Author Topic: SDL SLiDing - v0.2  (Read 5785 times)

Shin-NiL (OP)

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SDL SLiDing - v0.2
« on: August 03, 2010, 01:34:33 am »
SDL SLiDing is my first original (not a port) game for Dingux. It's a implementation of the well known sliding puzzle or just 15 puzzle. The object of the puzzle is to place the tiles in order by making sliding moves that use the empty space.


This still need to do some things, but it contains enough to play  ;)


[v0.2]
* Faster loading;
* Use of customizable background images *;
* Proper success sound (bye Blanka);
* Numerical tips;
* Pause;
* Adjust the left pane.

* To add your own background images, just convert them to BMP format, and copy them to the directory "data/bg". It is important to remember that the images must have a resolution of 240x240, necessarily.

Download for Dingux: http://www.megaupload.com/?d=1VXHPQ50
Download for PSP: http://www.megaupload.com/?d=UYT6EOB1


[v0.1b]

* First release.

Download link: http://www.megaupload.com/?d=7EVVMJ6B
Mirror: http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,25,388

More information here (portuguese): http://www.shinnil.co.cc/search/label/SDL%20SLiDing
« Last Edit: March 01, 2011, 01:21:20 am by Shin-NiL »

eule

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Re: SDL SLiDing - Beta Release
« Reply #1 on: August 03, 2010, 01:12:30 pm »
Cool, i like those, pure frustration causers.  ;D
Any chance for custom tiles, e.g. a pic of my dog?  8)
edit: nevermind, i just looked into the data folder, seems to be customizable.  :D
« Last Edit: August 03, 2010, 01:17:05 pm by eule »

Shin-NiL (OP)

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    • Shin-NiL's Personal Web Page (Brazilian Portuguese)
Re: SDL SLiDing - Beta Release
« Reply #2 on: August 03, 2010, 01:37:30 pm »
Yes, you can replace the current images by others of your choice :)
Also, I accept suggestions for images, because mine are pretty simple.

schanall

  • Posts: 139
Re: SDL SLiDing - Beta Release
« Reply #3 on: August 03, 2010, 03:42:40 pm »
Thank you! I also love this kind of games :)

+Karma

Pingouin

  • Posts: 268
Re: SDL SLiDing - Beta Release
« Reply #4 on: September 24, 2010, 11:08:34 pm »
Thanks, nice little game to kill a moment. Also, I found an icon (Google images, what else!):

Shin-NiL (OP)

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    • Shin-NiL's Personal Web Page (Brazilian Portuguese)
Re: SDL SLiDing - Beta Release
« Reply #5 on: September 25, 2010, 05:20:04 am »
Thanks, nice little game to kill a moment. Also, I found an icon (Google images, what else!):
Thanks for the icon Pingouin  ;)

Shin-NiL (OP)

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    • Shin-NiL's Personal Web Page (Brazilian Portuguese)
Re: SDL SLiDing - Beta Release
« Reply #6 on: March 01, 2011, 01:11:40 am »
Hey guys, we have a new version [v0.2] ;)

What's new
    * Faster loading;
    * Use of customizable background images *;
    * Proper success sound (bye Blanka);
    * Numerical tips;
    * Pause;
    * Adjust the left pane.

Controls
    * Directional - selects the piece;
    * A, B - moves the selected piece;
    * R - enable/disable numerical tips;
    * Start - pause/unpause the game;
    * Select - returns to main menu.

* To add your own background images, just convert them to BMP format, and copy them to the directory "data/bg". It is important to remember that the images must have a resolution of 240x240, necessarily.

Download for Dingux: http://www.megaupload.com/?d=1VXHPQ50
Download for PSP: http://www.megaupload.com/?d=UYT6EOB1
More info (portuguese): http://www.shinnil.co.cc/2011/02/sdl-sliding-v02-agora-tambem-para-psp.html

Pingouin

  • Posts: 268
Re: SDL SLiDing - v0.2
« Reply #7 on: March 10, 2011, 11:55:35 pm »
Thanks for the update! But the high scores (best time and games won) do not get saved?

Shin-NiL (OP)

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    • Shin-NiL's Personal Web Page (Brazilian Portuguese)
Re: SDL SLiDing - v0.2
« Reply #8 on: March 11, 2011, 12:02:16 am »
Thanks for the update! But the high scores (best time and games won) do not get saved?

Not yet... good idea for the next update :)

Thank you.