Author Topic: Port Request: OpenJazz  (Read 2812 times)

albertocastillo2001 (OP)

  • Posts: 28
Port Request: OpenJazz
« on: October 05, 2015, 11:01:25 pm »
Hello

I'd like if someone could port OpenJazz for this machine. I'd also love to have information on how to do this myself, since I think this shouldn't be too hard.

Here is a link to the project:
http://alister.eu/jazz/oj/

Thanks
« Last Edit: October 05, 2015, 11:14:54 pm by albertocastillo2001 »

gameblabla

  • Posts: 1406
Re: Port Request: OpenJazz
« Reply #1 on: October 06, 2015, 12:19:40 am »
Hello,
i honestly thought it has been already ported to GcW0 but it looks like it's not the case...
Anyways, the port is entirely possible and i will try to port it.
Shouldn't be too difficult than other properly mapping the controls.

zephyrus

  • Posts: 76
Re: Port Request: OpenJazz
« Reply #2 on: October 06, 2015, 02:17:31 am »
it has already been ported, please use forum search.
http://boards.dingoonity.org/gcw-development/openjazz-8914/

congusbongus

  • Posts: 80
    • congusbongusgames
Re: Port Request: OpenJazz
« Reply #3 on: October 06, 2015, 04:33:00 am »
If it is complete, it should be added to the Release Index sticky: http://boards.dingoonity.org/gcw-releases/gcw-zero-release-index/

David Knight

  • Posts: 577
Re: Port Request: OpenJazz
« Reply #4 on: October 06, 2015, 08:12:49 am »
It was originally posted in the release section but was "demoted" to a development release because the engine is incomplete. E.g. The boss AI is missing.

It was a simple port to do and for anyone getting to grips with the toolchain and porting in general it is a good place to start.

This leads me to another little project I have been considering, documenting the porting process.

albertocastillo2001 (OP)

  • Posts: 28
Re: Port Request: OpenJazz
« Reply #5 on: October 07, 2015, 08:08:51 pm »
It was originally posted in the release section but was "demoted" to a development release because the engine is incomplete. E.g. The boss AI is missing.

It was a simple port to do and for anyone getting to grips with the toolchain and porting in general it is a good place to start.

This leads me to another little project I have been considering, documenting the porting process.

I would really like if you could make a guide about porting.

Thanks