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Author Topic: Alex the Allegator 4  (Read 3370 times)

dmitry_smagin (OP)

  • Posts: 423
Alex the Allegator 4
« on: February 22, 2016, 08:51:03 am »
Hello.
Here's the port of Alex the Allegator 4 platformer with 4-color palette. It uses Allegro for graphics and Dumb library for module music.



Flaws:
- Palette fade in/out was disabled because of bugs. Fixed
- Music can have occasional stutters, this is caused by Dumb+Allegro architecture.

TODO:
- Add more 3rd party maps

Download opk: http://prizma.bmstu.ru/~exmortis/opk/alex4.opk
Source code: https://github.com/dmitrysmagin/alex4
« Last Edit: February 28, 2016, 06:22:29 pm by dmitry_smagin »
GCW-Zero prototype, Dingoo a320, Ritmix rzx-50, Dingoo a380, Xperia Play

zephyrus

  • Posts: 76
Re: Alex the Allegator 4
« Reply #1 on: February 23, 2016, 07:18:58 am »
Very good game! Thanks for the port  :)
Yes please make custom maps possible, there are lots of them.

dmitry_smagin (OP)

  • Posts: 423
Re: Alex the Allegator 4
« Reply #2 on: February 27, 2016, 08:53:37 pm »
Update:
- Improve sound. It's still not perfect but there's much less stuttering now.
- Bring back palette fade ins/outs

Link to opk is the same in the first post.

Another update:
- Changed synchronization from busy loop to timer-based one. The game doesn't hog the whole CPU and sound should be better now.
« Last Edit: February 29, 2016, 12:17:50 pm by dmitry_smagin »
GCW-Zero prototype, Dingoo a320, Ritmix rzx-50, Dingoo a380, Xperia Play

jfu

  • Posts: 1
Re: Alex the Allegator 4
« Reply #3 on: March 02, 2016, 12:02:50 am »
Played through the whole game. Really good and very challenging sometimes. Good balance.

KeroBlasterMaster

  • Posts: 23
Re: Alex the Allegator 4
« Reply #4 on: March 02, 2016, 11:20:34 pm »
This is one of my all time favorite dingoo games!  Thanks for bringing it over!

Kouen Hasuki

  • Posts: 155
Re: Alex the Allegator 4
« Reply #5 on: June 26, 2016, 03:20:04 pm »
Cheers for this mate, looks retro so it got my attention

 

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