post the Logfile.

David Knight (OP)

  • Posts: 577
Re: Genesis Plus GX
« Reply #41 on: April 27, 2015, 07:18:46 pm »
By the way...
I copy BIOS files for SEGA CD and "Pier Solar" doesn't start anymore!
After I select ROM and press "A" button emulator return to qmenu. If I delete BIOS files all work perfectly...

I need a little more info. What are your bios files called and which directory are you putting them in?

btw a new version will be landing soon.

trisoret

  • Posts: 27
Re: Genesis Plus GX
« Reply #42 on: April 28, 2015, 12:05:06 am »
I downloaded and transferred the OPK in the first thread to my "apps" folder, but whenever I run Genesis Plus Gx I get a black screen. Sound seems to be working normally but I get no video signal whatsoever. What seems to be the problem?

In general if the app is working for everyone except you, you probably just need to update your firmware ;)

You can check your firmware version by going to the Settings menu and running "About". The first line should state:

Quote
Build date: Aug 20 2014

If it doesn't then you need to update your firmware. See here for instructions on how to do this.

If it's still not working, enable Output logs from the GMenu (press START, third option) then run the program. Quit by pushing the power-slider up and pressing SELECT at the same time, then read the output log by running Log Viewer from the Settings menu. Post the Logfile.

It was a firmware update issue, I thought my GCW was up to date, I found out that I downloaded the update but never installed it! Anyway forgive my ignorance and keep up the great work.

kaio

  • Posts: 216
    • All about GCW-Zero on Russian + Repo
Re: Genesis Plus GX
« Reply #43 on: April 28, 2015, 05:34:55 am »
By the way...
I copy BIOS files for SEGA CD and "Pier Solar" doesn't start anymore!
After I select ROM and press "A" button emulator return to qmenu. If I delete BIOS files all work perfectly...

I need a little more info. What are your bios files called and which directory are you putting them in?

btw a new version will be landing soon.
My Bios files are: bios_CD_E.bin, bios_CD_J.bin, bios_CD_U.bin
~/.genplus/bios
Sega CD starts perfectly, game genie is on, other smd Roms starts perfectly too. Pier Solar not. It's very big, not enought memory?
GCW-Zero | JXD S602

kuwanger

  • Posts: 29
Re: Genesis Plus GX
« Reply #44 on: April 29, 2015, 07:21:49 am »
Personally, .cue files weren't showing up at all until I added "application/x-cue;" to the default.gcw0.desktop file.  After that, sweet sweet ogg music.  Although it does skip a bit sometimes.

kaio

  • Posts: 216
    • All about GCW-Zero on Russian + Repo
Re: Genesis Plus GX
« Reply #45 on: April 29, 2015, 03:32:58 pm »
Code: [Select]
https://github.com/ekeeke/Genesis-Plus-GX
Quote
added support for Tom Clown (Realtec/Unlicensed)
David, will you add this to newest gcw0 build?
GCW-Zero | JXD S602

David Knight (OP)

  • Posts: 577
Re: Genesis Plus GX
« Reply #46 on: April 29, 2015, 08:19:45 pm »
Code: [Select]
https://github.com/ekeeke/Genesis-Plus-GX
Quote
added support for Tom Clown (Realtec/Unlicensed)
David, will you add this to newest gcw0 build?

No problem, I'll add it to the list ;)

iames85

  • Posts: 65
Re: Genesis Plus GX
« Reply #47 on: May 03, 2015, 03:50:15 pm »
Thank you so much for this emulator. It makes the master system look so much better.

I tryed out Wonder Boy III The Dragons Trap on the Master System and it seems to have slightly changed the music and sound effects (for the better to be honest). It sounds more like a Mega Drive game now. Any ideas why thats happened??

David Knight (OP)

  • Posts: 577
Re: Genesis Plus GX
« Reply #48 on: May 03, 2015, 03:52:45 pm »
Thank you so much for this emulator. It makes the master system look so much better.

I tryed out Wonder Boy III The Dragons Trap on the Master System and it seems to have slightly changed the music and sound effects (for the better to be honest). It sounds more like a Mega Drive game now. Any ideas why thats happened??

Go to Misc. Options and turn off "FM sound (SMS)".

By default Genesis plus emulates the FM sound synthesiser board which enhances the music in certain SMS games.
« Last Edit: May 03, 2015, 06:34:08 pm by David Knight »

care16la20

  • Posts: 178
Re: Genesis Plus GX
« Reply #49 on: May 07, 2015, 12:51:27 pm »

Hi, after playin some Genesis games, I found one strange thing

On some of them , the analog response seems to be a little bit weird; Some examples

Phantasy Star 2 - While walking, sometimes if press up on the analog the character goes down a little and them up; This happened lots of times
Gunstar Heroes - During stage select and setting buttons on the options menu of the game, it scrolls twice

This probably happens also with other games as well.

First I thought it was something related to my analog, but them after trying other games, I did not found this behavior.

It seems to be something related to the sensitivity of the analog that since those games were programed to be used with directional only, maybe might be reason of some of them giving sometimes bad response if using the analog

Is it possible to take a look at this ? Thankssss

David Knight (OP)

  • Posts: 577
Re: Genesis Plus GX
« Reply #50 on: May 07, 2015, 01:20:49 pm »

Hi, after playin some Genesis games, I found one strange thing

On some of them , the analog response seems to be a little bit weird; Some examples

Phantasy Star 2 - While walking, sometimes if press up on the analog the character goes down a little and them up; This happened lots of times
Gunstar Heroes - During stage select and setting buttons on the options menu of the game, it scrolls twice

This probably happens also with other games as well.

First I thought it was something related to my analog, but them after trying other games, I did not found this behavior.

It seems to be something related to the sensitivity of the analog that since those games were programed to be used with directional only, maybe might be reason of some of them giving sometimes bad response if using the analog

Is it possible to take a look at this ? Thankssss

The analogue stick code is the same for all games on genplus so it is more likely an intermitant fault on your a-stick. You can test this with the Input Tester app.

I can increase the size of the zone where A-stick movement is ignored and this should fix your problem.

care16la20

  • Posts: 178
Re: Genesis Plus GX
« Reply #51 on: May 07, 2015, 05:15:57 pm »

Hi, after playin some Genesis games, I found one strange thing

On some of them , the analog response seems to be a little bit weird; Some examples

Phantasy Star 2 - While walking, sometimes if press up on the analog the character goes down a little and them up; This happened lots of times
Gunstar Heroes - During stage select and setting buttons on the options menu of the game, it scrolls twice

This probably happens also with other games as well.

First I thought it was something related to my analog, but them after trying other games, I did not found this behavior.

It seems to be something related to the sensitivity of the analog that since those games were programed to be used with directional only, maybe might be reason of some of them giving sometimes bad response if using the analog

Is it possible to take a look at this ? Thankssss

The analogue stick code is the same for all games on genplus so it is more likely an intermitant fault on your a-stick. You can test this with the Input Tester app.

I can increase the size of the zone where A-stick movement is ignored and this should fix your problem.


Hi thank you very much for the explanation.
Yes, I did that test with the analog and didnt observed this issue, thats strange. And as I said, this doesnt happen with all games. With Streets of Rage 2/3 for example it works perfectly, it's only a few games like those that I mentioned and some like GunStar Heroes only on specific situations.

Well maybe if this dead zone increases a little bit them the problem can be finally fixed, but would like to know if Im the only one to experience this

AskaLangly

  • Posts: 106
Re: Genesis Plus GX
« Reply #52 on: May 08, 2015, 06:34:50 am »
Okay, starting the transition after clearing my S3&K file.

Now, I see that CD uses OGGs and not MP3's.
Problem is that "Sega CUE Maker" doesn't know how to generate CUEs with OGGs.
Is a simple edit via Notepad++ okay? Edit the CUE, so all instances of MP3 is OGG?
......
Works right when I said this. LOL
Yeah, for example, I have the 920 beta of Sonic CD.
(Unaware of it? It's essentially the complete US game, but with the final instance of the full Japanese soundtrack. Remember that it got switched due to artist licensing.)
I have this CUE:
Code: [Select]
FILE "scd_920.iso" BINARY
  TRACK 01 MODE1/2048
      INDEX 01 00:00:00
      POSTGAP 00:02:00
FILE "Track02.MP3" MP3
  TRACK 02 AUDIO
    PREGAP 00:02:00
    INDEX 01 00:00:00
FILE "Track03.MP3" MP3
  TRACK 03 AUDIO
    INDEX 01 00:00:00
FILE "Track04.MP3" MP3
  TRACK 04 AUDIO
    INDEX 01 00:00:00
FILE "Track05.MP3" MP3
  TRACK 05 AUDIO
    INDEX 01 00:00:00
FILE "Track06.MP3" MP3
  TRACK 06 AUDIO
    INDEX 01 00:00:00
FILE "Track07.MP3" MP3
  TRACK 07 AUDIO
    INDEX 01 00:00:00
FILE "Track08.MP3" MP3
  TRACK 08 AUDIO
    INDEX 01 00:00:00
FILE "Track09.MP3" MP3
  TRACK 09 AUDIO
    INDEX 01 00:00:00
FILE "Track10.MP3" MP3
  TRACK 10 AUDIO
    INDEX 01 00:00:00
FILE "Track11.MP3" MP3
  TRACK 11 AUDIO
    INDEX 01 00:00:00
FILE "Track12.MP3" MP3
  TRACK 12 AUDIO
    INDEX 01 00:00:00
FILE "Track13.MP3" MP3
  TRACK 13 AUDIO
    INDEX 01 00:00:00
FILE "Track14.MP3" MP3
  TRACK 14 AUDIO
    INDEX 01 00:00:00
FILE "Track15.MP3" MP3
  TRACK 15 AUDIO
    INDEX 01 00:00:00
FILE "Track16.MP3" MP3
  TRACK 16 AUDIO
    INDEX 01 00:00:00
FILE "Track17.MP3" MP3
  TRACK 17 AUDIO
    INDEX 01 00:00:00
FILE "Track18.MP3" MP3
  TRACK 18 AUDIO
    INDEX 01 00:00:00
FILE "Track19.MP3" MP3
  TRACK 19 AUDIO
    INDEX 01 00:00:00
FILE "Track20.MP3" MP3
  TRACK 20 AUDIO
    INDEX 01 00:00:00
FILE "Track21.MP3" MP3
  TRACK 21 AUDIO
    INDEX 01 00:00:00
FILE "Track22.MP3" MP3
  TRACK 22 AUDIO
    INDEX 01 00:00:00
FILE "Track23.MP3" MP3
  TRACK 23 AUDIO
    INDEX 01 00:00:00
FILE "Track24.MP3" MP3
  TRACK 24 AUDIO
    INDEX 01 00:00:00
FILE "Track25.MP3" MP3
  TRACK 25 AUDIO
    INDEX 01 00:00:00
FILE "Track26.MP3" MP3
  TRACK 26 AUDIO
    INDEX 01 00:00:00
FILE "Track27.MP3" MP3
  TRACK 27 AUDIO
    INDEX 01 00:00:00
FILE "Track28.MP3" MP3
  TRACK 28 AUDIO
    INDEX 01 00:00:00
FILE "Track29.MP3" MP3
  TRACK 29 AUDIO
    INDEX 01 00:00:00
FILE "Track30.MP3" MP3
  TRACK 30 AUDIO
    INDEX 01 00:00:00
FILE "Track31.MP3" MP3
  TRACK 31 AUDIO
    INDEX 01 00:00:00
FILE "Track32.MP3" MP3
  TRACK 32 AUDIO
    INDEX 01 00:00:00
FILE "Track33.MP3" MP3
  TRACK 33 AUDIO
    INDEX 01 00:00:00
FILE "Track34.MP3" MP3
  TRACK 34 AUDIO
    INDEX 01 00:00:00
FILE "Track35.MP3" MP3
  TRACK 35 AUDIO
    INDEX 01 00:00:00

Replace all those MP3 EXTENSIONS with OGG and it works.

EDIT 2: I just noticed that the game is reading the data track when I'm playing the game; it loads the music just fine in the CD player mode of the BIOS. Make sure you don't change the "MP3" after the quoted file name.

EDIT 3: MAJOR ISSUE (CD): OGGs are not being played back correctly. To reproduce, play Sonic CD, get speed shoes, followed by invincibility (best area is after the run-up ramp in the first level), let that lapse, then get another. The music for the speed-up is RESUMED, not RESTARTED. Please fix.

EDIT 4: Are you sure SRM saves work in this? Because GX doesn't recognize my save files.
......................
Ugh. Needs that file extension too, huh? And why is it 64KB, the ones created by the emulator?
......
Still not.

So just WHY do I need this? At least for Game Gear, it's something.
« Last Edit: May 08, 2015, 07:17:05 am by AskaLangly »

howie_k

  • Posts: 157
Re: Genesis Plus GX
« Reply #53 on: May 09, 2015, 02:19:32 pm »
Great emulator - thanks for all your hard work!

NOOB question about lock-on support (eg: Game Genie, Action Replay) - is this just for Megadrive/Genesis, or will it work for Master System / Game Gear (presumably different binaries) ?

David Knight (OP)

  • Posts: 577
Re: Genesis Plus GX
« Reply #54 on: May 09, 2015, 06:48:36 pm »
Great emulator - thanks for all your hard work!

NOOB question about lock-on support (eg: Game Genie, Action Replay) - is this just for Megadrive/Genesis, or will it work for Master System / Game Gear (presumably different binaries) ?

I believe it's just for MD.

David Knight (OP)

  • Posts: 577
Re: Genesis Plus GX
« Reply #55 on: May 14, 2015, 03:57:38 pm »
Code: [Select]
https://github.com/ekeeke/Genesis-Plus-GX
Quote
added support for Tom Clown (Realtec/Unlicensed)
David, will you add this to newest gcw0 build?
I've synced the gcw0 code with the main trunk. Tom Clown is working.

David Knight (OP)

  • Posts: 577
Re: Genesis Plus GX
« Reply #56 on: May 14, 2015, 04:56:57 pm »
EDIT 3: MAJOR ISSUE (CD): OGGs are not being played back correctly. To reproduce, play Sonic CD, get speed shoes, followed by invincibility (best area is after the run-up ramp in the first level), let that lapse, then get another. The music for the speed-up is RESUMED, not RESTARTED. Please fix.

I believe this fixes the above issue (3). I've included this fix in the next release.

https://github.com/ekeeke/Genesis-Plus-GX/commit/1ee664873e270364cd6f57affb4921e1b66b117a

kaio

  • Posts: 216
    • All about GCW-Zero on Russian + Repo
Re: Genesis Plus GX
« Reply #57 on: May 16, 2015, 09:27:20 am »
Good news David! Great thanks. Where will we can get a new build?
GCW-Zero | JXD S602

David Knight (OP)

  • Posts: 577
Re: Genesis Plus GX
« Reply #58 on: May 16, 2015, 06:22:19 pm »
Good news David! Great thanks. Where will we can get a new build?

Check your PM's!

I am still working on the new release but I sent you a PM yesterday with a test version to try out :)

Check for further progress here.

kaio

  • Posts: 216
    • All about GCW-Zero on Russian + Repo
Re: Genesis Plus GX
« Reply #59 on: May 20, 2015, 11:09:59 am »
Here is the idea for menu.
"Lock on" goes to "Lock on (MD)" or "Lock on (Genesis)" or something else. Because it work with that system only.
GCW-Zero | JXD S602

 

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