- IPU scaling for 4:3 aspect ratio support (and using more of the screen for GG and SMS)
gg and sms IPU scaling added.
There'll be a menu option for this eventually but for now I'll just leave it turned on.
Nice! Can a Genesis scaling option be added too? It's only a small vertical difference compared to Nintendo system's 8:7 being stretched to 4:3, but I've gotten used to it. No horizontal black bars and having the "nostalgic" TV aspect is usually how I prefer it now, even if it ends up a little blurry.
Do you mean fullscreen like with power+A? Yes, that's no problem, I was planning on adding this as it's easy to do. It particularly helps with the gg as it removes the ugly vertical banding.
The great advantage of using the IPU is there is no cpu cost to the emulator, it's still rendering in the same native resolution.
I'll mock up a menu later on today and start populating it.
Scaling works well
but struggles with Sonic 2 in 2 player mode*fixed*
. I need to set it to auto-detect resolution changes such as this.*done*
Can anyone suggest other titles with alternative screen resolutions to test?