Author Topic: Atari 2600  (Read 12869 times)

ker (OP)

  • Posts: 620
Atari 2600
« on: May 11, 2014, 09:22:59 pm »
Dingux-2600 v1.1.0 adapted, recompiled and packed as OPK.

Download: http://www.mediafire.com/download/zimnnbbor6kfc5n/dingux-2600.opk

Source code: https://github.com/kerheol/dingux-2600

Thanks to @Gab1975 for his PNGs, tests and corrections.

Changelog:
[2014-05-25]
- Unified emulator menu button implemented. You can press Power slider or Start+Select to enter menu (more info here)
« Last Edit: May 25, 2014, 03:40:08 pm by ker »

Gab1975

  • Posts: 1165
Re: Atari 2600 (dingux-2600 port)
« Reply #1 on: May 11, 2014, 09:30:21 pm »
Thanks to you for your work! :)

toto

  • Posts: 147
Re: Atari 2600 (dingux-2600 port)
« Reply #2 on: May 11, 2014, 09:42:01 pm »
What's the diference with stella? Thanks for your hard work

Gab1975

  • Posts: 1165
Re: Atari 2600 (dingux-2600 port)
« Reply #3 on: May 11, 2014, 09:48:02 pm »
What's the diference with stella? Thanks for your hard work

The emulator core is almost the same, but Dingux-2600 has got a better compatibility with the games ROMs (I tried several games)...

AtariHERO

  • Posts: 351
Re: Atari 2600 (dingux-2600 port)
« Reply #4 on: May 11, 2014, 09:55:35 pm »
thank you!!!  :)

now back to improving A8/5200 !!  ;)

ker (OP)

  • Posts: 620
Re: Atari 2600 (dingux-2600 port)
« Reply #5 on: May 11, 2014, 09:57:24 pm »
thank you!!!  :)

now back to improving A8/5200 !!  ;)

XDDD

Atlantis_Risen

  • Posts: 535
Re: Atari 2600 (dingux-2600 port)
« Reply #6 on: May 11, 2014, 11:07:41 pm »
Will this emu behave like stella and crash if there's too many roms in one folder?

And thanks for your work! :)

alyinsanfran

  • Posts: 439
Re: Atari 2600 (dingux-2600 port)
« Reply #7 on: May 11, 2014, 11:47:35 pm »
Works beautifully. Thank you!

Gab1975

  • Posts: 1165
Re: Atari 2600 (dingux-2600 port)
« Reply #8 on: May 12, 2014, 06:39:09 am »
Will this emu behave like stella and crash if there's too many roms in one folder?

To make the tests I put more than 500 ROMs in a folder and the emulator worked without problems! ;)

Gab1975

  • Posts: 1165
Re: Atari 2600 (dingux-2600 port)
« Reply #9 on: May 12, 2014, 07:24:54 am »
If I remember well (but I can go wrong) the "files x folder" limit in Stella v1.0 should be 512, so it's enough to put 513 or more Atari2600 ROMs in a single folder to verify ! ;)

Xaijiqq

  • Posts: 448
Re: Atari 2600 (dingux-2600 port)
« Reply #10 on: May 12, 2014, 07:37:19 am »
excellent!  thanks for this  :)

toto

  • Posts: 147
Re: Atari 2600 (dingux-2600 port)
« Reply #11 on: May 12, 2014, 02:01:01 pm »
It works beautifuly! Love you Ker, you're awsome!

Xaijiqq

  • Posts: 448
Re: Atari 2600 (dingux-2600 port)
« Reply #12 on: May 12, 2014, 07:04:35 pm »
really loving this, its nice having save states plus it works as preview images while browsing the game list

with the added button options i'm now able to use the special weapons in spy hunter like oil slick and smoke screen  8)

Fei

  • Posts: 18
    • Retre-gaming Connexion
Re: Atari 2600 (dingux-2600 port)
« Reply #13 on: May 17, 2014, 01:14:55 am »
Thanks so much :)
I try this asap !

alyinsanfran

  • Posts: 439
Re: Atari 2600 (dingux-2600 port)
« Reply #14 on: May 17, 2014, 01:31:13 am »
plus it works as preview images while browsing the game list

I haven't seen that. Could someone point out where to put previews and what format?

Gab1975

  • Posts: 1165
Re: Atari 2600 (dingux-2600 port)
« Reply #15 on: May 17, 2014, 05:48:00 am »
I haven't seen that. Could someone point out where to put previews and what format?

When you save a state a PNG preview is generated automatically... anyway the emulator puts these snapshots in $HOME/.atari-2600/save folder.

Xaijiqq

  • Posts: 448
Re: Atari 2600 (dingux-2600 port)
« Reply #16 on: May 17, 2014, 12:13:48 pm »
yeah the images only show up when saving rather than using a previews folder like fba.  sorta like it this way so i can better tell which games i've played and quick delete any that aren't working.  though, guess either way i'm going to eventually go through'em all :D

another cool thing about the save/preview feature is you can basically customize the image on the fly right there within the emulator.  can't say that about fba or the other ones
« Last Edit: May 17, 2014, 12:30:42 pm by Xaijiqq »

Xaijiqq

  • Posts: 448
Re: Atari 2600 (dingux-2600 port)
« Reply #17 on: May 17, 2014, 03:49:13 pm »
looks like dingux-hugo has the same feature only the images turn out squashed with lines going across

alyinsanfran

  • Posts: 439
Re: Atari 2600 (dingux-2600 port)
« Reply #18 on: May 17, 2014, 05:52:28 pm »
Aahh OK I get it. Thanks for the replies.

DPA09

  • Posts: 101
Re: Atari 2600 (dingux-2600 port)
« Reply #19 on: May 19, 2014, 07:42:06 pm »
Thank you Ker - great job.

Tron Deadly Discs now works for me.

I still remember finding that game in the discount bin at Kresge's for $5.00 years ago...