Author Topic: DCaSTaway, an Atari ST emulator  (Read 17234 times)

eltehero

  • Posts: 337
Re: DCaSTaway, an Atari ST emulator
« Reply #40 on: November 11, 2014, 05:22:47 pm »

Is this a fullspeed 60fps with sound Atari ST emulator now?

toto

  • Posts: 147
Re: DCaSTaway, an Atari ST emulator
« Reply #41 on: November 11, 2014, 07:39:00 pm »
Guys, the amulator is awsome but I have two issues:
1  disks images are very short and it's hard wich one is  number two  from another version disk.
2 I've downloaded a fullset, about 5000 images but only half shows up.
Thanks guys.

Gab1975

  • Posts: 1165
Re: DCaSTaway, an Atari ST emulator
« Reply #42 on: November 11, 2014, 08:11:29 pm »

Is this a fullspeed 60fps with sound Atari ST emulator now?

There isn't an FPS counter, but I tried about 30/35 different games and all of them seem to run at full-speed ! ;)

PS: the sound emulation works well, but the "PSG digital-sample sound" is crackly... (e.g. Turrican II intro music, Wings of Death sound effects).

Gab1975

  • Posts: 1165
Re: DCaSTaway, an Atari ST emulator
« Reply #43 on: November 11, 2014, 08:28:28 pm »
1  disks images are very short and it's hard wich one is  number two  from another version disk.

You could rename the games most used, e.g. :
from "Barbarian II (1988)(Palace)(Disk 1 of 2)[cr Replicants][m EMT].zip"
to "Barbarian II (1 of 2).zip"

2 I've downloaded a fullset, about 5000 images but only half shows up.
Thanks guys.

You need to consider:
1) the compatibility is not 100%;
2) the emulator supports .msa and .st files and not .stx (if you are using a zipped file, check the file extension inside the archive).
« Last Edit: November 11, 2014, 08:30:31 pm by Gab1975 »

David Knight (OP)

  • Posts: 577
Re: DCaSTaway, an Atari ST emulator
« Reply #44 on: November 11, 2014, 09:50:42 pm »
Guys, the amulator is awsome but I have two issues:
1  disks images are very short and it's hard wich one is  number two  from another version disk.
Scrolling text would fix this.
2) the emulator supports .msa and .st files and not .stx (if you are using a zipped file, check the file extension inside the archive).
Support for other disk formats would require an updated engine. I believe Hatari supports this in recent versions though.
PS: the sound emulation works well, but the "PSG digital-sample sound" is crackly... (e.g. Turrican II intro music, Wings of Death sound effects).
It the same on the windows build. According to DCaSTaway notes the sound emulation comes from Hatari so it should be possible to get an updated version of the code.
There isn't an FPS counter, but I tried about 30/35 different games and all of them seem to run at full-speed ! ;)
Yes there is but I haven't compiled it. I can easily add it to future versions.


 I'm working on another project right now but be assured this emulator will receive an update.

Gab1975

  • Posts: 1165
Re: DCaSTaway, an Atari ST emulator
« Reply #45 on: November 13, 2014, 07:51:25 am »
A good addition in the next update could be a Filemanager function which remembers the last selected position in the romlist (especially useful for the multi-disks games)... obviously this function should be operative only during the same session, the scan-dir process (important to detect new disk images added) should be repeated every time that the emulator is launched ... :)

Juhannike

  • Posts: 3
DCaSTaway, an Atari ST emulator
« Reply #46 on: December 18, 2014, 02:03:38 am »
Hi everyone!
Can someone explain to me what I'm doing wrong.

-I have copied the latest version of DCaSTaway to my apps-folder on the gcw zero

-I have created a ".DCaSTaway" folder in the home folder

-I have downloaded a TOS 1.04 UK-file, renamed it to "rom" and removed the "bin" extension.

-I've put the rom file in the .DCaSTaway folder.

-it's still the same startup message when I launch the emulator. (I don't remember exactly but it's something about "can not find rom file", the same message you get the first time you launch dcastaway on the zero)

Thanks to the community for all the AWSOME work with the zero!


Edit:
I should mention that I'm still on the May 2014 firmware
« Last Edit: December 18, 2014, 03:37:02 am by Juhannike »

Gab1975

  • Posts: 1165
Re: DCaSTaway, an Atari ST emulator
« Reply #47 on: December 18, 2014, 06:43:02 am »
Hi Juhannike,
pay attention: the latest firmware (20-08-2014) is needed to run correctly the emulator!
You don't need to create the .DCaStaway folder, it's created automatically at the first run of the emulator... and the TOS file (named "rom") must be put in the bios subfolder ($HOME/.DCaSTaway/bios/).
With these tips you should solve your issue! ;)

Juhannike

  • Posts: 3
DCaSTaway, an Atari ST emulator
« Reply #48 on: December 18, 2014, 09:12:11 am »
Hi Juhannike,
pay attention: the latest firmware (20-08-2014) is needed to run correctly the emulator!
You don't need to create the .DCaStaway folder, it's created automatically at the first run of the emulator... and the TOS file (named "rom") must be put in the bios subfolder ($HOME/.DCaSTaway/bios/).
With these tips you should solve your issue! ;)

Thanks!
My problems are solved with the latest firmware!
« Last Edit: December 20, 2014, 01:30:46 am by Juhannike »

wepecko

  • Posts: 80
Re: DCaSTaway, an Atari ST emulator
« Reply #49 on: January 07, 2015, 12:41:01 pm »
Hi. troubles here....
I've dowloaded the latest OPK.
...run the application - ROM not found - OK
I expected the folder .dcastaway will be created but it didn't
i tried to create it on my own, create bios folder, copy ROM file
run the application but still ROM not found.
I checked the folder permissions, deleted and created again but without succes.

what am I doing wrong?

Im on the latest FW
Im looking into \usr\local\home dir
im using tos104uk.img renamed to rom

Gab1975

  • Posts: 1165
Re: DCaSTaway, an Atari ST emulator
« Reply #50 on: January 07, 2015, 01:01:55 pm »
Did you consider the lowercase and uppercase? The work-dir correct name is: .DCaSTaway

wepecko

  • Posts: 80
Re: DCaSTaway, an Atari ST emulator
« Reply #51 on: January 07, 2015, 01:03:05 pm »
Did you consider the lowercase and uppercase? The work-dir correct name is: .DCaSTaway

Yes, tried both options

Gab1975

  • Posts: 1165
Re: DCaSTaway, an Atari ST emulator
« Reply #52 on: January 07, 2015, 01:14:28 pm »
It's strange, in a GCW Zero with the latest firmware (20-08-2014) the work-dir with the related sub-folders should be created automatically at the first run of the emulator...

wepecko

  • Posts: 80
Re: DCaSTaway, an Atari ST emulator
« Reply #53 on: January 07, 2015, 01:30:33 pm »
Hmmm.... It seems you're right. I would swear I already updated to August FW version but it seems that my unit is still on May version...  ???
Im downloading update now. My apologies guys :-X

David Knight (OP)

  • Posts: 577
Re: DCaSTaway, an Atari ST emulator
« Reply #54 on: January 07, 2015, 07:50:14 pm »
I have updated the first post stating latest firmware should be installed. This is because it uses downscaling for the high-res mode in the latest update.