Liked a lot the idea.. Hope that every emulator gets embedded on this...
But have to make one small question:
Does this "universal frontend" eats processing power/ram that could affect the emulators?
I plan to add support for all consoles the GCW-Zero can emulate. (Even PSX, though that entry will be hidden until an emulator is made.)
As to your question, ES uses very little RAM. It runs every emulator I've tried at full speed, like I said in the video. (And I've tried nearly everything except for a few. I still have to try ScummVM, Potator, and Temper... because those need fixing... as in, they need the built in selector removed and have to accept command line.)
Nice, thanks for the information.. I hope all of them makes commands like call the menu standard because now ohboy for ex. uses power button, picodrive uses select alone..... hope to be all the select+start command
PSX to be honest to me could be psx4all.... lots of people says the emu is incomplete, buggy, etc, but in my opinion with a little more development could be the best psx emu for gcw0....
I have here around 40 isos working fine, finished yesterday Final Fantasy VII, and saw just a few issues during the whole game (small weird audio behavior sometimes, slowdown only when there is cgi with 3d characters together and during some summons....) so I think could be a very nice emu with optimizations and better compatibility