Author Topic: FCEUX 2.2.3 - UPDATE 2016-08-23  (Read 50678 times)

Gcw34ohda

Re: FCEUX 2.2.3 - UPDATE 2016-08-23
« Reply #150 on: November 29, 2016, 12:45:24 pm »
Is it something else? If so, which files and where? Thank you

Aeter

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Re: FCEUX 2.2.3 - UPDATE 2016-08-23
« Reply #151 on: December 05, 2016, 09:42:29 am »
Is it something else? If so, which files and where? Thank you
There are no other sav files, unfortunately.
~cucullus non facit monachum~

Gcw34ohda

Re: FCEUX 2.2.3 - UPDATE 2016-08-23
« Reply #152 on: December 05, 2016, 01:57:59 pm »
So, to be clear, there is no way to save the normal save? There's no way to use a normal save from one version of the same emu to another?

Aeter

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Re: FCEUX 2.2.3 - UPDATE 2016-08-23
« Reply #153 on: December 05, 2016, 05:07:19 pm »
So, to be clear, there is no way to save the normal save? There's no way to use a normal save from one version of the same emu to another?
If you have a regular save file from a game, you should be able to use it with different emulator versions.

The problem is that most NES games don't have save functionality, so no save files.

Also a save state is not the same as a save file. Save files are generated inside the game itself to keep your progress, when you hit the save button or similar.

A save state is created by the emulator in the emulator menu, this stores the exact state of the game. These often aren't compatible with other versions of the emulator, depending on what has changed between versions.
~cucullus non facit monachum~

Gcw34ohda

Re: FCEUX 2.2.3 - UPDATE 2016-08-23
« Reply #154 on: December 06, 2016, 02:17:00 pm »
Didn't realize when you save in game (like in dbz2), it alters the rom itself. I'll give this a try on the next release. Thanks!!

gameblabla

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Re: FCEUX 2.2.3 - UPDATE 2016-08-23
« Reply #155 on: December 11, 2016, 03:42:26 am »
Didn't realize when you save in game (like in dbz2), it alters the rom itself. I'll give this a try on the next release. Thanks!!
It doesn't alter the rom, lol. The "in-game" save should be saved in a ".sav" format.
It generally works across emulators.

In contrast, save states are generally specific to each NES emulator.
In your case tho, it seems like it is a file naming issue. Care to share them ?

Gcw34ohda

Re: FCEUX 2.2.3 - UPDATE 2016-08-23
« Reply #156 on: December 15, 2016, 11:43:58 pm »
Hi Gameblabla,

An example is Fire Emblem Gaiden.sav. That's a save state file via the emulator and it's located under home/.fceux/sav. It was saved using the previous version of the same emulator but it doesn't load up. Seems to happen for all my save states regardless of platform between version changes.

Where is the folder that houses the in game save files?
« Last Edit: December 15, 2016, 11:46:04 pm by Gcw34ohda »

Aeter

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Re: FCEUX 2.2.3 - UPDATE 2016-08-23
« Reply #157 on: December 16, 2016, 11:28:51 pm »
SAV is the normal save game file. I think save state files have FCS extension.
~cucullus non facit monachum~

Gcw34ohda

Re: FCEUX 2.2.3 - UPDATE 2016-08-23
« Reply #158 on: December 18, 2016, 07:53:29 pm »
Hi Aeter,

This isn't true. I've only used save states on the previous emulator so it wouldn't make sense I have all these .sav files from in game saves (especially those that don't have in game saves).

I'll wait for gameblabla to reply