Author Topic: Port Request: Fix It Felix Jr.  (Read 3351 times)

xXFrostXx (OP)

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Port Request: Fix It Felix Jr.
« on: December 28, 2014, 07:03:23 pm »
For those of you who know of the Genesis port of this game, I'm hoping someone is willing to create a version for the GCW-Zero.

I've only been able to find the ROM in one location: A dead forum.
I've searched for the cartridge... but no luck there.

If anyone is willing to pick up this project, I would be willing to help out in any way possible. I'm still exploring the tool-chain, but I can help in other ways such as graphics. I feel this game would make a great addition to the Zero's list of games.
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xXFrostXx (OP)

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Re: Port Request: Fix It Felix Jr.
« Reply #1 on: December 28, 2014, 07:32:07 pm »
I emailed the developer of the game and they got back to me very quickly with the game's ROM. Though, a port would still be nice.
« Last Edit: December 28, 2014, 08:11:42 pm by xXFrostXx »
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Nebuleon

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Re: Port Request: Fix It Felix Jr.
« Reply #2 on: December 28, 2014, 07:42:57 pm »
Where's the source code?

xXFrostXx (OP)

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Re: Port Request: Fix It Felix Jr.
« Reply #3 on: December 28, 2014, 07:51:20 pm »
I could certainly ask him for it, though it would likely be in C language. When I mentioned it, I meant to say that it may have to be programmed from scratch. I'll ask him, though.


Edit: Email sent. I'll update everyone once he replies back.
« Last Edit: December 28, 2014, 07:55:04 pm by xXFrostXx »
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Nebuleon

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Re: Port Request: Fix It Felix Jr.
« Reply #4 on: December 28, 2014, 08:04:11 pm »
C is pretty universal; it would be odd if our toolchain didn't support C. (And it does :) )

As you say, it would probably be a rewrite, not a port, but you could reuse some game logic if it were cleanly separated from the game drawing and input loop, and it would be on a whitelist basis (I pick this code, then this...) and not a blacklist (I take all the code, but discard this, then this...). I also don't get why you'd want that game rewritten when it's already a Genesis ROM that presumably Picodrive would be able to emulate.

xXFrostXx (OP)

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Re: Port Request: Fix It Felix Jr.
« Reply #5 on: December 28, 2014, 08:10:19 pm »
Just an idea. Not to mention how hard it was to find the ROM. The developer, Adam, also would like to see a port of it. He's wondered why no one has asked to port it to another console yet.

Who knows, maybe we could even make use of the rumble feature when Ralph falls off of the building, haha. He has the source code, so whenever he sends it, I can upload it.
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xXFrostXx (OP)

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Re: Port Request: Fix It Felix Jr.
« Reply #6 on: December 29, 2014, 05:19:38 pm »
Alright, well he said that he would advise against using the source code because he is using the engine for another project and the code isn't organized. However, he would be willing to give me any resources I may need. I'd be able to help with gathering any additional resources.

If anyone would like to create a remake of this game, then maybe we could get started.
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dmitry_smagin

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Re: Port Request: Fix It Felix Jr.
« Reply #7 on: December 29, 2014, 06:11:00 pm »
Then it would be easier just to run this rom in picodrive.
I doubt you will find anybody motivated enough to recreate the game engine from scratch.

Even the presence of source code doesn't guarrantee fast porting. Best example: http://www.mojontwins.com/. The sources of their games are provided, but only 1 game is rewritten for x86 (in QBasic btw). Porting is impossible since the engines are too z80-specific (ZX-Spectrum and Amstrad CPC) and there's too much z80 assembler.

I know what I'm talking about, I've rewritten The Last Mission from scratch and converted Griffon Legend from FreeBasic and Wetspot 2 from QBasic.
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xXFrostXx (OP)

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Re: Port Request: Fix It Felix Jr.
« Reply #8 on: December 29, 2014, 06:51:20 pm »
Yeah, I see what you mean. Alrighty, no remake then.
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Inertia

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Re: Port Request: Fix It Felix Jr.
« Reply #9 on: January 15, 2015, 10:53:38 pm »
the game is only a demo, there's just one building to repair and it loop back to the boot screen.

xXFrostXx (OP)

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Re: Port Request: Fix It Felix Jr.
« Reply #10 on: January 15, 2015, 11:16:25 pm »
the game is only a demo, there's just one building to repair and it loop back to the boot screen.

The port is cancelled because the developer himself gave me a Genesis ROM for the game. It's the full game with five stages per level. There's also an endless mode.

Not sure what demo you're talking about.
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