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Author Topic: Final Burn Alpha SDL for GCW-Zero (UPDATE 2015-03-11)  (Read 170022 times)

iames85

  • Posts: 65
Re: Final Burn Alpha SDL for GCW-Zero (UPDATE 2013-12-15)
« Reply #60 on: December 15, 2013, 03:43:19 pm »
Your awesome Yoshi. Thanks!

toto

  • Posts: 147
Re: Final Burn Alpha SDL for GCW-Zero (UPDATE 2013-12-15)
« Reply #61 on: December 15, 2013, 09:38:36 pm »
Sorry guys, I there a way to rotate the screen?

gijoke69

  • Posts: 16
Re: Final Burn Alpha SDL for GCW-Zero (UPDATE 2013-12-15)
« Reply #62 on: December 15, 2013, 09:54:55 pm »
Ok, I just put this on my GCW and with what few roms I have found that even show up on the list, they do not work. Can anybody explain to me in simple terms how to get games working? are roms supposed to be zip files?

glimmer

  • Posts: 119
Re: Final Burn Alpha SDL for GCW-Zero (UPDATE 2013-12-15)
« Reply #63 on: December 15, 2013, 10:50:16 pm »
Is there a possibility that PNG support could be added to the FBA front-end? The current preview BMP set uses about 134MB. An optimized PNG set uses about 76MB.

Thanks!

BlockABoots

  • Posts: 131
Re: Final Burn Alpha SDL for GCW-Zero (UPDATE 2013-12-15)
« Reply #64 on: December 15, 2013, 11:31:32 pm »
Is there a way to just show the master roms in the rom list and not the clones, i have like 2800 odd roms in my list and would just like to filter to show just that master roms, is this possible?

glimmer

  • Posts: 119
Re: Final Burn Alpha SDL for GCW-Zero (UPDATE 2013-12-15)
« Reply #65 on: December 16, 2013, 12:27:33 am »
Also, will support for existing FBA cheat files be added at some point?

Thanks!

Chiba3010

  • Posts: 127
Re: Final Burn Alpha SDL for GCW-Zero (UPDATE 2013-12-15)
« Reply #66 on: December 16, 2013, 02:15:08 am »
Awesome update Yoshi! And I love the interface. Been happily using FBA.dge and Capex up to this point but now I think I might prefer your updated opk release even more in a number of aspects! Thanks, man. :)

dmitry_smagin (OP)

  • Posts: 423
Re: Final Burn Alpha SDL for GCW-Zero (UPDATE 2013-12-15)
« Reply #67 on: December 16, 2013, 03:15:06 am »
Also, will support for existing FBA cheat files be added at some point?

Thanks!

Thanks for pointing, I'll look at it.

Awesome update Yoshi! And I love the interface. Been happily using FBA.dge and Capex up to this point but now I think I might prefer your updated opk release even more in a number of aspects! Thanks, man. :)

??
« Last Edit: December 16, 2013, 03:17:01 am by d_smagin »
GCW-Zero prototype, Dingoo a320, Ritmix rzx-50, Dingoo a380, Xperia Play

saiyan23

  • Posts: 4
Re: Final Burn Alpha SDL for GCW-Zero (UPDATE 2013-12-15)
« Reply #68 on: December 16, 2013, 03:19:27 am »
I've uninstalled every old version of FBA using the GCW Zero Manager but I still can't get the GUI to show up. Upon starting the current FBA I get the roms list that I have in /media/data/ROMS/FBA. I can select and play any of these roms but the GUI never comes up. Pressing L+R+Start brings up a plain menu with options like Load State, Save State, Exit etc. Why am not getting GUI everyone else is? Thanks!

lithium210

  • Posts: 31
Re: Final Burn Alpha SDL for GCW-Zero (UPDATE 2013-12-15)
« Reply #69 on: December 16, 2013, 03:31:51 am »
I've uninstalled every old version of FBA using the GCW Zero Manager but I still can't get the GUI to show up. Upon starting the current FBA I get the roms list that I have in /media/data/ROMS/FBA. I can select and play any of these roms but the GUI never comes up. Pressing L+R+Start brings up a plain menu with options like Load State, Save State, Exit etc. Why am not getting GUI everyone else is? Thanks!

You need to clear the rom directory path before this version came out or the gui wont load.

Press select on the FBA shortcut, go to edit fba, under select directory press B to clear it then press start. Now run FBA again and the gui should load.
« Last Edit: December 16, 2013, 03:38:01 am by lithium210 »

Chiba3010

  • Posts: 127
Re: Final Burn Alpha SDL for GCW-Zero (UPDATE 2013-12-15)
« Reply #70 on: December 16, 2013, 06:17:12 am »
Also, will support for existing FBA cheat files be added at some point?

Thanks!

Thanks for pointing, I'll look at it.

Awesome update Yoshi! And I love the interface. Been happily using FBA.dge and Capex up to this point but now I think I might prefer your updated opk release even more in a number of aspects! Thanks, man. :)

??

Sorry, d_smagin, that was directed at you. I'd just been reading through a thread by yoshi and had a premature "senior moment" writing names.  :-[

dmitry_smagin (OP)

  • Posts: 423
Re: Final Burn Alpha SDL for GCW-Zero (UPDATE 2013-12-15)
« Reply #71 on: December 16, 2013, 01:05:12 pm »
Another major update.

FBA is now upgraded to the latest version 0.2.97.29 (june 2013).

Official FBA changelog: http://barryharris.co.uk/article_view.php?id=194

What's new in FBA for GCW-Zero:
- A lot of new games/clones are added (now ~3257 games in total)
- Fixed mazinger

Download FBA 0.2.97.29 opk: http://www.sendspace.com/file/nfumcz
Game list: http://www.sendspace.com/file/u6ryao

EDIT: Fixed crash if there was an error during rom load. Now FBA just goes back to the frontend rom list.
« Last Edit: December 16, 2013, 08:12:05 pm by d_smagin »
GCW-Zero prototype, Dingoo a320, Ritmix rzx-50, Dingoo a380, Xperia Play

Awakened

  • Posts: 96
Re: Final Burn Alpha SDL for GCW-Zero (UPDATE 2013-12-16)
« Reply #72 on: December 16, 2013, 07:55:51 pm »
Nice release, I got Fantasy Zone 2 DX and Donkey Kong working with it, which didn't in the last version.

bouldash, garou and mslug3 crash to gmenu2x. I thought maybe the ROMs were wrong, but now that you updated to the latest FBA I decided to try those in the latest Windows FBA and they all work fine there. They are able to get past the loading screen, so I don't think they are corrupted from wifi transfer (I tried deleting and transferring them a few times too).

Dnilo

  • Posts: 12
    • Portfolio
Re: Final Burn Alpha SDL for GCW-Zero (UPDATE 2013-12-15)
« Reply #73 on: December 16, 2013, 10:34:24 pm »
I've uninstalled every old version of FBA using the GCW Zero Manager but I still can't get the GUI to show up. Upon starting the current FBA I get the roms list that I have in /media/data/ROMS/FBA. I can select and play any of these roms but the GUI never comes up. Pressing L+R+Start brings up a plain menu with options like Load State, Save State, Exit etc. Why am not getting GUI everyone else is? Thanks!

You need to clear the rom directory path before this version came out or the gui wont load.

Press select on the FBA shortcut, go to edit fba, under select directory press B to clear it then press start. Now run FBA again and the gui should load.

Thanks so much for this, I had the same problem :)

Xantos

  • Posts: 5
Re: Final Burn Alpha SDL for GCW-Zero (UPDATE 2013-12-16)
« Reply #74 on: December 16, 2013, 11:09:55 pm »
Nice release, I got Fantasy Zone 2 DX and Donkey Kong working with it, which didn't in the last version.

bouldash, garou and mslug3 crash to gmenu2x. I thought maybe the ROMs were wrong, but now that you updated to the latest FBA I decided to try those in the latest Windows FBA and they all work fine there. They are able to get past the loading screen, so I don't think they are corrupted from wifi transfer (I tried deleting and transferring them a few times too).

Same problem for me, and I've tested it with a 0.2.97.29 romset.

gijoke69

  • Posts: 16
Re: Final Burn Alpha SDL for GCW-Zero (UPDATE 2013-12-16)
« Reply #75 on: December 17, 2013, 12:41:04 am »
Can someone just explain why it doesnt seem to work? I access the roms on the list and an error message comes up.
Please? Anyone?

hi-ban

  • Posts: 889
Re: Final Burn Alpha SDL for GCW-Zero (UPDATE 2013-12-16)
« Reply #76 on: December 17, 2013, 12:43:48 am »
which error? that's the key...

most probably, you have a wrong romset and/or missing bios files.

gijoke69

  • Posts: 16
Re: Final Burn Alpha SDL for GCW-Zero (UPDATE 2013-12-16)
« Reply #77 on: December 17, 2013, 12:57:56 am »
romset? I saw this term in previous posts but have no idea what they mean. My roms are zip files. Most of my roms dont even show up on the list. What am I doing wrong? I took the roms from the rom list and they still dont show up or work.

hi-ban

  • Posts: 889
Re: Final Burn Alpha SDL for GCW-Zero (UPDATE 2013-12-16)
« Reply #78 on: December 17, 2013, 01:31:07 am »
For each game, there can exist many different versions of it. different dumps, from different versions of the game, and even with different files inside the zip. FBA is very picky about the roms, and will only execute the exact version it has been programmed for. If a single file is missing or has the wrong name, then FBA does not want to run.

Also, some games (such as Neo-Geo games) need BIOS files to work. If you don't have the exact version of the bios, then FBA will not run those games.

This particular version of FBA (0.2.97.29) uses the same roms as MAME 0.149. We can't give links to the roms or bios files, so you will have to search for them yourself in the internet.

A "romset" is a pack of roms.

TimeDevouncer

  • Posts: 231
Re: Final Burn Alpha SDL for GCW-Zero (UPDATE 2013-12-16)
« Reply #79 on: December 17, 2013, 07:11:31 am »
Try this:

1. Download this DAT file:

http://www.mediafire.com/download/46g9ft7h1525n77/fba_029724_od_gcw.zip

2. Download and install clrmamepro:

http://mamedev.emulab.it/clrmamepro/

3. Run clrmamepro / Add datafile /Double click in the profile FB Alpha v0.2.97.24 Arcade Games/Rebuilder

4. Select the source and destination folders and rebuild.

Look behind you! A three-headed monkey!

 

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