Author Topic: Request: Elastomania  (Read 5069 times)

Elaphe (OP)

  • Posts: 136
Request: Elastomania
« on: November 06, 2014, 11:03:02 am »
This free game is incredibly addictive and would be a blast to have it on a GCW.

There's a clone for Linux called X-Moto: http://en.wikipedia.org/wiki/X-Moto

Any alternative, either homebrew or through emulation?

<a href="https://www.youtube.com/watch?v=48Dz6Wtm1Go" target="_blank">https://www.youtube.com/watch?v=48Dz6Wtm1Go</a>
« Last Edit: November 06, 2014, 11:05:40 am by Elaphe »

Senor Quack

  • Posts: 223
Re: Request: Elastomania
« Reply #1 on: November 06, 2014, 12:05:25 pm »
X-Moto is a very fun game and I have it on my "Very challenging ports list".  It would take a lot of work to bring it to a 320x240 handheld, mainly because of the GUI not being designed for such a low resolution.  I will probably attempt it, eventually.

I am fairly certain that with a lot of optimization in the GL->OpenGLES conversion, good speeds could be achieved.  I base this on running the game on my old laptop with crappy integrated graphics and the CPU underclocked to 600mhz, where I still had good framerates.  If there is much 64-bit float math in the code, it would gain a lot of speed from being converted to 32-bit float math.

lekatdotnet

  • Posts: 17
Re: Request: Elastomania
« Reply #2 on: November 06, 2014, 01:47:18 pm »
There is another game like this for the gameboy color named after the stuntman Evel Knievel. I had big fun playing it back in highschool and of course I would gladly play the X Moto port.

Elaphe (OP)

  • Posts: 136
Re: Request: Elastomania
« Reply #3 on: November 06, 2014, 03:35:35 pm »
Nothing like this game for Megadrive or SNES?

Gab1975

  • Posts: 1165
Re: Request: Elastomania
« Reply #4 on: November 06, 2014, 03:46:07 pm »
I remember an old game: Super Scramble Simulator (Magnetic Fields, 1989)... this game was made for many home computers, the best edition should be the Amiga/Atari ST version...

howie_k

  • Posts: 157
Re: Request: Elastomania
« Reply #5 on: November 06, 2014, 06:22:17 pm »
And if you want to go even more old-school you have Kikstart II for the Commodore 64, published by Mastertronic :)

David Knight

  • Posts: 577
Re: Request: Elastomania
« Reply #6 on: November 06, 2014, 07:40:49 pm »
Or how about Wheelie for the Spectrum 48K? ;)
http://www.worldofspectrum.org/infoseekid.cgi?id=0005670

congusbongus

  • Posts: 80
    • congusbongusgames
Re: Request: Elastomania
« Reply #7 on: November 07, 2014, 06:53:13 am »
X-Moto is a very fun game and I have it on my "Very challenging ports list".
What's on that list?  ;)

Senor Quack

  • Posts: 223
Re: Request: Elastomania
« Reply #8 on: November 07, 2014, 11:11:52 am »
X-Moto is a very fun game and I have it on my "Very challenging ports list".
What's on that list?  ;)

Mainly all of Kenta Cho's games written in the D language (have to be converted to C++/modern GL), also this game:  http://xout.blackened-interactive.com/ProtoType/Prototype.html  and Hurrican:  http://www.lgdb.org/game/hurrican

DPA09

  • Posts: 101
Re: Request: Elastomania
« Reply #9 on: November 15, 2014, 08:27:46 pm »
Until you get this on the Zero, you can always try Evel Knievel for the Gameboy Color on the Zero - it still holds up.

DrChaos

  • Posts: 47
Re: Request: Elastomania
« Reply #10 on: November 18, 2014, 02:17:28 pm »
And if you want to go even more old-school you have Kikstart II for the Commodore 64, published by Mastertronic :)

I prefer Kikstart on C16 - unfortunately the C16 emulation is a bit neglected, so safegames are not possible in Kikstart...


Elaphe (OP)

  • Posts: 136
Re: Request: Elastomania
« Reply #11 on: November 27, 2014, 11:47:27 am »
I've found a DOS version of Elastomania (or maybe a previous game) called Action SuperCross. The problem is that it doesn't work at playable speeds with emulators. I tried it with Dosbox and Zerox86.

<a href="https://www.youtube.com/watch?v=P0NKm0_k02Q" target="_blank">https://www.youtube.com/watch?v=P0NKm0_k02Q</a>