Author Topic: C-Dogs SDL  (Read 15332 times)

zear

  • * Moderator
  • Posts: 2381
Re: C-Dogs SDL
« Reply #20 on: March 10, 2016, 08:11:24 pm »
Good job!

Hopefully one day all the non-free assets can be replaced so this game can be added to the official repo.
I'm sure looking forward to that :)

congusbongus

  • Posts: 80
    • congusbongusgames
Re: C-Dogs SDL
« Reply #21 on: May 24, 2016, 11:17:50 am »
Version 0.6.1 released, now with 6 new campaigns, with cool level design and custom weapons!



Downloads: http://cxong.github.io/cdogs-sdl/downloads.html

I've also contacted the original author, Ronny Wester, who has agreed to release the graphics files as CC-BY, so C-Dogs SDL is now 100% free! Please add it to the official repo.

howie_k

  • Posts: 157
Re: C-Dogs SDL
« Reply #22 on: October 17, 2016, 10:08:52 pm »
From the download page, there is a 'missionpack.zip' that can be downloaded - is that compatible with the GCW Zero version?

It says to "Download and extract to the C-Dogs SDL data folder to play", yet the C-Dogs SDL opk does not create a folder in the home directory - any advice on where I need to place this?

congusbongus

  • Posts: 80
    • congusbongusgames
Re: C-Dogs SDL
« Reply #23 on: October 18, 2016, 04:45:51 am »
For now you'll have to extract the opk, add the mission pack contents and then remake the opk.

howie_k

  • Posts: 157
Re: C-Dogs SDL
« Reply #24 on: October 18, 2016, 07:31:59 am »
For now you'll have to extract the opk, add the mission pack contents and then remake the opk.
Ok thanks :)

 

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