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GCW Zero => Games & Homebrew => Topic started by: Gab1975 on November 22, 2013, 09:41:28 pm

Title: Port Request: Dungeon Eye
Post by: Gab1975 on November 22, 2013, 09:41:28 pm
I don't know if the porting of this game is workable... but the low video resolution should be perfect for the GCW Zero LCD, moreover an open-source clone of Eye of Beholder II is ever welcome! ;)
http://www.dungeoneye.net/ (http://www.dungeoneye.net/)
Title: Re: Port Request: Dungeon Eye
Post by: ruffnutts on November 22, 2013, 11:10:29 pm
Yes This would be cool +1
Title: Re: Port Request: Dungeon Eye
Post by: MacDonals on November 23, 2013, 03:36:11 am
Hey that game looks cool.
Title: Re: Port Request: Dungeon Eye
Post by: fosamax on November 23, 2013, 09:23:19 am
I'm afraid it's not portable in its current state.

From the SVN, ArcEngine is a .Net 2D Arcade framework dedicated to retro gaming. Fully written in C# and OpenGL with the use of the OpenTK framework.

.Net and C# aren't available on the Zero AFAIK.

Looks nice though.
Title: Re: Port Request: Dungeon Eye
Post by: Gab1975 on November 23, 2013, 11:41:28 am
I'm afraid it's not portable in its current state.

From the SVN, ArcEngine is a .Net 2D Arcade framework dedicated to retro gaming. Fully written in C# and OpenGL with the use of the OpenTK framework.

.Net and C# aren't available on the Zero AFAIK.

Looks nice though.

It's a pity! :(
Thanks for the explanation! :)
Title: Re: Port Request: Dungeon Eye
Post by: Drem on November 23, 2013, 11:53:54 am
Why not run EoB 2 in DosBox/zerox68?
Title: Re: Port Request: Dungeon Eye
Post by: Chiba3010 on November 25, 2013, 01:07:39 am
I've got EotB 2 running on ScummVM as well.