Author Topic: Gambatte-GCW0  (Read 3904 times)

hi-ban (OP)

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Re: Gambatte-GCW0
« Reply #20 on: February 18, 2019, 10:39:19 pm »
Nice, don't forget to release the source code please hiban. (i would like to take a look of what did to Gambatte)

Link to source is in the manual.

P.S: I'm waiting for my Bittboy to arrive so i can also port it to the bittboy.

naytai

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Re: Gambatte-GCW0
« Reply #21 on: February 19, 2019, 01:19:41 am »
Hello hi-ban
Thanks for porting it to RS97
Is there a command line argument to enable/disable ghosting effect?

Thanks

hi-ban (OP)

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Re: Gambatte-GCW0
« Reply #22 on: February 19, 2019, 03:05:08 am »
Hello hi-ban
Thanks for porting it to RS97
Is there a command line argument to enable/disable ghosting effect?

Thanks

Just disable it from the settings menu and save the settings.

naytai

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Re: Gambatte-GCW0
« Reply #23 on: February 19, 2019, 11:06:04 am »
Hello hi-ban
Thanks for porting it to RS97
Is there a command line argument to enable/disable ghosting effect?

Thanks

Just disable it from the settings menu and save the settings.

Yeah, I know.
I was trying to enable it just for GB-DMG games and disable for GBC games in an automated way. Please let me know if there is a way to do that.
Thanks.
« Last Edit: February 19, 2019, 11:11:29 am by naytai »

hi-ban (OP)

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Re: Gambatte-GCW0
« Reply #24 on: February 19, 2019, 02:17:22 pm »
Hello hi-ban
Thanks for porting it to RS97
Is there a command line argument to enable/disable ghosting effect?

Thanks

Just disable it from the settings menu and save the settings.

Yeah, I know.
I was trying to enable it just for GB-DMG games and disable for GBC games in an automated way. Please let me know if there is a way to do that.
Thanks.

Why do you want to disable it for GBC games only?

naytai

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Re: Gambatte-GCW0
« Reply #25 on: February 19, 2019, 04:25:25 pm »
Hello hi-ban
Thanks for porting it to RS97
Is there a command line argument to enable/disable ghosting effect?

Thanks

Just disable it from the settings menu and save the settings.

Yeah, I know.
I was trying to enable it just for GB-DMG games and disable for GBC games in an automated way. Please let me know if there is a way to do that.
Thanks.

Why do you want to disable it for GBC games only?

looks like it causes some performance loss (up to 10 fps) on some gbc games. bionic commando, shantae, pokemon puzzle and wendy come to mind
maybe rs97 hw is not capable to handle this

hi-ban (OP)

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Re: Gambatte-GCW0
« Reply #26 on: February 19, 2019, 04:56:03 pm »
looks like it causes some performance loss (up to 10 fps) on some gbc games. bionic commando, shantae, pokemon puzzle and wendy come to mind
maybe rs97 hw is not capable to handle this

Gambatte is more CPU hungry than Ohboy. On the GCWZero this is not a problem, but in the RS97 some GBC games (like Shantae) almost reach the CPU limit.
Also, there are some issues with the IPU hardware scaling and for some reason it's slower than software scaling, especially when doing non-integer scaling, like 1.5x, 1.66x, etc... However, this may be fixed in future retroFW updates.

Have you tried using software scalers or no scaling?

naytai

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Re: Gambatte-GCW0
« Reply #27 on: February 19, 2019, 06:08:51 pm »
Gambatte is more CPU hungry than Ohboy. On the GCWZero this is not a problem, but in the RS97 some GBC games (like Shantae) almost reach the CPU limit.
Also, there are some issues with the IPU hardware scaling and for some reason it's slower than software scaling, especially when doing non-integer scaling, like 1.5x, 1.66x, etc... However, this may be fixed in future retroFW updates.

Have you tried using software scalers or no scaling?

All my tests were under SW scaling. AFAIK, TonyJih is yet to implement IPU HW scaling on his RetroFW's kernel. By choosing an HW scaler, the game screen results unscaled.
I know that the RS97 port is not your focus, but a per game save settings feature would help us a lot.
We are grateful for all your work to bring us gambatte. This is the best version we ever had.
« Last Edit: February 19, 2019, 06:52:03 pm by naytai »

hi-ban (OP)

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Re: Gambatte-GCW0
« Reply #28 on: February 19, 2019, 09:03:42 pm »
Gambatte is more CPU hungry than Ohboy. On the GCWZero this is not a problem, but in the RS97 some GBC games (like Shantae) almost reach the CPU limit.
Also, there are some issues with the IPU hardware scaling and for some reason it's slower than software scaling, especially when doing non-integer scaling, like 1.5x, 1.66x, etc... However, this may be fixed in future retroFW updates.

Have you tried using software scalers or no scaling?

All my tests were under SW scaling. AFAIK, TonyJih is yet to implement IPU HW scaling on his RetroFW's kernel. By choosing an HW scaler, the game screen results unscaled.
I know that the RS97 port is not your focus, but a per game save settings feature would help us a lot.
We are grateful for all your work to bring us gambatte. This is the best version we ever had.

Some features like IPU HW scaling and OGG support will be included in a future RetroFW update. I know that those features are already being tested by the dev team.
When those are released, i'll update gambatte so you can separately select ghosting for DMG and GBC.
I hope the RS97 i ordered will be already at home by then, so i can test stuff myself.

naytai

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Re: Gambatte-GCW0
« Reply #29 on: February 20, 2019, 12:15:05 am »
Gambatte is more CPU hungry than Ohboy. On the GCWZero this is not a problem, but in the RS97 some GBC games (like Shantae) almost reach the CPU limit.
Also, there are some issues with the IPU hardware scaling and for some reason it's slower than software scaling, especially when doing non-integer scaling, like 1.5x, 1.66x, etc... However, this may be fixed in future retroFW updates.

Have you tried using software scalers or no scaling?

All my tests were under SW scaling. AFAIK, TonyJih is yet to implement IPU HW scaling on his RetroFW's kernel. By choosing an HW scaler, the game screen results unscaled.
I know that the RS97 port is not your focus, but a per game save settings feature would help us a lot.
We are grateful for all your work to bring us gambatte. This is the best version we ever had.

Some features like IPU HW scaling and OGG support will be included in a future RetroFW update. I know that those features are already being tested by the dev team.
When those are released, i'll update gambatte so you can separately select ghosting for DMG and GBC.
I hope the RS97 i ordered will be already at home by then, so i can test stuff myself.

Wow! Good news, then.
Hope that your unit arrives soon.
Either separated configs for DMG and GBC or just a way to save global and per game settings would be nice!
Thanks again

hi-ban (OP)

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Re: Gambatte-GCW0
« Reply #30 on: March 19, 2019, 11:09:00 pm »
Gambatte (GCW0 and RS-97) has been updated. Download in the first post.

Changes:
- Added more options for ghosting (as requested by naytai).
- Fixed random crashes/freezes in RS-97 version.
- Small menu fixes.