Ever since seeing the GCW-Zero I've had great hope in it.
I realized shortly after receiving my Zero from KickStarter it was not met to it's full potential. With about 2000 people with GCWs around the world, it seemed like the majority of users simply wanted a nice emulation device. As an indie game developer, I feel there are tons of great indie games and apps that could reach the system if the process was a bit easier. Sure most people can just port things over to it using python or C/C++, but what about the scripters? Also, there really aren't tools to simply do this for more casual developers as well as small indie teams.
So, I decided to build my own engine to fill in this gap. Currently I'm developing an engine that will help people create games in a simply, easy and dynamic manner. In 2012 my KickStarter campaign for my own RPG game was funded for $1,000 and I've used a part of that money to purchase this device to port games onto as well as graphic art and music. Now we've ran out of money and so I'm raising funds to finish this engine as well as our games to be ported over to the GCW-Zero.
Currently, we have a Patreon Page
up and if you can take a look. Consider backing the project.
Also, if you are not fond of the monthly support, you can pre-order the engine via PayPal on our Software Page
Please let me know if you have any questions.