Author Topic: Request: Blast Off and Gravity Crash/Gravitron  (Read 1407 times)

Elaphe (OP)

  • Posts: 136
Request: Blast Off and Gravity Crash/Gravitron
« on: December 10, 2014, 10:49:38 am »
There are two great little games that I'd love to enjoy in my GCW Zero.

The second one I've mentioned is better known. There are several similar games such as Gravitron and Gravity Crash. Actually, there's a similar game for the GCW Zero, that is about landing a space ship. These kind of games are really addictive.

The first one is a game I've tried with the PSP emulator. It's called Blast Off and the goal is to navigate through space and around planets, collecting items and reaching a worm hole. It's all 2D and graphically pretty simple. However, the key, like in other games where gravity and innertia are important, is in the gameplay. The planets attract your ship, so you have to be aware not to crash with them. You can also use the boost of leaving a planet orbit. Moreover, your fuel and time are limited, so it's all a matter of planning, precision, concentration and having nevers of steel. It's very very addictive. Any chance of this game being converted to the Zero?

<a href="https://web.archive.org/web/20201202190444/https://www.youtube.com/watch?v=P_QTDB9LR0Q" target="_blank">https://www.youtube.com/watch?v=P_QTDB9LR0Q</a>


« Last Edit: December 10, 2014, 10:51:59 am by Elaphe »

Nebuleon

  • Guest
Re: Request: Blast Off and Gravity Crash/Gravitron
« Reply #1 on: December 10, 2014, 09:04:50 pm »
http://en.wikipedia.org/wiki/Gravity_Crash -> Closed-source, ask Just Add Water ltd. for a GCW Zero port

http://en.wikipedia.org/wiki/Halfbrick_Studios#Games_developed -> Blast Off is closed-source, ask Halfbrick Studios for a GCW Zero port

Elaphe (OP)

  • Posts: 136
Re: Request: Blast Off and Gravity Crash/Gravitron
« Reply #2 on: December 10, 2014, 10:09:02 pm »
Well, we could have free versions of these games. I suppose the ideas are not patented, are they? I have a friend who is a programmer and has made a version of Pang. I could tell him about this. Maybe replicating Blast Off is not too hard. The graphics are so simple. The only thing is to program the physics, maths, etc.

 

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