I would go further and remove the whole quicksave function. Just because the menu one is more intuiv. This was only meant...when snes9x had no menu.
What you think about?
So I assume, power button doesn't work on Dingux?
Going into menu and selecting "save slot" every time isn't the easiest way to save game either (there are people who save every 5 seconds, I'm one of them
), but here's an idea.. what if the hotkeys were within the menu, so that you could load/save with a single button instead of using D-pad to select the save/load option in the menu?
Here's how it could work:
step 1: Select+B to open menu
step 2: L or R to save/load game using selected state slot.
After the game has saved/loaded, the menu would automatically close and the game would resume, so that you don't have to press Select+B again.
How does that sound?
Some way to remap hotkeys would still be nice though. Just in case.